// -*- mode: C++ -*- // Copyright (c) 2010 Google Inc. All Rights Reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // CFI reader author: Jim Blandy <jimb@mozilla.com> <jimb@red-bean.com> // This file contains definitions related to the DWARF2/3 reader and // it's handler interfaces. // The DWARF2/3 specification can be found at // http://dwarf.freestandards.org and should be considered required // reading if you wish to modify the implementation. // Only a cursory attempt is made to explain terminology that is // used here, as it is much better explained in the standard documents #ifndef COMMON_DWARF_DWARF2READER_H__ #define COMMON_DWARF_DWARF2READER_H__ #include <list> #include <map> #include <string> #include <utility> #include <vector> #include "common/dwarf/bytereader.h" #include "common/dwarf/dwarf2enums.h" #include "common/dwarf/types.h" #include "common/using_std_string.h" namespace dwarf2reader { struct LineStateMachine; class Dwarf2Handler; class LineInfoHandler; // This maps from a string naming a section to a pair containing a // the data for the section, and the size of the section. typedef std::map<string, std::pair<const char*, uint64> > SectionMap; typedef std::list<std::pair<enum DwarfAttribute, enum DwarfForm> > AttributeList; typedef AttributeList::iterator AttributeIterator; typedef AttributeList::const_iterator ConstAttributeIterator; struct LineInfoHeader { uint64 total_length; uint16 version; uint64 prologue_length; uint8 min_insn_length; // insn stands for instructin bool default_is_stmt; // stmt stands for statement int8 line_base; uint8 line_range; uint8 opcode_base; // Use a pointer so that signalsafe_addr2line is able to use this structure // without heap allocation problem. std::vector<unsigned char> *std_opcode_lengths; }; class LineInfo { public: // Initializes a .debug_line reader. Buffer and buffer length point // to the beginning and length of the line information to read. // Reader is a ByteReader class that has the endianness set // properly. LineInfo(const char* buffer_, uint64 buffer_length, ByteReader* reader, LineInfoHandler* handler); virtual ~LineInfo() { if (header_.std_opcode_lengths) { delete header_.std_opcode_lengths; } } // Start processing line info, and calling callbacks in the handler. // Consumes the line number information for a single compilation unit. // Returns the number of bytes processed. uint64 Start(); // Process a single line info opcode at START using the state // machine at LSM. Return true if we should define a line using the // current state of the line state machine. Place the length of the // opcode in LEN. // If LSM_PASSES_PC is non-NULL, this function also checks if the lsm // passes the address of PC. In other words, LSM_PASSES_PC will be // set to true, if the following condition is met. // // lsm's old address < PC <= lsm's new address static bool ProcessOneOpcode(ByteReader* reader, LineInfoHandler* handler, const struct LineInfoHeader &header, const char* start, struct LineStateMachine* lsm, size_t* len, uintptr pc, bool *lsm_passes_pc); private: // Reads the DWARF2/3 header for this line info. void ReadHeader(); // Reads the DWARF2/3 line information void ReadLines(); // The associated handler to call processing functions in LineInfoHandler* handler_; // The associated ByteReader that handles endianness issues for us ByteReader* reader_; // A DWARF2/3 line info header. This is not the same size as // in the actual file, as the one in the file may have a 32 bit or // 64 bit lengths struct LineInfoHeader header_; // buffer is the buffer for our line info, starting at exactly where // the line info to read is. after_header is the place right after // the end of the line information header. const char* buffer_; uint64 buffer_length_; const char* after_header_; }; // This class is the main interface between the line info reader and // the client. The virtual functions inside this get called for // interesting events that happen during line info reading. The // default implementation does nothing class LineInfoHandler { public: LineInfoHandler() { } virtual ~LineInfoHandler() { } // Called when we define a directory. NAME is the directory name, // DIR_NUM is the directory number virtual void DefineDir(const string& name, uint32 dir_num) { } // Called when we define a filename. NAME is the filename, FILE_NUM // is the file number which is -1 if the file index is the next // index after the last numbered index (this happens when files are // dynamically defined by the line