//===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a trivial dead store elimination that only considers // basic-block local redundant stores. // // FIXME: This should eventually be extended to be a post-dominator tree // traversal. Doing so would be pretty trivial. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Scalar/DeadStoreElimination.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/CaptureTracking.h" #include "llvm/Analysis/GlobalsModRef.h" #include "llvm/Analysis/MemoryBuiltins.h" #include "llvm/Analysis/MemoryDependenceAnalysis.h" #include "llvm/Analysis/TargetLibraryInfo.h" #include "llvm/Analysis/ValueTracking.h" #include "llvm/IR/Constants.h" #include "llvm/IR/DataLayout.h" #include "llvm/IR/Dominators.h" #include "llvm/IR/Function.h" #include "llvm/IR/GlobalVariable.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/Pass.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils/Local.h" #include <map> using namespace llvm; #define DEBUG_TYPE "dse" STATISTIC(NumRedundantStores, "Number of redundant stores deleted"); STATISTIC(NumFastStores, "Number of stores deleted"); STATISTIC(NumFastOther , "Number of other instrs removed"); STATISTIC(NumCompletePartials, "Number of stores dead by later partials"); static cl::opt<bool> EnablePartialOverwriteTracking("enable-dse-partial-overwrite-tracking", cl::init(true), cl::Hidden, cl::desc("Enable partial-overwrite tracking in DSE")); //===----------------------------------------------------------------------===// // Helper functions //===----------------------------------------------------------------------===// /// Delete this instruction. Before we do, go through and zero out all the /// operands of this instruction. If any of them become dead, delete them and /// the computation tree that feeds them. /// If ValueSet is non-null, remove any deleted instructions from it as well. static void deleteDeadInstruction(Instruction *I, BasicBlock::iterator *BBI, MemoryDependenceResults &MD, const TargetLibraryInfo &TLI, SmallSetVector<Value *, 16> *ValueSet = nullptr) { SmallVector<Instruction*, 32> NowDeadInsts; NowDeadInsts.push_back(I); --NumFastOther; // Keeping the iterator straight is a pain, so we let this routine tell the // caller what the next instruction is after we're done mucking about. BasicBlock::iterator NewIter = *BBI; // Before we touch this instruction, remove it from memdep! do { Instruction *DeadInst = NowDeadInsts.pop_back_val(); ++NumFastOther; // This instruction is dead, zap it, in stages. Start by removing it from // MemDep, which needs to know the operands and needs it to be in the // function. MD.removeInstruction(DeadInst); for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) { Value *Op = DeadInst->getOperand(op); DeadInst->setOperand(op, nullptr); // If this operand just became dead, add it to the NowDeadInsts list. if (!Op->use_empty()) continue; if (Instruction *OpI = dyn_cast<Instruction>(Op)) if (isInstructionTriviallyDead(OpI, &TLI)) NowDeadInsts.push_back(OpI); } if (NewIter == DeadInst->getIterator()) NewIter = DeadInst->eraseFromParent(); else DeadInst->eraseFromParent(); if (ValueSet) ValueSet->remove(DeadInst); } while (!NowDeadInsts.empty()); *BBI = NewIter; } /// Does this instruction write some memory? This only returns true for things /// that we can analyze with other helpers below. static bool hasMemoryWrite(Instruction *I, const TargetLibraryInfo &TLI) { if (isa<StoreInst>(I)) return true; if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { switch (II->getIntrinsicID()) { default: return false; case Intrinsic::memset: case Intrinsic::memmove: case Intrinsic::memcpy: case Intrinsic::init_trampoline: case Intrinsic::lifetime_end: return true; } } if (auto CS = CallSite(I)) { if (Function *F = CS.getCalledFunction()) { StringRef FnName = F->getName(); if (TLI.has(LibFunc::strcpy) && FnName == TLI.getName(LibFunc::strcpy)) return true; if (TLI.has(LibFunc::strncpy) && FnName == TLI.getName(LibFunc::strncpy)) return true; if (TLI.has(LibFunc::strcat) && FnName == TLI.getName(LibFunc::strcat)) return true; if (TLI.has(LibFunc::strncat) && FnName == TLI.getName(LibFunc::strncat)) return true; } } return false; } /// Return a Location stored to by the specified instruction. If isRemovable /// returns true, this function and getLocForRead completely describe the memory /// operations for this instruction. static MemoryLocation getLocForWrite(Instruction *Inst, AliasAnalysis &AA) { if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) return MemoryLocation::get(SI); if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(Inst)) { // memcpy/memmove/memset. MemoryLocation Loc = MemoryLocation::getForDest(MI); return Loc; } IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst); if (!II) return MemoryLocation(); switch (II->getIntrinsicID()) { default: return MemoryLocation(); // Unhandled intrinsic. case Intrinsic::init_trampoline: // FIXME: We don't know the size of the trampoline, so we can't really // handle it here. return MemoryLocation(II->getArgOperand(0)); case Intrinsic::lifetime_end: { uint64_t Len = cast<ConstantInt>(II->getArgOperand(0))->getZExtValue(); return MemoryLocation(II->getArgOperand(1), Len); } } } /// Return the location read by the specified "hasMemoryWrite" instruction if /// any. static MemoryLocation getLocForRead(Instruction *Inst, const TargetLibraryInfo &TLI) { assert(hasMemoryWrite(Inst, TLI) && "Unknown instruction case"); // The only instructions that both read and write are the mem transfer // instructions (memcpy/memmove). if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(Inst)) return MemoryLocation::getForSource(MTI); return MemoryLocation(); } /// If the value of this instruction and the memory it writes to is unused, may /// we delete this instruction? static bool isRemovable(Instruction *I) { // Don't remove volatile/atomic stores. if (StoreInst *SI = dyn_cast<StoreInst>(I)) return SI->isUnordered(); if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { switch (II->getIntrinsicID()) { default: llvm_unreachable("doesn't pass 'hasMemoryWrite' predicate"); case Intrinsic::lifetime_end: // Never remove dead lifetime_end's, e.g. because it is followed by a // free. return false; case Intrinsic::init_trampoline: // Always safe to remove init_trampoline. return true; case Intrinsic::memset: case Intrinsic::memmove: case Intrinsic::memcpy: // Don't remove volatile memory intrinsics. return !cast<MemIntrinsic>(II)->isVolatile(); } } if (auto CS = CallSite(I)) return CS.getInstruction()->use_empty(); return false; } /// Returns true if the end of this instruction can be safely shortened in /// length. static bool isShortenableAtTheEnd(Instruction *I) { // Don't shorten stores for now if (isa<StoreInst>(I)) return false; if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { switch (II->getIntrinsicID()) { default: return false; case Intrinsic::memset: case Intrinsic::memcpy: // Do shorten memory intrinsics. // FIXME: Add memmove if it's also safe to transform. return true; } } // Don't shorten libcalls calls for now. return false; } /// Returns true if the beginning of this instruction can be safely shortened /// in length. static bool isShortenableAtTheBeginning(Instruction *I) { // FIXME: Handle only memset for now. Supporting memcpy/memmove should be // easily done by offsetting the source address. IntrinsicInst *II = dyn_cast<IntrinsicInst>(I); return II && II->getIntrinsicID() == Intrinsic::memset; } /// Return the pointer that is being written to. static Value *getStoredPointerOperand(Instruction *I) { if (StoreInst *SI = dyn_cast<StoreInst>(I)) return SI->getPointerOperand(); if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I)) return MI->getDest(); if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { switch (II->getIntrinsicID()) { default: llvm_unreachable("Unexpected intrinsic!"); case Intrinsic::init_trampoline: return II->getArgOperand(0); } } CallSite CS(I); // All the supported functions so far happen to have dest as their first // argument. return CS.getArgument(0); } static uint64_t getPointerSize(const Value *V, const DataLayout &DL, const TargetLibraryInfo &TLI) { uint64_t Size; if (getObjectSize(V, Size, DL, &TLI)) return Size; return MemoryLocation::UnknownSize; } namespace { enum OverwriteResult { OverwriteBegin, OverwriteComplete, OverwriteEnd, OverwriteUnknown }; } typedef DenseMap<Instruction *, std::map<int64_t, int64_t>> InstOverlapIntervalsTy; /// Return 'OverwriteComplete' if a store to the 'Later' location completely /// overwrites a store to the 'Earlier' location, 'OverwriteEnd' if the end of /// the 'Earlier' location is completely overwritten by 'Later', /// 'OverwriteBegin' if the beginning of the 'Earlier' location is overwritten /// by 'Later', or 'OverwriteUnknown' if nothing can be determined. static OverwriteResult isOverwrite(const MemoryLocation &Later, const MemoryLocation &Earlier, const DataLayout &DL, const TargetLibraryInfo &TLI, int64_t &EarlierOff, int64_t &LaterOff, Instruction *DepWrite, InstOverlapIntervalsTy &IOL) { // If we don't know the sizes of either access, then we can't do a comparison. if (Later.Size == MemoryLocation::UnknownSize || Earlier.Size == MemoryLocation::UnknownSize) return OverwriteUnknown; const Value *P1 = Earlier.Ptr->stripPointerCasts(); const Value *P2 = Later.Ptr->stripPointerCasts(); // If the start pointers are the same, we just have to compare sizes to see if // the later store was larger than the earlier store. if (P1 == P2) { // Make sure that the Later size is >= the Earlier size. if (Later.Size >= Earlier.Size) return OverwriteComplete; } // Check to see if the later store is to the entire object (either a global, // an alloca, or a byval/inalloca argument). If so, then it clearly // overwrites any other store to the same object. const Value *UO1 = GetUnderlyingObject(P1, DL), *UO2 = GetUnderlyingObject(P2, DL); // If we can't resolve the same pointers to the same object, then we can't // analyze them at all. if (UO1 != UO2) return OverwriteUnknown; // If the "Later" store is to a recognizable object, get its size. uint64_t ObjectSize = getPointerSize(UO2, DL, TLI); if (ObjectSize != MemoryLocation::UnknownSize) if (ObjectSize == Later.Size && ObjectSize >= Earlier.Size) return OverwriteComplete; // Okay, we have stores to two completely different pointers. Try to // decompose the pointer into a "base + constant_offset" form. If the base // pointers are equal, then we can reason about the two stores. EarlierOff = 0; LaterOff = 0; const Value *BP1 = GetPointerBaseWithConstantOffset(P1, EarlierOff, DL); const Value *BP2 = GetPointerBaseWithConstantOffset(P2, LaterOff, DL); // If the base pointers still differ, we have two completely different stores. if (BP1 != BP2) return OverwriteUnknown; // The later store completely overlaps the earlier store if: // // 1. Both start at the same offset and the later one's size is greater than // or equal to the earlier one's, or // // |--earlier--| // |-- later --| // // 2. The earlier store has an offset greater than the later offset, but which // still lies completely within the later store. // // |--earlier--| // |----- later ------| // // We have to be careful here as *Off is signed while *.Size is unsigned. if (EarlierOff >= LaterOff && Later.Size >= Earlier.Size && uint64_t(EarlierOff - LaterOff) + Earlier.Size <= Later.Size) return OverwriteComplete; // We may now overlap, although the overlap is not complete. There might also // be other incomplete overlaps, and together, they might cover the complete // earlier write. // Note: The correctness of this logic depends on the fact that this function // is not even called providing DepWrite when there are any intervening reads. if (EnablePartialOverwriteTracking && LaterOff < int64_t(EarlierOff + Earlier.Size) && int64_t(LaterOff + Later.Size) >= EarlierOff) { // Insert our part of the overlap into the map. auto &IM = IOL[DepWrite]; DEBUG(dbgs() << "DSE: Partial overwrite: Earlier [" << EarlierOff << ", " << int64_t(EarlierOff + Earlier.Size) << ") Later [" << LaterOff << ", " << int64_t(LaterOff + Later.Size) << ")\n"); // Make sure that we only insert non-overlapping intervals and combine // adjacent intervals. The intervals are stored in the map with the ending // offset as the key (in the half-open sense) and the starting offset as // the value. int64_t LaterIntStart = LaterOff, LaterIntEnd = LaterOff + Later.Size; // Find any intervals ending at, or after, LaterIntStart which start // before LaterIntEnd. auto ILI = IM.lower_bound(LaterIntStart); if (ILI != IM.end() && ILI->second <= LaterIntEnd) { // This existing interval is overlapped with the current store somewhere // in [LaterIntStart, LaterIntEnd]. Merge them by erasing the existing // intervals and adjusting our start and end. LaterIntStart = std::min(LaterIntStart, ILI->second); LaterIntEnd = std::max(LaterIntEnd, ILI->first); ILI = IM.erase(ILI); // Continue erasing and adjusting our end in case other previous // intervals are also overlapped with the current store. // // |--- ealier 1 ---| |--- ealier 2 ---| // |------- later---------| // while (ILI != IM.end() && ILI->second <= LaterIntEnd) { assert(ILI->second > LaterIntStart && "Unexpected interval"); LaterIntEnd = std::max(LaterIntEnd, ILI->first); ILI = IM.erase(ILI); } } IM[LaterIntEnd] = LaterIntStart; ILI = IM.begin(); if (ILI->second <= EarlierOff && ILI->first >= int64_t(EarlierOff + Earlier.Size)) { DEBUG(dbgs() << "DSE: Full overwrite from partials: Earlier [" << EarlierOff << ", " << int64_t(EarlierOff + Earlier.Size) << ") Composite Later [" << ILI->second << ", " << ILI->first << ")\n"); ++NumCompletePartials; return OverwriteComplete; } } // Another interesting case is if the later store overwrites the end of the // earlier store. // // |--earlier--| // |-- later --| // // In this case we may want to trim the size of earlier to avoid generating // writes to addresses which will definitely be overwritten later if (LaterOff > EarlierOff && LaterOff < int64_t(EarlierOff + Earlier.Size) && int64_t(LaterOff + Later.Size) >= int64_t(EarlierOff + Earlier.Size)) return OverwriteEnd; // Finally, we also need to check if the later store overwrites the beginning // of the earlier store. // // |--earlier--| // |-- later --| // // In this case we may want to move the destination address and trim the size // of earlier to avoid generating writes to addresses which will definitely // be overwritten later. if (LaterOff <= EarlierOff && int64_t(LaterOff + Later.Size) > EarlierOff) { assert (int64_t(LaterOff + Later.Size) < int64_t(EarlierOff + Earlier.Size) && "Expect to be handled as OverwriteComplete" ); return OverwriteBegin; } // Otherwise, they don't completely overlap. return OverwriteUnknown; } /// If 'Inst' might be a self read (i.e. a noop copy of a /// memory region into an identical pointer) then it doesn't actually make its /// input dead in the traditional sense. Consider this case: /// /// memcpy(A <- B) /// memcpy(A <- A) /// /// In this case, the second store to A does not make the first store to A dead. /// The usual situation isn't an explicit A<-A store like this (which can be /// trivially removed) but a case where two pointers may alias. /// /// This function detects when it is unsafe to remove a dependent instruction /// because the DSE inducing instruction may be a self-read. static bool isPossibleSelfRead(Instruction *Inst, const MemoryLocation &InstStoreLoc, Instruction *DepWrite, const TargetLibraryInfo &TLI, AliasAnalysis &AA) { // Self reads can only happen for instructions that read memory. Get the // location read. MemoryLocation InstReadLoc = getLocForRead(Inst, TLI); if (!InstReadLoc.Ptr) return false; // Not a reading instruction. // If the read and written loc obviously don't alias, it isn't a read. if (AA.isNoAlias(InstReadLoc, InstStoreLoc)) return false; // Okay, 'Inst' may copy over itself. However, we can still remove a the // DepWrite instruction if we can prove that it reads from the same location // as Inst. This handles useful cases like: // memcpy(A <- B) // memcpy(A <- B) // Here we don't know if A/B may alias, but we do know that B/B are must // aliases, so removing the first memcpy is safe (assuming it writes <= # // bytes as the second one. MemoryLocation DepReadLoc = getLocForRead(DepWrite, TLI); if (DepReadLoc.Ptr && AA.isMustAlias(InstReadLoc.Ptr, DepReadLoc.Ptr)) return false; // If DepWrite doesn't read memory or if we can't prove it is a must alias, // then it can't be considered dead. return true; } /// Returns true if the memory which is accessed by the second instruction is not /// modified between the first and the second instruction. /// Precondition: Second instruction must be dominated by the first /// instruction. static bool memoryIsNotModifiedBetween(Instruction *FirstI, Instruction *SecondI, AliasAnalysis *AA) { SmallVector<BasicBlock *, 16> WorkList; SmallPtrSet<BasicBlock *, 8> Visited; BasicBlock::iterator FirstBBI(FirstI); ++FirstBBI; BasicBlock::iterator SecondBBI(SecondI); BasicBlock *FirstBB = FirstI->getParent(); BasicBlock *SecondBB = SecondI->getParent(); MemoryLocation MemLoc = MemoryLocation::get(SecondI); // Start checking the store-block. WorkList.push_back(SecondBB); bool isFirstBlock = true; // Check all blocks going backward until we reach the load-block. while (!WorkList.empty()) { BasicBlock *B = WorkList.pop_back_val(); // Ignore instructions before LI if this is the FirstBB. BasicBlock::iterator BI = (B == FirstBB ? FirstBBI : B->begin()); BasicBlock::iterator EI; if (isFirstBlock) { // Ignore instructions after SI if this is the first visit of SecondBB. assert(B == SecondBB && "first block is not the store block"); EI = SecondBBI; isFirstBlock = false; } else { // It's not SecondBB or (in case of a loop) the second