/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Benchmark.h" #include "SkPolyUtils.h" class PolyUtilsBench : public Benchmark { public: // Evaluate SkTriangulateSimplePolygon's performance (via derived classes) on: // a non-self-intersecting star, a circle of tiny line segments and a self-intersecting star enum class Type { kConvexCheck, kSimpleCheck, kInsetConvex, kOffsetSimple, kTessellateSimple }; PolyUtilsBench(Type type) : fType(type) {} virtual void appendName(SkString*) = 0; virtual void makePoly(SkTDArray<SkPoint>* poly) = 0; virtual int complexity() { return 0; } protected: const char* onGetName() override { fName = "poly_utils_"; this->appendName(&fName); switch (fType) { case Type::kConvexCheck: fName.append("_c"); break; case Type::kSimpleCheck: fName.append("_s"); break; case Type::kInsetConvex: fName.append("_i"); break; case Type::kOffsetSimple: fName.append("_o"); break; case Type::kTessellateSimple: fName.append("_t"); break; } return fName.c_str(); } void onDraw(int loops, SkCanvas* canvas) override { SkTDArray<SkPoint> poly; this->makePoly(&poly); switch (fType) { case Type::kConvexCheck: for (int i = 0; i < loops; i++) { (void)SkIsConvexPolygon(poly.begin(), poly.count()); } break; case Type::kSimpleCheck: for (int i = 0; i < loops; i++) { (void)SkIsSimplePolygon(poly.begin(), poly.count()); } break; case Type::kInsetConvex: if (SkIsConvexPolygon(poly.begin(), poly.count())) { SkTDArray<SkPoint> result; for (int i = 0; i < loops; i++) { (void)SkInsetConvexPolygon(poly.begin(), poly.count(), 10, &result); (void)SkInsetConvexPolygon(poly.begin(), poly.count(), 40, &result); } } break; case Type::kOffsetSimple: if (SkIsSimplePolygon(poly.begin(), poly.count())) { SkTDArray<SkPoint> result; for (int i = 0; i < loops; i++) { (void)SkOffsetSimplePolygon(poly.begin(), poly.count(), 10, &result); (void)SkOffsetSimplePolygon(poly.begin(), poly.count(), -10, &result); } } break; case Type::kTessellateSimple: if (SkIsSimplePolygon(poly.begin(), poly.count())) { SkAutoSTMalloc<64, uint16_t> indexMap(poly.count()); for (int i = 0; i < poly.count(); ++i) { indexMap[i] = i; } SkTDArray<uint16_t> triangleIndices; for (int i = 0; i < loops; i++) { SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), &triangleIndices); } } break; } } private: SkString fName; Type fType; typedef Benchmark INHERITED; }; class StarPolyUtilsBench : public PolyUtilsBench { public: StarPolyUtilsBench(PolyUtilsBench::Type type) : INHERITED(type) {} void appendName(SkString* name) override { name->append("star"); } void makePoly(SkTDArray<SkPoint>* poly) override { // create non-intersecting star const SkScalar c = SkIntToScalar(45); const SkScalar r1 = SkIntToScalar(20); const SkScalar r2 = SkIntToScalar(3); const int n = 500; SkScalar rad = 0; const SkScalar drad = SK_ScalarPI / n; for (int i = 0; i < n; i++) { SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); *poly->push() = SkPoint::Make(c + cosV * r1, c + sinV * r1); rad += drad; sinV = SkScalarSinCos(rad, &cosV); *poly->push() = SkPoint::Make(c + cosV * r2, c + sinV * r2); rad += drad; } } private: typedef PolyUtilsBench INHERITED; }; class CirclePolyUtilsBench : public PolyUtilsBench { public: CirclePolyUtilsBench(PolyUtilsBench::Type type) : INHERITED(type) {} void appendName(SkString* name) override { name->append("circle"); } void makePoly(SkTDArray<SkPoint>* poly) override { // create circle with many vertices const SkScalar c = SkIntToScalar(45); const SkScalar r = SkIntToScalar(20); const int n = 1000; SkScalar rad = 0; const SkScalar drad = 2 * SK_ScalarPI / n; for (int i = 0; i < n; i++) { SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r); rad += drad; } } private: typedef PolyUtilsBench INHERITED; }; class IntersectingPolyUtilsBench : public PolyUtilsBench { public: IntersectingPolyUtilsBench(PolyUtilsBench::Type type) : INHERITED(type) {} void appendName(SkString* name) override { name->append("intersecting"); } void makePoly(SkTDArray<SkPoint>* poly) override { // create self-intersecting star const SkScalar c = SkIntToScalar(45); const SkScalar r = SkIntToScalar(20); const int n = 1000; SkScalar rad = -SK_ScalarPI / 2; const SkScalar drad = (n >> 1) * SK_ScalarPI * 2 / n; *poly->push() = SkPoint::Make(c, c - r); for (int i = 1; i < n; i++) { rad += drad; SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r); } } private: typedef PolyUtilsBench INHERITED; }; // familiar videogame character class NotchPolyUtilsBench : public PolyUtilsBench { public: NotchPolyUtilsBench(PolyUtilsBench::Type type) : INHERITED(type) {} void appendName(SkString* name) override { name->append("notch"); } void makePoly(SkTDArray<SkPoint>* poly) override { // create 3/4 circle with many vertices const SkScalar c = SkIntToScalar(45); const SkScalar r = SkIntToScalar(20); const int n = 1000; SkScalar rad = 0; const SkScalar drad = 3 * SK_ScalarPI / (2*n); for (int i = 0; i < n; i++) { SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r); rad += drad; } // and the mouth *poly->push() = SkPoint::Make(45, 45); } private: typedef PolyUtilsBench INHERITED; }; class IceCreamPolyUtilsBench : public PolyUtilsBench { public: IceCreamPolyUtilsBench(PolyUtilsBench::Type type) : INHERITED(type) {} void appendName(SkString* name) override { name->append("icecream"); } void makePoly(SkTDArray<SkPoint>* poly) override { // create 3/4 circle with many vertices const SkScalar c = SkIntToScalar(45); const SkScalar r = SkIntToScalar(20); const int n = 1000; SkScalar rad = 0; const SkScalar drad = 3 * SK_ScalarPI / (2*n); for (int i = 0; i < n; i++) { SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r); rad += drad; } // and the tip of the cone *poly->push() = SkPoint::Make(90, 0); } private: typedef PolyUtilsBench INHERITED; }; DEF_BENCH(return new StarPolyUtilsBench(PolyUtilsBench::Type::kConvexCheck);) DEF_BENCH(return new StarPolyUtilsBench(PolyUtilsBench::Type::kSimpleCheck);) DEF_BENCH(return new StarPolyUtilsBench(PolyUtilsBench::Type::kInsetConvex);) DEF_BENCH(return new StarPolyUtilsBench(PolyUtilsBench::Type::kOffsetSimple);) DEF_BENCH(return new StarPolyUtilsBench(PolyUtilsBench::Type::kTessellateSimple);) DEF_BENCH(return new CirclePolyUtilsBench(PolyUtilsBench::Type::kConvexCheck);) DEF_BENCH(return new CirclePolyUtilsBench(PolyUtilsBench::Type::kSimpleCheck);) DEF_BENCH(return new CirclePolyUtilsBench(PolyUtilsBench::Type::kInsetConvex);) DEF_BENCH(return new CirclePolyUtilsBench(PolyUtilsBench::Type::kOffsetSimple);) DEF_BENCH(return new CirclePolyUtilsBench(PolyUtilsBench::Type::kTessellateSimple);) DEF_BENCH(return new IntersectingPolyUtilsBench(PolyUtilsBench::Type::kConvexCheck);) DEF_BENCH(return new IntersectingPolyUtilsBench(PolyUtilsBench::Type::kSimpleCheck);) DEF_BENCH(return new IntersectingPolyUtilsBench(PolyUtilsBench::Type::kInsetConvex);) DEF_BENCH(return new IntersectingPolyUtilsBench(PolyUtilsBench::Type::kOffsetSimple);) DEF_BENCH(return new IntersectingPolyUtilsBench(PolyUtilsBench::Type::kTessellateSimple);) DEF_BENCH(return new NotchPolyUtilsBench(PolyUtilsBench::Type::kConvexCheck);) DEF_BENCH(return new NotchPolyUtilsBench(PolyUtilsBench::Type::kSimpleCheck);) DEF_BENCH(return new NotchPolyUtilsBench(PolyUtilsBench::Type::kInsetConvex);) DEF_BENCH(return new NotchPolyUtilsBench(PolyUtilsBench::Type::kOffsetSimple);) DEF_BENCH(return new NotchPolyUtilsBench(PolyUtilsBench::Type::kTessellateSimple);) DEF_BENCH(return new IceCreamPolyUtilsBench(PolyUtilsBench::Type::kConvexCheck);) DEF_BENCH(return new IceCreamPolyUtilsBench(PolyUtilsBench::Type::kSimpleCheck);) DEF_BENCH(return new IceCreamPolyUtilsBench(PolyUtilsBench::Type::kInsetConvex);) DEF_BENCH(return new IceCreamPolyUtilsBench(PolyUtilsBench::Type::kOffsetSimple);) DEF_BENCH(return new IceCreamPolyUtilsBench(PolyUtilsBench::Type::kTessellateSimple);)