// Copyright 2007, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Author: wan@google.com (Zhanyong Wan) // Google Mock - a framework for writing C++ mock classes. // // This file implements some commonly used actions. #ifndef GMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_ #define GMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_ #ifndef _WIN32_WCE # include <errno.h> #endif #include <algorithm> #include <string> #include "gmock/internal/gmock-internal-utils.h" #include "gmock/internal/gmock-port.h" namespace testing { // To implement an action Foo, define: // 1. a class FooAction that implements the ActionInterface interface, and // 2. a factory function that creates an Action object from a // const FooAction*. // // The two-level delegation design follows that of Matcher, providing // consistency for extension developers. It also eases ownership // management as Action objects can now be copied like plain values. namespace internal { template <typename F1, typename F2> class ActionAdaptor; // BuiltInDefaultValue<T>::Get() returns the "built-in" default // value for type T, which is NULL when T is a pointer type, 0 when T // is a numeric type, false when T is bool, or "" when T is string or // std::string. For any other type T, this value is undefined and the // function will abort the process. template <typename T> class BuiltInDefaultValue { public: // This function returns true iff type T has a built-in default value. static bool Exists() { return false; } static T Get() { Assert(false, __FILE__, __LINE__, "Default action undefined for the function return type."); return internal::Invalid<T>(); // The above statement will never be reached, but is required in // order for this function to compile. } }; // This partial specialization says that we use the same built-in // default value for T and const T. template <typename T> class BuiltInDefaultValue<const T> { public: static bool Exists() { return BuiltInDefaultValue<T>::Exists(); } static T Get() { return BuiltInDefaultValue<T>::Get(); } }; // This partial specialization defines the default values for pointer // types. template <typename T> class BuiltInDefaultValue<T*> { public: static bool Exists() { return true; } static T* Get() { return NULL; } }; // The following specializations define the default values for // specific types we care about. #define GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(type, value) \ template <> \ class BuiltInDefaultValue<type> { \ public: \ static bool Exists() { return true; } \ static type Get() { return value; } \ } GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(void, ); // NOLINT #if GTEST_HAS_GLOBAL_STRING GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(::string, ""); #endif // GTEST_HAS_GLOBAL_STRING GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(::std::string, ""); GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(bool, false); GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned char, '\0'); GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed char, '\0'); GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(char, '\0'); // There's no need for a default action for signed wchar_t, as that // type is the same as wchar_t for gcc, and invalid for MSVC. // // There's also no need for a default action for unsigned wchar_t, as // that type is the same as unsigned int for gcc, and invalid for // MSVC. #if GMOCK_WCHAR_T_IS_NATIVE_ GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(wchar_t, 0U); // NOLINT #endif GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned short, 0U); // NOLINT GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed short, 0); // NOLINT GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned int, 0U); GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed int, 0); GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned long, 0UL); // NOLINT GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed long, 0L); // NOLINT GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(UInt64, 0); GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(Int64, 0); GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(float, 0); GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(double, 0); #undef GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_ } // namespace internal // When an unexpected function call is encountered, Google Mock will // let it return a default value if the user has specified one for its // return type, or if the return type has a built-in default value; // otherwise Google Mock won't know what value to return and will have // to abort the process. // // The DefaultValue<T> class allows a user to specify the // default value for a type T that is both copyable and publicly // destructible (i.e. anything that can be used as a function return // type). The usage is: // // // Sets the default value for type T to be foo. // DefaultValue<T>::Set(foo); template <typename T> class DefaultValue { public: // Sets the default value for type T; requires T to be // copy-constructable and have a public destructor. static void Set(T x) { delete value_; value_ = new T(x); } // Unsets the default value for type T. static void Clear() { delete value_; value_ = NULL; } // Returns true iff the user has set the default value for type T. static bool IsSet() { return value_ != NULL; } // Returns true if T has a default return value set by the user or there // exists a built-in default value. static bool Exists() { return IsSet() || internal::BuiltInDefaultValue<T>::Exists(); } // Returns the default value for type T if the user has set one; // otherwise returns the built-in default value if there is one; // otherwise aborts the process. static T Get() { return value_ == NULL ? internal::BuiltInDefaultValue<T>::Get() : *value_; } private: static const T* value_; }; // This partial specialization allows a user to set default values for // reference types. template <typename T> class DefaultValue<T&> { public: // Sets the default value for type T&. static void Set(T& x) { // NOLINT address_ = &x; } // Unsets the default value for type T&. static void Clear() { address_ = NULL; } // Returns true iff the user has set the default value for type T&. static bool IsSet() { return address_ != NULL; } // Returns true if T has a default return value set by the user or there // exists a built-in default value. static bool Exists() { return IsSet() || internal::BuiltInDefaultValue<T&>::Exists(); } // Returns the default value for type T& if the user has set one; // otherwise returns the built-in default value if there is one; // otherwise aborts the process. static T& Get() { return address_ == NULL ? internal::BuiltInDefaultValue<T&>::Get() : *address_; } private: static T* address_; }; // This specialization allows DefaultValue<void>::Get() to // compile. template <> class DefaultValue<void> { public: static bool Exists() { return true; } static void Get() {} }; // Points to the user-set default value for type T. template <typename T> const T* DefaultValue<T>::value_ = NULL; // Points to the user-set default value for type T&. template <typename T> T* DefaultValue<T&>::address_ = NULL; // Implement this interface to define an action for function type F. template <typename F> class ActionInterface { public: typedef typename internal::Function<F>::Result Result; typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple; ActionInterface() {} virtual ~ActionInterface() {} // Performs the action. This method is not const, as in general an // action can have side effects and be stateful. For example, a // get-the-next-element-from-the-collection action will need to // remember the current element. virtual Result Perform(const ArgumentTuple& args) = 0; private: GTEST_DISALLOW_COPY_AND_ASSIGN_(ActionInterface); }; // An Action<F> is a copyable and IMMUTABLE (except by assignment) // object that represents an action to be taken when a mock function // of type F is called. The implementation of Action<T> is just a // linked_ptr to const ActionInterface<T>, so copying is fairly cheap. // Don't inherit from Action! // // You can view an object implementing ActionInterface<F> as a // concrete action (including its current state), and an Action<F> // object as a handle to it. template <typename F> class Action { public: typedef typename internal::Function<F>::Result Result; typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple; // Constructs a null Action. Needed for storing Action