program), DIR_NUM is the // directory index for the directory name of this file, MOD_TIME is // the modification time of the file, and LENGTH is the length of // the file virtual void DefineFile(const string& name, int32 file_num, uint32 dir_num, uint64 mod_time, uint64 length) { } // Called when the line info reader has a new line, address pair // ready for us. ADDRESS is the address of the code, LENGTH is the // length of its machine code in bytes, FILE_NUM is the file number // containing the code, LINE_NUM is the line number in that file for // the code, and COLUMN_NUM is the column number the code starts at, // if we know it (0 otherwise). virtual void AddLine(uint64 address, uint64 length, uint32 file_num, uint32 line_num, uint32 column_num) { } }; // The base of DWARF2/3 debug info is a DIE (Debugging Information // Entry. // DWARF groups DIE's into a tree and calls the root of this tree a // "compilation unit". Most of the time, there is one compilation // unit in the .debug_info section for each file that had debug info // generated. // Each DIE consists of // 1. a tag specifying a thing that is being described (ie // DW_TAG_subprogram for functions, DW_TAG_variable for variables, etc // 2. attributes (such as DW_AT_location for location in memory, // DW_AT_name for name), and data for each attribute. // 3. A flag saying whether the DIE has children or not // In order to gain some amount of compression, the format of // each DIE (tag name, attributes and data forms for the attributes) // are stored in a separate table called the "abbreviation table". // This is done because a large number of DIEs have the exact same tag // and list of attributes, but different data for those attributes. // As a result, the .debug_info section is just a stream of data, and // requires reading of the .debug_abbrev section to say what the data // means. // As a warning to the user, it should be noted that the reason for // using absolute offsets from the beginning of .debug_info is that // DWARF2/3 supports referencing DIE's from other DIE's by their offset // from either the current compilation unit start, *or* the beginning // of the .debug_info section. This means it is possible to reference // a DIE in one compilation unit from a DIE in another compilation // unit. This style of reference is usually used to eliminate // duplicated information that occurs across compilation // units, such as base types, etc. GCC 3.4+ support this with // -feliminate-dwarf2-dups. Other toolchains will sometimes do // duplicate elimination in the linker. class CompilationUnit { public: // Initialize a compilation unit. This requires a map of sections, // the offset of this compilation unit in the .debug_info section, a // ByteReader, and a Dwarf2Handler class to call callbacks in. CompilationUnit(const SectionMap& sections, uint64 offset, ByteReader* reader, Dwarf2Handler* handler); virtual ~CompilationUnit() { if (abbrevs_) delete abbrevs_; } // Begin reading a Dwarf2 compilation unit, and calling the // callbacks in the Dwarf2Handler // Return the full length of the compilation unit, including // headers. This plus the starting offset passed to the constructor // is the offset of the end of the compilation unit --- and the // start of the next compilation unit, if there is one. uint64 Start(); private: // This struct represents a single DWARF2/3 abbreviation // The abbreviation tells how to read a DWARF2/3 DIE, and consist of a // tag and a list of attributes, as well as the data form of each attribute. struct Abbrev { uint64 number; enum DwarfTag tag; bool has_children; AttributeList attributes; }; // A DWARF2/3 compilation unit header. This is not the same size as // in the actual file, as the one in the file may have a 32 bit or // 64 bit length. struct CompilationUnitHeader { uint64 length; uint16 version; uint64 abbrev_offset; uint8 address_size; } header_; // Reads the DWARF2/3 header for this compilation unit. void ReadHeader(); // Reads the DWARF2/3 abbreviations for this compilation unit void ReadAbbrevs(); // Processes a single DIE for this compilation unit and return a new // pointer just past the end of it const char* ProcessDIE(uint64 dieoffset, const char* start, const Abbrev& abbrev); // Processes a single attribute and return a new pointer just past the // end of it const char* ProcessAttribute(uint64 dieoffset, const char* start, enum DwarfAttribute attr, enum DwarfForm form); // Processes all DIEs for this compilation unit void ProcessDIEs(); // Skips