// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_THREADING_THREAD_ID_NAME_MANAGER_H_ #define BASE_THREADING_THREAD_ID_NAME_MANAGER_H_ #include <map> #include <string> #include "base/base_export.h" #include "base/callback.h" #include "base/macros.h" #include "base/synchronization/lock.h" #include "base/threading/platform_thread.h" namespace base { template <typename T> struct DefaultSingletonTraits; class BASE_EXPORT ThreadIdNameManager { public: static ThreadIdNameManager* GetInstance(); static const char* GetDefaultInternedString(); // Register the mapping between a thread |id| and |handle|. void RegisterThread(PlatformThreadHandle::Handle handle, PlatformThreadId id); // The callback is called on the thread, immediately after the name is set. // |name| is a pointer to a C string that is guaranteed to remain valid for // the duration of the process. using SetNameCallback = base::RepeatingCallback<void(const char* name)>; void InstallSetNameCallback(SetNameCallback callback); // Set the name for the current thread. void SetName(const std::string& name); // Get the name for the given id. const char* GetName(PlatformThreadId id); // Unlike |GetName|, this method using TLS and avoids touching |lock_|. const char* GetNameForCurrentThread(); // Remove the name for the given id. void RemoveName(PlatformThreadHandle::Handle handle, PlatformThreadId id); private: friend struct DefaultSingletonTraits<ThreadIdNameManager>; typedef std::map<PlatformThreadId, PlatformThreadHandle::Handle> ThreadIdToHandleMap; typedef std::map<PlatformThreadHandle::Handle, std::string*> ThreadHandleToInternedNameMap; typedef std::map<std::string, std::string*> NameToInternedNameMap; ThreadIdNameManager(); ~ThreadIdNameManager(); // lock_ protects the name_to_interned_name_, thread_id_to_handle_ and // thread_handle_to_interned_name_ maps. Lock lock_; NameToInternedNameMap name_to_interned_name_; ThreadIdToHandleMap thread_id_to_handle_; ThreadHandleToInternedNameMap thread_handle_to_interned_name_; // Treat the main process specially as there is no PlatformThreadHandle. std::string* main_process_name_; PlatformThreadId main_process_id_; SetNameCallback set_name_callback_; DISALLOW_COPY_AND_ASSIGN(ThreadIdNameManager); }; } // namespace base #endif // BASE_THREADING_THREAD_ID_NAME_MANAGER_H_