/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include <cstddef> #include <cstring> #include <type_traits> #include "GrAHardwareBufferImageGenerator.h" #include "GrAHardwareBufferUtils.h" #include "GrBackendSurface.h" #include "GrBackendTextureImageGenerator.h" #include "GrBitmapTextureMaker.h" #include "GrCaps.h" #include "GrClip.h" #include "GrColorSpaceXform.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrDrawingManager.h" #include "GrGpu.h" #include "GrImageTextureMaker.h" #include "GrProxyProvider.h" #include "GrRecordingContext.h" #include "GrRecordingContextPriv.h" #include "GrRenderTargetContext.h" #include "GrResourceProvider.h" #include "GrResourceProviderPriv.h" #include "GrSemaphore.h" #include "GrSurfacePriv.h" #include "GrTexture.h" #include "GrTextureAdjuster.h" #include "GrTextureContext.h" #include "GrTexturePriv.h" #include "GrTextureProxy.h" #include "GrTextureProxyPriv.h" #include "SkAutoPixmapStorage.h" #include "SkBitmapCache.h" #include "SkCanvas.h" #include "SkGr.h" #include "SkImageInfoPriv.h" #include "SkImage_Gpu.h" #include "SkMipMap.h" #include "SkScopeExit.h" #include "SkTraceEvent.h" #include "effects/GrYUVtoRGBEffect.h" #include "gl/GrGLTexture.h" SkImage_Gpu::SkImage_Gpu(sk_sp<GrContext> context, uint32_t uniqueID, SkAlphaType at, sk_sp<GrTextureProxy> proxy, sk_sp<SkColorSpace> colorSpace) : INHERITED(std::move(context), proxy->worstCaseWidth(), proxy->worstCaseHeight(), uniqueID, at, colorSpace) , fProxy(std::move(proxy)) {} SkImage_Gpu::~SkImage_Gpu() {} SkImageInfo SkImage_Gpu::onImageInfo() const { SkColorType colorType; if (!GrPixelConfigToColorType(fProxy->config(), &colorType)) { colorType = kUnknown_SkColorType; } return SkImageInfo::Make(fProxy->width(), fProxy->height(), colorType, fAlphaType, fColorSpace); } sk_sp<SkImage> SkImage_Gpu::onMakeColorTypeAndColorSpace(GrRecordingContext* context, SkColorType targetCT, sk_sp<SkColorSpace> targetCS) const { if (!context || !fContext->priv().matches(context)) { return nullptr; } auto xform = GrColorSpaceXformEffect::Make(fColorSpace.get(), fAlphaType, targetCS.get(), fAlphaType); SkASSERT(xform || targetCT != this->colorType()); sk_sp<GrTextureProxy> proxy = this->asTextureProxyRef(context); GrBackendFormat format = proxy->backendFormat().makeTexture2D(); if (!format.isValid()) { return nullptr; } sk_sp<GrRenderTargetContext> renderTargetContext( context->priv().makeDeferredRenderTargetContextWithFallback( format, SkBackingFit::kExact, this->width(), this->height(), SkColorType2GrPixelConfig(targetCT), nullptr)); if (!renderTargetContext) { return nullptr; } GrPaint paint; paint.setPorterDuffXPFactory(SkBlendMode::kSrc); paint.addColorTextureProcessor(std::move(proxy), SkMatrix::I()); if (xform) { paint.addColorFragmentProcessor(std::move(xform)); } renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), SkRect::MakeIWH(this->width(), this->height())); if (!renderTargetContext->asTextureProxy()) { return nullptr; } // MDB: this call is okay bc we know 'renderTargetContext' was exact return sk_make_sp<SkImage_Gpu>(fContext, kNeedNewImageUniqueID, fAlphaType, renderTargetContext->asTextureProxyRef(), std::move(targetCS)); } /////////////////////////////////////////////////////////////////////////////////////////////////// static sk_sp<SkImage> new_wrapped_texture_common(GrContext* ctx, const GrBackendTexture& backendTex, GrSurfaceOrigin origin, SkAlphaType at, sk_sp<SkColorSpace> colorSpace, GrWrapOwnership ownership, SkImage::TextureReleaseProc releaseProc, SkImage::ReleaseContext