visit of SecondBB. // In this case we also have to look at instructions after SI. EI = B->end(); } for (; BI != EI; ++BI) { Instruction *I = &*BI; if (I->mayWriteToMemory() && I != SecondI) { auto Res = AA->getModRefInfo(I, MemLoc); if (Res != MRI_NoModRef) return false; } } if (B != FirstBB) { assert(B != &FirstBB->getParent()->getEntryBlock() && "Should not hit the entry block because SI must be dominated by LI"); for (auto PredI = pred_begin(B), PE = pred_end(B); PredI != PE; ++PredI) { if (!Visited.insert(*PredI).second) continue; WorkList.push_back(*PredI); } } } return true; } /// Find all blocks that will unconditionally lead to the block BB and append /// them to F. static void findUnconditionalPreds(SmallVectorImpl<BasicBlock *> &Blocks, BasicBlock *BB, DominatorTree *DT) { for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) { BasicBlock *Pred = *I; if (Pred == BB) continue; TerminatorInst *PredTI = Pred->getTerminator(); if (PredTI->getNumSuccessors() != 1) continue; if (DT->isReachableFromEntry(Pred)) Blocks.push_back(Pred); } } /// Handle frees of entire structures whose dependency is a store /// to a field of that structure. static bool handleFree(CallInst *F, AliasAnalysis *AA, MemoryDependenceResults *MD, DominatorTree *DT, const TargetLibraryInfo *TLI) { bool MadeChange = false; MemoryLocation Loc = MemoryLocation(F->getOperand(0)); SmallVector<BasicBlock *, 16> Blocks; Blocks.push_back(F->getParent()); const DataLayout &DL = F->getModule()->getDataLayout(); while (!Blocks.empty()) { BasicBlock *BB = Blocks.pop_back_val(); Instruction *InstPt = BB->getTerminator(); if (BB == F->getParent()) InstPt = F; MemDepResult Dep = MD->getPointerDependencyFrom(Loc, false, InstPt->getIterator(), BB); while (Dep.isDef() || Dep.isClobber()) { Instruction *Dependency = Dep.getInst(); if (!hasMemoryWrite(Dependency, *TLI) || !isRemovable(Dependency)) break; Value *DepPointer = GetUnderlyingObject(getStoredPointerOperand(Dependency), DL); // Check for aliasing. if (!AA->isMustAlias(F->getArgOperand(0), DepPointer)) break; // DCE instructions only used to calculate that store. BasicBlock::iterator BBI(Dependency); deleteDeadInstruction(Dependency, &BBI, *MD, *TLI); ++NumFastStores; MadeChange = true; // Inst's old Dependency is now deleted. Compute the next dependency, // which may also be dead, as in // s[0] = 0; // s[1] = 0; // This has just been deleted. // free(s); Dep = MD->getPointerDependencyFrom(Loc, false, BBI, BB); } if (Dep.isNonLocal()) findUnconditionalPreds(Blocks, BB, DT); } return MadeChange; } /// Check to see if the specified location may alias any of the stack objects in /// the DeadStackObjects set. If so, they become live because the location is /// being loaded. static void removeAccessedObjects(const MemoryLocation &LoadedLoc, SmallSetVector<Value *, 16> &DeadStackObjects, const DataLayout &DL, AliasAnalysis *AA, const TargetLibraryInfo *TLI) { const Value *UnderlyingPointer = GetUnderlyingObject(LoadedLoc.Ptr, DL); // A constant can't be in the dead pointer set. if (isa<Constant>(UnderlyingPointer)) return; // If the kill pointer can be easily reduced to an alloca, don't bother doing // extraneous AA queries. if (isa<AllocaInst>(UnderlyingPointer) || isa<Argument>(UnderlyingPointer)) { DeadStackObjects.remove(const_cast<Value*>(UnderlyingPointer)); return; } // Remove objects that could alias LoadedLoc. DeadStackObjects.remove_if([&](Value *I) { // See if the loaded location could alias the stack location. MemoryLocation StackLoc(I, getPointerSize(I, DL, *TLI)); return !AA->isNoAlias(StackLoc, LoadedLoc); }); } /// Remove dead stores to stack-allocated locations in the function end block. /// Ex: /// %A = alloca i32 /// ... /// store i32 1, i32* %A /// ret void static bool handleEndBlock(BasicBlock &BB, AliasAnalysis *AA, MemoryDependenceResults *MD, const TargetLibraryInfo *TLI) { bool MadeChange = false; // Keep track of all of the stack objects that are dead at the end of the // function. SmallSetVector<Value*, 16> DeadStackObjects; // Find all of the alloca'd pointers in the entry block. BasicBlock &Entry = BB.getParent()->front(); for (Instruction &I : Entry) { if (isa<AllocaInst>(&I)) DeadStackObjects.insert(&I); // Okay, so these are dead heap objects, but if the pointer never escapes // then it's leaked by this function anyways. else if (isAllocLikeFn(&I, TLI) && !PointerMayBeCaptured(&I, true, true)) DeadStackObjects.insert(&I); } // Treat byval or inalloca