/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkImage_GpuBase.h" #include "GrBackendSurface.h" #include "GrClip.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrRecordingContext.h" #include "GrRecordingContextPriv.h" #include "GrRenderTargetContext.h" #include "GrTexture.h" #include "GrTextureAdjuster.h" #include "SkBitmapCache.h" #include "SkImage_Gpu.h" #include "SkPromiseImageTexture.h" #include "SkReadPixelsRec.h" #include "SkTLList.h" #include "effects/GrYUVtoRGBEffect.h" SkImage_GpuBase::SkImage_GpuBase(sk_sp<GrContext> context, int width, int height, uint32_t uniqueID, SkAlphaType at, sk_sp<SkColorSpace> cs) : INHERITED(width, height, uniqueID) , fContext(std::move(context)) , fAlphaType(at) , fColorSpace(std::move(cs)) {} SkImage_GpuBase::~SkImage_GpuBase() {} ////////////////////////////////////////////////////////////////////////////////////////////////// #if GR_TEST_UTILS void SkImage_GpuBase::resetContext(sk_sp<GrContext> newContext) { SkASSERT(fContext->priv().matches(newContext.get())); fContext = newContext; } #endif bool SkImage_GpuBase::ValidateBackendTexture(GrContext* ctx, const GrBackendTexture& tex, GrPixelConfig* config, SkColorType ct, SkAlphaType at, sk_sp<SkColorSpace> cs) { if (!tex.isValid()) { return false; } // TODO: Create a SkImageColorInfo struct for color, alpha, and color space so we don't need to // create a fake image info here. SkImageInfo info = SkImageInfo::Make(1, 1, ct, at, cs); if (!SkImageInfoIsValid(info)) { return false; } GrBackendFormat backendFormat = tex.getBackendFormat(); if (!backendFormat.isValid()) { return false; } *config = ctx->priv().caps()->getConfigFromBackendFormat(backendFormat, ct); return *config != kUnknown_GrPixelConfig; } ////////////////////////////////////////////////////////////////////////////////////////////////// bool SkImage_GpuBase::getROPixels(SkBitmap* dst, CachingHint chint) const { auto direct = fContext->priv().asDirectContext(); if (!direct) { // DDL TODO: buffer up the readback so it occurs when the DDL is drawn? return false; } const auto desc = SkBitmapCacheDesc::Make(this); if (SkBitmapCache::Find(desc, dst)) { SkASSERT(dst->isImmutable()); SkASSERT(dst->getPixels()); return true; } SkBitmapCache::RecPtr rec = nullptr; SkPixmap pmap; if (kAllow_CachingHint == chint) { rec = SkBitmapCache::Alloc(desc, this->onImageInfo(), &pmap); if (!rec) { return false; } } else { if (!dst->tryAllocPixels(this->onImageInfo()) || !dst->peekPixels(&pmap)) { return false; } } sk_sp<GrSurfaceContext> sContext = direct->priv().makeWrappedSurfaceContext( this->asTextureProxyRef(direct), fColorSpace); if (!sContext) { return false; } if (!sContext->readPixels(pmap.info(), pmap.writable_addr(), pmap.rowBytes(), 0, 0)) { return false; } if (rec) { SkBitmapCache::Add(std::move(rec), dst); this->notifyAddedToRasterCache(); } return true; } sk_sp<SkImage> SkImage_GpuBase::onMakeSubset(GrRecordingContext* context, const SkIRect& subset) const { if (!context || !fContext->priv().matches(context)) { return nullptr; } sk_sp<GrSurfaceProxy> proxy = this->asTextureProxyRef(context); GrSurfaceDesc desc; desc.fWidth = subset.width(); desc.fHeight = subset.height(); desc.fConfig = proxy->config(); GrBackendFormat format = proxy->backendFormat().makeTexture2D(); if (!format.isValid()) { return nullptr; } // TODO: Should this inherit our proxy's budgeted status? sk_sp<GrSurfaceContext> sContext(context->priv().makeDeferredSurfaceContext( format, desc, proxy->origin(), GrMipMapped::kNo, SkBackingFit::kExact, proxy->isBudgeted())); if (!sContext) { return nullptr; } if (!sContext->copy(proxy.get(), subset, SkIPoint::Make(0, 0))) { return nullptr; } // MDB: this call is okay bc we know 'sContext' was kExact return sk_make_sp<SkImage_Gpu>(fContext, kNeedNewImageUniqueID, fAlphaType, sContext->asTextureProxyRef(), this->refColorSpace()); } static void apply_premul(const SkImageInfo& info, void* pixels, size_t rowBytes) { switch (info.colorType()) { case kRGBA_8888_SkColorType: case kBGRA_8888_SkColorType: break; default: return; // nothing to do } // SkColor is not necessarily RGBA or BGRA, but it is one of them on little-endian, // and in either case, the alpha-byte is always in the same place, so we can safely