objects in // STL containers. Action() : impl_(NULL) {} // Constructs an Action from its implementation. A NULL impl is // used to represent the "do-default" action. explicit Action(ActionInterface<F>* impl) : impl_(impl) {} // Copy constructor. Action(const Action& action) : impl_(action.impl_) {} // This constructor allows us to turn an Action<Func> object into an // Action<F>, as long as F's arguments can be implicitly converted // to Func's and Func's return type can be implicitly converted to // F's. template <typename Func> explicit Action(const Action<Func>& action); // Returns true iff this is the DoDefault() action. bool IsDoDefault() const { return impl_.get() == NULL; } // Performs the action. Note that this method is const even though // the corresponding method in ActionInterface is not. The reason // is that a const Action<F> means that it cannot be re-bound to // another concrete action, not that the concrete action it binds to // cannot change state. (Think of the difference between a const // pointer and a pointer to const.) Result Perform(const ArgumentTuple& args) const { internal::Assert( !IsDoDefault(), __FILE__, __LINE__, "You are using DoDefault() inside a composite action like " "DoAll() or WithArgs(). This is not supported for technical " "reasons. Please instead spell out the default action, or " "assign the default action to an Action variable and use " "the variable in various places."); return impl_->Perform(args); } private: template <typename F1, typename F2> friend class internal::ActionAdaptor; internal::linked_ptr<ActionInterface<F> > impl_; }; // The PolymorphicAction class template makes it easy to implement a // polymorphic action (i.e. an action that can be used in mock // functions of than one type, e.g. Return()). // // To define a polymorphic action, a user first provides a COPYABLE // implementation class that has a Perform() method template: // // class FooAction { // public: // template <typename Result, typename ArgumentTuple> // Result Perform(const ArgumentTuple& args) const { // // Processes the arguments and returns a result, using // // tr1::get<N>(args) to get the N-th (0-based) argument in the tuple. // } // ... // }; // // Then the user creates the polymorphic action using // MakePolymorphicAction(object) where object has type FooAction. See // the definition of Return(void) and SetArgumentPointee<N>(value) for // complete examples. template <typename Impl> class PolymorphicAction { public: explicit PolymorphicAction(const Impl& impl) : impl_(impl) {} template <typename F> operator Action<F>() const { return Action<F>(new MonomorphicImpl<F>(impl_)); } private: template <typename F> class MonomorphicImpl : public ActionInterface<F> { public: typedef typename internal::Function<F>::Result Result; typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple; explicit MonomorphicImpl(const Impl& impl) : impl_(impl) {} virtual Result Perform(const ArgumentTuple& args) { return impl_.template Perform<Result>(args); } private: Impl impl_; GTEST_DISALLOW_ASSIGN_(MonomorphicImpl); }; Impl impl_; GTEST_DISALLOW_ASSIGN_(PolymorphicAction); }; // Creates an Action from its implementation and returns it. The // created Action object owns the implementation. template <typename F> Action<F> MakeAction(ActionInterface<F>* impl) { return Action<F>(impl); } // Creates a polymorphic action from its implementation. This is // easier to use than the PolymorphicAction<Impl> constructor as it // doesn't require you to explicitly write the template argument, e.g. // // MakePolymorphicAction(foo); // vs // PolymorphicAction<TypeOfFoo>(foo); template <typename Impl> inline PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl) { return PolymorphicAction<Impl>(impl); } namespace internal { // Allows an Action<F2> object to pose as an Action<F1>, as long as F2 // and F1 are compatible. template <typename F1, typename F2> class ActionAdaptor : public ActionInterface<F1> { public: typedef typename internal::Function<F1>::Result Result; typedef typename internal::Function<F1>::ArgumentTuple ArgumentTuple; explicit ActionAdaptor(const Action<F2>& from) : impl_(from.impl_) {} virtual Result Perform(const ArgumentTuple& args) { return impl_->Perform(args); } private: const internal::linked_ptr<ActionInterface<F2> > impl_; GTEST_DISALLOW_ASSIGN_(ActionAdaptor); }; // Implements the polymorphic Return(x) action, which can be used in // any function that returns the type of x, regardless of the argument // types. // // Note: The value passed into Return must be converted into // Function<F>::Result when this action is cast to Action<F> rather than // when that action is performed. This is important in scenarios like // // MOCK_METHOD1(Method, T(U)); // ... // { // Foo foo; // X x(&foo); // EXPECT_CALL(mock, Method(_)).WillOnce(Return(x)); // } // // In the example above the variable x holds reference to foo which leaves // scope and gets destroyed. If copying X just copies a reference to foo, // that copy will be left with a hanging reference. If conversion to T // makes a copy of foo, the above code is safe. To support that scenario, we // need to make sure that the type conversion happens inside the EXPECT_CALL // statement, and conversion of the result of Return to Action<T(U)> is a // good place for that. // template <typename R> class ReturnAction { public: // Constructs a ReturnAction object from the value to be returned. // 'value' is passed by value instead of by const reference in order // to allow Return("string literal") to compile. explicit ReturnAction(R value) : value_(value) {} // This template type conversion operator allows Return(x) to be // used in ANY function that returns x's type. template <typename F> operator Action<F>() const { // Assert statement belongs here because this is the best place to verify // conditions on F. It produces the clearest error messages // in most compilers. // Impl really belongs in this scope as a local class but can't // because MSVC produces duplicate symbols in different translation units // in this case. Until MS fixes that bug we put Impl into the class scope // and put the typedef both here (for use in assert statement) and // in the Impl class. But both definitions must be the same. typedef typename Function<F>::Result Result; GTEST_COMPILE_ASSERT_( !internal::is_reference<Result>::value, use_ReturnRef_instead_of_Return_to_return_a_reference); return Action<F>(new Impl<F>(value_)); } private: // Implements the Return(x) action for a particular function type F. template <typename F> class Impl : public ActionInterface<F> { public: typedef typename Function<F>::Result Result; typedef typename Function<F>::ArgumentTuple ArgumentTuple; // The implicit cast is necessary when Result has more than one // single-argument constructor (e.g. Result is std::vector<int>) and R // has a type conversion operator template. In that case, value_(value) // won't compile as the compiler doesn't known which constructor of // Result to call. ImplicitCast_ forces the compiler to convert R to // Result without considering explicit constructors, thus resolving the // ambiguity. value_ is then initialized using its copy constructor. explicit Impl(R value) : value_(::testing::internal::ImplicitCast_<Result>(value)) {} virtual Result Perform(const ArgumentTuple&) { return value_; } private: GTEST_COMPILE_ASSERT_(!internal::is_reference<Result>::value, Result_cannot_be_a_reference_type); Result value_; GTEST_DISALLOW_ASSIGN_(Impl); }; R value_; GTEST_DISALLOW_ASSIGN_(ReturnAction); }; // Implements the ReturnNull() action. class ReturnNullAction { public: // Allows ReturnNull() to be used in any pointer-returning function. template <typename Result, typename ArgumentTuple> static Result Perform(const ArgumentTuple&) { GTEST_COMPILE_ASSERT_(internal::is_pointer<Result>::value, ReturnNull_can_be_used_to_return_a_pointer_only); return NULL; } }; // Implements the Return() action. class ReturnVoidAction { public: // Allows Return() to be used in any void-returning function. template <typename Result, typename ArgumentTuple> static void Perform(const ArgumentTuple&) { CompileAssertTypesEqual<void, Result>(); } }; // Implements the polymorphic ReturnRef(x) action, which can be used // in any function that returns a reference to the type of x, // regardless of the argument types. template <typename T> class ReturnRefAction { public: // Constructs a ReturnRefAction object from the reference to be returned. explicit