<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <!-- Note: no GLX protocol info yet. --> <OpenGLAPI> <category name="GL_ARB_sample_shading" number="70"> <enum name="SAMPLE_SHADING_ARB" value="0x8C36"/> <enum name="MIN_SAMPLE_SHADING_VALUE_ARB" value="0x8C37"/> <function name="MinSampleShadingARB" alias="MinSampleShading"> <param name="value" type="GLfloat"/> </function> </category> </OpenGLAPI>