/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrSurfaceProxy_DEFINED #define GrSurfaceProxy_DEFINED #include "../private/SkNoncopyable.h" #include "GrBackendSurface.h" #include "GrGpuResource.h" #include "GrSurface.h" #include "SkRect.h" class GrCaps; class GrContext_Base; class GrOpList; class GrProxyProvider; class GrRecordingContext; class GrRenderTargetOpList; class GrRenderTargetProxy; class GrResourceProvider; class GrSurfaceContext; class GrSurfaceProxyPriv; class GrTextureOpList; class GrTextureProxy; // This class replicates the functionality GrIORef<GrSurface> but tracks the // utilitization for later resource allocation (for the deferred case) and // forwards on the utilization in the wrapped case class GrIORefProxy : public SkNoncopyable { public: void ref() const { this->validate(); ++fRefCnt; if (fTarget) { fTarget->ref(); } } void unref() const { this->validate(); if (fTarget) { fTarget->unref(); } --fRefCnt; this->didRemoveRefOrPendingIO(); } #ifdef SK_DEBUG bool isUnique_debugOnly() const { // For asserts. SkASSERT(fRefCnt >= 0 && fPendingWrites >= 0 && fPendingReads >= 0); return 1 == fRefCnt + fPendingWrites + fPendingReads; } #endif void release() { // The proxy itself may still have multiple refs. It can be owned by an SkImage and multiple // SkDeferredDisplayLists at the same time if we are using DDLs. SkASSERT(0 == fPendingReads); SkASSERT(0 == fPendingWrites); // In the current hybrid world, the proxy and backing surface are ref/unreffed in // synchrony. Each ref we've added or removed to the proxy was mirrored to the backing // surface. Though, that backing surface could be owned by other proxies as well. Remove // a ref from the backing surface for each ref the proxy has since we are about to remove // our pointer to the surface. If this proxy is reinstantiated then all the proxy's refs // get transferred to the (possibly new) backing surface. for (int refs = fRefCnt; refs; --refs) { fTarget->unref(); } fTarget = nullptr; } void validate() const { #ifdef SK_DEBUG SkASSERT(fRefCnt >= 0); SkASSERT(fPendingReads >= 0); SkASSERT(fPendingWrites >= 0); SkASSERT(fRefCnt + fPendingReads + fPendingWrites >= 1); if (fTarget) { // The backing GrSurface can have more refs than the proxy if the proxy // started off wrapping an external resource (that came in with refs). // The GrSurface should never have fewer refs than the proxy however. SkASSERT(fTarget->fRefCnt >= fRefCnt); SkASSERT(fTarget->fPendingReads >= fPendingReads); SkASSERT(fTarget->fPendingWrites >= fPendingWrites); } #endif } int32_t getBackingRefCnt_TestOnly() const; int32_t getPendingReadCnt_TestOnly() const; int32_t getPendingWriteCnt_TestOnly() const; void addPendingRead() const { this->validate(); ++fPendingReads; if (fTarget) { fTarget->addPendingRead(); } } void completedRead() const { this->validate(); if (fTarget) { fTarget->completedRead(); } --fPendingReads; this->didRemoveRefOrPendingIO(); } void addPendingWrite() const { this->validate(); ++fPendingWrites; if (fTarget) { fTarget->addPendingWrite(); } } void completedWrite() const { this->validate(); if (fTarget) { fTarget->completedWrite(); } --fPendingWrites; this->didRemoveRefOrPendingIO(); } protected: GrIORefProxy() : fTarget(nullptr), fRefCnt(1), fPendingReads(0), fPendingWrites(0) {} GrIORefProxy(sk_sp<GrSurface> surface) : fRefCnt(1), fPendingReads(0), fPendingWrites(0) { // Since we're manually forwarding on refs & unrefs we don't want sk_sp doing // anything extra. fTarget = surface.release(); } virtual ~GrIORefProxy() { // We don't unref 'fTarget' here since the 'unref' method will already // have forwarded on the unref call that got us here. } // This GrIORefProxy was deferred before but has just been instantiated. To // make all the reffing & unreffing work out we now need to transfer any deferred // refs & unrefs to the new GrSurface void transferRefs() { SkASSERT(fTarget); SkASSERT(fTarget->fRefCnt > 0); fTarget->fRefCnt += (fRefCnt-1); // don't xfer the proxy's creation ref fTarget->fPendingReads += fPendingReads; fTarget->fPendingWrites += fPendingWrites; } int32_t internalGetProxyRefCnt() const { return fRefCnt; } bool internalHasPendingIO() const { if (fTarget) { return fTarget->internalHasPendingIO(); } return SkToBool(fPendingWrites | fPendingReads); } bool internalHasPendingWrite() const { if (fTarget) { return fTarget->internalHasPendingWrite(); } return SkToBool(fPendingWrites); } // For deferred proxies this will be null. For wrapped proxies it will point to the // wrapped resource. GrSurface* fTarget; private: // This class is used to manage conversion of refs to pending reads/writes. template <typename> friend class GrProxyRef; void didRemoveRefOrPendingIO() const { if (0 == fPendingReads && 0 == fPendingWrites && 0 == fRefCnt) { delete this; } } mutable int32_t fRefCnt; mutable int32_t fPendingReads; mutable int32_t fPendingWrites; }; class GrSurfaceProxy : public GrIORefProxy { public: enum class LazyInstantiationType { kSingleUse, // Instantiation callback is allowed to be called only once. kMultipleUse, // Instantiation callback can be called multiple times. kDeinstantiate, // Instantiation callback can be called multiple times, // but we will deinstantiate the proxy after every flush. }; enum class LazyState { kNot, // The proxy is instantiated or does not have a lazy callback kPartially, // The proxy has a lazy callback but knows basic information about itself. kFully, // The proxy has a lazy callback and also doesn't know its width, height, etc. }; LazyState lazyInstantiationState() const { if (fTarget || !SkToBool(fLazyInstantiateCallback)) { return LazyState::kNot; } else { if (fWidth <= 0) { SkASSERT(fHeight <= 0); return LazyState::kFully; } else { SkASSERT(fHeight > 0); return LazyState::kPartially; } } } GrPixelConfig config() const { return fConfig; } int width() const { SkASSERT(LazyState::kFully != this->lazyInstantiationState()); return fWidth; } int height() const { SkASSERT(LazyState::kFully != this->lazyInstantiationState()); return fHeight; } SkISize isize() const { return {fWidth, fHeight}; } int worstCaseWidth() const; int worstCaseHeight() const; /** * Helper that gets the width and height of the surface as a bounding rectangle. */ SkRect getBoundsRect() const { SkASSERT(LazyState::kFully != this->lazyInstantiationState()); return SkRect::MakeIWH(this->width(), this->height()); } /** * Helper that gets the worst case width and height of the surface as a bounding rectangle. */ SkRect getWorstCaseBoundsRect() const { SkASSERT(LazyState::kFully != this->lazyInstantiationState()); return SkRect::MakeIWH(this->worstCaseWidth(), this->worstCaseHeight()); } GrSurfaceOrigin origin() const { SkASSERT(kTopLeft_GrSurfaceOrigin == fOrigin || kBottomLeft_GrSurfaceOrigin == fOrigin); return fOrigin; } const GrBackendFormat& backendFormat() const { return fFormat; } class UniqueID { public: static UniqueID InvalidID() { return UniqueID(uint32_t(SK_InvalidUniqueID)); } // wrapped explicit UniqueID(const GrGpuResource::UniqueID& id) : fID(id.asUInt()) { } // deferred and lazy-callback UniqueID() : fID(GrGpuResource::CreateUniqueID()) { } uint32_t asUInt() const { return fID; } bool operator==(const UniqueID& other) const { return fID == other.fID; } bool operator!=(const UniqueID& other) const { return !(*this == other); } void makeInvalid() { fID = SK_InvalidUniqueID; } bool isInvalid() const { return SK_InvalidUniqueID == fID; } private: explicit UniqueID(uint32_t id) : fID(id) {} uint32_t fID; }; /* * The contract for the uniqueID is: * for wrapped resources: * the uniqueID will match that of the wrapped resource * * for deferred resources: * the uniqueID will be different from the real resource, when it is allocated * the proxy's uniqueID will not change across the instantiate call * * the uniqueIDs of the proxies and the resources draw from the same pool * * What this boils down to is that the uniqueID of a proxy can be used to consistently * track/identify a proxy but should never be used to distinguish between * resources and proxies - beware! */ UniqueID uniqueID() const { return fUniqueID; } UniqueID underlyingUniqueID() const { if (fTarget) { return UniqueID(fTarget->uniqueID()); } return fUniqueID; } virtual bool instantiate(GrResourceProvider* resourceProvider) = 0; void deinstantiate(); /** * Proxies that are already instantiated and whose backing surface cannot be recycled to * instantiate other proxies do not need to be considered by GrResourceAllocator. */ bool canSkipResourceAllocator() const; /** * @return the texture proxy associated with the surface proxy, may be NULL. */ virtual GrTextureProxy* asTextureProxy() { return nullptr; } virtual const GrTextureProxy* asTextureProxy() const { return nullptr; } /** * @return the render target proxy associated with the surface proxy, may be NULL. */ virtual GrRenderTargetProxy* asRenderTargetProxy() { return nullptr; } virtual const GrRenderTargetProxy* asRenderTargetProxy() const { return nullptr; } bool isInstantiated() const { return SkToBool(fTarget); } // If the proxy is already instantiated, return its backing GrTexture; if not, return null. GrSurface* peekSurface() const { return fTarget; } // If this is a texture proxy and the proxy is already instantiated, return its backing // GrTexture; if not, return null. GrTexture* peekTexture() const { return fTarget ? fTarget->asTexture() : nullptr; } // If this is a render target proxy and the proxy is already instantiated, return its backing // GrRenderTarget; if not, return null. GrRenderTarget* peekRenderTarget() const { return fTarget ? fTarget->asRenderTarget() : nullptr; } /** * Does the resource count against the resource budget? */ SkBudgeted isBudgeted() const { return fBudgeted; } /** * The pixel values of this proxy's surface cannot be modified (e.g. doesn't support write * pixels or MIP map level regen). Read-only proxies also bypass interval tracking and * assignment in GrResourceAllocator. */ bool readOnly() const { return fSurfaceFlags & GrInternalSurfaceFlags::kReadOnly; } void setLastOpList(GrOpList* opList); GrOpList* getLastOpList() { return fLastOpList; } GrRenderTargetOpList* getLastRenderTargetOpList(); GrTextureOpList* getLastTextureOpList(); /** * Retrieves the amount of GPU memory that will be or currently is used by this resource * in bytes. It is approximate since we aren't aware of additional padding or copies made * by the driver. * * @return the amount of GPU memory used in bytes */ size_t gpuMemorySize() const { SkASSERT(LazyState::kFully != this->lazyInstantiationState()); if (fTarget) { return fTarget->gpuMemorySize(); } if (kInvalidGpuMemorySize == fGpuMemorySize) { fGpuMemorySize = this->onUninstantiatedGpuMemorySize(); SkASSERT(kInvalidGpuMemorySize != fGpuMemorySize); } return fGpuMemorySize; } // Helper function that creates a temporary SurfaceContext to perform the copy // The copy is is not a render target and not multisampled. static sk_sp<GrTextureProxy> Copy(GrRecordingContext*, GrSurfaceProxy* src, GrMipMapped, SkIRect srcRect, SkBackingFit, SkBudgeted); // Copy the entire 'src' static sk_sp<GrTextureProxy> Copy(GrRecordingContext*, GrSurfaceProxy* src, GrMipMapped, SkBackingFit, SkBudgeted); // Test-only entry point - should decrease in use as proxies propagate static sk_sp<GrSurfaceContext> TestCopy(GrRecordingContext* context, const GrSurfaceDesc& dstDesc, GrSurfaceOrigin, GrSurfaceProxy* srcProxy); bool isWrapped_ForTesting() const; SkDEBUGCODE(void validate(GrContext_Base*) const;) // Provides access to functions that aren't part of the public API. inline GrSurfaceProxyPriv priv(); inline const GrSurfaceProxyPriv priv() const; GrInternalSurfaceFlags testingOnly_getFlags() const; protected: // Deferred version GrSurfaceProxy(const GrBackendFormat& format, const GrSurfaceDesc& desc, GrSurfaceOrigin origin, SkBackingFit fit, SkBudgeted budgeted, GrInternalSurfaceFlags surfaceFlags) : GrSurfaceProxy(nullptr, LazyInstantiationType::kSingleUse, format, desc, origin, fit, budgeted, surfaceFlags) { // Note: this ctor pulls a new uniqueID from the same