/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkGradientShader.h" using namespace skiagm; struct GradData { int fCount; const SkColor* fColors; const SkScalar* fPos; }; constexpr SkColor gColors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, }; constexpr GradData gGradData[] = { { 1, gColors, nullptr }, { 2, gColors, nullptr }, { 3, gColors, nullptr }, { 4, gColors, nullptr }, }; static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); } static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { SkPoint center; center.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); return SkGradientShader::MakeRadial(center, center.fX, data.fColors, data.fPos, data.fCount, tm); } static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode) { SkPoint center; center.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); } static sk_sp<SkShader> Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); return SkGradientShader::MakeTwoPointConical( center1, (pts[1].fX - pts[0].fX) / 7, center0, (pts[1].fX - pts[0].fX) / 2, data.fColors, data.fPos, data.fCount, tm); } static sk_sp<SkShader> Make2Conical(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center0.set(pts[0].fX + radius0, pts[0].fY + radius0); center1.set(pts[1].fX - radius1, pts[1].fY - radius1); return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors, data.fPos, data.fCount, tm); } typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm); constexpr GradMaker gGradMakers[] = { MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical, }; /////////////////////////////////////////////////////////////////////////////// class GradientsNoTextureGM : public GM { public: GradientsNoTextureGM(bool dither) : fDither(dither) { this->setBGColor(0xFFDDDDDD); } protected: SkString onShortName() override { return SkString(fDither ? "gradients_no_texture" : "gradients_no_texture_nodither"); } SkISize onISize() override { return SkISize::Make(640, 615); } void onDraw(SkCanvas* canvas) override { constexpr SkPoint kPts[2] = { { 0, 0 }, { SkIntToScalar(50), SkIntToScalar(50) } }; constexpr SkShader::TileMode kTM = SkShader::kClamp_TileMode; SkRect kRect = { 0, 0, SkIntToScalar(50), SkIntToScalar(50) }; SkPaint paint; paint.setAntiAlias(true); paint.setDither(fDither); canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); constexpr uint8_t kAlphas[] = { 0xff, 0x40 }; for (size_t a = 0; a < SK_ARRAY_COUNT(kAlphas); ++a) { for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); ++i) { canvas->save(); for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); ++j) { paint.setShader(gGradMakers[j](kPts, gGradData[i], kTM)); paint.setAlpha(kAlphas[a]); canvas->drawRect(kRect, paint); canvas->translate(0, SkIntToScalar(kRect.height() + 20)); } canvas->restore(); canvas->translate(SkIntToScalar(kRect.width() + 20), 0); } } } private: bool fDither; typedef GM INHERITED; }; /////////////////////////////////////////////////////////////////////////////// struct ColorPos { SkColor* fColors; SkScalar* fPos; int fCount; ColorPos() : fColors(nullptr), fPos(nullptr), fCount(0) {} ~ColorPos() { delete[] fColors; delete[] fPos; } void construct(const SkColor colors[], const SkScalar pos[], int count) { fColors = new SkColor[count]; memcpy(fColors, colors, count * sizeof(SkColor)); if (pos) { fPos = new SkScalar[count]; memcpy(fPos, pos, count * sizeof(SkScalar)); fPos[0] = 0; fPos[count - 1] = 1; } fCount = count; } }; static void make0(ColorPos* rec) { #if 0 From http://jsfiddle.net/3fe2a/ background-image: -webkit-linear-gradient(left, #22d1cd 1%, #22d1cd 0.9510157507590116%, #df4b37 2.9510157507590113%, #df4b37 23.695886056604927%, #22d1cd 25.695886056604927%, #22d1cd 25.39321881940624%, #e6de36 27.39321881940624%, #e6de36 31.849399922570655%, #3267ff 