releaseCtx) { if (!backendTex.isValid() || backendTex.width() <= 0 || backendTex.height() <= 0) { return nullptr; } GrProxyProvider* proxyProvider = ctx->priv().proxyProvider(); sk_sp<GrTextureProxy> proxy = proxyProvider->wrapBackendTexture(backendTex, origin, ownership, GrWrapCacheable::kNo, kRead_GrIOType, releaseProc, releaseCtx); if (!proxy) { return nullptr; } return sk_make_sp<SkImage_Gpu>(sk_ref_sp(ctx), kNeedNewImageUniqueID, at, std::move(proxy), std::move(colorSpace)); } sk_sp<SkImage> SkImage::MakeFromTexture(GrContext* ctx, const GrBackendTexture& tex, GrSurfaceOrigin origin, SkColorType ct, SkAlphaType at, sk_sp<SkColorSpace> cs, TextureReleaseProc releaseP, ReleaseContext releaseC) { if (!ctx) { return nullptr; } GrBackendTexture texCopy = tex; if (!SkImage_GpuBase::ValidateBackendTexture(ctx, texCopy, &texCopy.fConfig, ct, at, cs)) { return nullptr; } return new_wrapped_texture_common(ctx, texCopy, origin, at, std::move(cs), kBorrow_GrWrapOwnership, releaseP, releaseC); } sk_sp<SkImage> SkImage::MakeFromAdoptedTexture(GrContext* ctx, const GrBackendTexture& tex, GrSurfaceOrigin origin, SkColorType ct, SkAlphaType at, sk_sp<SkColorSpace> cs) { if (!ctx || !ctx->priv().resourceProvider()) { // We have a DDL context and we don't support adopted textures for them. return nullptr; } GrBackendTexture texCopy = tex; if (!SkImage_GpuBase::ValidateBackendTexture(ctx, texCopy, &texCopy.fConfig, ct, at, cs)) { return nullptr; } return new_wrapped_texture_common(ctx, texCopy, origin, at, std::move(cs), kAdopt_GrWrapOwnership, nullptr, nullptr); } sk_sp<SkImage> SkImage::MakeFromCompressed(GrContext* context, sk_sp<SkData> data, int width, int height, CompressionType type) { // create the backing texture GrSurfaceDesc desc; desc.fFlags = kNone_GrSurfaceFlags; desc.fWidth = width; desc.fHeight = height; switch (type) { case kETC1_CompressionType: desc.fConfig = kRGB_ETC1_GrPixelConfig; break; default: desc.fConfig = kUnknown_GrPixelConfig; break; } desc.fSampleCnt = 1; GrProxyProvider* proxyProvider = context->priv().proxyProvider(); sk_sp<GrTextureProxy> proxy = proxyProvider->createProxy(std::move(data), desc); if (!proxy) { return nullptr; } return sk_make_sp<SkImage_Gpu>(sk_ref_sp(context), kNeedNewImageUniqueID, kOpaque_SkAlphaType, std::move(proxy), nullptr); } sk_sp<SkImage> SkImage_Gpu::ConvertYUVATexturesToRGB(GrContext* ctx, SkYUVColorSpace yuvColorSpace, const GrBackendTexture yuvaTextures[], const SkYUVAIndex yuvaIndices[4], SkISize size, GrSurfaceOrigin origin, GrRenderTargetContext* renderTargetContext) { SkASSERT(renderTargetContext); int numTextures; if (!SkYUVAIndex::AreValidIndices(yuvaIndices, &numTextures)) { return nullptr; } sk_sp<GrTextureProxy> tempTextureProxies[4]; if (!SkImage_GpuBase::MakeTempTextureProxies(ctx, yuvaTextures, numTextures, yuvaIndices, origin, tempTextureProxies)) { return nullptr; } const SkRect rect = SkRect::MakeIWH(size.width(), size.height()); if (!RenderYUVAToRGBA(ctx, renderTargetContext, rect, yuvColorSpace, nullptr, tempTextureProxies, yuvaIndices)) { return nullptr; } SkAlphaType at = GetAlphaTypeFromYUVAIndices(yuvaIndices); // MDB: this call is okay bc we know 'renderTargetContext' was exact return sk_make_sp<SkImage_Gpu>(sk_ref_sp(ctx), kNeedNewImageUniqueID, at, renderTargetContext->asTextureProxyRef(), renderTargetContext->colorSpaceInfo().refColorSpace()); } sk_sp<SkImage> SkImage::MakeFromYUVATexturesCopy(GrContext* ctx, SkYUVColorSpace yuvColorSpace, const GrBackendTexture yuvaTextures[], const