the die with attributes specified in ABBREV starting at // START, and return the new place to position the stream to. const char* SkipDIE(const char* start, const Abbrev& abbrev); // Skips the attribute starting at START, with FORM, and return the // new place to position the stream to. const char* SkipAttribute(const char* start, enum DwarfForm form); // Offset from section start is the offset of this compilation unit // from the beginning of the .debug_info section. uint64 offset_from_section_start_; // buffer is the buffer for our CU, starting at .debug_info + offset // passed in from constructor. // after_header points to right after the compilation unit header. const char* buffer_; uint64 buffer_length_; const char* after_header_; // The associated ByteReader that handles endianness issues for us ByteReader* reader_; // The map of sections in our file to buffers containing their data const SectionMap& sections_; // The associated handler to call processing functions in Dwarf2Handler* handler_; // Set of DWARF2/3 abbreviations for this compilation unit. Indexed // by abbreviation number, which means that abbrevs_[0] is not // valid. std::vector<Abbrev>* abbrevs_; // String section buffer and length, if we have a string section. // This is here to avoid doing a section lookup for strings in // ProcessAttribute, which is in the hot path for DWARF2 reading. const char* string_buffer_; uint64 string_buffer_length_; }; // This class is the main interface between the reader and the // client. The virtual functions inside this get called for // interesting events that happen during DWARF2 reading. // The default implementation skips everything. class Dwarf2Handler { public: Dwarf2Handler() { } virtual ~Dwarf2Handler() { } // Start to process a compilation unit at OFFSET from the beginning of the // .debug_info section. Return false if you would like to skip this // compilation unit. virtual bool StartCompilationUnit(uint64 offset, uint8 address_size, uint8 offset_size, uint64 cu_length, uint8 dwarf_version) { return false; } // Start to process a DIE at OFFSET from the beginning of the .debug_info // section. Return false if you would like to skip this DIE. virtual bool StartDIE(uint64 offset, enum DwarfTag tag) { return false; } // Called when we have an attribute with unsigned data to give to our // handler. The attribute is for the DIE at OFFSET from the beginning of the // .debug_info section. Its name is ATTR, its form is FORM, and its value is // DATA. virtual void ProcessAttributeUnsigned(uint64 offset, enum DwarfAttribute attr, enum DwarfForm form, uint64 data) { } // Called when we have an attribute with signed data to give to our handler. // The attribute is for the DIE at OFFSET from the beginning of the // .debug_info section. Its name is ATTR, its form is FORM, and its value is // DATA. virtual void ProcessAttributeSigned(uint64 offset, enum DwarfAttribute attr, enum DwarfForm form, int64 data) { } // Called when we have an attribute whose value is a reference to // another DIE. The attribute belongs to the DIE at OFFSET from the // beginning of the .debug_info section. Its name is ATTR, its form // is FORM, and the offset of the DIE being referred to from the // beginning of the .debug_info section is DATA. virtual void ProcessAttributeReference(uint64 offset, enum DwarfAttribute attr, enum DwarfForm form, uint64 data) { } // Called when we have an attribute with a buffer of data to give to our // handler. The attribute is for the DIE at OFFSET from the beginning of the // .debug_info section. Its name is ATTR, its form is FORM, DATA points to // the buffer's contents, and its length in bytes is LENGTH. The buffer is // owned by the caller, not the callee, and may not persist for very long. // If you want the data to be available later, it needs to be copied. virtual void ProcessAttributeBuffer(uint64 offset, enum DwarfAttribute attr, enum DwarfForm form, const char* data, uint64 len) { } // Called when we have an attribute with string data to give to our handler. // The attribute is for the DIE at OFFSET from the beginning of the // .debug_info section. Its name is ATTR, its form is FORM, and its value is // DATA. virtual void ProcessAttributeString(uint64 offset, enum DwarfAttribute attr, enum DwarfForm form, const string& data) { } // Called when we have an attribute whose value is the 64-bit signature // of a type unit in the .debug_types section. OFFSET is the offset of // the DIE whose attribute we're reporting. ATTR and FORM