<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 11.0.9 Release Notes / January 22, 2016</h1> <p> Mesa 11.0.9 is a bug fix release which fixes bugs found since the 11.0.8 release. </p> <p> Mesa 11.0.9 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> 1597c2e983f476f98efdd6cd58b5298896d18479ff542bdeff28b98b129ede05 mesa-11.0.9.tar.gz a1262ff1c66a16ccf341186cf0e57b306b8589eb2cc5ce92ffb6788ab01d2b01 mesa-11.0.9.tar.xz </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug 91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug 92229</a> - [APITRACE] SOMA have serious graphical errors</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug 93257</a> - [SKL, bisected] ASTC dEQP tests segfault</li> </ul> <h2>Changes</h2> <p>Emil Velikov (6):</p> <ul> <li>docs: add sha256 checksums for 11.0.8</li> <li>cherry-ignore: add patch already in branch</li> <li>cherry-ignore: add the dri3 glx null check patch</li> <li>i915: correctly parse/set the context flags</li> <li>egl/dri2: expose srgb configs when KHR_gl_colorspace is available</li> <li>Update version to 11.0.9</li> </ul> <p>Grazvydas Ignotas (1):</p> <ul> <li>r600: fix constant buffer size programming</li> </ul> <p>Ilia Mirkin (5):</p> <ul> <li>nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion</li> <li>nv50/ir: float(s32 & 0xff) = float(u8), not s8</li> <li>nv50,nvc0: make sure there's pushbuf space and that we ref the bo early</li> <li>nv50,nvc0: fix crash when increasing bsp bo size for h264</li> <li>nvc0: scale up inter_bo size so that it's 16M for a 4K video</li> </ul> <p>Kenneth Graunke (2):</p> <ul> <li>ralloc: Fix ralloc_adopt() to the old context's last child's parent.</li> <li>nvc0: Set winding order regardless of domain.</li> </ul> <p>Marek Olšák (1):</p> <ul> <li>radeonsi: don't miss changes to SPI_TMPRING_SIZE</li> </ul> <p>Miklós Máté (1):</p> <ul> <li>mesa: Don't leak ATIfs instructions in DeleteFragmentShader</li> </ul> <p>Neil Roberts (1):</p> <ul> <li>i965: Fix crash when calling glViewport with no surface bound</li> </ul> <p>Nicolai Hähnle (6):</p> <ul> <li>gallium/radeon: only dispose locally created target machine in radeon_llvm_compile</li> <li>mesa/bufferobj: make _mesa_delete_buffer_object externally accessible</li> <li>st/mesa: use _mesa_delete_buffer_object</li> <li>radeon: use _mesa_delete_buffer_object</li> <li>i915: use _mesa_delete_buffer_object</li> <li>i965: use _mesa_delete_buffer_object</li> </ul> <p>Oded Gabbay (1):</p> <ul> <li>llvmpipe: use vpkswss when dst is signed</li> </ul> <p>Rob Herring (1):</p> <ul> <li>freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled</li> </ul> </div> </body> </html>