arguments the same, stores to them are dead at the // end of the function. for (Argument &AI : BB.getParent()->args()) if (AI.hasByValOrInAllocaAttr()) DeadStackObjects.insert(&AI); const DataLayout &DL = BB.getModule()->getDataLayout(); // Scan the basic block backwards for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){ --BBI; // If we find a store, check to see if it points into a dead stack value. if (hasMemoryWrite(&*BBI, *TLI) && isRemovable(&*BBI)) { // See through pointer-to-pointer bitcasts SmallVector<Value *, 4> Pointers; GetUnderlyingObjects(getStoredPointerOperand(&*BBI), Pointers, DL); // Stores to stack values are valid candidates for removal. bool AllDead = true; for (Value *Pointer : Pointers) if (!DeadStackObjects.count(Pointer)) { AllDead = false; break; } if (AllDead) { Instruction *Dead = &*BBI; DEBUG(dbgs() << "DSE: Dead Store at End of Block:\n DEAD: " << *Dead << "\n Objects: "; for (SmallVectorImpl<Value *>::iterator I = Pointers.begin(), E = Pointers.end(); I != E; ++I) { dbgs() << **I; if (std::next(I) != E) dbgs() << ", "; } dbgs() << '\n'); // DCE instructions only used to calculate that store. deleteDeadInstruction(Dead, &BBI, *MD, *TLI, &DeadStackObjects); ++NumFastStores; MadeChange = true; continue; } } // Remove any dead non-memory-mutating instructions. if (isInstructionTriviallyDead(&*BBI, TLI)) { deleteDeadInstruction(&*BBI, &BBI, *MD, *TLI, &DeadStackObjects); ++NumFastOther; MadeChange = true; continue; } if (isa<AllocaInst>(BBI)) { // Remove allocas from the list of dead stack objects; there can't be // any references before the definition. DeadStackObjects.remove(&*BBI); continue; } if (auto CS = CallSite(&*BBI)) { // Remove allocation function calls from the list of dead stack objects; // there can't be any references before the definition. if (isAllocLikeFn(&*BBI, TLI)) DeadStackObjects.remove(&*BBI); // If this call does not access memory, it can't be loading any of our // pointers. if (AA->doesNotAccessMemory(CS)) continue; // If the call might load from any of our allocas, then any store above // the call is live. DeadStackObjects.remove_if([&](Value *I) { // See if the call site touches the value. ModRefInfo A = AA->getModRefInfo(CS, I, getPointerSize(I, DL, *TLI)); return A == MRI_ModRef || A == MRI_Ref; }); // If all of the allocas were clobbered by the call then we're not going // to find anything else to process. if (DeadStackObjects.empty()) break; continue; } // We can remove the dead stores, irrespective of the fence and its ordering // (release/acquire/seq_cst). Fences only constraints the ordering of // already visible stores, it does not make a store visible to other // threads. So, skipping over a fence does not change a store from being // dead. if (isa<FenceInst>(*BBI)) continue; MemoryLocation LoadedLoc; // If we encounter a use of the pointer, it is no longer considered dead if (LoadInst *L = dyn_cast<LoadInst>(BBI)) { if (!L->isUnordered()) // Be conservative with atomic/volatile load break; LoadedLoc = MemoryLocation::get(L); } else if (VAArgInst *V = dyn_cast<VAArgInst>(BBI)) { LoadedLoc = MemoryLocation::get(V); } else if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(BBI)) { LoadedLoc = MemoryLocation::getForSource(MTI); } else if (!BBI->mayReadFromMemory()) { // Instruction doesn't read memory. Note that stores that weren't removed // above will hit this case. continue; } else { // Unknown inst; assume it clobbers everything. break; } // Remove any allocas from the DeadPointer set that are loaded, as this // makes any stores above the access live. removeAccessedObjects(LoadedLoc, DeadStackObjects, DL, AA, TLI); // If all of the allocas were clobbered by the access then we're not going // to find anything else to process. if (DeadStackObjects.empty()) break; } return MadeChange; } static bool eliminateNoopStore(Instruction *Inst, BasicBlock::iterator &BBI, AliasAnalysis *AA, MemoryDependenceResults *MD, const DataLayout &DL, const TargetLibraryInfo *TLI) { // Must be a store instruction. StoreInst *SI = dyn_cast<StoreInst>(Inst); if (!SI) return false; // If we're storing the same value back to a pointer that we just loaded from, // then the store can be removed. if (LoadInst *DepLoad = dyn_cast<LoadInst>(SI->getValueOperand())) { if (SI->getPointerOperand() == DepLoad->getPointerOperand() && isRemovable(SI) && memoryIsNotModifiedBetween(DepLoad, SI, AA)) { DEBUG(dbgs() << "DSE: Remove Store Of Load from same