are the // attribute's name and form. SIGNATURE is the type unit's signature. virtual void ProcessAttributeSignature(uint64 offset, enum DwarfAttribute attr, enum DwarfForm form, uint64 signature) { } // Called when finished processing the DIE at OFFSET. // Because DWARF2/3 specifies a tree of DIEs, you may get starts // before ends of the previous DIE, as we process children before // ending the parent. virtual void EndDIE(uint64 offset) { } }; // This class is a reader for DWARF's Call Frame Information. CFI // describes how to unwind stack frames --- even for functions that do // not follow fixed conventions for saving registers, whose frame size // varies as they execute, etc. // // CFI describes, at each machine instruction, how to compute the // stack frame's base address, how to find the return address, and // where to find the saved values of the caller's registers (if the // callee has stashed them somewhere to free up the registers for its // own use). // // For example, suppose we have a function whose machine code looks // like this (imagine an assembly language that looks like C, for a // machine with 32-bit registers, and a stack that grows towards lower // addresses): // // func: ; entry point; return address at sp // func+0: sp = sp - 16 ; allocate space for stack frame // func+1: sp[12] = r0 ; save r0 at sp+12 // ... ; other code, not frame-related // func+10: sp -= 4; *sp = x ; push some x on the stack // ... ; other code, not frame-related // func+20: r0 = sp[16] ; restore saved r0 // func+21: sp += 20 ; pop whole stack frame // func+22: pc = *sp; sp += 4 ; pop return address and jump to it // // DWARF CFI is (a very compressed representation of) a table with a // row for each machine instruction address and a column for each // register showing how to restore it, if possible. // // A special column named "CFA", for "Canonical Frame Address", tells how // to compute the base address of the frame; registers' entries may // refer to the CFA in describing where the registers are saved. // // Another special column, named "RA", represents the return address. // // For example, here is a complete (uncompressed) table describing the // function above: // // insn cfa r0 r1 ... ra // ======================================= // func+0: sp cfa[0] // func+1: sp+16 cfa[0] // func+2: sp+16 cfa[-4] cfa[0] // func+11: sp+20 cfa[-4] cfa[0] // func+21: sp+20 cfa[0] // func+22: sp cfa[0] // // Some things to note here: // // - Each row describes the state of affairs *before* executing the // instruction at the given address. Thus, the row for func+0 // describes the state before we allocate the stack frame. In the // next row, the formula for computing the CFA has changed, // reflecting that allocation. // // - The other entries are written in terms of the CFA; this allows // them to remain unchanged as the stack pointer gets bumped around. // For example, the rule for recovering the return address (the "ra" // column) remains unchanged throughout the function, even as the // stack pointer takes on three different offsets from the return // address. // // - Although we haven't shown it, most calling conventions designate // "callee-saves" and "caller-saves" registers. The callee must // preserve the values of callee-saves registers; if it uses them, // it must save their original values somewhere, and restore them // before it returns. In contrast, the callee is free to trash // caller-saves registers; if the callee uses these, it will // probably not bother to save them anywhere, and the CFI will // probably mark their values as "unrecoverable". // // (However, since the caller cannot assume the callee was going to // save them, caller-saves registers are probably dead in the caller // anyway, so compilers usually don't generate CFA for caller-saves // registers.) // // - Exactly where the CFA points is a matter of convention that // depends on the architecture and ABI in use. In the example, the // CFA is the value the stack pointer had upon entry to the // function, pointing at the saved return address. But on the x86, // the call frame information generated by GCC follows the // convention that the CFA is the address *after* the saved return // address. // // But by definition, the CFA remains constant throughout the // lifetime of the frame. This makes it a useful value for other // columns to refer to. It is also gives debuggers a useful handle // for identifying a frame. // // If you look at the table above, you'll notice that a given