ReturnRefAction(T& ref) : ref_(ref) {} // NOLINT // This template type conversion operator allows ReturnRef(x) to be // used in ANY function that returns a reference to x's type. template <typename F> operator Action<F>() const { typedef typename Function<F>::Result Result; // Asserts that the function return type is a reference. This // catches the user error of using ReturnRef(x) when Return(x) // should be used, and generates some helpful error message. GTEST_COMPILE_ASSERT_(internal::is_reference<Result>::value, use_Return_instead_of_ReturnRef_to_return_a_value); return Action<F>(new Impl<F>(ref_)); } private: // Implements the ReturnRef(x) action for a particular function type F. template <typename F> class Impl : public ActionInterface<F> { public: typedef typename Function<F>::Result Result; typedef typename Function<F>::ArgumentTuple ArgumentTuple; explicit Impl(T& ref) : ref_(ref) {} // NOLINT virtual Result Perform(const ArgumentTuple&) { return ref_; } private: T& ref_; GTEST_DISALLOW_ASSIGN_(Impl); }; T& ref_; GTEST_DISALLOW_ASSIGN_(ReturnRefAction); }; // Implements the polymorphic ReturnRefOfCopy(x) action, which can be // used in any function that returns a reference to the type of x, // regardless of the argument types. template <typename T> class ReturnRefOfCopyAction { public: // Constructs a ReturnRefOfCopyAction object from the reference to // be returned. explicit ReturnRefOfCopyAction(const T& value) : value_(value) {} // NOLINT // This template type conversion operator allows ReturnRefOfCopy(x) to be // used in ANY function that returns a reference to x's type. template <typename F> operator Action<F>() const { typedef typename Function<F>::Result Result; // Asserts that the function return type is a reference. This // catches the user error of using ReturnRefOfCopy(x) when Return(x) // should be used, and generates some helpful error message. GTEST_COMPILE_ASSERT_( internal::is_reference<Result>::value, use_Return_instead_of_ReturnRefOfCopy_to_return_a_value); return Action<F>(new Impl<F>(value_)); } private: // Implements the ReturnRefOfCopy(x) action for a particular function type F. template <typename F> class Impl : public ActionInterface<F> { public: typedef typename Function<F>::Result Result; typedef typename Function<F>::ArgumentTuple ArgumentTuple; explicit Impl(const T& value) : value_(value) {} // NOLINT virtual Result Perform(const ArgumentTuple&) { return value_; } private: T value_; GTEST_DISALLOW_ASSIGN_(Impl); }; const T value_; GTEST_DISALLOW_ASSIGN_(ReturnRefOfCopyAction); }; // Implements the polymorphic DoDefault() action. class DoDefaultAction { public: // This template type conversion operator allows DoDefault() to be // used in any function. template <typename F> operator Action<F>() const { return Action<F>(NULL); } }; // Implements the Assign action to set a given pointer referent to a // particular value. template <typename T1, typename T2> class AssignAction { public: AssignAction(T1* ptr, T2 value) : ptr_(ptr), value_(value) {} template <typename Result, typename ArgumentTuple> void Perform(const ArgumentTuple& /* args */) const { *ptr_ = value_; } private: T1* const ptr_; const T2 value_; GTEST_DISALLOW_ASSIGN_(AssignAction); }; #if !GTEST_OS_WINDOWS_MOBILE // Implements the SetErrnoAndReturn action to simulate return from // various system calls and libc functions. template <typename T> class SetErrnoAndReturnAction { public: SetErrnoAndReturnAction(int errno_value, T result) : errno_(errno_value), result_(result) {} template <typename Result, typename ArgumentTuple> Result Perform(const ArgumentTuple& /* args */) const { errno = errno_; return result_; } private: const int errno_; const T result_; GTEST_DISALLOW_ASSIGN_(SetErrnoAndReturnAction); }; #endif // !GTEST_OS_WINDOWS_MOBILE // Implements the SetArgumentPointee<N>(x) action for any function // whose N-th argument (0-based) is a pointer to x's type. The // template parameter kIsProto is true iff type A is ProtocolMessage, // proto2::Message, or a sub-class of those. template <size_t N, typename A, bool kIsProto> class SetArgumentPointeeAction { public: // Constructs an action that sets the variable pointed to by the // N-th function argument to 'value'. explicit