<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 9.1.5 Release Notes / July 17, 2013</h1> <p> Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release. </p> <p> Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.1. OpenGL 3.1 is <strong>only</strong> available if requested at context creation because GL_ARB_compatibility is not supported. </p> <h2>MD5 checksums</h2> <pre> 4ed2af5943141a85a21869053a2fc2eb MesaLib-9.1.5.tar.bz2 47181066acf3231d74e027b2033f9455 MesaLib-9.1.5.tar.gz 4c9c6615bd99215325250f87ed34058f MesaLib-9.1.5.zip </pre> <h2>New features</h2> <p>None.</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58384">Bug 58384</a> - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62647">Bug 62647</a> - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63674">Bug 63674</a> - [IVB]frozen at the first frame when run Unigine-heaven 4.0</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65910">Bug 65910</a> - Killing weston-launch causes segv in desktop-shell</li> </ul> <h2>Changes</h2> <p>The full set of changes can be viewed by using the following GIT command:</p> <pre> git log mesa-9.1.4..mesa-9.1.5 </pre> <p>Anuj Phogat (1):</p> <ul> <li>mesa: Return ZeroVec/dummyReg instead of NULL pointer</li> </ul> <p>Brian Paul (1):</p> <ul> <li>svga: check for NaN shader immediates</li> </ul> <p>Carl Worth (3):</p> <ul> <li>cherry-ignore: Ignore previously backported patch</li> <li>cherry-ignore: Drop two patches which we've decided not to include</li> <li>mesa: Bump version to 9.1.5</li> </ul> <p>Chris Forbes (1):</p> <ul> <li>i965: fix alpha test for MRT</li> </ul> <p>Christoph Bumiller (1):</p> <ul> <li>r600g: x/y coordinates must be divided by block dim in dma blit</li> </ul> <p>Eric Anholt (1):</p> <ul> <li>ra: Fix register spilling.</li> </ul> <p>Ian Romanick (6):</p> <ul> <li>docs: Add 9.1.4 release md5sums</li> <li>glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset</li> <li>glsl: Add gl_shader_program::UniformLocationBaseScale</li> <li>glsl: Generate smaller values for uniform locations</li> <li>i965: Be more careful with the interleaved user array upload optimization</li> <li>glsl: Move all var decls to the front of the IR list in reverse order</li> </ul> <p>Kenneth Graunke (1):</p> <ul> <li>glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.</li> </ul> <p>Kristian Høgsberg (1):</p> <ul> <li>wayland: Handle global_remove event as well</li> </ul> <p>Matt Turner (1):</p> <ul> <li>register_allocate: Fix the type of best_benefit.</li> </ul> <p>Paul Berry (1):</p> <ul> <li>glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.</li> </ul> <p>Richard Sandiford (3):</p> <ul> <li>st/xlib Fix XIMage bytes-per-pixel calculation</li> <li>st/xlib: Fix XImage stride calculation</li> <li>st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer</li> </ul> <p>Vinson Lee (1):</p> <ul> <li>swrast: Fix memory leak.</li> </ul> </div> </body> </html>