entry is // often the same as the one immediately above it: most instructions // change only one or two aspects of the stack frame, if they affect // it at all. The DWARF format takes advantage of this fact, and // reduces the size of the data by mentioning only the addresses and // columns at which changes take place. So for the above, DWARF CFI // data would only actually mention the following: // // insn cfa r0 r1 ... ra // ======================================= // func+0: sp cfa[0] // func+1: sp+16 // func+2: cfa[-4] // func+11: sp+20 // func+21: r0 // func+22: sp // // In fact, this is the way the parser reports CFI to the consumer: as // a series of statements of the form, "At address X, column Y changed // to Z," and related conventions for describing the initial state. // // Naturally, it would be impractical to have to scan the entire // program's CFI, noting changes as we go, just to recover the // unwinding rules in effect at one particular instruction. To avoid // this, CFI data is grouped into "entries", each of which covers a // specified range of addresses and begins with a complete statement // of the rules for all recoverable registers at that starting // address. Each entry typically covers a single function. // // Thus, to compute the contents of a given row of the table --- that // is, rules for recovering the CFA, RA, and registers at a given // instruction --- the consumer should find the entry that covers that // instruction's address, start with the initial state supplied at the // beginning of the entry, and work forward until it has processed all // the changes up to and including those for the present instruction. // // There are seven kinds of rules that can appear in an entry of the // table: // // - "undefined": The given register is not preserved by the callee; // its value cannot be recovered. // // - "same value": This register has the same value it did in the callee. // // - offset(N): The register is saved at offset N from the CFA. // // - val_offset(N): The value the register had in the caller is the // CFA plus offset N. (This is usually only useful for describing // the stack pointer.) // // - register(R): The register's value was saved in another register R. // // - expression(E): Evaluating the DWARF expression E using the // current frame's registers' values yields the address at which the // register was saved. // // - val_expression(E): Evaluating the DWARF expression E using the // current frame's registers' values yields the value the register // had in the caller. class CallFrameInfo { public: // The different kinds of entries one finds in CFI. Used internally, // and for error reporting. enum EntryKind { kUnknown, kCIE, kFDE, kTerminator }; // The handler class to which the parser hands the parsed call frame // information. Defined below. class Handler; // A reporter class, which CallFrameInfo uses to report errors // encountered while parsing call frame information. Defined below. class Reporter; // Create a DWARF CFI parser. BUFFER points to the contents of the // .debug_frame section to parse; BUFFER_LENGTH is its length in bytes. // REPORTER is an error reporter the parser should use to report // problems. READER is a ByteReader instance that has the endianness and // address size set properly. Report the data we find to HANDLER. // // This class can also parse Linux C++ exception handling data, as found // in '.eh_frame' sections. This data is a variant of DWARF CFI that is // placed in loadable segments so that it is present in the program's // address space, and is interpreted by the C++ runtime to search the // call stack for a handler interested in the exception being thrown, // actually pop the frames, and find cleanup code to run. // // There are two differences between the call frame information described // in the DWARF standard and the exception handling data Linux places in // the .eh_frame section: // // - Exception handling data uses uses a different format for call frame // information entry headers. The distinguished CIE id, the way FDEs // refer to their CIEs, and the way the end of the series of entries is // determined are all slightly different. // // If the constructor's EH_FRAME argument is true, then the // CallFrameInfo parses the entry headers as Linux C++ exception // handling data. If EH_FRAME is false or omitted, the CallFrameInfo // parses standard DWARF call frame information. // // - Linux C++ exception handling data uses CIE augmentation strings // beginning with 