call // SkPreMultiplyColor() // SkColor* row = (SkColor*)pixels; for (int y = 0; y < info.height(); ++y) { for (int x = 0; x < info.width(); ++x) { row[x] = SkPreMultiplyColor(row[x]); } row = (SkColor*)((char*)(row)+rowBytes); } } bool SkImage_GpuBase::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB, int srcX, int srcY, CachingHint) const { auto direct = fContext->priv().asDirectContext(); if (!direct) { // DDL TODO: buffer up the readback so it occurs when the DDL is drawn? return false; } if (!SkImageInfoValidConversion(dstInfo, this->onImageInfo())) { return false; } SkReadPixelsRec rec(dstInfo, dstPixels, dstRB, srcX, srcY); if (!rec.trim(this->width(), this->height())) { return false; } // TODO: this seems to duplicate code in GrTextureContext::onReadPixels and // GrRenderTargetContext::onReadPixels uint32_t flags = 0; if (kUnpremul_SkAlphaType == rec.fInfo.alphaType() && kPremul_SkAlphaType == fAlphaType) { // let the GPU perform this transformation for us flags = GrContextPriv::kUnpremul_PixelOpsFlag; } sk_sp<GrSurfaceContext> sContext = direct->priv().makeWrappedSurfaceContext( this->asTextureProxyRef(direct), this->refColorSpace()); if (!sContext) { return false; } if (!sContext->readPixels(rec.fInfo, rec.fPixels, rec.fRowBytes, rec.fX, rec.fY, flags)) { return false; } // do we have to manually fix-up the alpha channel? // src dst // unpremul premul fix manually // premul unpremul done by kUnpremul_PixelOpsFlag // all other combos need to change. // // Should this be handled by Ganesh? todo:? // if (kPremul_SkAlphaType == rec.fInfo.alphaType() && kUnpremul_SkAlphaType == fAlphaType) { apply_premul(rec.fInfo, rec.fPixels, rec.fRowBytes); } return true; } sk_sp<GrTextureProxy> SkImage_GpuBase::asTextureProxyRef(GrRecordingContext* context, const GrSamplerState& params, SkScalar scaleAdjust[2]) const { if (!context || !fContext->priv().matches(context)) { SkASSERT(0); return nullptr; } GrTextureAdjuster adjuster(fContext.get(), this->asTextureProxyRef(context), fAlphaType, this->uniqueID(), fColorSpace.get()); return adjuster.refTextureProxyForParams(params, scaleAdjust); } GrBackendTexture SkImage_GpuBase::onGetBackendTexture(bool flushPendingGrContextIO, GrSurfaceOrigin* origin) const { auto direct = fContext->priv().asDirectContext(); if (!direct) { // This image was created with a DDL context and cannot be instantiated. return GrBackendTexture(); // invalid } sk_sp<GrTextureProxy> proxy = this->asTextureProxyRef(direct); SkASSERT(proxy); if (!proxy->isInstantiated()) { auto resourceProvider = direct->priv().resourceProvider(); if (!proxy->instantiate(resourceProvider)) { return GrBackendTexture(); // invalid } } GrTexture* texture = proxy->peekTexture(); if (texture) { if (flushPendingGrContextIO) { direct->priv().prepareSurfaceForExternalIO(proxy.get()); } if (origin) { *origin = proxy->origin(); } return texture->getBackendTexture(); } return GrBackendTexture(); // invalid } GrTexture* SkImage_GpuBase::onGetTexture() const { GrTextureProxy* proxy = this->peekProxy(); if (proxy && proxy->isInstantiated()) { return proxy->peekTexture(); } auto direct = fContext->priv().asDirectContext(); if (!direct) { // This image was created with a DDL context and cannot be instantiated. return nullptr; } sk_sp<GrTextureProxy> proxyRef = this->asTextureProxyRef(direct); SkASSERT(proxyRef && !proxyRef->isInstantiated()); if (!proxyRef->instantiate(direct->priv().resourceProvider())) { return nullptr; } return proxyRef->peekTexture(); } bool SkImage_GpuBase::onIsValid(GrContext* context) const { // The base class has already checked that context isn't abandoned (if it's not nullptr) if (fContext->priv().abandoned()) { return false; } if (context && !fContext->priv().matches(context)) { return false; } return true; } bool SkImage_GpuBase::MakeTempTextureProxies(GrContext* ctx, const GrBackendTexture yuvaTextures[], int numTextures, const SkYUVAIndex yuvaIndices[4], GrSurfaceOrigin imageOrigin, sk_sp<GrTextureProxy> tempTextureProxies[4]) { GrProxyProvider* proxyProvider = ctx->priv().proxyProvider(); // We need to make a copy of the input backend textures because we need to preserve the result // of validate_backend_texture. GrBackendTexture yuvaTexturesCopy[4]; for (int textureIndex = 0; textureIndex < numTextures; ++textureIndex) { yuvaTexturesCopy[textureIndex] = yuvaTextures[textureIndex]; GrBackendFormat backendFormat = yuvaTexturesCopy[textureIndex].getBackendFormat(); if (!backendFormat.isValid()) { return false; } yuvaTexturesCopy[textureIndex].fConfig = ctx->priv().caps()->getYUVAConfigFromBackendFormat(backendFormat); if (yuvaTexturesCopy[textureIndex].fConfig == kUnknown_GrPixelConfig) { return false; } SkASSERT(yuvaTexturesCopy[textureIndex].isValid()); tempTextureProxies[textureIndex] = proxyProvider->wrapBackendTexture( yuvaTexturesCopy[textureIndex], imageOrigin, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRead_GrIOType); if (!tempTextureProxies[textureIndex]) { return false; } // Check that each texture contains the channel data for the corresponding YUVA index GrPixelConfig config = yuvaTexturesCopy[textureIndex].fConfig; for (int yuvaIndex = 0; yuvaIndex < SkYUVAIndex::kIndexCount; ++yuvaIndex) { if (yuvaIndices[yuvaIndex].fIndex == textureIndex) { switch (yuvaIndices[yuvaIndex].fChannel) { case SkColorChannel::kR: if (kAlpha_8_as_Alpha_GrPixelConfig == config) { return false; } break; case SkColorChannel::kG: case SkColorChannel::kB: if (kAlpha_8_as_Alpha_GrPixelConfig == config || kAlpha_8_as_Red_GrPixelConfig == config) { return false; } break; case SkColorChannel::kA: default: if (kRGB_888_GrPixelConfig == config) { return false; } break; } } } } return true; } bool SkImage_GpuBase::RenderYUVAToRGBA(GrContext* ctx, GrRenderTargetContext* renderTargetContext, const SkRect& rect, SkYUVColorSpace yuvColorSpace, sk_sp<GrColorSpaceXform> colorSpaceXform, const sk_sp<GrTextureProxy> proxies[4], const SkYUVAIndex yuvaIndices[4]) { SkASSERT(renderTargetContext); if (!renderTargetContext->asSurfaceProxy()) { return false; } GrPaint paint; paint.setPorterDuffXPFactory(SkBlendMode::kSrc); auto fp = GrYUVtoRGBEffect::Make(proxies, yuvaIndices, yuvColorSpace, GrSamplerState::Filter::kNearest); if (colorSpaceXform) { fp = GrColorSpaceXformEffect::Make(std::move(fp), std::move(colorSpaceXform)); } paint.addColorFragmentProcessor(std::move(fp)); renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), rect); // DDL TODO: in the promise image version we must not flush here ctx->priv().flushSurfaceWrites(renderTargetContext->asSurfaceProxy()); return true; } sk_sp<GrTextureProxy> SkImage_GpuBase::MakePromiseImageLazyProxy( GrContext* context, int width, int height, GrSurfaceOrigin origin, GrPixelConfig config, GrBackendFormat backendFormat, GrMipMapped mipMapped, PromiseImageTextureFulfillProc fulfillProc, PromiseImageTextureReleaseProc releaseProc, PromiseImageTextureDoneProc doneProc, PromiseImageTextureContext textureContext) { SkASSERT(context); SkASSERT(width > 0 && height > 0); SkASSERT(doneProc); SkASSERT(config != kUnknown_GrPixelConfig); if (!fulfillProc || !releaseProc) { doneProc(textureContext); return nullptr; } if (mipMapped == GrMipMapped::kYes && GrTextureTypeHasRestrictedSampling(backendFormat.textureType())) { // It is invalid to have a GL_TEXTURE_EXTERNAL or GL_TEXTURE_RECTANGLE and have mips as // well. doneProc(textureContext); return nullptr; } /** * This class is the lazy instantiation callback for promise images. It manages calling the * client's Fulfill, Release, and Done procs. It attempts to reuse a GrTexture instance in * cases where the client provides the same SkPromiseImageTexture as Fulfill results for * multiple SkImages. The created GrTexture is given a key based on a unique ID associated with * the SkPromiseImageTexture. * * The GrTexutre idle proc mechanism is used to call the Release and Done procs. We use this * instead of the GrSurface release proc because the GrTexture is cached and therefore may * outlive the proxy into which this callback is installed. * * A key invalidation message is installed on the SkPromiseImageTexture so that the GrTexture * is deleted once it can no longer be used to instantiate a proxy. */ class PromiseLazyInstantiateCallback { public: PromiseLazyInstantiateCallback(PromiseImageTextureFulfillProc fulfillProc, PromiseImageTextureReleaseProc releaseProc, PromiseImageTextureDoneProc doneProc, PromiseImageTextureContext context, GrPixelConfig