// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXCODEC_CODEC_CCODEC_BMPMODULE_H_ #define CORE_FXCODEC_CODEC_CCODEC_BMPMODULE_H_ #include <memory> #include <vector> #include "core/fxcrt/fx_system.h" #include "core/fxcrt/unowned_ptr.h" class CFX_DIBAttribute; class CCodec_BmpModule { public: class Context { public: virtual ~Context() {} }; class Delegate { public: virtual bool BmpInputImagePositionBuf(uint32_t rcd_pos) = 0; virtual void BmpReadScanline(uint32_t row_num, const std::vector<uint8_t>& row_buf) = 0; }; CCodec_BmpModule(); ~CCodec_BmpModule(); std::unique_ptr<Context> Start(Delegate* pDelegate); uint32_t GetAvailInput(Context* pContext, uint8_t** avail_buf_ptr); void Input(Context* pContext, const uint8_t* src_buf, uint32_t src_size); int32_t ReadHeader(Context* pContext, int32_t* width, int32_t* height, bool* tb_flag, int32_t* components, int32_t* pal_num, std::vector<uint32_t>* palette, CFX_DIBAttribute* pAttribute); int32_t LoadImage(Context* pContext); }; #endif // CORE_FXCODEC_CODEC_CCODEC_BMPMODULE_H_