/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "GrContext.h" // This test exercises Ganesh's drawing of tiled bitmaps. In particular, that the offsets and the // extents of the tiles don't causes gaps between tiles. static void draw_tile_bitmap_with_fractional_offset(GrContext* context, SkCanvas* canvas, bool vertical) { // This should match kBmpSmallTileSize in SkGpuDevice.cpp. Note that our canvas size is tuned // to this constant as well. const int kTileSize = 1 << 10; // We're going to draw a section of the bitmap that intersects 3 tiles (3x1 or 1x3). // We need that to be < 50% of the total image, so our image is 7 tiles (7x1 or 1x7). const int kBitmapLongEdge = 7 * kTileSize; const int kBitmapShortEdge = 1 * kTileSize; // To trigger tiling, we also need the image to be more than 50% of the cache, so we ensure the // cache is sized to make that true. const int kBitmapArea = kBitmapLongEdge * kBitmapShortEdge; const size_t kBitmapBytes = kBitmapArea * sizeof(SkPMColor); int oldMaxResources; size_t oldMaxResourceBytes; context->getResourceCacheLimits(&oldMaxResources, &oldMaxResourceBytes); const size_t newMaxResourceBytes = kBitmapBytes + (kBitmapBytes / 2); context->setResourceCacheLimits(oldMaxResources, newMaxResourceBytes); // Construct our bitmap as either very wide or very tall SkBitmap bmp; bmp.allocN32Pixels(vertical ? kBitmapShortEdge : kBitmapLongEdge, vertical ? kBitmapLongEdge : kBitmapShortEdge, true); bmp.eraseColor(SK_ColorWHITE); // Draw ten strips with varying fractional offset to catch any rasterization issues with tiling for (int i = 0; i < 10; ++i) { float offset = i * 0.1f; if (vertical) { canvas->drawBitmapRect(bmp, SkRect::MakeXYWH(0.0f, (kTileSize - 50) + offset, 32.0f, 1124.0f), SkRect::MakeXYWH(37.0f * i, 0.0f, 32.0f, 1124.0f), nullptr); } else { canvas->drawBitmapRect(bmp, SkRect::MakeXYWH((kTileSize - 50) + offset, 0.0f, 1124.0f, 32.0f), SkRect::MakeXYWH(0.0f, 37.0f * i, 1124.0f, 32.0f), nullptr); } } // Restore the cache context->setResourceCacheLimits(oldMaxResources, oldMaxResourceBytes); } DEF_SIMPLE_GPU_GM_BG( bitmaptiled_fractional_horizontal, context, rtc, canvas, 1124, 365, SK_ColorBLACK) { draw_tile_bitmap_with_fractional_offset(context, canvas, false); } DEF_SIMPLE_GPU_GM_BG( bitmaptiled_fractional_vertical, context, rtc, canvas, 365, 1124, SK_ColorBLACK) { draw_tile_bitmap_with_fractional_offset(context, canvas, true); }