/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrStrokeRectOp.h" #include "GrCaps.h" #include "GrColor.h" #include "GrDefaultGeoProcFactory.h" #include "GrDrawOpTest.h" #include "GrMeshDrawOp.h" #include "GrOpFlushState.h" #include "GrResourceKey.h" #include "GrResourceProvider.h" #include "GrSimpleMeshDrawOpHelper.h" #include "GrVertexWriter.h" #include "ops/GrFillRectOp.h" #include "SkRandom.h" #include "SkStrokeRec.h" namespace { // We support all hairlines, bevels, and miters, but not round joins. Also, check whether the miter // limit makes a miter join effectively beveled. If the miter is effectively beveled, it is only // supported when using an AA stroke. inline static bool allowed_stroke(const SkStrokeRec& stroke, GrAA aa, bool* isMiter) { SkASSERT(stroke.getStyle() == SkStrokeRec::kStroke_Style || stroke.getStyle() == SkStrokeRec::kHairline_Style); // For hairlines, make bevel and round joins appear the same as mitered ones. if (!stroke.getWidth()) { *isMiter = true; return true; } if (stroke.getJoin() == SkPaint::kBevel_Join) { *isMiter = false; return aa == GrAA::kYes; // bevel only supported with AA } if (stroke.getJoin() == SkPaint::kMiter_Join) { *isMiter = stroke.getMiter() >= SK_ScalarSqrt2; // Supported under non-AA only if it remains mitered return aa == GrAA::kYes || *isMiter; } return false; } /////////////////////////////////////////////////////////////////////////////////////////////////// // Non-AA Stroking /////////////////////////////////////////////////////////////////////////////////////////////////// /* create a triangle strip that strokes the specified rect. There are 8 unique vertices, but we repeat the last 2 to close up. Alternatively we could use an indices array, and then only send 8 verts, but not sure that would be faster. */ static void init_nonaa_stroke_rect_strip(SkPoint verts[10], const SkRect& rect, SkScalar width) { const SkScalar rad = SkScalarHalf(width); verts[0].set(rect.fLeft + rad, rect.fTop + rad); verts[1].set(rect.fLeft - rad, rect.fTop - rad); verts[2].set(rect.fRight - rad, rect.fTop + rad); verts[3].set(rect.fRight + rad, rect.fTop - rad); verts[4].set(rect.fRight - rad, rect.fBottom - rad); verts[5].set(rect.fRight + rad, rect.fBottom + rad); verts[6].set(rect.fLeft + rad, rect.fBottom - rad); verts[7].set(rect.fLeft - rad, rect.fBottom + rad); verts[8] = verts[0]; verts[9] = verts[1]; // TODO: we should be catching this higher up the call stack and just draw a single // non-AA rect if (2*rad >= rect.width()) { verts[0].fX = verts[2].fX = verts[4].fX = verts[6].fX = verts[8].fX = rect.centerX(); } if (2*rad >= rect.height()) { verts[0].fY = verts[2].fY = verts[4].fY = verts[6].fY = verts[8].fY = rect.centerY(); } } class NonAAStrokeRectOp final : public GrMeshDrawOp { private: using Helper = GrSimpleMeshDrawOpHelper; public: DEFINE_OP_CLASS_ID const char* name() const override { return "NonAAStrokeRectOp"; } void visitProxies(const VisitProxyFunc& func, VisitorType) const override { fHelper.visitProxies(func); } #ifdef SK_DEBUG SkString dumpInfo() const override { SkString string; string.appendf( "Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], " "StrokeWidth: %.2f\n", fColor.toBytes_RGBA(), fRect.fLeft, fRect.fTop, fRect.fRight, fRect.fBottom, fStrokeWidth); string += fHelper.dumpInfo(); string += INHERITED::dumpInfo(); return string; } #endif static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, GrPaint&& paint, const SkMatrix& viewMatrix, const SkRect& rect, const SkStrokeRec& stroke, GrAAType aaType) { bool isMiter; if (!allowed_stroke(stroke, GrAA::kNo, &isMiter)) { return nullptr; } Helper::Flags flags = Helper::Flags::kNone; // Depending on sub-pixel coordinates and