// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_ENVIRONMENT_H_ #define BASE_ENVIRONMENT_H_ #include <map> #include <memory> #include <string> #include "base/base_export.h" #include "base/strings/string16.h" #include "base/strings/string_piece.h" #include "build/build_config.h" namespace base { namespace env_vars { #if defined(OS_POSIX) || defined(OS_FUCHSIA) BASE_EXPORT extern const char kHome[]; #endif } // namespace env_vars class BASE_EXPORT Environment { public: virtual ~Environment(); // Returns the appropriate platform-specific instance. static std::unique_ptr<Environment> Create(); // Gets an environment variable's value and stores it in |result|. // Returns false if the key is unset. virtual bool GetVar(StringPiece variable_name, std::string* result) = 0; // Syntactic sugar for GetVar(variable_name, nullptr); virtual bool HasVar(StringPiece variable_name); // Returns true on success, otherwise returns false. virtual bool SetVar(StringPiece variable_name, const std::string& new_value) = 0; // Returns true on success, otherwise returns false. virtual bool UnSetVar(StringPiece variable_name) = 0; }; #if defined(OS_WIN) typedef string16 NativeEnvironmentString; typedef std::map<NativeEnvironmentString, NativeEnvironmentString> EnvironmentMap; // Returns a modified environment vector constructed from the given environment // and the list of changes given in |changes|. Each key in the environment is // matched against the first element of the pairs. In the event of a match, the // value is replaced by the second of the pair, unless the second is empty, in // which case the key-value is removed. // // This Windows version takes and returns a Windows-style environment block // which is a concatenated list of null-terminated 16-bit strings. The end is // marked by a double-null terminator. The size of the returned string will // include the terminators. BASE_EXPORT string16 AlterEnvironment(const wchar_t* env, const EnvironmentMap& changes); #elif defined(OS_POSIX) || defined(OS_FUCHSIA) typedef std::string NativeEnvironmentString; typedef std::map<NativeEnvironmentString, NativeEnvironmentString> EnvironmentMap; // See general comments for the Windows version above. // // This Posix version takes and returns a Posix-style environment block, which // is a null-terminated list of pointers to null-terminated strings. The // returned array will have appended to it the storage for the array itself so // there is only one pointer to manage, but this means that you can't copy the // array without keeping the original around. BASE_EXPORT std::unique_ptr<char* []> AlterEnvironment( const char* const* env, const EnvironmentMap& changes); #endif } // namespace base #endif // BASE_ENVIRONMENT_H_