SetArgumentPointeeAction(const A& value) : value_(value) {} template <typename Result, typename ArgumentTuple> void Perform(const ArgumentTuple& args) const { CompileAssertTypesEqual<void, Result>(); *::std::tr1::get<N>(args) = value_; } private: const A value_; GTEST_DISALLOW_ASSIGN_(SetArgumentPointeeAction); }; template <size_t N, typename Proto> class SetArgumentPointeeAction<N, Proto, true> { public: // Constructs an action that sets the variable pointed to by the // N-th function argument to 'proto'. Both ProtocolMessage and // proto2::Message have the CopyFrom() method, so the same // implementation works for both. explicit SetArgumentPointeeAction(const Proto& proto) : proto_(new Proto) { proto_->CopyFrom(proto); } template <typename Result, typename ArgumentTuple> void Perform(const ArgumentTuple& args) const { CompileAssertTypesEqual<void, Result>(); ::std::tr1::get<N>(args)->CopyFrom(*proto_); } private: const internal::linked_ptr<Proto> proto_; GTEST_DISALLOW_ASSIGN_(SetArgumentPointeeAction); }; // Implements the InvokeWithoutArgs(f) action. The template argument // FunctionImpl is the implementation type of f, which can be either a // function pointer or a functor. InvokeWithoutArgs(f) can be used as an // Action<F> as long as f's type is compatible with F (i.e. f can be // assigned to a tr1::function<F>). template <typename FunctionImpl> class InvokeWithoutArgsAction { public: // The c'tor makes a copy of function_impl (either a function // pointer or a functor). explicit InvokeWithoutArgsAction(FunctionImpl function_impl) : function_impl_(function_impl) {} // Allows InvokeWithoutArgs(f) to be used as any action whose type is // compatible with f. template <typename Result, typename ArgumentTuple> Result Perform(const ArgumentTuple&) { return function_impl_(); } private: FunctionImpl function_impl_; GTEST_DISALLOW_ASSIGN_(InvokeWithoutArgsAction); }; // Implements the InvokeWithoutArgs(object_ptr, &Class::Method) action. template <class Class, typename MethodPtr> class InvokeMethodWithoutArgsAction { public: InvokeMethodWithoutArgsAction(Class* obj_ptr, MethodPtr method_ptr) : obj_ptr_(obj_ptr), method_ptr_(method_ptr) {} template <typename Result, typename ArgumentTuple> Result Perform(const ArgumentTuple&) const { return (obj_ptr_->*method_ptr_)(); } private: Class* const obj_ptr_; const MethodPtr method_ptr_; GTEST_DISALLOW_ASSIGN_(InvokeMethodWithoutArgsAction); }; // Implements the IgnoreResult(action) action. template <typename A> class IgnoreResultAction { public: explicit IgnoreResultAction(const A& action) : action_(action) {} template <typename F> operator Action<F>() const { // Assert statement belongs here because this is the best place to verify // conditions on F. It produces the clearest error messages // in most compilers. // Impl really belongs in this scope as a local class but can't // because MSVC produces duplicate symbols in different translation units // in this case. Until MS fixes that bug we put Impl into the class scope // and put the typedef both here (for use in assert statement) and // in the Impl class. But both definitions must be the same. typedef typename internal::Function<F>::Result Result; // Asserts at compile time that F returns void. CompileAssertTypesEqual<void, Result>(); return Action<F>(new Impl<F>(action_)); } private: template <typename F> class Impl : public ActionInterface<F> { public: typedef typename internal::Function<F>::Result Result; typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple; explicit Impl(const A& action) : action_(action) {} virtual void Perform(const ArgumentTuple& args) { // Performs the action and ignores its result. action_.Perform(args); } private: // Type OriginalFunction is the same as F except that its return // type is IgnoredValue. typedef typename internal::Function<F>::MakeResultIgnoredValue OriginalFunction; const Action<OriginalFunction> action_; GTEST_DISALLOW_ASSIGN_(Impl); }; const A action_; GTEST_DISALLOW_ASSIGN_(IgnoreResultAction); }; // A ReferenceWrapper<T> object represents a reference to type T, // which can be either const or not. It can be explicitly converted // from, and implicitly converted to, a T&. Unlike a reference, // ReferenceWrapper<T> can be copied