/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrRRectBlurEffect.fp; do not modify. **************************************************************************************************/ #ifndef GrRRectBlurEffect_DEFINED #define GrRRectBlurEffect_DEFINED #include "SkTypes.h" #include "GrCaps.h" #include "GrClip.h" #include "GrContext.h" #include "GrPaint.h" #include "GrProxyProvider.h" #include "GrRecordingContext.h" #include "GrRecordingContextPriv.h" #include "GrRenderTargetContext.h" #include "GrStyle.h" #include "SkBlurMaskFilter.h" #include "SkBlurPriv.h" #include "SkGpuBlurUtils.h" #include "SkRRectPriv.h" #include "GrFragmentProcessor.h" #include "GrCoordTransform.h" class GrRRectBlurEffect : public GrFragmentProcessor { public: static sk_sp<GrTextureProxy> find_or_create_rrect_blur_mask(GrRecordingContext* context, const SkRRect& rrectToDraw, const SkISize& size, float xformedSigma) { static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); GrUniqueKey key; GrUniqueKey::Builder builder(&key, kDomain, 9, "RoundRect Blur Mask"); builder[0] = SkScalarCeilToInt(xformedSigma - 1 / 6.0f); int index = 1; for (auto c : {SkRRect::kUpperLeft_Corner, SkRRect::kUpperRight_Corner, SkRRect::kLowerRight_Corner, SkRRect::kLowerLeft_Corner}) { SkASSERT(SkScalarIsInt(rrectToDraw.radii(c).fX) && SkScalarIsInt(rrectToDraw.radii(c).fY)); builder[index++] = SkScalarCeilToInt(rrectToDraw.radii(c).fX); builder[index++] = SkScalarCeilToInt(rrectToDraw.radii(c).fY); } builder.finish(); GrProxyProvider* proxyProvider = context->priv().proxyProvider(); sk_sp<GrTextureProxy> mask( proxyProvider->findOrCreateProxyByUniqueKey(key, kBottomLeft_GrSurfaceOrigin)); if (!mask) { GrBackendFormat format = context->priv().caps()->getBackendFormatFromColorType(kAlpha_8_SkColorType); // TODO: this could be approx but the texture coords will need to be updated sk_sp<GrRenderTargetContext> rtc( context->priv().makeDeferredRenderTargetContextWithFallback( format, SkBackingFit::kExact, size.fWidth, size.fHeight, kAlpha_8_GrPixelConfig, nullptr)); if (!rtc) { return nullptr; } GrPaint paint; rtc->clear(nullptr, SK_PMColor4fTRANSPARENT, GrRenderTargetContext::CanClearFullscreen::kYes); rtc->drawRRect(GrNoClip(), std::move(paint), GrAA::kYes, SkMatrix::I(), rrectToDraw, GrStyle::SimpleFill()); sk_sp<GrTextureProxy> srcProxy(rtc->asTextureProxyRef()); if (!srcProxy) { return nullptr; } sk_sp<GrRenderTargetContext> rtc2( SkGpuBlurUtils::GaussianBlur(context, std::move(srcProxy), nullptr, SkIRect::MakeWH(size.fWidth, size.fHeight), SkIRect::EmptyIRect(), xformedSigma, xformedSigma, GrTextureDomain::kIgnore_Mode, kPremul_SkAlphaType, SkBackingFit::kExact)); if (!rtc2) { return nullptr; } mask = rtc2->asTextureProxyRef(); if (!mask) { return nullptr; } SkASSERT(mask->origin() == kBottomLeft_GrSurfaceOrigin); proxyProvider->assignUniqueKeyToProxy(key, mask.get()); } return mask; } float sigma() const { return fSigma; } const SkRect& rect() const { return fRect; } float cornerRadius() const { return fCornerRadius; } static std::unique_ptr<GrFragmentProcessor> Make(GrRecordingContext* context, float sigma, float xformedSigma, const SkRRect& srcRRect, const SkRRect& devRRect); GrRRectBlurEffect(const GrRRectBlurEffect& src); std::unique_ptr<GrFragmentProcessor> clone() const override; const char* name() const override { return "RRectBlurEffect"; } private: GrRRectBlurEffect(float sigma, SkRect rect, float cornerRadius, sk_sp<GrTextureProxy> ninePatchSampler) : INHERITED(kGrRRectBlurEffect_ClassID, (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag) , fSigma(sigma) , fRect(rect) , fCornerRadius(cornerRadius) , fNinePatchSampler(std::move(ninePatchSampler)) { this->setTextureSamplerCnt(1); } GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; const TextureSampler& onTextureSampler(int) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST float fSigma; SkRect fRect; float fCornerRadius; TextureSampler fNinePatchSampler; typedef GrFragmentProcessor INHERITED; }; #endif