the particular GPU, we may lose a corner of // hairline rects. We jam all the vertices to pixel centers to avoid this, but not // when MSAA is enabled because it can cause ugly artifacts. if (stroke.getStyle() == SkStrokeRec::kHairline_Style && aaType != GrAAType::kMSAA) { flags |= Helper::Flags::kSnapVerticesToPixelCenters; } return Helper::FactoryHelper<NonAAStrokeRectOp>(context, std::move(paint), flags, viewMatrix, rect, stroke, aaType); } NonAAStrokeRectOp(const Helper::MakeArgs& helperArgs, const SkPMColor4f& color, Helper::Flags flags, const SkMatrix& viewMatrix, const SkRect& rect, const SkStrokeRec& stroke, GrAAType aaType) : INHERITED(ClassID()), fHelper(helperArgs, aaType, flags) { fColor = color; fViewMatrix = viewMatrix; fRect = rect; // Sort the rect for hairlines fRect.sort(); fStrokeWidth = stroke.getWidth(); SkScalar rad = SkScalarHalf(fStrokeWidth); SkRect bounds = rect; bounds.outset(rad, rad); // If our caller snaps to pixel centers then we have to round out the bounds if (flags & Helper::Flags::kSnapVerticesToPixelCenters) { viewMatrix.mapRect(&bounds); // We want to be consistent with how we snap non-aa lines. To match what we do in // GrGLSLVertexShaderBuilder, we first floor all the vertex values and then add half a // pixel to force us to pixel centers. bounds.set(SkScalarFloorToScalar(bounds.fLeft), SkScalarFloorToScalar(bounds.fTop), SkScalarFloorToScalar(bounds.fRight), SkScalarFloorToScalar(bounds.fBottom)); bounds.offset(0.5f, 0.5f); this->setBounds(bounds, HasAABloat::kNo, IsZeroArea::kNo); } else { this->setTransformedBounds(bounds, fViewMatrix, HasAABloat::kNo, IsZeroArea::kNo); } } FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, GrFSAAType fsaaType, GrClampType clampType) override { return fHelper.finalizeProcessors( caps, clip, fsaaType, clampType, GrProcessorAnalysisCoverage::kNone, &fColor); } private: void onPrepareDraws(Target* target) override { sk_sp<GrGeometryProcessor> gp; { using namespace GrDefaultGeoProcFactory; Color color(fColor); LocalCoords::Type localCoordsType = fHelper.usesLocalCoords() ? LocalCoords::kUsePosition_Type : LocalCoords::kUnused_Type; gp = GrDefaultGeoProcFactory::Make(target->caps().shaderCaps(), color, Coverage::kSolid_Type, localCoordsType, fViewMatrix); } size_t kVertexStride = gp->vertexStride(); int vertexCount = kVertsPerHairlineRect; if (fStrokeWidth > 0) { vertexCount = kVertsPerStrokeRect; } sk_sp<const GrBuffer> vertexBuffer; int firstVertex; void* verts = target->makeVertexSpace(kVertexStride, vertexCount, &vertexBuffer, &firstVertex); if (!verts) { SkDebugf("Could not allocate vertices\n"); return; } SkPoint* vertex = reinterpret_cast<SkPoint*>(verts); GrPrimitiveType primType; if (fStrokeWidth > 0) { primType = GrPrimitiveType::kTriangleStrip; init_nonaa_stroke_rect_strip(vertex, fRect, fStrokeWidth); } else { // hairline primType = GrPrimitiveType::kLineStrip; vertex[0].set(fRect.fLeft, fRect.fTop); vertex[1].set(fRect.fRight, fRect.fTop); vertex[2].set(fRect.fRight, fRect.fBottom); vertex[3].set(fRect.fLeft, fRect.fBottom); vertex[4].set(fRect.fLeft, fRect.fTop); } GrMesh* mesh = target->allocMesh(primType); mesh->setNonIndexedNonInstanced(vertexCount); mesh->setVertexData(std::move(vertexBuffer), firstVertex); target->recordDraw(std::move(gp), mesh); } void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { fHelper.executeDrawsAndUploads(this, flushState, chainBounds); } // TODO: override onCombineIfPossible Helper fHelper; SkPMColor4f fColor; SkMatrix fViewMatrix; SkRect fRect; SkScalar fStrokeWidth; const static int kVertsPerHairlineRect = 5; const static int kVertsPerStrokeRect = 10; typedef GrMeshDrawOp