pool at the GrGpuResources } using LazyInstantiateCallback = std::function<sk_sp<GrSurface>(GrResourceProvider*)>; // Lazy-callback version GrSurfaceProxy(LazyInstantiateCallback&&, LazyInstantiationType, const GrBackendFormat& format, const GrSurfaceDesc&, GrSurfaceOrigin, SkBackingFit, SkBudgeted, GrInternalSurfaceFlags); // Wrapped version. GrSurfaceProxy(sk_sp<GrSurface>, GrSurfaceOrigin, SkBackingFit); virtual ~GrSurfaceProxy(); friend class GrSurfaceProxyPriv; // Methods made available via GrSurfaceProxyPriv int32_t getProxyRefCnt() const { return this->internalGetProxyRefCnt(); } bool hasPendingIO() const { return this->internalHasPendingIO(); } bool hasPendingWrite() const { return this->internalHasPendingWrite(); } void computeScratchKey(GrScratchKey*) const; virtual sk_sp<GrSurface> createSurface(GrResourceProvider*) const = 0; void assign(sk_sp<GrSurface> surface); sk_sp<GrSurface> createSurfaceImpl(GrResourceProvider*, int sampleCnt, bool needsStencil, GrSurfaceDescFlags, GrMipMapped) const; bool instantiateImpl(GrResourceProvider* resourceProvider, int sampleCnt, bool needsStencil, GrSurfaceDescFlags descFlags, GrMipMapped, const GrUniqueKey*); // In many cases these flags aren't actually known until the proxy has been instantiated. // However, Ganesh frequently needs to change its behavior based on these settings. For // internally create proxies we will know these properties ahead of time. For wrapped // proxies we will copy the properties off of the GrSurface. For lazy proxies we force the // call sites to provide the required information ahead of time. At instantiation time // we verify that the assumed properties match the actual properties. GrInternalSurfaceFlags fSurfaceFlags; private: // For wrapped resources, 'fFormat', 'fConfig', 'fWidth', 'fHeight', and 'fOrigin; will always // be filled in from the wrapped resource. GrBackendFormat fFormat; GrPixelConfig fConfig; int fWidth; int fHeight; GrSurfaceOrigin fOrigin; SkBackingFit fFit; // always kApprox for lazy-callback resources // always kExact for wrapped resources mutable SkBudgeted fBudgeted; // always kYes for lazy-callback resources // set from the backing resource for wrapped resources // mutable bc of SkSurface/SkImage wishy-washiness const UniqueID fUniqueID; // set from the backing resource for wrapped resources LazyInstantiateCallback fLazyInstantiateCallback; // If this is set to kSingleuse, then after one call to fLazyInstantiateCallback we will cleanup // the lazy callback and then delete it. This will allow for any refs and resources being held // by the standard function to be released. This is specifically useful in non-dll cases where // we make lazy proxies and instantiate them immediately. // Note: This is ignored if fLazyInstantiateCallback is null. LazyInstantiationType fLazyInstantiationType; SkDEBUGCODE(void validateSurface(const GrSurface*);) SkDEBUGCODE(virtual void onValidateSurface(const GrSurface*) = 0;) static const size_t kInvalidGpuMemorySize = ~static_cast<size_t>(0); SkDEBUGCODE(size_t getRawGpuMemorySize_debugOnly() const { return fGpuMemorySize; }) virtual size_t onUninstantiatedGpuMemorySize() const = 0; bool fNeedsClear; // This entry is lazily evaluated so, when the proxy wraps a resource, the resource // will be called but, when the proxy is deferred, it will compute the answer itself. // If the proxy computes its own answer that answer is checked (in debug mode) in // the instantiation method. mutable size_t fGpuMemorySize; // The last opList that wrote to or is currently going to write to this surface // The opList can be closed (e.g., no surface context is currently bound // to this proxy). // This back-pointer is required so that we can add a dependancy between // the opList used to create the current contents of this surface // and the opList of a destination surface to which this one is being drawn or copied. // This pointer is unreffed. OpLists own a ref on their surface proxies. GrOpList* fLastOpList; typedef GrIORefProxy INHERITED; }; #endif