// Copyright (c) 2010 Google Inc. All Rights Reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // This file contains the definitions for a DWARF2/3 information // collector that uses the DWARF2/3 reader interface to build a mapping // of addresses to files, lines, and functions. #ifndef COMMON_DWARF_FUNCTIONINFO_H__ #define COMMON_DWARF_FUNCTIONINFO_H__ #include <map> #include <string> #include <utility> #include <vector> #include "common/dwarf/dwarf2reader.h" #include "common/using_std_string.h" namespace dwarf2reader { struct FunctionInfo { // Name of the function string name; // Mangled name of the function string mangled_name; // File containing this function string file; // Line number for start of function. uint32 line; // Beginning address for this function uint64 lowpc; // End address for this function. uint64 highpc; }; struct SourceFileInfo { // Name of the source file name string name; // Low address of source file name uint64 lowpc; }; typedef std::map<uint64, FunctionInfo*> FunctionMap; typedef std::map<uint64, std::pair<string, uint32> > LineMap; // This class is a basic line info handler that fills in the dirs, // file, and linemap passed into it with the data produced from the // LineInfoHandler. class CULineInfoHandler: public LineInfoHandler { public: // CULineInfoHandler(std::vector<SourceFileInfo>* files, std::vector<string>* dirs, LineMap* linemap); virtual ~CULineInfoHandler() { } // Called when we define a directory. We just place NAME into dirs_ // at position DIR_NUM. virtual void DefineDir(const string& name, uint32 dir_num); // Called when we define a filename. We just place // concat(dirs_[DIR_NUM], NAME) into files_ at position FILE_NUM. virtual void DefineFile(const string& name, int32 file_num, uint32 dir_num, uint64 mod_time, uint64 length); // Called when the line info reader has a new line, address pair // ready for us. ADDRESS is the address of the code, LENGTH is the // length of its machine code in bytes, FILE_NUM is the file number // containing the code, LINE_NUM is the line number in that file for // the code, and COLUMN_NUM is the column number the code starts at, // if we know it (0 otherwise). virtual void AddLine(uint64 address, uint64 length, uint32 file_num, uint32 line_num, uint32 column_num); private: LineMap* linemap_; std::vector<SourceFileInfo>* files_; std::vector<string>* dirs_; }; class CUFunctionInfoHandler: public Dwarf2Handler { public: CUFunctionInfoHandler(std::vector<SourceFileInfo>* files, std::vector<string>* dirs, LineMap* linemap, FunctionMap* offset_to_funcinfo, FunctionMap* address_to_funcinfo, CULineInfoHandler* linehandler, const SectionMap& sections, ByteReader* reader) : files_(files), dirs_(dirs), linemap_(linemap), offset_to_funcinfo_(offset_to_funcinfo), address_to_funcinfo_(address_to_funcinfo), linehandler_(linehandler), sections_(sections), reader_(reader), current_function_info_(NULL) { } virtual ~CUFunctionInfoHandler() { } // Start to process a compilation unit at OFFSET from the beginning of the // .debug_info section. We want to see all compilation units, so we // always return true. virtual bool StartCompilationUnit(uint64 offset, uint8 address_size, uint8 offset_size, uint64 cu_length, uint8 dwarf_version); // Start to process a DIE at OFFSET from the beginning of the // .debug_info section. We only care about function related DIE's. virtual bool StartDIE(uint64 offset, enum DwarfTag tag); // Called when we have an attribute with unsigned data to give to // our handler. The attribute is for the DIE at OFFSET from the // beginning of the .debug_info section, has a name of ATTR, a form of // FORM, and the actual data of the attribute is in DATA. virtual void ProcessAttributeUnsigned(uint64 offset, enum DwarfAttribute attr, enum DwarfForm form, uint64 data); // Called when we have an attribute with a DIE reference to give to // our handler. The attribute is for the DIE at OFFSET from the // beginning of the .debug_info section, has a name of ATTR, a form of // FORM, and the offset of the referenced DIE from the start of the // .debug_info section is in DATA. virtual void ProcessAttributeReference(uint64 offset, enum DwarfAttribute attr, enum DwarfForm form, uint64 data); // Called when we have an attribute with string data to give to // our handler. The attribute is for the DIE at OFFSET from the // beginning of the .debug_info section, has a name of ATTR, a form of // FORM, and the actual data of the attribute is in DATA. virtual void ProcessAttributeString(uint64 offset, enum DwarfAttribute attr, enum DwarfForm form, const string& data); // Called when finished processing the DIE at OFFSET. // Because DWARF2/3 specifies a tree of DIEs, you may get starts // before ends of the previous DIE, as we process children before // ending the parent. virtual void EndDIE(uint64 offset); private: std::vector<SourceFileInfo>* files_; std::vector<string>* dirs_; LineMap* linemap_; FunctionMap* offset_to_funcinfo_; FunctionMap* address_to_funcinfo_; CULineInfoHandler* linehandler_; const SectionMap& sections_; ByteReader* reader_; FunctionInfo* current_function_info_; uint64 current_compilation_unit_offset_; }; } // namespace dwarf2reader #endif // COMMON_DWARF_FUNCTIONINFO_H__