INHERITED; }; /////////////////////////////////////////////////////////////////////////////////////////////////// // AA Stroking /////////////////////////////////////////////////////////////////////////////////////////////////// GR_DECLARE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey); GR_DECLARE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey); static void compute_aa_rects(SkRect* devOutside, SkRect* devOutsideAssist, SkRect* devInside, bool* isDegenerate, const SkMatrix& viewMatrix, const SkRect& rect, SkScalar strokeWidth, bool miterStroke) { SkRect devRect; viewMatrix.mapRect(&devRect, rect); SkVector devStrokeSize; if (strokeWidth > 0) { devStrokeSize.set(strokeWidth, strokeWidth); viewMatrix.mapVectors(&devStrokeSize, 1); devStrokeSize.setAbs(devStrokeSize); } else { devStrokeSize.set(SK_Scalar1, SK_Scalar1); } const SkScalar dx = devStrokeSize.fX; const SkScalar dy = devStrokeSize.fY; const SkScalar rx = SkScalarHalf(dx); const SkScalar ry = SkScalarHalf(dy); *devOutside = devRect; *devOutsideAssist = devRect; *devInside = devRect; devOutside->outset(rx, ry); devInside->inset(rx, ry); // If we have a degenerate stroking rect(ie the stroke is larger than inner rect) then we // make a degenerate inside rect to avoid double hitting. We will also jam all of the points // together when we render these rects. SkScalar spare; { SkScalar w = devRect.width() - dx; SkScalar h = devRect.height() - dy; spare = SkTMin(w, h); } *isDegenerate = spare <= 0; if (*isDegenerate) { devInside->fLeft = devInside->fRight = devRect.centerX(); devInside->fTop = devInside->fBottom = devRect.centerY(); } // For bevel-stroke, use 2 SkRect instances(devOutside and devOutsideAssist) // to draw the outside of the octagon. Because there are 8 vertices on the outer // edge, while vertex number of inner edge is 4, the same as miter-stroke. if (!miterStroke) { devOutside->inset(0, ry); devOutsideAssist->outset(0, ry); } } static sk_sp<GrGeometryProcessor> create_aa_stroke_rect_gp(const GrShaderCaps* shaderCaps, bool tweakAlphaForCoverage, const SkMatrix& viewMatrix, bool usesLocalCoords, bool wideColor) { using namespace GrDefaultGeoProcFactory; Coverage::Type coverageType = tweakAlphaForCoverage ? Coverage::kSolid_Type : Coverage::kAttribute_Type; LocalCoords::Type localCoordsType = usesLocalCoords ? LocalCoords::kUsePosition_Type : LocalCoords::kUnused_Type; Color::Type colorType = wideColor ? Color::kPremulWideColorAttribute_Type: Color::kPremulGrColorAttribute_Type; return MakeForDeviceSpace(shaderCaps, colorType, coverageType, localCoordsType, viewMatrix); } class AAStrokeRectOp final : public GrMeshDrawOp { private: using Helper = GrSimpleMeshDrawOpHelper; public: DEFINE_OP_CLASS_ID static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, GrPaint&& paint, const SkMatrix& viewMatrix, const SkRect& devOutside, const SkRect& devInside) { return Helper::FactoryHelper<AAStrokeRectOp>(context, std::move(paint), viewMatrix, devOutside, devInside); } AAStrokeRectOp(const Helper::MakeArgs& helperArgs, const SkPMColor4f& color, const SkMatrix& viewMatrix, const SkRect& devOutside, const SkRect& devInside) : INHERITED(ClassID()) , fHelper(helperArgs, GrAAType::kCoverage) , fViewMatrix(viewMatrix) { SkASSERT(!devOutside.isEmpty()); SkASSERT(!devInside.isEmpty()); fRects.emplace_back(RectInfo{color, devOutside, devOutside, devInside, false}); this->setBounds(devOutside, HasAABloat::kYes, IsZeroArea::kNo); fMiterStroke = true; fWideColor = !SkPMColor4fFitsInBytes(color); } static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, GrPaint&& paint, const SkMatrix& viewMatrix, const SkRect& rect, const SkStrokeRec& stroke) { bool isMiter; if (!allowed_stroke(stroke, GrAA::kYes, &isMiter)) { return nullptr; } return