/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTypes.h" #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26 #define GL_GLEXT_PROTOTYPES #define EGL_EGLEXT_PROTOTYPES #include "GrAHardwareBufferImageGenerator.h" #include <android/hardware_buffer.h> #include "GrAHardwareBufferUtils.h" #include "GrBackendSurface.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrProxyProvider.h" #include "GrRecordingContext.h" #include "GrRecordingContextPriv.h" #include "GrResourceCache.h" #include "GrResourceProvider.h" #include "GrResourceProviderPriv.h" #include "GrTexture.h" #include "GrTextureProxy.h" #include "SkExchange.h" #include "SkMessageBus.h" #include "gl/GrGLDefines.h" #include "gl/GrGLTypes.h" #include <EGL/egl.h> #include <EGL/eglext.h> #include <GLES/gl.h> #include <GLES/glext.h> #ifdef SK_VULKAN #include "vk/GrVkExtensions.h" #include "vk/GrVkGpu.h" #endif #define PROT_CONTENT_EXT_STR "EGL_EXT_protected_content" #define EGL_PROTECTED_CONTENT_EXT 0x32C0 std::unique_ptr<SkImageGenerator> GrAHardwareBufferImageGenerator::Make( AHardwareBuffer* graphicBuffer, SkAlphaType alphaType, sk_sp<SkColorSpace> colorSpace, GrSurfaceOrigin surfaceOrigin) { AHardwareBuffer_Desc bufferDesc; AHardwareBuffer_describe(graphicBuffer, &bufferDesc); SkColorType colorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(bufferDesc.format); SkImageInfo info = SkImageInfo::Make(bufferDesc.width, bufferDesc.height, colorType, alphaType, std::move(colorSpace)); bool createProtectedImage = 0 != (bufferDesc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); return std::unique_ptr<SkImageGenerator>(new GrAHardwareBufferImageGenerator( info, graphicBuffer, alphaType, createProtectedImage, bufferDesc.format, surfaceOrigin)); } GrAHardwareBufferImageGenerator::GrAHardwareBufferImageGenerator(const SkImageInfo& info, AHardwareBuffer* hardwareBuffer, SkAlphaType alphaType, bool isProtectedContent, uint32_t bufferFormat, GrSurfaceOrigin surfaceOrigin) : INHERITED(info) , fHardwareBuffer(hardwareBuffer) , fBufferFormat(bufferFormat) , fIsProtectedContent(isProtectedContent) , fSurfaceOrigin(surfaceOrigin) { AHardwareBuffer_acquire(fHardwareBuffer); } GrAHardwareBufferImageGenerator::~GrAHardwareBufferImageGenerator() { AHardwareBuffer_release(fHardwareBuffer); } /////////////////////////////////////////////////////////////////////////////////////////////////// sk_sp<GrTextureProxy> GrAHardwareBufferImageGenerator::makeProxy(GrRecordingContext* context) { if (context->priv().abandoned()) { return nullptr; } auto direct = context->priv().asDirectContext(); if (!direct) { return nullptr; } GrBackendFormat backendFormat = GrAHardwareBufferUtils::GetBackendFormat(direct, fHardwareBuffer, fBufferFormat, false); GrPixelConfig pixelConfig = context->priv().caps()->getConfigFromBackendFormat( backendFormat, this->getInfo().colorType()); if (pixelConfig == kUnknown_GrPixelConfig) { return nullptr; } int width = this->getInfo().width(); int height = this->getInfo().height(); GrSurfaceDesc desc; desc.fWidth = width; desc.fHeight = height; desc.fConfig = pixelConfig; GrTextureType textureType = GrTextureType::k2D; if (context->backend() == GrBackendApi::kOpenGL) { textureType = GrTextureType::kExternal; } else if (context->backend() == GrBackendApi::kVulkan) { const VkFormat* format = backendFormat.getVkFormat(); SkASSERT(format); if (*format == VK_FORMAT_UNDEFINED) { textureType = GrTextureType::kExternal; } } auto proxyProvider = context->priv().proxyProvider(); AHardwareBuffer* hardwareBuffer = fHardwareBuffer; AHardwareBuffer_acquire(hardwareBuffer); const bool isProtectedContent = fIsProtectedContent; class AutoAHBRelease { public: AutoAHBRelease(AHardwareBuffer* ahb) : fAhb(ahb) {} // std::function() must be CopyConstructible, but ours should never actually be copied. AutoAHBRelease(const AutoAHBRelease&) { SkASSERT(0); } AutoAHBRelease(AutoAHBRelease&& that) : fAhb(that.fAhb) { that.fAhb = nullptr; } ~AutoAHBRelease() { fAhb ? AHardwareBuffer_release(fAhb) : void(); } AutoAHBRelease& operator=(AutoAHBRelease&& that) { fAhb = skstd::exchange(that.fAhb, nullptr); return *this; } AutoAHBRelease& operator=(const AutoAHBRelease&) = delete; AHardwareBuffer* get() const { return fAhb; } private: AHardwareBuffer* fAhb; }; sk_sp<GrTextureProxy> texProxy = proxyProvider->createLazyProxy( [direct, buffer = AutoAHBRelease(hardwareBuffer), width, height, pixelConfig, isProtectedContent, backendFormat](GrResourceProvider* resourceProvider) { GrAHardwareBufferUtils::DeleteImageProc deleteImageProc = nullptr; GrAHardwareBufferUtils::DeleteImageCtx deleteImageCtx = nullptr; GrBackendTexture backendTex = GrAHardwareBufferUtils::MakeBackendTexture(direct, buffer.get(), width, height, &deleteImageProc, &deleteImageCtx, isProtectedContent, backendFormat, false); if (!backendTex.isValid()) { return sk_sp<GrTexture>(); } SkASSERT(deleteImageProc && deleteImageCtx); backendTex.fConfig = pixelConfig; // We make this texture cacheable to avoid recreating a GrTexture every time this // is invoked. We know the owning SkIamge will send an invalidation message when the // image is destroyed, so the texture will be removed at that time. sk_sp<GrTexture> tex = resourceProvider->wrapBackendTexture( backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kYes, kRead_GrIOType); if (!tex) { deleteImageProc(deleteImageCtx); return sk_sp<GrTexture>(); } if (deleteImageProc) { tex->setRelease(deleteImageProc, deleteImageCtx); } return tex; }, backendFormat, desc, fSurfaceOrigin, GrMipMapped::kNo, GrInternalSurfaceFlags::kReadOnly, SkBackingFit::kExact, SkBudgeted::kNo); return texProxy; } sk_sp<GrTextureProxy> GrAHardwareBufferImageGenerator::onGenerateTexture( GrRecordingContext* context, const SkImageInfo& info, const SkIPoint& origin, bool willNeedMipMaps) { sk_sp<GrTextureProxy> texProxy = this->makeProxy(context); if (!texProxy) { return nullptr; } if (0 == origin.fX && 0 == origin.fY && info.width() == this->getInfo().width() && info.height() == this->getInfo().height()) { // If the caller wants the full texture we're done. The caller will handle making a copy for // mip maps if that is required. return texProxy; } // Otherwise, make a copy for the requested subset. SkIRect subset = SkIRect::MakeXYWH(origin.fX, origin.fY, info.width(), info.height()); GrMipMapped mipMapped = willNeedMipMaps ? GrMipMapped::kYes : GrMipMapped::kNo; return GrSurfaceProxy::Copy(context, texProxy.get(), mipMapped, subset, SkBackingFit::kExact, SkBudgeted::kYes); } bool GrAHardwareBufferImageGenerator::onIsValid(GrContext* context) const { if (nullptr == context) { return false; //CPU backend is not supported, because hardware buffer can be swizzled } return GrBackendApi::kOpenGL == context->backend() || GrBackendApi::kVulkan == context->backend(); } #endif //SK_BUILD_FOR_ANDROID_FRAMEWORK