// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // WARNING: Thread local storage is a bit tricky to get right. Please make sure // that this is really the proper solution for what you're trying to achieve. // Don't prematurely optimize, most likely you can just use a Lock. // // These classes implement a wrapper around ThreadLocalStorage::Slot. On // construction, they will allocate a TLS slot, and free the TLS slot on // destruction. No memory management (creation or destruction) is handled. This // means for uses of ThreadLocalPointer, you must correctly manage the memory // yourself, these classes will not destroy the pointer for you. There are no // at-thread-exit actions taken by these classes. // // ThreadLocalPointer<Type> wraps a Type*. It performs no creation or // destruction, so memory management must be handled elsewhere. The first call // to Get() on a thread will return NULL. You can update the pointer with a call // to Set(). // // ThreadLocalBoolean wraps a bool. It will default to false if it has never // been set otherwise with Set(). // // Thread Safety: An instance of ThreadLocalStorage is completely thread safe // once it has been created. If you want to dynamically create an instance, you // must of course properly deal with safety and race conditions. This means a // function-level static initializer is generally inappropiate. // // In Android, the system TLS is limited. // // Example usage: // // My class is logically attached to a single thread. We cache a pointer // // on the thread it was created on, so we can implement current(). // MyClass::MyClass() { // DCHECK(Singleton<ThreadLocalPointer<MyClass> >::get()->Get() == NULL); // Singleton<ThreadLocalPointer<MyClass> >::get()->Set(this); // } // // MyClass::~MyClass() { // DCHECK(Singleton<ThreadLocalPointer<MyClass> >::get()->Get() != NULL); // Singleton<ThreadLocalPointer<MyClass> >::get()->Set(NULL); // } // // // Return the current MyClass associated with the calling thread, can be // // NULL if there isn't a MyClass associated. // MyClass* MyClass::current() { // return Singleton<ThreadLocalPointer<MyClass> >::get()->Get(); // } #ifndef BASE_THREADING_THREAD_LOCAL_H_ #define BASE_THREADING_THREAD_LOCAL_H_ #include "base/macros.h" #include "base/threading/thread_local_storage.h" namespace base { template <typename Type> class ThreadLocalPointer { public: ThreadLocalPointer() = default; ~ThreadLocalPointer() = default; Type* Get() { return static_cast<Type*>(slot_.Get()); } void Set(Type* ptr) { slot_.Set(const_cast<void*>(static_cast<const void*>(ptr))); } private: ThreadLocalStorage::Slot slot_; DISALLOW_COPY_AND_ASSIGN(ThreadLocalPointer<Type>); }; class ThreadLocalBoolean { public: ThreadLocalBoolean() = default; ~ThreadLocalBoolean() = default; bool Get() { return tlp_.Get() != nullptr; } void Set(bool val) { tlp_.Set(val ? this : nullptr); } private: ThreadLocalPointer<void> tlp_; DISALLOW_COPY_AND_ASSIGN(ThreadLocalBoolean); }; } // namespace base #endif // BASE_THREADING_THREAD_LOCAL_H_