/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Sample.h" #include "SkBlurMask.h" #include "SkBlurMaskFilter.h" #include "SkCanvas.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #include "SkGradientShader.h" #include "SkPaint.h" #include "SkVertices.h" #include "sk_tool_utils.h" #define BG_COLOR 0xFFDDDDDD typedef void (*SlideProc)(SkCanvas*); /////////////////////////////////////////////////////////////////////////////// #include "Sk1DPathEffect.h" #include "Sk2DPathEffect.h" #include "SkCornerPathEffect.h" #include "SkDashPathEffect.h" #include "SkDiscretePathEffect.h" static void compose_pe(SkPaint* paint) { SkPathEffect* pe = paint->getPathEffect(); sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25); sk_sp<SkPathEffect> compose; if (pe) { compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner); } else { compose = corner; } paint->setPathEffect(compose); } static void hair_pe(SkPaint* paint) { paint->setStrokeWidth(0); } static void hair2_pe(SkPaint* paint) { paint->setStrokeWidth(0); compose_pe(paint); } static void stroke_pe(SkPaint* paint) { paint->setStrokeWidth(12); compose_pe(paint); } static void dash_pe(SkPaint* paint) { SkScalar inter[] = { 20, 10, 10, 10 }; paint->setStrokeWidth(12); paint->setPathEffect(SkDashPathEffect::Make(inter, SK_ARRAY_COUNT(inter), 0)); compose_pe(paint); } static const int gXY[] = { 4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4 }; static void scale(SkPath* path, SkScalar scale) { SkMatrix m; m.setScale(scale, scale); path->transform(m); } static void one_d_pe(SkPaint* paint) { SkPath path; path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1])); for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1])); path.close(); path.offset(SkIntToScalar(-6), 0); scale(&path, 1.5f); paint->setPathEffect(SkPath1DPathEffect::Make(path, SkIntToScalar(21), 0, SkPath1DPathEffect::kRotate_Style)); compose_pe(paint); } typedef void (*PE_Proc)(SkPaint*); static const PE_Proc gPE[] = { hair_pe, hair2_pe, stroke_pe, dash_pe, one_d_pe }; static void fill_pe(SkPaint* paint) { paint->setStyle(SkPaint::kFill_Style); paint->setPathEffect(nullptr); } static void discrete_pe(SkPaint* paint) { paint->setPathEffect(SkDiscretePathEffect::Make(10, 4)); } static sk_sp<SkPathEffect> MakeTileEffect() { SkMatrix m; m.setScale(SkIntToScalar(12), SkIntToScalar(12)); SkPath path; path.addCircle(0, 0, SkIntToScalar(5)); return SkPath2DPathEffect::Make(m, path); } static void tile_pe(SkPaint* paint) { paint->setPathEffect(MakeTileEffect()); } static const PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe }; static void patheffect_slide(SkCanvas* canvas) { SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); SkPath path; path.moveTo(20, 20); path.lineTo(70, 120); path.lineTo(120, 30); path.lineTo(170, 80); path.lineTo(240, 50); size_t i; canvas->save(); for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) { gPE[i](&paint); canvas->drawPath(path, paint); canvas->translate(0, 75); } canvas->restore(); path.reset(); SkRect r = { 0, 0, 250, 120 }; path.addOval(r, SkPath::kCW_Direction); r.inset(50, 50); path.addRect(r, SkPath::kCCW_Direction); canvas->translate(320, 20); for (i = 0; i < SK_ARRAY_COUNT(gPE2); i++) { gPE2[i](&paint); canvas->drawPath(path, paint); canvas->translate(0, 160); } } /////////////////////////////////////////////////////////////////////////////// #include "SkGradientShader.h" struct GradData { int fCount; const SkColor* fColors; const SkScalar* fPos; }; static const SkColor gColors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK }; static const SkScalar gPos0[] = { 0, SK_Scalar1 }; static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; static const SkScalar gPos2[] = { 0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1 }; static const GradData gGradData[] = { { 2, gColors, nullptr }, { 2, gColors, gPos0 }, { 2, gColors, gPos1 }, { 5, gColors, nullptr }, { 5, gColors, gPos2 } }; static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); } static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { SkPoint center; center.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); return SkGradientShader::MakeRadial(center, center.fX, data.fColors, data.fPos, data.fCount, tm); } static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { SkPoint center; center.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); } static sk_sp<SkShader> Make2Conical(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7, center0, (pts[1].fX - pts[0].fX) / 2, data.fColors, data.fPos, data.fCount, tm); } typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData&, SkShader::TileMode); static const GradMaker gGradMakers[] = { MakeLinear, MakeRadial, MakeSweep, Make2Conical }; static void gradient_slide(SkCanvas* canvas) { SkPoint pts[2] = { { 0, 0 }, { SkIntToScalar(100), SkIntToScalar(100) } }; SkShader::TileMode tm = SkShader::kClamp_TileMode; SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; SkPaint paint; paint.setAntiAlias(true); paint.setDither(true); canvas->translate(SkIntToScalar(20), SkIntToScalar(10)); for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { canvas->save(); for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { paint.setShader(gGradMakers[j](pts, gGradData[i], tm)); canvas->drawRect(r, paint); canvas->translate(0, SkIntToScalar(120)); } canvas->restore(); canvas->translate(SkIntToScalar(120), 0); } } /////////////////////////////////////////////////////////////////////////////// #include "DecodeFile.h" #include "SkOSFile.h" #include "SkRandom.h" #include "SkStream.h" static sk_sp<SkShader> make_shader0(SkIPoint* size) { SkBitmap bm; decode_file("/skimages/logo.gif", &bm); size->set(bm.width(), bm.height()); return SkShader::MakeBitmapShader(bm, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); } static sk_sp<SkShader> make_shader1(const SkIPoint& size) { SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } }; SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED }; return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode); } class Rec { public: SkVertices::VertexMode fMode; int fCount; SkPoint* fVerts; SkPoint* fTexs; Rec() : fCount(0), fVerts(nullptr), fTexs(nullptr) {} ~Rec() { delete[] fVerts; delete[] fTexs; } }; static void make_tris(Rec* rec) { int n = 10; SkRandom rand; rec->fMode = SkVertices::kTriangles_VertexMode; rec->fCount = n * 3; rec->fVerts = new SkPoint[rec->fCount]; for (int i = 0; i < n; i++) { SkPoint* v = &rec->fVerts[i*3]; for (int j = 0; j < 3; j++) { v[j].set(rand.nextUScalar1() * 250, rand.nextUScalar1() * 250); } } } static void make_fan(Rec* rec, int texWidth, int texHeight) { const SkScalar tx = SkIntToScalar(texWidth); const SkScalar ty = SkIntToScalar(texHeight); const int n = 24; rec->fMode = SkVertices::kTriangleFan_VertexMode; rec->fCount = n + 2; rec->fVerts = new SkPoint[rec->fCount]; rec->fTexs = new SkPoint[rec->fCount]; SkPoint* v = rec->fVerts; SkPoint* t = rec->fTexs; v[0].set(0, 0); t[0].set(0, 0); for (int i = 0; i < n; i++) { SkScalar cos; SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos); v[i+1].set(cos, sin); t[i+1].set(i*tx/n, ty); } v[n+1] = v[1]; t[n+1].set(tx, ty); SkMatrix m; m.setScale(SkIntToScalar(100), SkIntToScalar(100)); m.postTranslate(SkIntToScalar(110), SkIntToScalar(110)); m.mapPoints(v, rec->fCount); } static void make_strip(Rec* rec, int texWidth, int texHeight) { const SkScalar tx = SkIntToScalar(texWidth); const SkScalar ty = SkIntToScalar(texHeight); const int n = 24; rec->fMode = SkVertices::kTriangleStrip_VertexMode; rec->fCount = 2 * (n + 1); rec->fVerts = new SkPoint[rec->fCount]; rec->fTexs = new SkPoint[rec->fCount]; SkPoint* v = rec->fVerts; SkPoint* t = rec->fTexs; for (int i = 0; i < n; i++) { SkScalar cos; SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos); v[i*2 + 0].set(cos/2, sin/2); v[i*2 + 1].set(cos, sin); t[i*2 + 0].set(tx * i / n, ty); t[i*2 + 1].set(tx * i / n, 0); } v[2*n + 0] = v[0]; v[2*n + 1] = v[1]; t[2*n + 0].set(tx, ty); t[2*n + 1].set(tx, 0); SkMatrix m; m.setScale(SkIntToScalar(100), SkIntToScalar(100)); m.postTranslate(SkIntToScalar(110), SkIntToScalar(110)); m.mapPoints(v, rec->fCount); } static void mesh_slide(SkCanvas* canvas) { Rec fRecs[3]; SkIPoint size; auto fShader0 = make_shader0(&size); auto fShader1 = make_shader1(size); make_strip(&fRecs[0], size.fX, size.fY); make_fan(&fRecs[1], size.fX, size.fY); make_tris(&fRecs[2]); SkPaint paint; paint.setDither(true); paint.setFilterQuality(kLow_SkFilterQuality); for (size_t i = 0; i < SK_ARRAY_COUNT(fRecs); i++) { auto verts = SkVertices::MakeCopy(fRecs[i].fMode, fRecs[i].fCount, fRecs[i].fVerts, fRecs[i].fTexs, nullptr); canvas->save(); paint.setShader(nullptr); canvas->drawVertices(verts, SkBlendMode::kModulate, paint); canvas->translate(SkIntToScalar(210), 0); paint.setShader(fShader0); canvas->drawVertices(verts, SkBlendMode::kModulate, paint); canvas->translate(SkIntToScalar(210), 0); paint.setShader(fShader1); canvas->drawVertices(verts, SkBlendMode::kModulate, paint); canvas->restore(); canvas->translate(0, SkIntToScalar(250)); } } /////////////////////////////////////////////////////////////////////////////// #include "SkTypeface.h" /////////////////////////////////////////////////////////////////////////////// #include "SkImageEncoder.h" static const SlideProc gProc[] = { patheffect_slide, gradient_slide, mesh_slide, }; class SlideView : public Sample { int fIndex; bool fOnce; public: SlideView() { fOnce = false; } void init() { if (fOnce) { return; } fOnce = true; fIndex = 0; SkBitmap bm; bm.allocN32Pixels(1024, 768); SkCanvas canvas(bm); SkScalar s = SkIntToScalar(1024) / 640; canvas.scale(s, s); for (size_t i = 0; i < SK_ARRAY_COUNT(gProc); i++) { canvas.save(); canvas.drawColor(BG_COLOR); gProc[i](&canvas); canvas.restore(); SkString str; str.printf("/skimages/slide_" SK_SIZE_T_SPECIFIER ".png", i); sk_tool_utils::EncodeImageToFile(str.c_str(), bm, SkEncodedImageFormat::kPNG, 100); } this->setBGColor(BG_COLOR); } protected: bool onQuery(Sample::Event* evt) override { if (Sample::TitleQ(*evt)) { Sample::TitleR(evt, "Slides"); return true; } return this->INHERITED::onQuery(evt); } void onDrawContent(SkCanvas* canvas) override { this->init(); gProc[fIndex](canvas); } Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned) override { this->init(); fIndex = (fIndex + 1) % SK_ARRAY_COUNT(gProc); return nullptr; } private: typedef Sample INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_SAMPLE( return new SlideView(); )