/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrBackendSurface.h" #include "SkCanvas.h" #include "SkFontLCDConfig.h" #include "SkImagePriv.h" #include "SkSurface_Base.h" #include <atomic> static SkPixelGeometry compute_default_geometry() { SkFontLCDConfig::LCDOrder order = SkFontLCDConfig::GetSubpixelOrder(); if (SkFontLCDConfig::kNONE_LCDOrder == order) { return kUnknown_SkPixelGeometry; } else { // Bit0 is RGB(0), BGR(1) // Bit1 is H(0), V(1) const SkPixelGeometry gGeo[] = { kRGB_H_SkPixelGeometry, kBGR_H_SkPixelGeometry, kRGB_V_SkPixelGeometry, kBGR_V_SkPixelGeometry, }; int index = 0; if (SkFontLCDConfig::kBGR_LCDOrder == order) { index |= 1; } if (SkFontLCDConfig::kVertical_LCDOrientation == SkFontLCDConfig::GetSubpixelOrientation()){ index |= 2; } return gGeo[index]; } } SkSurfaceProps::SkSurfaceProps() : fFlags(0), fPixelGeometry(kUnknown_SkPixelGeometry) {} SkSurfaceProps::SkSurfaceProps(InitType) : fFlags(0), fPixelGeometry(compute_default_geometry()) {} SkSurfaceProps::SkSurfaceProps(uint32_t flags, InitType) : fFlags(flags) , fPixelGeometry(compute_default_geometry()) {} SkSurfaceProps::SkSurfaceProps(uint32_t flags, SkPixelGeometry pg) : fFlags(flags), fPixelGeometry(pg) {} SkSurfaceProps::SkSurfaceProps(const SkSurfaceProps& other) : fFlags(other.fFlags) , fPixelGeometry(other.fPixelGeometry) {} /////////////////////////////////////////////////////////////////////////////// SkSurface_Base::SkSurface_Base(int width, int height, const SkSurfaceProps* props) : INHERITED(width, height, props) { } SkSurface_Base::SkSurface_Base(const SkImageInfo& info, const SkSurfaceProps* props) : INHERITED(info, props) { } SkSurface_Base::~SkSurface_Base() { // in case the canvas outsurvives us, we null the callback if (fCachedCanvas) { fCachedCanvas->setSurfaceBase(nullptr); } } GrBackendTexture SkSurface_Base::onGetBackendTexture(BackendHandleAccess) { return GrBackendTexture(); // invalid } GrBackendRenderTarget SkSurface_Base::onGetBackendRenderTarget(BackendHandleAccess) { return GrBackendRenderTarget(); // invalid } void SkSurface_Base::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) { auto image = this->makeImageSnapshot(); if (image) { canvas->drawImage(image, x, y, paint); } } bool SkSurface_Base::outstandingImageSnapshot() const { return fCachedImage && !fCachedImage->unique(); } void SkSurface_Base::aboutToDraw(ContentChangeMode mode) { this->dirtyGenerationID(); SkASSERT(!fCachedCanvas || fCachedCanvas->getSurfaceBase() == this); if (fCachedImage) { // the surface may need to fork its backend, if its sharing it with // the cached image. Note: we only call if there is an outstanding owner // on the image (besides us). bool unique = fCachedImage->unique(); if (!unique) { this->onCopyOnWrite(mode); } // regardless of copy-on-write, we must drop our cached image now, so // that the next request will get our new contents. fCachedImage.reset(); if (unique) { // Our content isn't held by any image now, so we can consider that content mutable. // Raster surfaces need to be told it's safe to consider its pixels mutable again. // We make this call after the ->unref() so the subclass can assert there are no images. this->onRestoreBackingMutability(); } } else if (kDiscard_ContentChangeMode == mode) { this->onDiscard(); } } uint32_t SkSurface_Base::newGenerationID() { SkASSERT(!fCachedCanvas || fCachedCanvas->getSurfaceBase() == this); static std::atomic<uint32_t> nextID{1}; return nextID++; } static SkSurface_Base* asSB(SkSurface* surface) { return static_cast<SkSurface_Base*>(surface); } /////////////////////////////////////////////////////////////////////////////// SkSurface::SkSurface(int width, int height, const SkSurfaceProps* props) : fProps(SkSurfacePropsCopyOrDefault(props)), fWidth(width), fHeight(height) { SkASSERT(fWidth > 0); SkASSERT(fHeight > 0); fGenerationID = 0; } SkSurface::SkSurface(const SkImageInfo& info, const SkSurfaceProps* props) : fProps(SkSurfacePropsCopyOrDefault(props)), fWidth(info.width()), fHeight(info.height()) { SkASSERT(fWidth > 0); SkASSERT(fHeight > 0); fGenerationID = 0; } uint32_t SkSurface::generationID() { if (0 == fGenerationID) { fGenerationID = asSB(this)->newGenerationID(); } return fGenerationID; } void SkSurface::notifyContentWillChange(ContentChangeMode mode) { asSB(this)->aboutToDraw(mode); } SkCanvas* SkSurface::getCanvas() { return asSB(this)->getCachedCanvas(); } sk_sp<SkImage> SkSurface::makeImageSnapshot() { return asSB(this)->refCachedImage(); } sk_sp<SkImage> SkSurface::makeImageSnapshot(const SkIRect& srcBounds) { const SkIRect surfBounds = { 0, 0, fWidth, fHeight }; SkIRect bounds = srcBounds; if (!bounds.intersect(surfBounds)) { return nullptr; } SkASSERT(!bounds.isEmpty()); if (bounds == surfBounds) { return this->makeImageSnapshot(); } else { return asSB(this)->onNewImageSnapshot(&bounds); } } sk_sp<SkSurface> SkSurface::makeSurface(const SkImageInfo& info) { return asSB(this)->onNewSurface(info); } void SkSurface::draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) { return asSB(this)->onDraw(canvas, x, y, paint); } bool SkSurface::peekPixels(SkPixmap* pmap) { return this->getCanvas()->peekPixels(pmap); } bool SkSurface::readPixels(const SkPixmap& pm, int srcX, int srcY) { return this->getCanvas()->readPixels(pm, srcX, srcY); } bool SkSurface::readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY) { return this->readPixels({dstInfo, dstPixels, dstRowBytes}, srcX, srcY); } bool SkSurface::readPixels(const SkBitmap& bitmap, int srcX, int srcY) { SkPixmap pm; return bitmap.peekPixels(&pm) && this->readPixels(pm, srcX, srcY); } void SkSurface::writePixels(const SkPixmap& pmap, int x, int y) { if (pmap.addr() == nullptr || pmap.width() <= 0 || pmap.height() <= 0) { return; } const SkIRect srcR = SkIRect::MakeXYWH(x, y, pmap.width(), pmap.height()); const SkIRect dstR = SkIRect::MakeWH(this->width(), this->height()); if (SkIRect::Intersects(srcR, dstR)) { ContentChangeMode mode = kRetain_ContentChangeMode; if (srcR.contains(dstR)) { mode = kDiscard_ContentChangeMode; } asSB(this)->aboutToDraw(mode); asSB(this)->onWritePixels(pmap, x, y); } } void SkSurface::writePixels(const SkBitmap& src, int x, int y) { SkPixmap pm; if (src.peekPixels(&pm)) { this->writePixels(pm, x, y); } } GrBackendTexture SkSurface::getBackendTexture(BackendHandleAccess access) { return asSB(this)->onGetBackendTexture(access); } GrBackendRenderTarget SkSurface::getBackendRenderTarget(BackendHandleAccess access) { return asSB(this)->onGetBackendRenderTarget(access); } void SkSurface::prepareForExternalIO() { this->flush(); } void SkSurface::flush() { asSB(this)->onFlush(BackendSurfaceAccess::kNoAccess, kNone_GrFlushFlags, 