pointer:\n LOAD: " << *DepLoad << "\n STORE: " << *SI << '\n'); deleteDeadInstruction(SI, &BBI, *MD, *TLI); ++NumRedundantStores; return true; } } // Remove null stores into the calloc'ed objects Constant *StoredConstant = dyn_cast<Constant>(SI->getValueOperand()); if (StoredConstant && StoredConstant->isNullValue() && isRemovable(SI)) { Instruction *UnderlyingPointer = dyn_cast<Instruction>(GetUnderlyingObject(SI->getPointerOperand(), DL)); if (UnderlyingPointer && isCallocLikeFn(UnderlyingPointer, TLI) && memoryIsNotModifiedBetween(UnderlyingPointer, SI, AA)) { DEBUG( dbgs() << "DSE: Remove null store to the calloc'ed object:\n DEAD: " << *Inst << "\n OBJECT: " << *UnderlyingPointer << '\n'); deleteDeadInstruction(SI, &BBI, *MD, *TLI); ++NumRedundantStores; return true; } } return false; } static bool eliminateDeadStores(BasicBlock &BB, AliasAnalysis *AA, MemoryDependenceResults *MD, DominatorTree *DT, const TargetLibraryInfo *TLI) { const DataLayout &DL = BB.getModule()->getDataLayout(); bool MadeChange = false; // A map of interval maps representing partially-overwritten value parts. InstOverlapIntervalsTy IOL; // Do a top-down walk on the BB. for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) { // Handle 'free' calls specially. if (CallInst *F = isFreeCall(&*BBI, TLI)) { MadeChange |= handleFree(F, AA, MD, DT, TLI); // Increment BBI after handleFree has potentially deleted instructions. // This ensures we maintain a valid iterator. ++BBI; continue; } Instruction *Inst = &*BBI++; // Check to see if Inst writes to memory. If not, continue. if (!hasMemoryWrite(Inst, *TLI)) continue; // eliminateNoopStore will update in iterator, if necessary. if (eliminateNoopStore(Inst, BBI, AA, MD, DL, TLI)) { MadeChange = true; continue; } // If we find something that writes memory, get its memory dependence. MemDepResult InstDep = MD->getDependency(Inst); // Ignore any store where we can't find a local dependence. // FIXME: cross-block DSE would be fun. :) if (!InstDep.isDef() && !InstDep.isClobber()) continue; // Figure out what location is being stored to. MemoryLocation Loc = getLocForWrite(Inst, *AA); // If we didn't get a useful location, fail. if (!Loc.Ptr) continue; while (InstDep.isDef() || InstDep.isClobber()) { // Get the memory clobbered by the instruction we depend on. MemDep will // skip any instructions that 'Loc' clearly doesn't interact with. If we // end up depending on a may- or must-aliased load, then we can't optimize // away the store and we bail out. However, if we depend on something // that overwrites the memory location we *can* potentially optimize it. // // Find out what memory location the dependent instruction stores. Instruction *DepWrite = InstDep.getInst(); MemoryLocation DepLoc = getLocForWrite(DepWrite, *AA); // If we didn't get a useful location, or if it isn't a size, bail out. if (!DepLoc.Ptr) break; // If we find a write that is a) removable (i.e., non-volatile), b) is // completely obliterated by the store to 'Loc', and c) which we know that // 'Inst' doesn't load from, then we can remove it. if (isRemovable(DepWrite) && !isPossibleSelfRead(Inst, Loc, DepWrite, *TLI, *AA)) { int64_t InstWriteOffset, DepWriteOffset; OverwriteResult OR = isOverwrite(Loc, DepLoc, DL, *TLI, DepWriteOffset, InstWriteOffset, DepWrite, IOL); if (OR == OverwriteComplete) { DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " << *DepWrite << "\n KILLER: " << *Inst << '\n'); // Delete the store and now-dead instructions that feed it. deleteDeadInstruction(DepWrite, &BBI, *MD, *TLI); ++NumFastStores; MadeChange = true; // We erased DepWrite; start over. InstDep = MD->getDependency(Inst); continue; } else if ((OR == OverwriteEnd && isShortenableAtTheEnd(DepWrite)) || ((OR == OverwriteBegin && isShortenableAtTheBeginning(DepWrite)))) { // TODO: base this on the target vector size so that if the earlier // store was too small to get vector writes anyway then its likely // a good idea to shorten it // Power of 2 vector writes are probably always a bad idea to optimize // as any store/memset/memcpy is likely using vector instructions so // shortening it to not vector size is likely to be slower MemIntrinsic *DepIntrinsic = cast<MemIntrinsic>(DepWrite); unsigned DepWriteAlign = DepIntrinsic->getAlignment(); bool IsOverwriteEnd = (OR == OverwriteEnd); if (!IsOverwriteEnd) InstWriteOffset = int64_t(InstWriteOffset + Loc.Size); if ((llvm::isPowerOf2_64(InstWriteOffset) && DepWriteAlign <= InstWriteOffset) || ((DepWriteAlign != 0) && InstWriteOffset % DepWriteAlign == 0)) { DEBUG(dbgs() << "DSE: Remove Dead Store:\n OW " << (IsOverwriteEnd ? "END" : "BEGIN") << ": " << *DepWrite << "\n KILLER (offset " << InstWriteOffset << ", " << DepLoc.Size << ")" << *Inst << '\n'); int64_t NewLength = IsOverwriteEnd ? InstWriteOffset - DepWriteOffset : DepLoc.Size - (InstWriteOffset - DepWriteOffset); Value *DepWriteLength = DepIntrinsic->getLength(); Value *TrimmedLength = ConstantInt::get(DepWriteLength->getType(), NewLength); DepIntrinsic->setLength(TrimmedLength); if (!IsOverwriteEnd) { int64_t OffsetMoved = (InstWriteOffset - DepWriteOffset); Value *Indices[1] = { ConstantInt::get(DepWriteLength->getType(), OffsetMoved)}; GetElementPtrInst *NewDestGEP = GetElementPtrInst::CreateInBounds( DepIntrinsic->getRawDest(), Indices, "", DepWrite); DepIntrinsic->setDest(NewDestGEP); } MadeChange = true; } } } // If this is a may-aliased store that is clobbering the store value, we // can keep searching past it for another must-aliased pointer that stores // to the same location. For example, in: // store -> P // store -> Q // store -> P // we can remove the first store to P even though we don't know if P and Q // alias. if (DepWrite == &BB.front()) break; // Can't look past this instruction if it might read 'Loc'. if (AA->getModRefInfo(DepWrite, Loc) & MRI_Ref) break; InstDep = MD->getPointerDependencyFrom(Loc, false, DepWrite->getIterator(), &BB); } } // If this block ends in a return, unwind, or unreachable, all allocas are // dead at its end, which means stores to them are also dead. if (BB.getTerminator()->getNumSuccessors() == 0) MadeChange |= handleEndBlock(BB, AA, MD, TLI); return MadeChange; } static bool eliminateDeadStores(Function &F, AliasAnalysis *AA, MemoryDependenceResults *MD, DominatorTree *DT, const TargetLibraryInfo *TLI) { bool MadeChange = false; for (BasicBlock &BB : F) // Only check non-dead blocks. Dead blocks may have strange pointer // cycles that will confuse alias analysis. if (DT->isReachableFromEntry(&BB)) MadeChange |= eliminateDeadStores(BB, AA, MD, DT, TLI); return MadeChange; } //===----------------------------------------------------------------------===// // DSE Pass //===----------------------------------------------------------------------===// PreservedAnalyses DSEPass::run(Function &F, FunctionAnalysisManager &AM) { AliasAnalysis *AA = &AM.getResult<AAManager>(F); DominatorTree *DT = &AM.getResult<DominatorTreeAnalysis>(F); MemoryDependenceResults *MD = &AM.getResult<MemoryDependenceAnalysis>(F); const TargetLibraryInfo *TLI = &AM.getResult<TargetLibraryAnalysis>(F); if (!eliminateDeadStores(F, AA, MD, DT, TLI)) return PreservedAnalyses::all(); PreservedAnalyses PA; PA.preserve<DominatorTreeAnalysis>(); PA.preserve<GlobalsAA>(); PA.preserve<MemoryDependenceAnalysis>(); return PA; } namespace { /// A legacy pass for the legacy pass manager that wraps \c DSEPass. class DSELegacyPass : public FunctionPass { public: DSELegacyPass() : FunctionPass(ID) { initializeDSELegacyPassPass(*PassRegistry::getPassRegistry()); } bool runOnFunction(Function &F) override { if (skipFunction(F)) return false; DominatorTree *DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); AliasAnalysis *AA = &getAnalysis<AAResultsWrapperPass>().getAAResults(); MemoryDependenceResults *MD = &getAnalysis<MemoryDependenceWrapperPass>().getMemDep(); const TargetLibraryInfo *TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(); return eliminateDeadStores(F, AA, MD, DT, TLI); } void getAnalysisUsage(AnalysisUsage &AU) const override { AU.setPreservesCFG(); AU.addRequired<DominatorTreeWrapperPass>(); AU.addRequired<AAResultsWrapperPass>(); AU.addRequired<MemoryDependenceWrapperPass>(); AU.addRequired<TargetLibraryInfoWrapperPass>(); AU.addPreserved<DominatorTreeWrapperPass>(); AU.addPreserved<GlobalsAAWrapperPass>(); AU.addPreserved<MemoryDependenceWrapperPass>(); } static char ID; // Pass identification, replacement for typeid }; } // end anonymous namespace char DSELegacyPass::ID = 0; INITIALIZE_PASS_BEGIN(DSELegacyPass, "dse", "Dead Store Elimination", false, false) INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass) INITIALIZE_PASS_DEPENDENCY(MemoryDependenceWrapperPass) INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) INITIALIZE_PASS_END(DSELegacyPass, "dse", "Dead Store Elimination", false, false) FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSELegacyPass(); }