/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrFragmentProcessor.h" #include "GrCoordTransform.h" #include "GrPipeline.h" #include "GrProcessorAnalysis.h" #include "effects/GrConstColorProcessor.h" #include "effects/GrOverrideInputFragmentProcessor.h" #include "effects/GrPremulInputFragmentProcessor.h" #include "effects/GrXfermodeFragmentProcessor.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLProgramDataManager.h" #include "glsl/GrGLSLUniformHandler.h" bool GrFragmentProcessor::isEqual(const GrFragmentProcessor& that) const { if (this->classID() != that.classID()) { return false; } if (this->numTextureSamplers() != that.numTextureSamplers()) { return false; } for (int i = 0; i < this->numTextureSamplers(); ++i) { if (this->textureSampler(i) != that.textureSampler(i)) { return false; } } if (!this->hasSameTransforms(that)) { return false; } if (!this->onIsEqual(that)) { return false; } if (this->numChildProcessors() != that.numChildProcessors()) { return false; } for (int i = 0; i < this->numChildProcessors(); ++i) { if (!this->childProcessor(i).isEqual(that.childProcessor(i))) { return false; } } return true; } void GrFragmentProcessor::visitProxies(const std::function<void(GrSurfaceProxy*)>& func) { GrFragmentProcessor::TextureAccessIter iter(this); while (const TextureSampler* sampler = iter.next()) { func(sampler->proxy()); } } GrGLSLFragmentProcessor* GrFragmentProcessor::createGLSLInstance() const { GrGLSLFragmentProcessor* glFragProc = this->onCreateGLSLInstance(); glFragProc->fChildProcessors.push_back_n(fChildProcessors.count()); for (int i = 0; i < fChildProcessors.count(); ++i) { glFragProc->fChildProcessors[i] = fChildProcessors[i]->createGLSLInstance(); } return glFragProc; } const GrFragmentProcessor::TextureSampler& GrFragmentProcessor::textureSampler(int i) const { SkASSERT(i >= 0 && i < fTextureSamplerCnt); return this->onTextureSampler(i); } void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) { fCoordTransforms.push_back(transform); fFlags |= kUsesLocalCoords_Flag; SkDEBUGCODE(transform->setInProcessor();) } bool GrFragmentProcessor::instantiate(GrResourceProvider* resourceProvider) const { for (int i = 0; i < fTextureSamplerCnt; ++i) { if (!this->textureSampler(i).instantiate(resourceProvider)) { return false; } } for (int i = 0; i < this->numChildProcessors(); ++i) { if (!this->childProcessor(i).instantiate(resourceProvider)) { return false; } } return true; } void GrFragmentProcessor::markPendingExecution() const { for (int i = 0; i < fTextureSamplerCnt; ++i) { auto* ref = this->textureSampler(i).proxyRef(); ref->markPendingIO(); ref->removeRef(); } for (int i = 0; i < this->numChildProcessors(); ++i) { this->childProcessor(i).markPendingExecution(); } } int GrFragmentProcessor::registerChildProcessor(std::unique_ptr<GrFragmentProcessor> child) { if (child->usesLocalCoords()) { fFlags |= kUsesLocalCoords_Flag; } fRequestedFeatures |= child->fRequestedFeatures; int index = fChildProcessors.count(); fChildProcessors.push_back(std::move(child)); return index; } bool GrFragmentProcessor::hasSameTransforms(const GrFragmentProcessor& that) const { if (this->numCoordTransforms() != that.numCoordTransforms()) { return false; } int count = this->numCoordTransforms(); for (int i = 0; i < count; ++i) { if (!this->coordTransform(i).hasSameEffectAs(that.coordTransform(i))) { return false; } } return true; } std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MulChildByInputAlpha( std::unique_ptr<GrFragmentProcessor> fp) { if (!fp) { return nullptr; } return GrXfermodeFragmentProcessor::MakeFromDstProcessor(std::move(fp), SkBlendMode::kDstIn); } std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MulInputByChildAlpha( std::unique_ptr<GrFragmentProcessor> fp) { if (!fp) { return nullptr; } return GrXfermodeFragmentProcessor::MakeFromDstProcessor(std::move(fp), SkBlendMode::kSrcIn); } std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::PremulInput( std::unique_ptr<GrFragmentProcessor> fp) { if (!fp) { return nullptr; } std::unique_ptr<GrFragmentProcessor> fpPipeline[] = { GrPremulInputFragmentProcessor::Make(), std::move(fp) }; return GrFragmentProcessor::RunInSeries(fpPipeline, 2); } std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::SwizzleOutput( std::unique_ptr<GrFragmentProcessor> fp, const GrSwizzle& swizzle) { class SwizzleFragmentProcessor : public GrFragmentProcessor { public: static std::unique_ptr<GrFragmentProcessor> Make(const GrSwizzle& swizzle) { return std::unique_ptr<GrFragmentProcessor>(new SwizzleFragmentProcessor(swizzle)); } const char* name() const