Helper::FactoryHelper<AAStrokeRectOp>(context, std::move(paint), viewMatrix, rect, stroke, isMiter); } AAStrokeRectOp(const Helper::MakeArgs& helperArgs, const SkPMColor4f& color, const SkMatrix& viewMatrix, const SkRect& rect, const SkStrokeRec& stroke, bool isMiter) : INHERITED(ClassID()) , fHelper(helperArgs, GrAAType::kCoverage) , fViewMatrix(viewMatrix) { fMiterStroke = isMiter; fWideColor = !SkPMColor4fFitsInBytes(color); RectInfo& info = fRects.push_back(); compute_aa_rects(&info.fDevOutside, &info.fDevOutsideAssist, &info.fDevInside, &info.fDegenerate, viewMatrix, rect, stroke.getWidth(), isMiter); info.fColor = color; if (isMiter) { this->setBounds(info.fDevOutside, HasAABloat::kYes, IsZeroArea::kNo); } else { // The outer polygon of the bevel stroke is an octagon specified by the points of a // pair of overlapping rectangles where one is wide and the other is narrow. SkRect bounds = info.fDevOutside; bounds.joinPossiblyEmptyRect(info.fDevOutsideAssist); this->setBounds(bounds, HasAABloat::kYes, IsZeroArea::kNo); } } const char* name() const override { return "AAStrokeRect"; } void visitProxies(const VisitProxyFunc& func, VisitorType) const override { fHelper.visitProxies(func); } #ifdef SK_DEBUG SkString dumpInfo() const override { SkString string; for (const auto& info : fRects) { string.appendf( "Color: 0x%08x, ORect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], " "AssistORect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], " "IRect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], Degen: %d", info.fColor.toBytes_RGBA(), info.fDevOutside.fLeft, info.fDevOutside.fTop, info.fDevOutside.fRight, info.fDevOutside.fBottom, info.fDevOutsideAssist.fLeft, info.fDevOutsideAssist.fTop, info.fDevOutsideAssist.fRight, info.fDevOutsideAssist.fBottom, info.fDevInside.fLeft, info.fDevInside.fTop, info.fDevInside.fRight, info.fDevInside.fBottom, info.fDegenerate); } string += fHelper.dumpInfo(); string += INHERITED::dumpInfo(); return string; } #endif FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, GrFSAAType fsaaType, GrClampType clampType) override { return fHelper.finalizeProcessors( caps, clip, fsaaType, clampType, GrProcessorAnalysisCoverage::kSingleChannel, &fRects.back().fColor); } private: void onPrepareDraws(Target*) override; void onExecute(GrOpFlushState*, const SkRect& chainBounds) override; static const int kMiterIndexCnt = 3 * 24; static const int kMiterVertexCnt = 16; static const int kNumMiterRectsInIndexBuffer = 256; static const int kBevelIndexCnt = 48 + 36 + 24; static const int kBevelVertexCnt = 24; static const int kNumBevelRectsInIndexBuffer = 256; static sk_sp<const GrGpuBuffer> GetIndexBuffer(GrResourceProvider*, bool miterStroke); const SkMatrix& viewMatrix() const { return fViewMatrix; } bool miterStroke() const { return fMiterStroke; } CombineResult onCombineIfPossible(GrOp* t, const GrCaps&) override; void generateAAStrokeRectGeometry(GrVertexWriter& vertices, const SkPMColor4f& color, bool wideColor, const SkRect& devOutside, const SkRect& devOutsideAssist, const SkRect& devInside, bool miterStroke, bool degenerate, bool tweakAlphaForCoverage) const; // TODO support AA rotated stroke rects by copying around view matrices struct RectInfo { SkPMColor4f fColor; SkRect fDevOutside; SkRect fDevOutsideAssist; SkRect fDevInside; bool fDegenerate; }; Helper fHelper; SkSTArray<1, RectInfo, true> fRects; SkMatrix fViewMatrix; bool fMiterStroke; bool fWideColor; typedef GrMeshDrawOp INHERITED; }; void AAStrokeRectOp::onPrepareDraws(Target* target) { sk_sp<GrGeometryProcessor> gp(create_aa_stroke_rect_gp(target->caps().shaderCaps(), fHelper.compatibleWithAlphaAsCoverage(), this->viewMatrix(), fHelper.usesLocalCoords(), fWideColor)); if (!gp) { SkDebugf("Couldn't create GrGeometryProcessor\n"); return; } int innerVertexNum = 4; int outerVertexNum = this->miterStroke() ? 