'z' to specify the presence of additional data after // the CIE and FDE headers and special encodings used for addresses in // frame description entries. // // CallFrameInfo can handle 'z' augmentations in either DWARF CFI or // exception handling data if you have supplied READER with the base // addresses needed to interpret the pointer encodings that 'z' // augmentations can specify. See the ByteReader interface for details // about the base addresses. See the CallFrameInfo::Handler interface // for details about the additional information one might find in // 'z'-augmented data. // // Thus: // // - If you are parsing standard DWARF CFI, as found in a .debug_frame // section, you should pass false for the EH_FRAME argument, or omit // it, and you need not worry about providing READER with the // additional base addresses. // // - If you want to parse Linux C++ exception handling data from a // .eh_frame section, you should pass EH_FRAME as true, and call // READER's Set*Base member functions before calling our Start method. // // - If you want to parse DWARF CFI that uses the 'z' augmentations // (although I don't think any toolchain ever emits such data), you // could pass false for EH_FRAME, but call READER's Set*Base members. // // The extensions the Linux C++ ABI makes to DWARF for exception // handling are described here, rather poorly: // http://refspecs.linux-foundation.org/LSB_4.0.0/LSB-Core-generic/LSB-Core-generic/dwarfext.html // http://refspecs.linux-foundation.org/LSB_4.0.0/LSB-Core-generic/LSB-Core-generic/ehframechpt.html // // The mechanics of C++ exception handling, personality routines, // and language-specific data areas are described here, rather nicely: // http://www.codesourcery.com/public/cxx-abi/abi-eh.html CallFrameInfo(const char *buffer, size_t buffer_length, ByteReader *reader, Handler *handler, Reporter *reporter, bool eh_frame = false) : buffer_(buffer), buffer_length_(buffer_length), reader_(reader), handler_(handler), reporter_(reporter), eh_frame_(eh_frame) { } ~CallFrameInfo() { } // Parse the entries in BUFFER, reporting what we find to HANDLER. // Return true if we reach the end of the section successfully, or // false if we encounter an error. bool Start(); // Return the textual name of KIND. For error reporting. static const char *KindName(EntryKind kind); private: struct CIE; // A CFI entry, either an FDE or a CIE. struct Entry { // The starting offset of the entry in the section, for error // reporting. size_t offset; // The start of this entry in the buffer. const char *start; // Which kind of entry this is. // // We want to be able to use this for error reporting even while we're // in the midst of parsing. Error reporting code may assume that kind, // offset, and start fields are valid, although kind may be kUnknown. EntryKind kind; // The end of this entry's common prologue (initial length and id), and // the start of this entry's kind-specific fields. const char *fields; // The start of this entry's instructions. const char *instructions; // The address past the entry's last byte in the buffer. (Note that // since offset points to the entry's initial length field, and the // length field is the number of bytes after that field, this is not // simply buffer_ + offset + length.) const char *end; // For both DWARF CFI and .eh_frame sections, this is the CIE id in a // CIE, and the offset of the associated CIE in an FDE. uint64 id; // The CIE that applies to this entry, if we've parsed it. If this is a // CIE, then this field points to this structure. CIE *cie; }; // A common information entry (CIE). struct CIE: public Entry { uint8 version; // CFI data version number string augmentation; // vendor format extension markers uint64 code_alignment_factor; // scale for code address adjustments int data_alignment_factor; // scale for stack pointer adjustments unsigned return_address_register; // which register holds the return addr // True if this CIE includes Linux C++ ABI 'z' augmentation data. bool has_z_augmentation; // Parsed 'z' augmentation data. These are meaningful only if // has_z_augmentation is true. bool has_z_lsda; // The 'z' augmentation included 'L'. bool has_z_personality; // The 'z' augmentation included 'P'. bool has_z_signal_frame; // The 'z' augmentation included 'S'. // If has_z_lsda is true, this is the encoding to be used for language- // specific data area pointers in FDEs. DwarfPointerEncoding lsda_encoding; // If has_z_personality is true, this is the encoding used for the // personality