SkYUVAIndex yuvaIndices[4], SkISize imageSize, GrSurfaceOrigin imageOrigin, sk_sp<SkColorSpace> imageColorSpace) { const int width = imageSize.width(); const int height = imageSize.height(); const GrBackendFormat format = ctx->priv().caps()->getBackendFormatFromColorType(kRGBA_8888_SkColorType); // Needs to create a render target in order to draw to it for the yuv->rgb conversion. sk_sp<GrRenderTargetContext> renderTargetContext( ctx->priv().makeDeferredRenderTargetContext( format, SkBackingFit::kExact, width, height, kRGBA_8888_GrPixelConfig, std::move(imageColorSpace), 1, GrMipMapped::kNo, imageOrigin)); if (!renderTargetContext) { return nullptr; } return SkImage_Gpu::ConvertYUVATexturesToRGB(ctx, yuvColorSpace, yuvaTextures, yuvaIndices, imageSize, imageOrigin, renderTargetContext.get()); } sk_sp<SkImage> SkImage::MakeFromYUVATexturesCopyWithExternalBackend( GrContext* ctx, SkYUVColorSpace yuvColorSpace, const GrBackendTexture yuvaTextures[], const SkYUVAIndex yuvaIndices[4], SkISize imageSize, GrSurfaceOrigin imageOrigin, const GrBackendTexture& backendTexture, sk_sp<SkColorSpace> imageColorSpace) { GrBackendTexture backendTextureCopy = backendTexture; SkAlphaType at = SkImage_GpuBase::GetAlphaTypeFromYUVAIndices(yuvaIndices); if (!SkImage_Gpu::ValidateBackendTexture(ctx, backendTextureCopy, &backendTextureCopy.fConfig, kRGBA_8888_SkColorType, at, nullptr)) { return nullptr; } // Needs to create a render target with external texture // in order to draw to it for the yuv->rgb conversion. sk_sp<GrRenderTargetContext> renderTargetContext( ctx->priv().makeBackendTextureRenderTargetContext(backendTextureCopy, imageOrigin, 1, std::move(imageColorSpace))); if (!renderTargetContext) { return nullptr; } return SkImage_Gpu::ConvertYUVATexturesToRGB(ctx, yuvColorSpace, yuvaTextures, yuvaIndices, imageSize, imageOrigin, renderTargetContext.get()); } sk_sp<SkImage> SkImage::MakeFromYUVTexturesCopy(GrContext* ctx, SkYUVColorSpace yuvColorSpace, const GrBackendTexture yuvTextures[3], GrSurfaceOrigin imageOrigin, sk_sp<SkColorSpace> imageColorSpace) { // TODO: SkImageSourceChannel input is being ingored right now. Setup correctly in the future. SkYUVAIndex yuvaIndices[4] = { SkYUVAIndex{0, SkColorChannel::kR}, SkYUVAIndex{1, SkColorChannel::kR}, SkYUVAIndex{2, SkColorChannel::kR}, SkYUVAIndex{-1, SkColorChannel::kA}}; SkISize size{yuvTextures[0].width(), yuvTextures[0].height()}; return SkImage_Gpu::MakeFromYUVATexturesCopy(ctx, yuvColorSpace, yuvTextures, yuvaIndices, size, imageOrigin, std::move(imageColorSpace)); } sk_sp<SkImage> SkImage::MakeFromYUVTexturesCopyWithExternalBackend( GrContext* ctx, SkYUVColorSpace yuvColorSpace, const GrBackendTexture yuvTextures[3], GrSurfaceOrigin imageOrigin, const GrBackendTexture& backendTexture, sk_sp<SkColorSpace> imageColorSpace) { SkYUVAIndex yuvaIndices[4] = { SkYUVAIndex{0, SkColorChannel::kR}, SkYUVAIndex{1, SkColorChannel::kR}, SkYUVAIndex{2, SkColorChannel::kR}, SkYUVAIndex{-1, SkColorChannel::kA}}; SkISize size{yuvTextures[0].width(), yuvTextures[0].height()}; return SkImage_Gpu::MakeFromYUVATexturesCopyWithExternalBackend( ctx, yuvColorSpace, yuvTextures, yuvaIndices, size, imageOrigin, backendTexture, std::move(imageColorSpace)); } sk_sp<SkImage> SkImage::MakeFromNV12TexturesCopy(GrContext* ctx, SkYUVColorSpace yuvColorSpace, const GrBackendTexture nv12Textures[2], GrSurfaceOrigin imageOrigin, sk_sp<SkColorSpace> imageColorSpace) { // TODO: SkImageSourceChannel input is being ingored right now. Setup correctly in the future. SkYUVAIndex