0, nullptr, nullptr, nullptr); } GrSemaphoresSubmitted SkSurface::flush(BackendSurfaceAccess access, GrFlushFlags flags, int numSemaphores, GrBackendSemaphore signalSemaphores[], GrGpuFinishedProc finishedProc, GrGpuFinishedContext finishedContext) { return asSB(this)->onFlush(access, flags, numSemaphores, signalSemaphores, finishedProc, finishedContext); } GrSemaphoresSubmitted SkSurface::flush(BackendSurfaceAccess access, FlushFlags flags, int numSemaphores, GrBackendSemaphore signalSemaphores[]) { GrFlushFlags grFlags = flags == kSyncCpu_FlushFlag ? kSyncCpu_GrFlushFlag : kNone_GrFlushFlags; return this->flush(access, grFlags, numSemaphores, signalSemaphores); } GrSemaphoresSubmitted SkSurface::flushAndSignalSemaphores(int numSemaphores, GrBackendSemaphore signalSemaphores[]) { return asSB(this)->onFlush(BackendSurfaceAccess::kNoAccess, kNone_GrFlushFlags, numSemaphores, signalSemaphores, nullptr, nullptr); } bool SkSurface::wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores) { return asSB(this)->onWait(numSemaphores, waitSemaphores); } bool SkSurface::characterize(SkSurfaceCharacterization* characterization) const { return asSB(const_cast<SkSurface*>(this))->onCharacterize(characterization); } bool SkSurface::draw(SkDeferredDisplayList* ddl) { return asSB(this)->onDraw(ddl); } ////////////////////////////////////////////////////////////////////////////////////// #include "SkNoDrawCanvas.h" class SkNullSurface : public SkSurface_Base { public: SkNullSurface(int width, int height) : SkSurface_Base(width, height, nullptr) {} protected: SkCanvas* onNewCanvas() override { return new SkNoDrawCanvas(this->width(), this->height()); } sk_sp<SkSurface> onNewSurface(const SkImageInfo& info) override { return MakeNull(info.width(), info.height()); } sk_sp<SkImage> onNewImageSnapshot(const SkIRect* subsetOrNull) override { return nullptr; } void onWritePixels(const SkPixmap&, int x, int y) override {} void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) override {} void onCopyOnWrite(ContentChangeMode) override {} }; sk_sp<SkSurface> SkSurface::MakeNull(int width, int height) { if (width < 1 || height < 1) { return nullptr; } return sk_sp<SkSurface>(new SkNullSurface(width, height)); } ////////////////////////////////////////////////////////////////////////////////////// #if !SK_SUPPORT_GPU sk_sp<SkSurface> SkSurface::MakeRenderTarget(GrContext*, SkBudgeted, const SkImageInfo&, int, GrSurfaceOrigin, const SkSurfaceProps*, bool) { return nullptr; } sk_sp<SkSurface> SkSurface::MakeRenderTarget(GrRecordingContext*, const SkSurfaceCharacterization&, SkBudgeted) { return nullptr; } sk_sp<SkSurface> SkSurface::MakeFromBackendTexture(GrContext*, const GrBackendTexture&, GrSurfaceOrigin origin, int sampleCnt, SkColorType, sk_sp<SkColorSpace>, const SkSurfaceProps*, TextureReleaseProc, ReleaseContext) { return nullptr; } sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext*, const GrBackendRenderTarget&, GrSurfaceOrigin origin, SkColorType, sk_sp<SkColorSpace>, const SkSurfaceProps*, RenderTargetReleaseProc, ReleaseContext) { return nullptr; } sk_sp<SkSurface> SkSurface::MakeFromBackendTextureAsRenderTarget(GrContext*, const GrBackendTexture&, GrSurfaceOrigin origin, int sampleCnt, SkColorType, sk_sp<SkColorSpace>, const SkSurfaceProps*) { return nullptr; } #endif