33.849399922570655%, #3267ff 44.57735802921938%, #9d47d1 46.57735802921938%, #9d47d1 53.27185850805876%, #3267ff 55.27185850805876%, #3267ff 61.95718972227316%, #5cdd9d 63.95718972227316%, #5cdd9d 69.89166004442%, #3267ff 71.89166004442%, #3267ff 74.45795382765857%, #9d47d1 76.45795382765857%, #9d47d1 82.78364610713776%, #3267ff 84.78364610713776%, #3267ff 94.52743647737229%, #e3d082 96.52743647737229%, #e3d082 96.03934633331295%); height: 30px; #endif const SkColor colors[] = { 0xFF22d1cd, 0xFF22d1cd, 0xFFdf4b37, 0xFFdf4b37, 0xFF22d1cd, 0xFF22d1cd, 0xFFe6de36, 0xFFe6de36, 0xFF3267ff, 0xFF3267ff, 0xFF9d47d1, 0xFF9d47d1, 0xFF3267ff, 0xFF3267ff, 0xFF5cdd9d, 0xFF5cdd9d, 0xFF3267ff, 0xFF3267ff, 0xFF9d47d1, 0xFF9d47d1, 0xFF3267ff, 0xFF3267ff, 0xFFe3d082, 0xFFe3d082 }; const double percent[] = { 1, 0.9510157507590116, 2.9510157507590113, 23.695886056604927, 25.695886056604927, 25.39321881940624, 27.39321881940624, 31.849399922570655, 33.849399922570655, 44.57735802921938, 46.57735802921938, 53.27185850805876, 55.27185850805876, 61.95718972227316, 63.95718972227316, 69.89166004442, 71.89166004442, 74.45795382765857, 76.45795382765857, 82.78364610713776, 84.78364610713776, 94.52743647737229, 96.52743647737229, 96.03934633331295, }; const int N = SK_ARRAY_COUNT(percent); SkScalar pos[N]; for (int i = 0; i < N; ++i) { pos[i] = SkDoubleToScalar(percent[i] / 100); } rec->construct(colors, pos, N); } static void make1(ColorPos* rec) { const SkColor colors[] = { SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, }; rec->construct(colors, nullptr, SK_ARRAY_COUNT(colors)); } static void make2(ColorPos* rec) { const SkColor colors[] = { SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, }; const int N = SK_ARRAY_COUNT(colors); SkScalar pos[N]; for (int i = 0; i < N; ++i) { pos[i] = SK_Scalar1 * i / (N - 1); } rec->construct(colors, pos, N); } static void make3(ColorPos* rec) { const SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorBLUE, SK_ColorGREEN, SK_ColorGREEN, SK_ColorBLACK, }; const SkScalar pos[] = { 0, 0, 0.5f, 0.5, 1, 1, }; rec->construct(colors, pos, SK_ARRAY_COUNT(colors)); } class GradientsManyColorsGM : public GM { enum { W = 800, }; sk_sp<SkShader> fShader; typedef void (*Proc)(ColorPos*); public: GradientsManyColorsGM(bool dither) : fDither(dither) {} protected: SkString onShortName() override { return SkString(fDither ? "gradients_many" : "gradients_many_nodither"); } SkISize onISize() override { return SkISize::Make(880, 400); } void onDraw(SkCanvas* canvas) override { const Proc procs[] = { make0, make1, make2, make3, }; const SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(W), 0 }, }; const SkRect r = SkRect::MakeWH(SkIntToScalar(W), 30); SkPaint paint; paint.setDither(fDither); canvas->translate(40, 20); for (int i = 0; i <= 8; ++i) { SkScalar x = r.width() * i / 8; canvas->drawLine(x, 0, x, 10000, paint); } // expand the drawing rect so we exercise clampping in the gradients const SkRect drawR = r.makeOutset(20, 0); for (size_t i = 0; i < SK_ARRAY_COUNT(procs); ++i) { ColorPos rec; procs[i](&rec); paint.setShader(SkGradientShader::MakeLinear(pts, rec.fColors, rec.fPos, rec.fCount, SkShader::kClamp_TileMode)); canvas->drawRect(drawR, paint); canvas->save(); canvas->translate(r.centerX(), r.height() + 4); canvas->scale(-1, 1); canvas->translate(-r.centerX(), 0); canvas->drawRect(drawR, paint); canvas->restore(); canvas->translate(0, r.height() + 2*r.height() + 8); } } private: bool fDither; typedef GM INHERITED; }; /////////////////////////////////////////////////////////////////////////////// DEF_GM(return new GradientsNoTextureGM(true);) DEF_GM(return new GradientsNoTextureGM(false);) DEF_GM(return new GradientsManyColorsGM(true);) DEF_GM(return new GradientsManyColorsGM(false);)