#region Copyright notice and license // Copyright 2015 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #endregion using System; using System.Collections.Generic; using System.Linq; using Grpc.Core.Internal; using Grpc.Core.Utils; namespace Grpc.Core { /// <summary> /// A property of an <see cref="AuthContext"/>. /// Note: experimental API that can change or be removed without any prior notice. /// </summary> public class AuthProperty { string name; byte[] valueBytes; Lazy<string> value; private AuthProperty(string name, byte[] valueBytes) { this.name = GrpcPreconditions.CheckNotNull(name); this.valueBytes = GrpcPreconditions.CheckNotNull(valueBytes); this.value = new Lazy<string>(() => MarshalUtils.GetStringUTF8(this.valueBytes)); } /// <summary> /// Gets the name of the property. /// </summary> public string Name { get { return name; } } /// <summary> /// Gets the string value of the property. /// </summary> public string Value { get { return value.Value; } } /// <summary> /// Gets the binary value of the property. /// </summary> public byte[] ValueBytes { get { var valueCopy = new byte[valueBytes.Length]; Buffer.BlockCopy(valueBytes, 0, valueCopy, 0, valueBytes.Length); return valueCopy; } } /// <summary> /// Creates an instance of <c>AuthProperty</c>. /// </summary> /// <param name="name">the name</param> /// <param name="valueBytes">the binary value of the property</param> public static AuthProperty Create(string name, byte[] valueBytes) { GrpcPreconditions.CheckNotNull(valueBytes); var valueCopy = new byte[valueBytes.Length]; Buffer.BlockCopy(valueBytes, 0, valueCopy, 0, valueBytes.Length); return new AuthProperty(name, valueCopy); } /// <summary> /// Gets the binary value of the property (without making a defensive copy). /// </summary> internal byte[] ValueBytesUnsafe { get { return valueBytes; } } /// <summary> /// Creates and instance of <c>AuthProperty</c> without making a defensive copy of <c>valueBytes</c>. /// </summary> internal static AuthProperty CreateUnsafe(string name, byte[] valueBytes) { return new AuthProperty(name, valueBytes); } } }