override { return "Swizzle"; } const GrSwizzle& swizzle() const { return fSwizzle; } std::unique_ptr<GrFragmentProcessor> clone() const override { return Make(fSwizzle); } private: SwizzleFragmentProcessor(const GrSwizzle& swizzle) : INHERITED(kSwizzleFragmentProcessor_ClassID, kAll_OptimizationFlags) , fSwizzle(swizzle) {} GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { class GLFP : public GrGLSLFragmentProcessor { public: void emitCode(EmitArgs& args) override { const SwizzleFragmentProcessor& sfp = args.fFp.cast<SwizzleFragmentProcessor>(); const GrSwizzle& swizzle = sfp.swizzle(); GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; fragBuilder->codeAppendf("%s = %s.%s;", args.fOutputColor, args.fInputColor, swizzle.c_str()); } }; return new GLFP; } void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override { b->add32(fSwizzle.asKey()); } bool onIsEqual(const GrFragmentProcessor& other) const override { const SwizzleFragmentProcessor& sfp = other.cast<SwizzleFragmentProcessor>(); return fSwizzle == sfp.fSwizzle; } SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override { return fSwizzle.applyTo(input); } GrSwizzle fSwizzle; typedef GrFragmentProcessor INHERITED; }; if (!fp) { return nullptr; } if (GrSwizzle::RGBA() == swizzle) { return fp; } std::unique_ptr<GrFragmentProcessor> fpPipeline[] = { std::move(fp), SwizzleFragmentProcessor::Make(swizzle) }; return GrFragmentProcessor::RunInSeries(fpPipeline, 2); } std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MakeInputPremulAndMulByOutput( std::unique_ptr<GrFragmentProcessor> fp) { class PremulFragmentProcessor : public GrFragmentProcessor { public: static std::unique_ptr<GrFragmentProcessor> Make( std::unique_ptr<GrFragmentProcessor> processor) { return std::unique_ptr<GrFragmentProcessor>( new PremulFragmentProcessor(std::move(processor))); } const char* name() const override { return "Premultiply"; } std::unique_ptr<GrFragmentProcessor> clone() const override { return Make(this->childProcessor(0).clone()); } private: PremulFragmentProcessor(std::unique_ptr<GrFragmentProcessor> processor) : INHERITED(kPremulFragmentProcessor_ClassID, OptFlags(processor.get())) { this->registerChildProcessor(std::move(processor)); } GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { class GLFP : public GrGLSLFragmentProcessor { public: void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; this->emitChild(0, args); fragBuilder->codeAppendf("%s.rgb *= %s.rgb;", args.fOutputColor, args.fInputColor); fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor); } }; return new GLFP; } void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} bool onIsEqual(const GrFragmentProcessor&) const override { return true; } static OptimizationFlags OptFlags(const GrFragmentProcessor* inner) { OptimizationFlags flags = kNone_OptimizationFlags; if (inner->preservesOpaqueInput()) { flags |= kPreservesOpaqueInput_OptimizationFlag; } if (inner->hasConstantOutputForConstantInput()) { flags |= kConstantOutputForConstantInput_OptimizationFlag; } return flags; } SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override { SkPMColor4f childColor = ConstantOutputForConstantInput(this->childProcessor(0), SK_PMColor4fWHITE); SkPMColor4f premulInput = SkColor4f{ input.fR, input.fG, input.fB, input.fA }.premul(); return premulInput * childColor; } typedef GrFragmentProcessor INHERITED; }; if (!fp) { return nullptr; } return PremulFragmentProcessor::Make(std::move(fp)); } ////////////////////////////////////////////////////////////////////////////// std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::OverrideInput( std::unique_ptr<GrFragmentProcessor> fp, const SkPMColor4f& color, bool useUniform) { if (!fp) { return nullptr; } return GrOverrideInputFragmentProcessor::Make(std::move(fp), color, useUniform); } std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::RunInSeries( std::unique_ptr<GrFragmentProcessor>* series, int cnt) { class SeriesFragmentProcessor : public GrFragmentProcessor { public: static std::unique_ptr<GrFragmentProcessor> Make( std::unique_ptr<GrFragmentProcessor>* children, int cnt) { return std::unique_ptr<GrFragmentProcessor>(new SeriesFragmentProcessor(children, cnt)); } const char* name() const override { return "Series"; } std::unique_ptr<GrFragmentProcessor> clone() const override { SkSTArray<4, std::unique_ptr<GrFragmentProcessor>> children(this->numChildProcessors()); for (int i = 0; i < this->numChildProcessors(); ++i) { if (!children.push_back(this->childProcessor(i).clone())) { return nullptr; } } return