routine pointer in the augmentation data. DwarfPointerEncoding personality_encoding; // If has_z_personality is true, this is the address of the personality // routine --- or, if personality_encoding & DW_EH_PE_indirect, the // address where the personality routine's address is stored. uint64 personality_address; // This is the encoding used for addresses in the FDE header and // in DW_CFA_set_loc instructions. This is always valid, whether // or not we saw a 'z' augmentation string; its default value is // DW_EH_PE_absptr, which is what normal DWARF CFI uses. DwarfPointerEncoding pointer_encoding; }; // A frame description entry (FDE). struct FDE: public Entry { uint64 address; // start address of described code uint64 size; // size of described code, in bytes // If cie->has_z_lsda is true, then this is the language-specific data // area's address --- or its address's address, if cie->lsda_encoding // has the DW_EH_PE_indirect bit set. uint64 lsda_address; }; // Internal use. class Rule; class UndefinedRule; class SameValueRule; class OffsetRule; class ValOffsetRule; class RegisterRule; class ExpressionRule; class ValExpressionRule; class RuleMap; class State; // Parse the initial length and id of a CFI entry, either a CIE, an FDE, // or a .eh_frame end-of-data mark. CURSOR points to the beginning of the // data to parse. On success, populate ENTRY as appropriate, and return // true. On failure, report the problem, and return false. Even if we // return false, set ENTRY->end to the first byte after the entry if we // were able to figure that out, or NULL if we weren't. bool ReadEntryPrologue(const char *cursor, Entry *entry); // Parse the fields of a CIE after the entry prologue, including any 'z' // augmentation data. Assume that the 'Entry' fields of CIE are // populated; use CIE->fields and CIE->end as the start and limit for // parsing. On success, populate the rest of *CIE, and return true; on // failure, report the problem and return false. bool ReadCIEFields(CIE *cie); // Parse the fields of an FDE after the entry prologue, including any 'z' // augmentation data. Assume that the 'Entry' fields of *FDE are // initialized; use FDE->fields and FDE->end as the start and limit for // parsing. Assume that FDE->cie is fully initialized. On success, // populate the rest of *FDE, and return true; on failure, report the // problem and return false. bool ReadFDEFields(FDE *fde); // Report that ENTRY is incomplete, and return false. This is just a // trivial wrapper for invoking reporter_->Incomplete; it provides a // little brevity. bool ReportIncomplete(Entry *entry); // Return true if ENCODING has the DW_EH_PE_indirect bit set. static bool IsIndirectEncoding(DwarfPointerEncoding encoding) { return encoding & DW_EH_PE_indirect; } // The contents of the DWARF .debug_info section we're parsing. const char *buffer_; size_t buffer_length_; // For reading multi-byte values with the appropriate endianness. ByteReader *reader_; // The handler to which we should report the data we find. Handler *handler_; // For reporting problems in the info we're parsing. Reporter *reporter_; // True if we are processing .eh_frame-format data. bool eh_frame_; }; // The handler class for CallFrameInfo. The a CFI parser calls the // member functions of a handler object to report the data it finds. class CallFrameInfo::Handler { public: // The pseudo-register number for the canonical frame address. enum { kCFARegister = -1 }; Handler() { } virtual ~Handler() { } // The parser has found CFI for the machine code at ADDRESS, // extending for LENGTH bytes. OFFSET is the offset of the frame // description entry in the section, for use in error messages. // VERSION is the version number of the CFI format. AUGMENTATION is // a string describing any producer-specific extensions present in // the data. RETURN_ADDRESS is the number of the register that holds // the address to which the function should return. // // Entry should return true to process this CFI, or false to skip to // the next entry. // // The parser invokes Entry for each Frame Description Entry (FDE) // it finds. The parser doesn't report Common Information Entries // to the handler explicitly; instead, if the handler elects to // process a given FDE, the parser reiterates the appropriate CIE's // contents at the beginning of the FDE's rules. virtual bool Entry(size_t offset, uint64 address, uint64 length, uint8 version, const string &augmentation, unsigned return_address) = 0; // When the Entry function