<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <!-- Note: no GLX protocol info yet. --> <OpenGLAPI> <category name="EXT_external_objects" number="503"> <enum name="TEXTURE_TILING_EXT" value="0x9580"/> <enum name="DEDICATED_MEMORY_OBJECT_EXT" value="0x9581"/> <enum name="PROTECTED_MEMORY_OBJECT_EXT" value="0x959B"/> <enum name="NUM_TILING_TYPES_EXT" value="0x9582"/> <enum name="TILING_TYPES_EXT" value="0x9583"/> <enum name="OPTIMAL_TILING_EXT" value="0x9584"/> <enum name="LINEAR_TILING_EXT" value="0x9585"/> <enum name="NUM_DEVICE_UUIDS_EXT" value="0x9596"/> <enum name="DEVICE_UUID_EXT" value="0x9597"/> <enum name="DRIVER_UUID_EXT" value="0x9598"/> <enum name="LAYOUT_GENERAL_EXT" value="0x958D"/> <enum name="LAYOUT_COLOR_ATTACHMENT_EXT" value="0x958E"/> <enum name="LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT" value="0x958F"/> <enum name="LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT" value="0x9590"/> <enum name="LAYOUT_SHADER_READ_ONLY_EXT" value="0x9591"/> <enum name="LAYOUT_TRANSFER_SRC_EXT" value="0x9592"/> <enum name="LAYOUT_TRANSFER_DST_EXT" value="0x9593"/> <function name="GetUnsignedBytevEXT" es2="3.2"> <param name="pname" type="GLenum"/> <param name="data" type="GLubyte *"/> </function> <function name="GetUnsignedBytei_vEXT" es2="3.2"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLubyte *"/> </function> <function name="DeleteMemoryObjectsEXT" es2="3.2"> <param name="n" type="GLsizei"/> <param name="memoryObjects" type="const GLuint *"/> </function> <function name="IsMemoryObjectEXT" es2="3.2"> <param name="memoryObject" type="GLuint"/> <return type="GLboolean"/> </function> <function name="CreateMemoryObjectsEXT" es2="3.2"> <param name="n" type="GLsizei"/> <param name="memoryObjects" type="GLuint *"/> </function> <function name="MemoryObjectParameterivEXT" es2="3.2"> <param name="memoryObject" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *"/> </function> <function name="GetMemoryObjectParameterivEXT" es2="3.2"> <param name="memoryObject" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> <function name="TexStorageMem2DEXT" es2="3.2"> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="TexStorageMem2DMultisampleEXT" es2="3.2"> <param name="target" type="GLenum"/> <param name="samples" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="fixedSampleLocations" type="GLboolean"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="TexStorageMem3DEXT" es2="3.2"> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="TexStorageMem3DMultisampleEXT" es2="3.2"> <param name="target" type="GLenum"/> <param name="samples" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> <param name="fixedSampleLocations" type="GLboolean"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="BufferStorageMemEXT" es2="3.2" no_error="true"> <param name="target" type="GLenum"/> <param name="size" type="GLsizeiptr"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="TextureStorageMem2DEXT" es2="3.2"> <param name="texture" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="TextureStorageMem2DMultisampleEXT" es2="3.2"> <param name="texture" type="GLuint"/> <param name="samples" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="fixedSampleLocations" type="GLboolean"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="TextureStorageMem3DEXT" es2="3.2"> <param name="texture" type="GLuint"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="TextureStorageMem3DMultisampleEXT" es2="3.2"> <param name="texture" type="GLuint"/> <param name="samples" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> <param name="fixedSampleLocations" type="GLboolean"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="NamedBufferStorageMemEXT" es2="3.2" no_error="true"> <param name="buffer" type="GLuint"/> <param name="size" type="GLsizeiptr"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="TexStorageMem1DEXT"> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="TextureStorageMem1DEXT"> <param name="texture" type="GLuint"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="memory" type="GLuint"/> <param name="offset" type="GLuint64"/> </function> <function name="GenSemaphoresEXT" es2="3.2"> <param name="n" type="GLsizei"/> <param name="semaphores" type="GLuint *"/> </function> <function name="DeleteSemaphoresEXT" es2="3.2"> <param name="n" type="GLsizei"/> <param name="semaphores" type="const GLuint *"/> </function> <function name="IsSemaphoreEXT" es2="3.2"> <param name="semaphore" type="GLuint"/> <return type="GLboolean"/> </function> <function name="SemaphoreParameterui64vEXT" es2="3.2"> <param name="semaphore" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLuint64 *"/> </function> <function name="GetSemaphoreParameterui64vEXT" es2="3.2"> <param name="semaphore" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint64 *"/> </function> <function name="WaitSemaphoreEXT" es2="3.2"> <param name="semaphore" type="GLuint"/> <param name="numBufferBarriers" type="GLuint"/> <param name="buffers" type="const GLuint *"/> <param name="numTextureBarriers" type="GLuint"/> <param name="textures" type="const GLuint *"/> <param name="srcLayouts" type="const GLenum *"/> </function> <function name="SignalSemaphoreEXT" es2="3.2"> <param name="semaphore" type="GLuint"/> <param name="numBufferBarriers" type="GLuint"/> <param name="buffers" type="const GLuint *"/> <param name="numTextureBarriers" type="GLuint"/> <param name="textures" type="const GLuint *"/> <param name="dstLayouts" type="const GLenum *"/> </function> </category> </OpenGLAPI>