<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <!-- The following import will include the 'default' configuration options for VS projects. -->
  <Import Project="..\..\allinone\Build.Windows.ProjectConfiguration.props" />

  <PropertyGroup Label="Globals">
    <ProjectGuid>{C7891A65-80AB-4245-912E-5F1E17B0E6C4}</ProjectGuid>
    <RootNamespace>gennorm2</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\x86\Release\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\x86\Release\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\x86\Debug\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\x86\Debug\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
  </PropertyGroup>
    <!-- Options that are common to *all* project configurations -->
  <ItemDefinitionGroup>
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\common;..\toolutil;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DisableLanguageExtensions>false</DisableLanguageExtensions>
      <WarningLevel>Level3</WarningLevel>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <CustomBuildStep>
      <Command>copy "$(TargetPath)" ..\..\..\bin
</Command>
      <Outputs>..\..\..\bin\$(TargetFileName);%(Outputs)</Outputs>
    </CustomBuildStep>
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeaderOutputFile>.\x86\Release\gennorm2.pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>.\x86\Release\</AssemblerListingLocation>
      <ObjectFileName>.\x86\Release\</ObjectFileName>
      <ProgramDataBaseFileName>.\x86\Release\</ProgramDataBaseFileName>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <Link>
      <OutputFile>.\x86\Release\gennorm2.exe</OutputFile>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <AdditionalDependencies>icuuc.lib;icutu.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>..\..\..\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <ProgramDatabaseFile>.\x86\Release\gennorm2.pdb</ProgramDatabaseFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <TargetMachine>MachineX86</TargetMachine>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>false</DataExecutionPrevention>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <CustomBuildStep>
      <Command>copy "$(TargetPath)" ..\..\..\bin
</Command>
      <Outputs>..\..\..\bin\$(TargetFileName);%(Outputs)</Outputs>
    </CustomBuildStep>
    <ClCompile>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeaderOutputFile>.\x86\Debug\gennorm2.pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>.\x86\Debug\</AssemblerListingLocation>
      <ObjectFileName>.\x86\Debug\</ObjectFileName>
      <ProgramDataBaseFileName>.\x86\Debug\</ProgramDataBaseFileName>
      <BrowseInformation>true</BrowseInformation>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <Link>
      <OutputFile>.\x86\Debug\gennorm2.exe</OutputFile>
      <AdditionalDependencies>icuucd.lib;icutud.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>..\..\..\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ProgramDatabaseFile>.\x86\Debug\gennorm2.pdb</ProgramDatabaseFile>
      <SubSystem>Console</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>false</DataExecutionPrevention>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <CustomBuildStep>
      <Command>copy "$(TargetPath)" ..\..\..\bin64
</Command>
      <Outputs>..\..\..\bin64\$(TargetFileName);%(Outputs)</Outputs>
    </CustomBuildStep>
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeaderOutputFile>.\x64\Release\gennorm2.pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>.\x64\Release\</AssemblerListingLocation>
      <ObjectFileName>.\x64\Release\</ObjectFileName>
      <ProgramDataBaseFileName>.\x64\Release\</ProgramDataBaseFileName>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <Link>
      <OutputFile>.\x64\Release\gennorm2.exe</OutputFile>
      <AdditionalDependencies>icuuc.lib;icutu.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>..\..\..\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <ProgramDatabaseFile>.\x64\Release\gennorm2.pdb</ProgramDatabaseFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>false</DataExecutionPrevention>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <CustomBuildStep>
      <Command>copy "$(TargetPath)" ..\..\..\bin64
</Command>
      <Outputs>..\..\..\bin64\$(TargetFileName);%(Outputs)</Outputs>
    </CustomBuildStep>
    <ClCompile>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeaderOutputFile>.\x64\Debug\gennorm2.pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>.\x64\Debug\</AssemblerListingLocation>
      <ObjectFileName>.\x64\Debug\</ObjectFileName>
      <ProgramDataBaseFileName>.\x64\Debug\</ProgramDataBaseFileName>
      <BrowseInformation>true</BrowseInformation>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <Link>
      <OutputFile>.\x64\Debug\gennorm2.exe</OutputFile>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <AdditionalDependencies>icuucd.lib;icutud.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>..\..\..\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ProgramDatabaseFile>.\x64\Debug\gennorm2.pdb</ProgramDatabaseFile>
      <SubSystem>Console</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>false</DataExecutionPrevention>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="extradata.cpp" />
    <ClCompile Include="gennorm2.cpp" />
    <ClCompile Include="n2builder.cpp" />
    <ClCompile Include="norms.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="extradata.h" />
    <ClInclude Include="n2builder.h" />
    <ClInclude Include="norms.h" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>