config) : fFulfillProc(fulfillProc), fConfig(config) { auto doneHelper = sk_make_sp<GrRefCntedCallback>(doneProc, context); fIdleCallback = sk_make_sp<GrRefCntedCallback>(releaseProc, context); fIdleCallback->addChild(std::move(doneHelper)); } PromiseLazyInstantiateCallback(PromiseLazyInstantiateCallback&&) = default; PromiseLazyInstantiateCallback(const PromiseLazyInstantiateCallback&) { // Because we get wrapped in std::function we must be copyable. But we should never // be copied. SkASSERT(false); } PromiseLazyInstantiateCallback& operator=(PromiseLazyInstantiateCallback&&) = default; PromiseLazyInstantiateCallback& operator=(const PromiseLazyInstantiateCallback&) { SkASSERT(false); return *this; } ~PromiseLazyInstantiateCallback() { if (fIdleCallback) { SkASSERT(!fTexture); // We were never fulfilled. Pass false so done proc is still called. fIdleCallback->abandon(); } // Our destructor can run on any thread. We trigger the unref of fTexture by message. if (fTexture) { SkASSERT(!fIdleCallback); SkMessageBus<GrGpuResourceFreedMessage>::Post({fTexture, fTextureContextID}); } } sk_sp<GrSurface> operator()(GrResourceProvider* resourceProvider) { // Our proxy is getting instantiated for the second+ time. We are only allowed to call // Fulfill once. So return our cached result. if (fTexture) { return sk_ref_sp(fTexture); } SkASSERT(fIdleCallback); PromiseImageTextureContext textureContext = fIdleCallback->context(); sk_sp<SkPromiseImageTexture> promiseTexture = fFulfillProc(textureContext); // From here on out our contract is that the release proc must be called, even if // the return from fulfill was invalid or we fail for some other reason. if (!promiseTexture) { // Make sure we explicitly reset this because our destructor assumes a non-null // fIdleCallback means fulfill was never called. fIdleCallback.reset(); return sk_sp<GrTexture>(); } auto backendTexture = promiseTexture->backendTexture(); backendTexture.fConfig = fConfig; if (!backendTexture.isValid()) { fIdleCallback.reset(); return sk_sp<GrTexture>(); } sk_sp<GrTexture> tex; static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); GrUniqueKey key; GrUniqueKey::Builder builder(&key, kDomain, 2, "promise"); builder[0] = promiseTexture->uniqueID(); builder[1] = fConfig; builder.finish(); // A texture with this key may already exist from a different instance of this lazy // callback. This could happen if the client fulfills a promise image with a texture // that was previously used to fulfill a different promise image. if (auto surf = resourceProvider->findByUniqueKey<GrSurface>(key)) { tex = sk_ref_sp(surf->asTexture()); SkASSERT(tex); } else { if ((tex = resourceProvider->wrapBackendTexture( backendTexture, kBorrow_GrWrapOwnership, GrWrapCacheable::kYes, kRead_GrIOType))) { tex->resourcePriv().setUniqueKey(key); } else { fIdleCallback.reset(); return sk_sp<GrTexture>(); } } tex->addIdleProc(std::move(fIdleCallback)); promiseTexture->addKeyToInvalidate(tex->getContext()->priv().contextID(), key); fTexture = tex.get(); // We need to hold on to the GrTexture in case our proxy gets reinstantiated. However, // we can't unref in our destructor because we may be on another thread then. So we // let the cache know it is waiting on an unref message. We will send that message from // our destructor. GrContext* context = fTexture->getContext(); context->priv().getResourceCache()->insertDelayedResourceUnref(fTexture); fTextureContextID = context->priv().contextID(); return std::move(tex); } private: GrTexture* fTexture = nullptr; uint32_t fTextureContextID = SK_InvalidUniqueID; sk_sp<GrRefCntedCallback> fIdleCallback; PromiseImageTextureFulfillProc fFulfillProc; GrPixelConfig fConfig; } callback(fulfillProc, releaseProc, doneProc, textureContext, config); GrProxyProvider* proxyProvider = context->priv().proxyProvider(); GrSurfaceDesc desc; desc.fWidth = width; desc.fHeight = height; desc.fConfig = config; // We pass kReadOnly here since we should treat content of the client's texture as immutable. return proxyProvider->createLazyProxy(std::move(callback), backendFormat, desc, origin, mipMapped, GrInternalSurfaceFlags::kReadOnly, SkBackingFit::kExact, SkBudgeted::kNo, GrSurfaceProxy::LazyInstantiationType::kDeinstantiate); }