4 : 8; int verticesPerInstance = (outerVertexNum + innerVertexNum) * 2; int indicesPerInstance = this->miterStroke() ? kMiterIndexCnt : kBevelIndexCnt; int instanceCount = fRects.count(); sk_sp<const GrGpuBuffer> indexBuffer = GetIndexBuffer(target->resourceProvider(), this->miterStroke()); if (!indexBuffer) { SkDebugf("Could not allocate indices\n"); return; } PatternHelper helper(target, GrPrimitiveType::kTriangles, gp->vertexStride(), std::move(indexBuffer), verticesPerInstance, indicesPerInstance, instanceCount); GrVertexWriter vertices{ helper.vertices() }; if (!vertices.fPtr) { SkDebugf("Could not allocate vertices\n"); return; } for (int i = 0; i < instanceCount; i++) { const RectInfo& info = fRects[i]; this->generateAAStrokeRectGeometry(vertices, info.fColor, fWideColor, info.fDevOutside, info.fDevOutsideAssist, info.fDevInside, fMiterStroke, info.fDegenerate, fHelper.compatibleWithAlphaAsCoverage()); } helper.recordDraw(target, std::move(gp)); } void AAStrokeRectOp::onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) { fHelper.executeDrawsAndUploads(this, flushState, chainBounds); } sk_sp<const GrGpuBuffer> AAStrokeRectOp::GetIndexBuffer(GrResourceProvider* resourceProvider, bool miterStroke) { if (miterStroke) { // clang-format off static const uint16_t gMiterIndices[] = { 0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0, 1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0, 2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0, 3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0, 0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4, 1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4, 2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4, 3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4, 0 + 8, 1 + 8, 5 + 8, 5 + 8, 4 + 8, 0 + 8, 1 + 8, 2 + 8, 6 + 8, 6 + 8, 5 + 8, 1 + 8, 2 + 8, 3 + 8, 7 + 8, 7 + 8, 6 + 8, 2 + 8, 3 + 8, 0 + 8, 4 + 8, 4 + 8, 7 + 8, 3 + 8, }; // clang-format on GR_STATIC_ASSERT(SK_ARRAY_COUNT(gMiterIndices) == kMiterIndexCnt); GR_DEFINE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey); return resourceProvider->findOrCreatePatternedIndexBuffer( gMiterIndices, kMiterIndexCnt, kNumMiterRectsInIndexBuffer, kMiterVertexCnt, gMiterIndexBufferKey); } else { /** * As in miter-stroke, index = a + b, and a is the current index, b is the shift * from the first index. The index layout: * outer AA line: 0~3, 4~7 * outer edge: 8~11, 12~15 * inner edge: 16~19 * inner AA line: 20~23 * Following comes a bevel-stroke rect and its indices: * * 4 7 * ********************************* * * ______________________________ * * * / 12 15 \ * * * / \ * * 0 * |8 16_____________________19 11 | * 3 * * | | | | * * * | | **************** | | * * * | | * 20 23 * | | * * * | | * * | | * * * | | * 21 22 * | | * * * | | **************** | | * * * | |____________________| | * * 1 * |9 17 18 10| * 2 * * \ / * * * \13 __________________________14/ * * * * * ********************************** * 5 6 */ // clang-format off static const uint16_t gBevelIndices[] = { // Draw outer AA, from outer AA line to outer edge, shift is 0. 0 + 0, 1 + 0, 9 + 0, 9 + 0, 8 + 0, 0 + 0, 1 + 0, 5 + 0, 13 + 0, 13 + 0, 9 + 0, 1 + 0, 5 + 0, 6 + 0, 14 + 0, 14 + 0, 13 + 0, 5 + 0, 6 + 0, 2 + 0, 10 + 0, 10 + 0, 14 + 0, 6 + 0, 2 + 0, 3 + 0, 11 + 0, 11 + 0, 10 + 0, 2 + 0, 3 + 0, 7 + 0, 15 + 0, 15 + 0, 11 + 0, 3 + 0, 7 + 0, 4 + 0, 12 + 0, 12 + 0, 15 + 0, 7 + 0, 4 + 0, 0 + 0, 8 + 0, 8 + 0, 12 + 0, 4 + 0, // Draw the stroke, from outer edge to inner edge, shift is 8. 