and can survive template type // inference. This is used to support by-reference arguments in the // InvokeArgument<N>(...) action. The idea was from "reference // wrappers" in tr1, which we don't have in our source tree yet. template <typename T> class ReferenceWrapper { public: // Constructs a ReferenceWrapper<T> object from a T&. explicit ReferenceWrapper(T& l_value) : pointer_(&l_value) {} // NOLINT // Allows a ReferenceWrapper<T> object to be implicitly converted to // a T&. operator T&() const { return *pointer_; } private: T* pointer_; }; // Allows the expression ByRef(x) to be printed as a reference to x. template <typename T> void PrintTo(const ReferenceWrapper<T>& ref, ::std::ostream* os) { T& value = ref; UniversalPrinter<T&>::Print(value, os); } // Does two actions sequentially. Used for implementing the DoAll(a1, // a2, ...) action. template <typename Action1, typename Action2> class DoBothAction { public: DoBothAction(Action1 action1, Action2 action2) : action1_(action1), action2_(action2) {} // This template type conversion operator allows DoAll(a1, ..., a_n) // to be used in ANY function of compatible type. template <typename F> operator Action<F>() const { return Action<F>(new Impl<F>(action1_, action2_)); } private: // Implements the DoAll(...) action for a particular function type F. template <typename F> class Impl : public ActionInterface<F> { public: typedef typename Function<F>::Result Result; typedef typename Function<F>::ArgumentTuple ArgumentTuple; typedef typename Function<F>::MakeResultVoid VoidResult; Impl(const Action<VoidResult>& action1, const Action<F>& action2) : action1_(action1), action2_(action2) {} virtual Result Perform(const ArgumentTuple& args) { action1_.Perform(args); return action2_.Perform(args); } private: const Action<VoidResult> action1_; const Action<F> action2_; GTEST_DISALLOW_ASSIGN_(Impl); }; Action1 action1_; Action2 action2_; GTEST_DISALLOW_ASSIGN_(DoBothAction); }; } // namespace internal // An Unused object can be implicitly constructed from ANY value. // This is handy when defining actions that ignore some or all of the // mock function arguments. For example, given // // MOCK_METHOD3(Foo, double(const string& label, double x, double y)); // MOCK_METHOD3(Bar, double(int index, double x, double y)); // // instead of // // double DistanceToOriginWithLabel(const string& label, double x, double y) { // return sqrt(x*x + y*y); // } // double DistanceToOriginWithIndex(int index, double x, double y) { // return sqrt(x*x + y*y); // } // ... // EXEPCT_CALL(mock, Foo("abc", _, _)) // .WillOnce(Invoke(DistanceToOriginWithLabel)); // EXEPCT_CALL(mock, Bar(5, _, _)) // .WillOnce(Invoke(DistanceToOriginWithIndex)); // // you could write // // // We can declare any uninteresting argument as Unused. // double DistanceToOrigin(Unused, double x, double y) { // return sqrt(x*x + y*y); // } // ... // EXEPCT_CALL(mock, Foo("abc", _, _)).WillOnce(Invoke(DistanceToOrigin)); // EXEPCT_CALL(mock, Bar(5, _, _)).WillOnce(Invoke(DistanceToOrigin)); typedef internal::IgnoredValue Unused; // This constructor allows us to turn an Action<From> object into an // Action<To>, as long as To's arguments can be implicitly converted // to From's and From's return type cann be implicitly converted to // To's. template <typename To> template <typename From> Action<To>::Action(const Action<From>& from) : impl_(new internal::ActionAdaptor<To, From>(from)) {} // Creates an action that returns 'value'. 'value' is passed by value // instead of const reference - otherwise Return("string literal") // will trigger a compiler error about using array as initializer. template <typename R> internal::ReturnAction<R> Return(R value) { return internal::ReturnAction<R>(value); } // Creates an action that returns NULL. inline PolymorphicAction<internal::ReturnNullAction> ReturnNull() { return MakePolymorphicAction(internal::ReturnNullAction()); } // Creates an action that returns from a void function. inline PolymorphicAction<internal::ReturnVoidAction> Return() { return MakePolymorphicAction(internal::ReturnVoidAction()); } // Creates an action that returns the reference to a variable. template <typename R> inline internal::ReturnRefAction<R> ReturnRef(R& x) { // NOLINT return