yuvaIndices[4] = { SkYUVAIndex{0, SkColorChannel::kR}, SkYUVAIndex{1, SkColorChannel::kR}, SkYUVAIndex{1, SkColorChannel::kG}, SkYUVAIndex{-1, SkColorChannel::kA}}; SkISize size{nv12Textures[0].width(), nv12Textures[0].height()}; return SkImage_Gpu::MakeFromYUVATexturesCopy(ctx, yuvColorSpace, nv12Textures, yuvaIndices, size, imageOrigin, std::move(imageColorSpace)); } sk_sp<SkImage> SkImage::MakeFromNV12TexturesCopyWithExternalBackend( GrContext* ctx, SkYUVColorSpace yuvColorSpace, const GrBackendTexture nv12Textures[2], GrSurfaceOrigin imageOrigin, const GrBackendTexture& backendTexture, sk_sp<SkColorSpace> imageColorSpace) { SkYUVAIndex yuvaIndices[4] = { SkYUVAIndex{0, SkColorChannel::kR}, SkYUVAIndex{1, SkColorChannel::kR}, SkYUVAIndex{1, SkColorChannel::kG}, SkYUVAIndex{-1, SkColorChannel::kA}}; SkISize size{nv12Textures[0].width(), nv12Textures[0].height()}; return SkImage_Gpu::MakeFromYUVATexturesCopyWithExternalBackend( ctx, yuvColorSpace, nv12Textures, yuvaIndices, size, imageOrigin, backendTexture, std::move(imageColorSpace)); } static sk_sp<SkImage> create_image_from_producer(GrContext* context, GrTextureProducer* producer, SkAlphaType at, uint32_t id, GrMipMapped mipMapped) { sk_sp<GrTextureProxy> proxy(producer->refTextureProxy(mipMapped)); if (!proxy) { return nullptr; } return sk_make_sp<SkImage_Gpu>(sk_ref_sp(context), id, at, std::move(proxy), sk_ref_sp(producer->colorSpace())); } sk_sp<SkImage> SkImage::makeTextureImage(GrContext* context, SkColorSpace* dstColorSpace, GrMipMapped mipMapped) const { if (!context) { return nullptr; } if (this->isTextureBacked()) { if (!as_IB(this)->context()->priv().matches(context)) { return nullptr; } sk_sp<GrTextureProxy> proxy = as_IB(this)->asTextureProxyRef(context); SkASSERT(proxy); if (GrMipMapped::kNo == mipMapped || proxy->mipMapped() == mipMapped) { return sk_ref_sp(const_cast<SkImage*>(this)); } GrTextureAdjuster adjuster(context, std::move(proxy), this->alphaType(), this->uniqueID(), this->colorSpace()); return create_image_from_producer(context, &adjuster, this->alphaType(), this->uniqueID(), mipMapped); } if (this->isLazyGenerated()) { GrImageTextureMaker maker(context, this, kDisallow_CachingHint); return create_image_from_producer(context, &maker, this->alphaType(), this->uniqueID(), mipMapped); } if (const SkBitmap* bmp = as_IB(this)->onPeekBitmap()) { GrBitmapTextureMaker maker(context, *bmp); return create_image_from_producer(context, &maker, this->alphaType(), this->uniqueID(), mipMapped); } return nullptr; } /////////////////////////////////////////////////////////////////////////////////////////////////// sk_sp<SkImage> SkImage_Gpu::MakePromiseTexture(GrContext* context, const GrBackendFormat& backendFormat, int width, int height, GrMipMapped mipMapped, GrSurfaceOrigin origin, SkColorType colorType, SkAlphaType alphaType, sk_sp<SkColorSpace> colorSpace, PromiseImageTextureFulfillProc textureFulfillProc, PromiseImageTextureReleaseProc textureReleaseProc, PromiseImageTextureDoneProc textureDoneProc, PromiseImageTextureContext textureContext) { // The contract here is that if 'promiseDoneProc' is passed in it should always be called, // even if creation of the SkImage fails. Once we call MakePromiseImageLazyProxy it takes // responsibility for calling the done proc. if (!textureDoneProc) { return nullptr; } SkScopeExit callDone([textureDoneProc, textureContext]() { textureDoneProc(textureContext); }); SkImageInfo info = SkImageInfo::Make(width, height, colorType, alphaType, colorSpace); if (!SkImageInfoIsValid(info)) { return nullptr; } if (!context) { return nullptr; } if (width <= 0 || height <= 0) { return nullptr; } GrPixelConfig config = context->priv().caps()->getConfigFromBackendFormat(backendFormat, colorType); if (config == kUnknown_GrPixelConfig) { return nullptr; } callDone.clear(); auto proxy = MakePromiseImageLazyProxy(context, width, height, origin, config, backendFormat, mipMapped, textureFulfillProc, textureReleaseProc, textureDoneProc, textureContext); if (!proxy) { return nullptr; } return sk_make_sp<SkImage_Gpu>(sk_ref_sp(context), kNeedNewImageUniqueID, alphaType, std::move(proxy), std::move(colorSpace)); } /////////////////////////////////////////////////////////////////////////////////////////////////// sk_sp<SkImage> SkImage::MakeCrossContextFromEncoded(GrContext* context, sk_sp<SkData> encoded, bool buildMips, SkColorSpace* dstColorSpace, bool limitToMaxTextureSize) { sk_sp<SkImage> codecImage = SkImage::MakeFromEncoded(std::move(encoded)); if (!codecImage) { return nullptr; } // Some backends or drivers don't support (safely) moving resources between contexts if (!context || !context->priv().caps()->crossContextTextureSupport()) { return codecImage; } // If non-power-of-two mipmapping isn't supported, ignore the client's request if (!context->priv().caps()->mipMapSupport()) { buildMips = false; } auto maxTextureSize = context->priv().caps()->maxTextureSize(); if (limitToMaxTextureSize && (codecImage->width() > maxTextureSize || codecImage->height() > maxTextureSize)) { SkAutoPixmapStorage pmap; SkImageInfo info = as_IB(codecImage)->onImageInfo(); if (!dstColorSpace) { info = info.makeColorSpace(nullptr); } if (!pmap.tryAlloc(info) || !codecImage->readPixels(pmap, 0, 0, kDisallow_CachingHint)) { return nullptr; } return MakeCrossContextFromPixmap(context, pmap, buildMips, dstColorSpace, true); } // Turn the codec image into a GrTextureProxy GrImageTextureMaker maker(context, codecImage.get(), kDisallow_CachingHint); GrSamplerState samplerState( GrSamplerState::WrapMode::kClamp, buildMips ? GrSamplerState::Filter::kMipMap : GrSamplerState::Filter::kBilerp); SkScalar scaleAdjust[2] = { 1.0f, 1.0f }; sk_sp<GrTextureProxy> proxy(maker.refTextureProxyForParams(samplerState, scaleAdjust)); // Given that we disable mipmaps if non-power-of-two mipmapping isn't supported, we always // expect the created texture to be unscaled. SkASSERT(scaleAdjust[0] == 1.0f && scaleAdjust[1] == 1.0f); if (!proxy) { return codecImage; } if (!proxy->instantiate(context->priv().resourceProvider())) { return codecImage; } sk_sp<GrTexture> texture = sk_ref_sp(proxy->peekTexture()); // Flush any writes or uploads context->priv().prepareSurfaceForExternalIO(proxy.get()); GrGpu* gpu = context->priv().getGpu(); sk_sp<GrSemaphore> sema = gpu->prepareTextureForCrossContextUsage(texture.get()); auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), proxy->origin(), std::move(sema), as_IB(codecImage)->onImageInfo().colorType(), codecImage->alphaType(), codecImage->refColorSpace()); return SkImage::MakeFromGenerator(std::move(gen)); } sk_sp<SkImage> SkImage::MakeCrossContextFromPixmap(GrContext* context, const SkPixmap& originalPixmap, bool buildMips, SkColorSpace* dstColorSpace, bool limitToMaxTextureSize) { // Some backends or drivers don't support (safely) moving resources between contexts if (!context || !context->priv().caps()->crossContextTextureSupport()) { return SkImage::MakeRasterCopy(originalPixmap); } // If we don't have access to the resource provider and gpu (i.e. in