0 + 8, 1 + 8, 9 + 8, 9 + 8, 8 + 8, 0 + 8, 1 + 8, 5 + 8, 9 + 8, 5 + 8, 6 + 8, 10 + 8, 10 + 8, 9 + 8, 5 + 8, 6 + 8, 2 + 8, 10 + 8, 2 + 8, 3 + 8, 11 + 8, 11 + 8, 10 + 8, 2 + 8, 3 + 8, 7 + 8, 11 + 8, 7 + 8, 4 + 8, 8 + 8, 8 + 8, 11 + 8, 7 + 8, 4 + 8, 0 + 8, 8 + 8, // Draw the inner AA, from inner edge to inner AA line, shift is 16. 0 + 16, 1 + 16, 5 + 16, 5 + 16, 4 + 16, 0 + 16, 1 + 16, 2 + 16, 6 + 16, 6 + 16, 5 + 16, 1 + 16, 2 + 16, 3 + 16, 7 + 16, 7 + 16, 6 + 16, 2 + 16, 3 + 16, 0 + 16, 4 + 16, 4 + 16, 7 + 16, 3 + 16, }; // clang-format on GR_STATIC_ASSERT(SK_ARRAY_COUNT(gBevelIndices) == kBevelIndexCnt); GR_DEFINE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey); return resourceProvider->findOrCreatePatternedIndexBuffer( gBevelIndices, kBevelIndexCnt, kNumBevelRectsInIndexBuffer, kBevelVertexCnt, gBevelIndexBufferKey); } } GrOp::CombineResult AAStrokeRectOp::onCombineIfPossible(GrOp* t, const GrCaps& caps) { AAStrokeRectOp* that = t->cast<AAStrokeRectOp>(); if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds())) { return CombineResult::kCannotCombine; } // TODO combine across miterstroke changes if (this->miterStroke() != that->miterStroke()) { return CombineResult::kCannotCombine; } // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses // local coords then we won't be able to combine. TODO: Upload local coords as an attribute. if (fHelper.usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) { return CombineResult::kCannotCombine; } fRects.push_back_n(that->fRects.count(), that->fRects.begin()); fWideColor |= that->fWideColor; return CombineResult::kMerged; } static void setup_scale(int* scale, SkScalar inset) { if (inset < SK_ScalarHalf) { *scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf)); SkASSERT(*scale >= 0 && *scale <= 255); } else { *scale = 0xff; } } void AAStrokeRectOp::generateAAStrokeRectGeometry(GrVertexWriter& vertices, const SkPMColor4f& color, bool wideColor, const SkRect& devOutside, const SkRect& devOutsideAssist, const SkRect& devInside, bool miterStroke, bool degenerate, bool tweakAlphaForCoverage) const { // We create vertices for four nested rectangles. There are two ramps from 0 to full // coverage, one on the exterior of the stroke and the other on the interior. // TODO: this only really works if the X & Y margins are the same all around // the rect (or if they are all >= 1.0). SkScalar inset; if (!degenerate) { inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight); inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft); inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop); if (miterStroke) { inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom); } else { inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom - devInside.fBottom); } SkASSERT(inset >= 0); } else { // TODO use real devRect here inset = SkMinScalar(devOutside.width(), SK_Scalar1); inset = SK_ScalarHalf * SkMinScalar(inset, SkTMax(devOutside.height(), devOutsideAssist.height())); } auto inset_fan = [](const SkRect& r, SkScalar dx, SkScalar dy) { return GrVertexWriter::TriFanFromRect(r.makeInset(dx, dy)); }; auto maybe_coverage = [tweakAlphaForCoverage](float coverage) { return GrVertexWriter::If(!tweakAlphaForCoverage, coverage); }; GrVertexColor outerColor(tweakAlphaForCoverage ? SK_PMColor4fTRANSPARENT : color, wideColor); // Outermost rect vertices.writeQuad(inset_fan(devOutside, -SK_ScalarHalf, -SK_ScalarHalf), outerColor, maybe_coverage(0.0f)); if (!miterStroke) { // Second outermost vertices.writeQuad(inset_fan(devOutsideAssist, -SK_ScalarHalf, -SK_ScalarHalf), outerColor, maybe_coverage(0.0f)); } // scale is the coverage for the the inner two rects. int scale; setup_scale(&scale, inset); float innerCoverage = GrNormalizeByteToFloat(scale); SkPMColor4f scaledColor = color * innerCoverage; GrVertexColor innerColor(tweakAlphaForCoverage ? scaledColor : color, wideColor); // Inner rect vertices.writeQuad(inset_fan(devOutside, inset, inset), innerColor, maybe_coverage(innerCoverage)); if (!miterStroke) { // Second inner vertices.writeQuad(inset_fan(devOutsideAssist, inset, inset), innerColor, maybe_coverage(innerCoverage)); } if (!degenerate) { vertices.writeQuad(inset_fan(devInside, -inset, -inset), innerColor, maybe_coverage(innerCoverage)); // The innermost rect has 0 coverage... vertices.writeQuad(inset_fan(devInside, SK_ScalarHalf, SK_ScalarHalf), GrVertexColor(SK_PMColor4fTRANSPARENT, wideColor), maybe_coverage(0.0f)); } else { // When the interior rect has become degenerate we smoosh to a single point SkASSERT(devInside.fLeft == devInside.fRight && devInside.fTop == devInside.fBottom); vertices.writeQuad(GrVertexWriter::TriFanFromRect(devInside), innerColor, maybe_coverage(innerCoverage)); // ... unless we are degenerate, in which case we must apply the scaled coverage vertices.writeQuad(GrVertexWriter::TriFanFromRect(devInside), innerColor, maybe_coverage(innerCoverage)); } } } // anonymous namespace namespace GrStrokeRectOp { std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, GrPaint&& paint, GrAAType aaType, const SkMatrix& viewMatrix, const SkRect& rect, const SkStrokeRec& stroke) { if (aaType == GrAAType::kCoverage) { // The AA op only supports axis-aligned rectangles if (!viewMatrix.rectStaysRect()) { return nullptr; } return AAStrokeRectOp::Make(context, std::move(paint), viewMatrix, rect, stroke); } else { return NonAAStrokeRectOp::Make(context, std::move(paint), viewMatrix, rect, stroke, aaType); } } std::unique_ptr<GrDrawOp> MakeNested(GrRecordingContext* context, GrPaint&& paint, const SkMatrix& viewMatrix, const SkRect rects[2]) { SkASSERT(viewMatrix.rectStaysRect()); SkASSERT(!rects[0].isEmpty() && !rects[1].isEmpty()); SkRect devOutside, devInside; viewMatrix.mapRect(&devOutside, rects[0]); viewMatrix.mapRect(&devInside, rects[1]); if (devInside.isEmpty()) { if (devOutside.isEmpty()) { return nullptr; } return GrFillRectOp::Make(context, std::move(paint), GrAAType::kCoverage, viewMatrix, rects[0]); } return AAStrokeRectOp::Make(context, std::move(paint), viewMatrix, devOutside, devInside); } } // namespace GrStrokeRectOp #if GR_TEST_UTILS #include "GrDrawOpTest.h" GR_DRAW_OP_TEST_DEFINE(NonAAStrokeRectOp) { SkMatrix viewMatrix = GrTest::TestMatrix(random); SkRect rect = GrTest::TestRect(random); SkScalar strokeWidth = random->nextBool() ? 0.0f : 2.0f; SkPaint strokePaint; strokePaint.setStrokeWidth(strokeWidth); strokePaint.setStyle(SkPaint::kStroke_Style); strokePaint.setStrokeJoin(SkPaint::kMiter_Join); SkStrokeRec strokeRec(strokePaint); GrAAType aaType = GrAAType::kNone; if (fsaaType == GrFSAAType::kUnifiedMSAA) { aaType = random->nextBool() ? GrAAType::kMSAA : GrAAType::kNone; } return NonAAStrokeRectOp::Make(context, std::move(paint), viewMatrix, rect, strokeRec, aaType); } GR_DRAW_OP_TEST_DEFINE(AAStrokeRectOp) { bool miterStroke = random->nextBool(); // Create either a empty rect or a non-empty rect. SkRect rect = random->nextBool() ? SkRect::MakeXYWH(10, 10, 50, 40) : SkRect::MakeXYWH(6, 7, 0, 0); SkScalar minDim = SkMinScalar(rect.width(), rect.height()); SkScalar strokeWidth = random->nextUScalar1() * minDim; SkStrokeRec rec(SkStrokeRec::kFill_InitStyle); rec.setStrokeStyle(strokeWidth); rec.setStrokeParams(SkPaint::kButt_Cap, miterStroke ? SkPaint::kMiter_Join : SkPaint::kBevel_Join, 1.f); SkMatrix matrix = GrTest::TestMatrixRectStaysRect(random); return AAStrokeRectOp::Make(context, std::move(paint), matrix, rect, rec); } #endif