Make(children.begin(), this->numChildProcessors()); } private: GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { class GLFP : public GrGLSLFragmentProcessor { public: void emitCode(EmitArgs& args) override { // First guy's input might be nil. SkString temp("out0"); this->emitChild(0, args.fInputColor, &temp, args); SkString input = temp; for (int i = 1; i < this->numChildProcessors() - 1; ++i) { temp.printf("out%d", i); this->emitChild(i, input.c_str(), &temp, args); input = temp; } // Last guy writes to our output variable. this->emitChild(this->numChildProcessors() - 1, input.c_str(), args); } }; return new GLFP; } SeriesFragmentProcessor(std::unique_ptr<GrFragmentProcessor>* children, int cnt) : INHERITED(kSeriesFragmentProcessor_ClassID, OptFlags(children, cnt)) { SkASSERT(cnt > 1); for (int i = 0; i < cnt; ++i) { this->registerChildProcessor(std::move(children[i])); } } static OptimizationFlags OptFlags(std::unique_ptr<GrFragmentProcessor>* children, int cnt) { OptimizationFlags flags = kAll_OptimizationFlags; for (int i = 0; i < cnt && flags != kNone_OptimizationFlags; ++i) { flags &= children[i]->optimizationFlags(); } return flags; } void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} bool onIsEqual(const GrFragmentProcessor&) const override { return true; } SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inColor) const override { SkPMColor4f color = inColor; int childCnt = this->numChildProcessors(); for (int i = 0; i < childCnt; ++i) { color = ConstantOutputForConstantInput(this->childProcessor(i), color); } return color; } typedef GrFragmentProcessor INHERITED; }; if (!cnt) { return nullptr; } if (1 == cnt) { return std::move(series[0]); } // Run the through the series, do the invariant output processing, and look for eliminations. GrProcessorAnalysisColor inputColor; inputColor.setToUnknown(); GrColorFragmentProcessorAnalysis info(inputColor, unique_ptr_address_as_pointer_address(series), cnt); SkTArray<std::unique_ptr<GrFragmentProcessor>> replacementSeries; SkPMColor4f knownColor; int leadingFPsToEliminate = info.initialProcessorsToEliminate(&knownColor); if (leadingFPsToEliminate) { std::unique_ptr<GrFragmentProcessor> colorFP( GrConstColorProcessor::Make(knownColor, GrConstColorProcessor::InputMode::kIgnore)); if (leadingFPsToEliminate == cnt) { return colorFP; } cnt = cnt - leadingFPsToEliminate + 1; replacementSeries.reserve(cnt); replacementSeries.emplace_back(std::move(colorFP)); for (int i = 0; i < cnt - 1; ++i) { replacementSeries.emplace_back(std::move(series[leadingFPsToEliminate + i])); } series = replacementSeries.begin(); } return SeriesFragmentProcessor::Make(series, cnt); } ////////////////////////////////////////////////////////////////////////////// GrFragmentProcessor::Iter::Iter(const GrPipeline& pipeline) { for (int i = pipeline.numFragmentProcessors() - 1; i >= 0; --i) { fFPStack.push_back(&pipeline.getFragmentProcessor(i)); } } GrFragmentProcessor::Iter::Iter(const GrPaint& paint) { for (int i = paint.numCoverageFragmentProcessors() - 1; i >= 0; --i) { fFPStack.push_back(paint.getCoverageFragmentProcessor(i)); } for (int i = paint.numColorFragmentProcessors() - 1; i >= 0; --i) { fFPStack.push_back(paint.getColorFragmentProcessor(i)); } } const GrFragmentProcessor* GrFragmentProcessor::Iter::next() { if (fFPStack.empty()) { return nullptr; } const GrFragmentProcessor* back = fFPStack.back(); fFPStack.pop_back(); for (int i = back->numChildProcessors() - 1; i >= 0; --i) { fFPStack.push_back(&back->childProcessor(i)); } return back; } /////////////////////////////////////////////////////////////////////////////////////////////////// GrFragmentProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, const GrSamplerState& samplerState) { this->reset(std::move(proxy), samplerState); } GrFragmentProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, GrSamplerState::Filter filterMode, GrSamplerState::WrapMode wrapXAndY) { this->reset(std::move(proxy), filterMode, wrapXAndY); } void GrFragmentProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy, const GrSamplerState& samplerState) { fProxyRef.setProxy(std::move(proxy), kRead_GrIOType); fSamplerState = samplerState; fSamplerState.setFilterMode(SkTMin(samplerState.filter(), this->proxy()->highestFilterMode())); } void GrFragmentProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy, GrSamplerState::Filter filterMode, GrSamplerState::WrapMode wrapXAndY) { fProxyRef.setProxy(std::move(proxy), kRead_GrIOType); filterMode = SkTMin(filterMode, this->proxy()->highestFilterMode()); fSamplerState = GrSamplerState(wrapXAndY, filterMode); }