//==-- llvm/CodeGen/DwarfAccelTable.h - Dwarf Accelerator Tables -*- C++ -*-==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains support for writing dwarf accelerator tables. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_CODEGEN_ASMPRINTER_DWARFACCELTABLE_H #define LLVM_LIB_CODEGEN_ASMPRINTER_DWARFACCELTABLE_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/StringMap.h" #include "llvm/CodeGen/DIE.h" #include "llvm/MC/MCSymbol.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/DataTypes.h" #include "llvm/Support/Debug.h" #include "llvm/Support/Dwarf.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/Format.h" #include "llvm/Support/FormattedStream.h" #include <vector> // The dwarf accelerator tables are an indirect hash table optimized // for null lookup rather than access to known data. They are output into // an on-disk format that looks like this: // // .-------------. // | HEADER | // |-------------| // | BUCKETS | // |-------------| // | HASHES | // |-------------| // | OFFSETS | // |-------------| // | DATA | // `-------------' // // where the header contains a magic number, version, type of hash function, // the number of buckets, total number of hashes, and room for a special // struct of data and the length of that struct. // // The buckets contain an index (e.g. 6) into the hashes array. The hashes // section contains all of the 32-bit hash values in contiguous memory, and // the offsets contain the offset into the data area for the particular // hash. // // For a lookup example, we could hash a function name and take it modulo the // number of buckets giving us our bucket. From there we take the bucket value // as an index into the hashes table and look at each successive hash as long // as the hash value is still the same modulo result (bucket value) as earlier. // If we have a match we look at that same entry in the offsets table and // grab the offset in the data for our final match. namespace llvm { class AsmPrinter; class DwarfDebug; class DwarfAccelTable { static uint32_t HashDJB(StringRef Str) { uint32_t h = 5381; for (unsigned i = 0, e = Str.size(); i != e; ++i) h = ((h << 5) + h) + Str[i]; return h; } // Helper function to compute the number of buckets needed based on // the number of unique hashes. void ComputeBucketCount(void); struct TableHeader { uint32_t magic; // 'HASH' magic value to allow endian detection uint16_t version; // Version number. uint16_t hash_function; // The hash function enumeration that was used. uint32_t bucket_count; // The number of buckets in this hash table. uint32_t hashes_count; // The total number of unique hash values // and hash data offsets in this table. uint32_t header_data_len; // The bytes to skip to get to the hash // indexes (buckets) for correct alignment. // Also written to disk is the implementation specific header data. static const uint32_t MagicHash = 0x48415348; TableHeader(uint32_t data_len) : magic(MagicHash), version(1), hash_function(dwarf::DW_hash_function_djb), bucket_count(0), hashes_count(0), header_data_len(data_len) {} #ifndef NDEBUG void print(raw_ostream &O) { O << "Magic: " << format("0x%x", magic) << "\n" << "Version: " << version << "\n" << "Hash Function: " << hash_function << "\n" << "Bucket Count: " << bucket_count << "\n" << "Header Data Length: " << header_data_len << "\n"; } void dump() { print(dbgs()); } #endif }; public: // The HeaderData describes the form of each set of data. In general this // is as a list of atoms (atom_count) where each atom contains a type // (AtomType type) of data, and an encoding form (form). In the case of // data that is referenced via DW_FORM_ref_* the die_offset_base is // used to describe the offset for all forms in the list of atoms. // This also serves as a public interface of sorts. // When written to disk this will have the form: // // uint32_t die_offset_base // uint32_t atom_count // atom_count Atoms // Make these public so that they can be used as a general interface to // the class. struct Atom { uint16_t type; // enum AtomType uint16_t form; // DWARF DW_FORM_ defines LLVM_CONSTEXPR Atom(uint16_t type, uint16_t form) : type(type), form(form) {} #ifndef NDEBUG void print(raw_ostream &O) { O << "Type: " << dwarf::AtomTypeString(type) << "\n" << "Form: " << dwarf::FormEncodingString(form) << "\n"; } void dump() { print(dbgs()); } #endif }; private: struct TableHeaderData { uint32_t die_offset_base; SmallVector<Atom, 3> Atoms; TableHeaderData(ArrayRef<Atom> AtomList, uint32_t offset = 0) : die_offset_base(offset), Atoms(AtomList.begin(), AtomList.end()) {} #ifndef NDEBUG void print(raw_ostream &O) { O << "die_offset_base: " << die_offset_base << "\n"; for (size_t i = 0; i < Atoms.size(); i++) Atoms[i].print(O); } void dump() { print(dbgs()); } #endif }; // The data itself consists of a str_offset, a count of the DIEs in the // hash and the offsets to the DIEs themselves. // On disk each data section is ended with a 0 KeyType as the end of the // hash chain. // On output this looks like: // uint32_t str_offset // uint32_t hash_data_count // HashData[hash_data_count] public: struct HashDataContents { const DIE *Die; // Offsets char Flags; // Specific flags to output HashDataContents(const DIE *D, char Flags) : Die(D), Flags(Flags) {} #ifndef NDEBUG void print(raw_ostream &O) const { O << " Offset: " << Die->getOffset() << "\n"; O << " Tag: " << dwarf::TagString(Die->getTag()) << "\n"; O << " Flags: " << Flags << "\n"; } #endif }; private: // String Data struct DataArray { DwarfStringPoolEntryRef Name; std::vector<HashDataContents *> Values; }; friend struct HashData; struct HashData { StringRef Str; uint32_t HashValue; MCSymbol *Sym; DwarfAccelTable::DataArray &Data; // offsets HashData(StringRef S, DwarfAccelTable::DataArray &Data) : Str(S), Data(Data) { HashValue = DwarfAccelTable::HashDJB(S); } #ifndef NDEBUG void print(raw_ostream &O) { O << "Name: " << Str << "\n"; O << " Hash Value: " << format("0x%x", HashValue) << "\n"; O << " Symbol: "; if (Sym) O << *Sym; else O << "<none>"; O << "\n"; for (HashDataContents *C : Data.Values) { O << " Offset: " << C->Die->getOffset() << "\n"; O << " Tag: " << dwarf::TagString(C->Die->getTag()) << "\n"; O << " Flags: " << C->Flags << "\n"; } } void dump() { print(dbgs()); } #endif }; DwarfAccelTable(const DwarfAccelTable &) = delete; void operator=(const DwarfAccelTable &) = delete; // Internal Functions void EmitHeader(AsmPrinter *); void EmitBuckets(AsmPrinter *); void EmitHashes(AsmPrinter *); void emitOffsets(AsmPrinter *, const MCSymbol *); void EmitData(AsmPrinter *, DwarfDebug *D); // Allocator for HashData and HashDataContents. BumpPtrAllocator Allocator; // Output Variables TableHeader Header; TableHeaderData HeaderData; std::vector<HashData *> Data; typedef StringMap<DataArray, BumpPtrAllocator &> StringEntries; StringEntries Entries; // Buckets/Hashes/Offsets typedef std::vector<HashData *> HashList; typedef std::vector<HashList> BucketList; BucketList Buckets; HashList Hashes; // Public Implementation public: DwarfAccelTable(ArrayRef<DwarfAccelTable::Atom>); void AddName(DwarfStringPoolEntryRef Name, const DIE *Die, char Flags = 0); void FinalizeTable(AsmPrinter *, StringRef); void emit(AsmPrinter *, const MCSymbol *, DwarfDebug *); #ifndef NDEBUG void print(raw_ostream &O); void dump() { print(dbgs()); } #endif }; } #endif