internal::ReturnRefAction<R>(x); } // Creates an action that returns the reference to a copy of the // argument. The copy is created when the action is constructed and // lives as long as the action. template <typename R> inline internal::ReturnRefOfCopyAction<R> ReturnRefOfCopy(const R& x) { return internal::ReturnRefOfCopyAction<R>(x); } // Creates an action that does the default action for the give mock function. inline internal::DoDefaultAction DoDefault() { return internal::DoDefaultAction(); } // Creates an action that sets the variable pointed by the N-th // (0-based) function argument to 'value'. template <size_t N, typename T> PolymorphicAction< internal::SetArgumentPointeeAction< N, T, internal::IsAProtocolMessage<T>::value> > SetArgPointee(const T& x) { return MakePolymorphicAction(internal::SetArgumentPointeeAction< N, T, internal::IsAProtocolMessage<T>::value>(x)); } #if !((GTEST_GCC_VER_ && GTEST_GCC_VER_ < 40000) || GTEST_OS_SYMBIAN) // This overload allows SetArgPointee() to accept a string literal. // GCC prior to the version 4.0 and Symbian C++ compiler cannot distinguish // this overload from the templated version and emit a compile error. template <size_t N> PolymorphicAction< internal::SetArgumentPointeeAction<N, const char*, false> > SetArgPointee(const char* p) { return MakePolymorphicAction(internal::SetArgumentPointeeAction< N, const char*, false>(p)); } template <size_t N> PolymorphicAction< internal::SetArgumentPointeeAction<N, const wchar_t*, false> > SetArgPointee(const wchar_t* p) { return MakePolymorphicAction(internal::SetArgumentPointeeAction< N, const wchar_t*, false>(p)); } #endif // The following version is DEPRECATED. template <size_t N, typename T> PolymorphicAction< internal::SetArgumentPointeeAction< N, T, internal::IsAProtocolMessage<T>::value> > SetArgumentPointee(const T& x) { return MakePolymorphicAction(internal::SetArgumentPointeeAction< N, T, internal::IsAProtocolMessage<T>::value>(x)); } // Creates an action that sets a pointer referent to a given value. template <typename T1, typename T2> PolymorphicAction<internal::AssignAction<T1, T2> > Assign(T1* ptr, T2 val) { return MakePolymorphicAction(internal::AssignAction<T1, T2>(ptr, val)); } #if !GTEST_OS_WINDOWS_MOBILE // Creates an action that sets errno and returns the appropriate error. template <typename T> PolymorphicAction<internal::SetErrnoAndReturnAction<T> > SetErrnoAndReturn(int errval, T result) { return MakePolymorphicAction( internal::SetErrnoAndReturnAction<T>(errval, result)); } #endif // !GTEST_OS_WINDOWS_MOBILE // Various overloads for InvokeWithoutArgs(). // Creates an action that invokes 'function_impl' with no argument. template <typename FunctionImpl> PolymorphicAction<internal::InvokeWithoutArgsAction<FunctionImpl> > InvokeWithoutArgs(FunctionImpl function_impl) { return MakePolymorphicAction( internal::InvokeWithoutArgsAction<FunctionImpl>(function_impl)); } // Creates an action that invokes the given method on the given object // with no argument. template <class Class, typename MethodPtr> PolymorphicAction<internal::InvokeMethodWithoutArgsAction<Class, MethodPtr> > InvokeWithoutArgs(Class* obj_ptr, MethodPtr method_ptr) { return MakePolymorphicAction( internal::InvokeMethodWithoutArgsAction<Class, MethodPtr>( obj_ptr, method_ptr)); } // Creates an action that performs an_action and throws away its // result. In other words, it changes the return type of an_action to // void. an_action MUST NOT return void, or the code won't compile. template <typename A> inline internal::IgnoreResultAction<A> IgnoreResult(const A& an_action) { return internal::IgnoreResultAction<A>(an_action); } // Creates a reference wrapper for the given L-value. If necessary, // you can explicitly specify the type of the reference. For example, // suppose 'derived' is an object of type Derived, ByRef(derived) // would wrap a Derived&. If you want to wrap a const Base& instead, // where Base is a base class of Derived, just write: // // ByRef<const Base>(derived) template <typename T> inline internal::ReferenceWrapper<T> ByRef(T& l_value) { // NOLINT return internal::ReferenceWrapper<T>(l_value); } } // namespace testing #endif // GMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_