a DDL context) we will not // be able to make everything needed for a GPU CrossContext image. Thus return a raster copy // instead. if (!context->priv().resourceProvider()) { return SkImage::MakeRasterCopy(originalPixmap); } // If non-power-of-two mipmapping isn't supported, ignore the client's request if (!context->priv().caps()->mipMapSupport()) { buildMips = false; } const SkPixmap* pixmap = &originalPixmap; SkAutoPixmapStorage resized; int maxTextureSize = context->priv().caps()->maxTextureSize(); int maxDim = SkTMax(originalPixmap.width(), originalPixmap.height()); if (limitToMaxTextureSize && maxDim > maxTextureSize) { float scale = static_cast<float>(maxTextureSize) / maxDim; int newWidth = SkTMin(static_cast<int>(originalPixmap.width() * scale), maxTextureSize); int newHeight = SkTMin(static_cast<int>(originalPixmap.height() * scale), maxTextureSize); SkImageInfo info = originalPixmap.info().makeWH(newWidth, newHeight); if (!resized.tryAlloc(info) || !originalPixmap.scalePixels(resized, kLow_SkFilterQuality)) { return nullptr; } pixmap = &resized; } GrProxyProvider* proxyProvider = context->priv().proxyProvider(); // Turn the pixmap into a GrTextureProxy sk_sp<GrTextureProxy> proxy; if (buildMips) { SkBitmap bmp; bmp.installPixels(*pixmap); proxy = proxyProvider->createMipMapProxyFromBitmap(bmp); } else { if (SkImageInfoIsValid(pixmap->info())) { ATRACE_ANDROID_FRAMEWORK("Upload Texture [%ux%u]", pixmap->width(), pixmap->height()); // We don't need a release proc on the data in pixmap since we know we are in a // GrContext that has a resource provider. Thus the createTextureProxy call will // immediately upload the data. sk_sp<SkImage> image = SkImage::MakeFromRaster(*pixmap, nullptr, nullptr); proxy = proxyProvider->createTextureProxy(std::move(image), kNone_GrSurfaceFlags, 1, SkBudgeted::kYes, SkBackingFit::kExact); } } if (!proxy) { return SkImage::MakeRasterCopy(*pixmap); } sk_sp<GrTexture> texture = sk_ref_sp(proxy->peekTexture()); // Flush any writes or uploads context->priv().prepareSurfaceForExternalIO(proxy.get()); GrGpu* gpu = context->priv().getGpu(); sk_sp<GrSemaphore> sema = gpu->prepareTextureForCrossContextUsage(texture.get()); auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), proxy->origin(), std::move(sema), pixmap->colorType(), pixmap->alphaType(), pixmap->info().refColorSpace()); return SkImage::MakeFromGenerator(std::move(gen)); } #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26 sk_sp<SkImage> SkImage::MakeFromAHardwareBuffer(AHardwareBuffer* graphicBuffer, SkAlphaType at, sk_sp<SkColorSpace> cs, GrSurfaceOrigin surfaceOrigin) { auto gen = GrAHardwareBufferImageGenerator::Make(graphicBuffer, at, cs, surfaceOrigin); return SkImage::MakeFromGenerator(std::move(gen)); } sk_sp<SkImage> SkImage::MakeFromAHardwareBufferWithData(GrContext* context, const SkPixmap& pixmap, AHardwareBuffer* hardwareBuffer, GrSurfaceOrigin surfaceOrigin) { AHardwareBuffer_Desc bufferDesc; AHardwareBuffer_describe(hardwareBuffer, &bufferDesc); if (!SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE)) { return nullptr; } GrBackendFormat backendFormat = GrAHardwareBufferUtils::GetBackendFormat(context, hardwareBuffer, bufferDesc.format, true); if (!backendFormat.isValid()) { return nullptr; } GrAHardwareBufferUtils::DeleteImageProc deleteImageProc = nullptr; GrAHardwareBufferUtils::DeleteImageCtx deleteImageCtx = nullptr; GrBackendTexture backendTexture = GrAHardwareBufferUtils::MakeBackendTexture(context, hardwareBuffer, bufferDesc.width, bufferDesc.height, &deleteImageProc, &deleteImageCtx, false, backendFormat, true); if (!backendTexture.isValid()) { return nullptr; } SkASSERT(deleteImageProc); SkColorType colorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(bufferDesc.format); backendTexture.fConfig = context->priv().caps()->getConfigFromBackendFormat(backendFormat, colorType); GrProxyProvider* proxyProvider = context->priv().proxyProvider(); if (!proxyProvider) { deleteImageProc(deleteImageCtx); return nullptr; } sk_sp<GrTextureProxy> proxy = proxyProvider->wrapBackendTexture(backendTexture, surfaceOrigin, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRW_GrIOType, deleteImageProc, deleteImageCtx); if (!proxy) { deleteImageProc(deleteImageCtx); return nullptr; } sk_sp<SkColorSpace> cs = pixmap.refColorSpace(); SkAlphaType at = pixmap.alphaType(); sk_sp<SkImage> image = sk_make_sp<SkImage_Gpu>(sk_ref_sp(context), kNeedNewImageUniqueID, at, proxy, cs); if (!image) { return nullptr; } GrDrawingManager* drawingManager = context->priv().drawingManager(); if (!drawingManager) { return nullptr; } sk_sp<GrTextureContext> texContext = drawingManager->makeTextureContext(proxy, cs); if (!texContext) { return nullptr; } SkImageInfo srcInfo = SkImageInfo::Make(bufferDesc.width, bufferDesc.height, colorType, at, std::move(cs)); texContext->writePixels(srcInfo, pixmap.addr(0, 0), pixmap.rowBytes(), 0, 0); drawingManager->flush(proxy.get(), SkSurface::BackendSurfaceAccess::kNoAccess, kSyncCpu_GrFlushFlag, 0, nullptr, nullptr, nullptr); return image; } #endif /////////////////////////////////////////////////////////////////////////////////////////////////// bool SkImage::MakeBackendTextureFromSkImage(GrContext* ctx, sk_sp<SkImage> image, GrBackendTexture* backendTexture, BackendTextureReleaseProc* releaseProc) { if (!image || !ctx || !backendTexture || !releaseProc) { return false; } // Ensure we have a texture backed image. if (!image->isTextureBacked()) { image = image->makeTextureImage(ctx, nullptr); if (!image) { return false; } } GrTexture* texture = image->getTexture(); if (!texture) { // In context-loss cases, we may not have a texture. return false; } // If the image's context doesn't match the provided context, fail. if (texture->getContext() != ctx) { return false; } // Flush any pending IO on the texture. ctx->priv().prepareSurfaceForExternalIO(as_IB(image)->peekProxy()); SkASSERT(!texture->surfacePriv().hasPendingIO()); // We must make a copy of the image if the image is not unique, if the GrTexture owned by the // image is not unique, or if the texture wraps an external object. if (!image->unique() || !texture->surfacePriv().hasUniqueRef() || texture->resourcePriv().refsWrappedObjects()) { // onMakeSubset will always copy the image. image = as_IB(image)->onMakeSubset(ctx, image->bounds()); if (!image) { return false; } texture = image->getTexture(); if (!texture) { return false; } // Flush to ensure that the copy is completed before we return the texture. ctx->priv().prepareSurfaceForExternalIO(as_IB(image)->peekProxy()); SkASSERT(!texture->surfacePriv().hasPendingIO()); } SkASSERT(!texture->resourcePriv().refsWrappedObjects()); SkASSERT(texture->surfacePriv().hasUniqueRef()); SkASSERT(image->unique()); // Take a reference to the GrTexture and release the image. sk_sp<GrTexture> textureRef(SkSafeRef(texture)); image = nullptr; // Steal the backend texture from the GrTexture, releasing the GrTexture in the process. return GrTexture::StealBackendTexture(std::move(textureRef), backendTexture, releaseProc); }