// Copyright (c) 2006, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // process_state.h: A snapshot of a process, in a fully-digested state. // // Author: Mark Mentovai #ifndef GOOGLE_BREAKPAD_PROCESSOR_PROCESS_STATE_H__ #define GOOGLE_BREAKPAD_PROCESSOR_PROCESS_STATE_H__ #include <string> #include <vector> #include "common/using_std_string.h" #include "google_breakpad/common/breakpad_types.h" #include "google_breakpad/processor/system_info.h" #include "google_breakpad/processor/minidump.h" namespace google_breakpad { using std::vector; class CallStack; class CodeModules; enum ExploitabilityRating { EXPLOITABILITY_HIGH, // The crash likely represents // a exploitable memory corruption // vulnerability. EXPLOITABILITY_MEDIUM, // The crash appears to corrupt // memory in a way which may be // exploitable in some situations. EXPLOITABLITY_MEDIUM = EXPLOITABILITY_MEDIUM, // an old misspelling EXPLOITABILITY_LOW, // The crash either does not corrupt // memory directly or control over // the affected data is limited. The // issue may still be exploitable // on certain platforms or situations. EXPLOITABILITY_INTERESTING, // The crash does not appear to be // directly exploitable. However it // represents a condition which should // be further analyzed. EXPLOITABILITY_NONE, // The crash does not appear to represent // an exploitable condition. EXPLOITABILITY_NOT_ANALYZED, // The crash was not analyzed for // exploitability because the engine // was disabled. EXPLOITABILITY_ERR_NOENGINE, // The supplied minidump's platform does // not have a exploitability engine // associated with it. EXPLOITABILITY_ERR_PROCESSING // An error occured within the // exploitability engine and no rating // was calculated. }; class ProcessState { public: ProcessState() : modules_(NULL) { Clear(); } ~ProcessState(); // Resets the ProcessState to its default values void Clear(); // Accessors. See the data declarations below. uint32_t time_date_stamp() const { return time_date_stamp_; } uint32_t process_create_time() const { return process_create_time_; } bool crashed() const { return crashed_; } string crash_reason() const { return crash_reason_; } uint64_t crash_address() const { return crash_address_; } string assertion() const { return assertion_; } int requesting_thread() const { return requesting_thread_; } const vector<CallStack*>* threads() const { return &threads_; } const vector<MemoryRegion*>* thread_memory_regions() const { return &thread_memory_regions_; } const SystemInfo* system_info() const { return &system_info_; } const CodeModules* modules() const { return modules_; } const vector<const CodeModule*>* modules_without_symbols() const { return &modules_without_symbols_; } const vector<const CodeModule*>* modules_with_corrupt_symbols() const { return &modules_with_corrupt_symbols_; } ExploitabilityRating exploitability() const { return exploitability_; } private: // MinidumpProcessor and MicrodumpProcessor are responsible for building // ProcessState objects. friend class MinidumpProcessor; friend class MicrodumpProcessor; // The time-date stamp of the minidump (time_t format) uint32_t time_date_stamp_; // The time-date stamp when the process was created (time_t format) uint32_t process_create_time_; // True if the process crashed, false if the dump was produced outside // of an exception handler. bool crashed_; // If the process crashed, the type of crash. OS- and possibly CPU- // specific. For example, "EXCEPTION_ACCESS_VIOLATION" (Windows), // "EXC_BAD_ACCESS / KERN_INVALID_ADDRESS" (Mac OS X), "SIGSEGV" // (other Unix). string crash_reason_; // If the process crashed, and if crash_reason implicates memory, // the memory address that caused the crash. For data access errors, // this will be the data address that caused the fault. For code errors, // this will be the address of the instruction that caused the fault. uint64_t crash_address_; // If there was an assertion that was hit, a textual representation // of that assertion, possibly including the file and line at which // it occurred. string assertion_; // The index of the thread that requested a dump be written in the // threads vector. If a dump was produced as a result of a crash, this // will point to the thread that crashed. If the dump was produced as // by user code without crashing, and the dump contains extended Breakpad // information, this will point to the thread that requested the dump. // If the dump was not produced as a result of an exception and no // extended Breakpad information is present, this field will be set to -1, // indicating that the dump thread is not available. int requesting_thread_; // Stacks for each thread (except possibly the exception handler // thread) at the time of the crash. vector<CallStack*> threads_; vector<MemoryRegion*> thread_memory_regions_; // OS and CPU information. SystemInfo system_info_; // The modules that were loaded into the process represented by the // ProcessState. const CodeModules *modules_; // The modules that didn't have symbols when the report was processed. vector<const CodeModule*> modules_without_symbols_; // The modules that had corrupt symbols when the report was processed. vector<const CodeModule*> modules_with_corrupt_symbols_; // The exploitability rating as determined by the exploitability // engine. When the exploitability engine is not enabled this // defaults to EXPLOITABILITY_NONE. ExploitabilityRating exploitability_; }; } // namespace google_breakpad #endif // GOOGLE_BREAKPAD_PROCESSOR_PROCESS_STATE_H__