<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <!-- Note: no GLX protocol info yet. --> <OpenGLAPI> <category name="GL_ARB_texture_multisample" number="67"> <enum name="SAMPLE_POSITION" value="0x8E50"/> <enum name="SAMPLE_MASK" value="0x8E51"/> <enum name="SAMPLE_MASK_VALUE" value="0x8E52"/> <enum name="TEXTURE_2D_MULTISAMPLE" value="0x9100"/> <enum name="PROXY_TEXTURE_2D_MULTISAMPLE" value="0x9101"/> <enum name="TEXTURE_2D_MULTISAMPLE_ARRAY" value="0x9102"/> <enum name="PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY" value="0x9103"/> <enum name="MAX_SAMPLE_MASK_WORDS" value="0x8E59"/> <enum name="MAX_COLOR_TEXTURE_SAMPLES" value="0x910E"/> <enum name="MAX_DEPTH_TEXTURE_SAMPLES" value="0x910F"/> <enum name="MAX_INTEGER_SAMPLES" value="0x9110"/> <enum name="TEXTURE_BINDING_2D_MULTISAMPLE" value="0x9104"/> <enum name="TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY" value="0x9105"/> <enum name="TEXTURE_SAMPLES" value="0x9106"/> <enum name="TEXTURE_FIXED_SAMPLE_LOCATIONS" value="0x9107"/> <enum name="SAMPLER_2D_MULTISAMPLE" value="0x9108"/> <enum name="INT_SAMPLER_2D_MULTISAMPLE" value="0x9109"/> <enum name="UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE" value="0x910A"/> <enum name="SAMPLER_2D_MULTISAMPLE_ARRAY" value="0x910B"/> <enum name="INT_SAMPLER_2D_MULTISAMPLE_ARRAY" value="0x910C"/> <enum name="UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY" value="0x910D"/> <function name="TexImage2DMultisample"> <param name="target" type="GLenum"/> <param name="samples" type="GLsizei"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="fixedsamplelocations" type="GLboolean"/> </function> <function name="TexImage3DMultisample"> <param name="target" type="GLenum"/> <param name="samples" type="GLsizei"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> <param name="fixedsamplelocations" type="GLboolean"/> </function> <function name="GetMultisamplefv" es2="3.1"> <param name="pname" type="GLenum"/> <param name="index" type="GLuint"/> <param name="val" type="GLfloat *"/> </function> <function name="SampleMaski" es2="3.1" no_error="true"> <param name="index" type="GLuint"/> <param name="mask" type="GLbitfield"/> </function> </category> </OpenGLAPI>