/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef Fuzz_DEFINED #define Fuzz_DEFINED #include "../tools/Registry.h" #include "SkData.h" #include "SkImageFilter.h" #include "SkMalloc.h" #include "SkRegion.h" #include "SkTypes.h" #include <limits> #include <cmath> #include <signal.h> #include <limits> class Fuzz : SkNoncopyable { public: explicit Fuzz(sk_sp<SkData> bytes) : fBytes(bytes), fNextByte(0) {} // Returns the total number of "random" bytes available. size_t size() { return fBytes->size(); } // Returns if there are no bytes remaining for fuzzing. bool exhausted() { return fBytes->size() == fNextByte; } size_t remaining() { return fBytes->size() - fNextByte; } void deplete() { fNextByte = fBytes->size(); } // next() loads fuzzed bytes into the variable passed in by pointer. // We use this approach instead of T next() because different compilers // evaluate function parameters in different orders. If fuzz->next() // returned 5 and then 7, foo(fuzz->next(), fuzz->next()) would be // foo(5, 7) when compiled on GCC and foo(7, 5) when compiled on Clang. // By requiring params to be passed in, we avoid the temptation to call // next() in a way that does not consume fuzzed bytes in a single // platform-independent order. template <typename T> void next(T* t) { this->nextBytes(t, sizeof(T)); } // This is a convenient way to initialize more than one argument at a time. template <typename Arg, typename... Args> void next(Arg* first, Args... rest); // nextRange returns values only in [min, max]. template <typename T, typename Min, typename Max> void nextRange(T*, Min, Max); // nextN loads n * sizeof(T) bytes into ptr template <typename T> void nextN(T* ptr, int n); void signalBug(){ // Tell the fuzzer that these inputs found a bug. SkDebugf("Signal bug\n"); raise(SIGSEGV); } // Specialized versions for when true random doesn't quite make sense void next(bool* b); void next(SkImageFilter::CropRect* cropRect); void next(SkRegion* region); void nextRange(float* f, float min, float max); private: template <typename T> T nextT(); sk_sp<SkData> fBytes; size_t fNextByte; friend void fuzz__MakeEncoderCorpus(Fuzz*); void nextBytes(void* ptr, size_t size); }; template <typename Arg, typename... Args> inline void Fuzz::next(Arg* first, Args... rest) { this->next(first); this->next(rest...); } template <typename T, typename Min, typename Max> inline void Fuzz::nextRange(T* value, Min min, Max max) { this->next(value); if (*value < (T)min) { *value = (T)min; } if (*value > (T)max) { *value = (T)max; } } template <typename T> inline void Fuzz::nextN(T* ptr, int n) { for (int i = 0; i < n; i++) { this->next(ptr+i); } } struct Fuzzable { const char* name; void (*fn)(Fuzz*); }; // Not static so that we can link these into oss-fuzz harnesses if we like. #define DEF_FUZZ(name, f) \ void fuzz_##name(Fuzz*); \ sk_tools::Registry<Fuzzable> register_##name({#name, fuzz_##name}); \ void fuzz_##name(Fuzz* f) #endif//Fuzz_DEFINED