returns true, the parser calls these // handler functions repeatedly to describe the rules for recovering // registers at each instruction in the given range of machine code. // Immediately after a call to Entry, the handler should assume that // the rule for each callee-saves register is "unchanged" --- that // is, that the register still has the value it had in the caller. // // If a *Rule function returns true, we continue processing this entry's // instructions. If a *Rule function returns false, we stop evaluating // instructions, and skip to the next entry. Either way, we call End // before going on to the next entry. // // In all of these functions, if the REG parameter is kCFARegister, then // the rule describes how to find the canonical frame address. // kCFARegister may be passed as a BASE_REGISTER argument, meaning that // the canonical frame address should be used as the base address for the // computation. All other REG values will be positive. // At ADDRESS, register REG's value is not recoverable. virtual bool UndefinedRule(uint64 address, int reg) = 0; // At ADDRESS, register REG's value is the same as that it had in // the caller. virtual bool SameValueRule(uint64 address, int reg) = 0; // At ADDRESS, register REG has been saved at offset OFFSET from // BASE_REGISTER. virtual bool OffsetRule(uint64 address, int reg, int base_register, long offset) = 0; // At ADDRESS, the caller's value of register REG is the current // value of BASE_REGISTER plus OFFSET. (This rule doesn't provide an // address at which the register's value is saved.) virtual bool ValOffsetRule(uint64 address, int reg, int base_register, long offset) = 0; // At ADDRESS, register REG has been saved in BASE_REGISTER. This differs // from ValOffsetRule(ADDRESS, REG, BASE_REGISTER, 0), in that // BASE_REGISTER is the "home" for REG's saved value: if you want to // assign to a variable whose home is REG in the calling frame, you // should put the value in BASE_REGISTER. virtual bool RegisterRule(uint64 address, int reg, int base_register) = 0; // At ADDRESS, the DWARF expression EXPRESSION yields the address at // which REG was saved. virtual bool ExpressionRule(uint64 address, int reg, const string &expression) = 0; // At ADDRESS, the DWARF expression EXPRESSION yields the caller's // value for REG. (This rule doesn't provide an address at which the // register's value is saved.) virtual bool ValExpressionRule(uint64 address, int reg, const string &expression) = 0; // Indicate that the rules for the address range reported by the // last call to Entry are complete. End should return true if // everything is okay, or false if an error has occurred and parsing // should stop. virtual bool End() = 0; // Handler functions for Linux C++ exception handling data. These are // only called if the data includes 'z' augmentation strings. // The Linux C++ ABI uses an extension of the DWARF CFI format to // walk the stack to propagate exceptions from the throw to the // appropriate catch, and do the appropriate cleanups along the way. // CFI entries used for exception handling have two additional data // associated with them: // // - The "language-specific data area" describes which exception // types the function has 'catch' clauses for, and indicates how // to go about re-entering the function at the appropriate catch // clause. If the exception is not caught, it describes the // destructors that must run before the frame is popped. // // - The "personality routine" is responsible for interpreting the // language-specific data area's contents, and deciding whether // the exception should continue to propagate down the stack, // perhaps after doing some cleanup for this frame, or whether the // exception will be caught here. // // In principle, the language-specific data area is opaque to // everybody but the personality routine. In practice, these values // may be useful or interesting to readers with extra context, and // we have to at least skip them anyway, so we might as well report // them to the handler. // This entry's exception handling personality routine's address is // ADDRESS. If INDIRECT is true, then ADDRESS is the address at // which the routine's address is stored. The default definition for // this handler function simply returns true, allowing parsing of // the entry to continue. virtual bool PersonalityRoutine(uint64 address, bool indirect) { return true; } // This entry's language-specific data area (LSDA) is located at // ADDRESS. If INDIRECT is true, then ADDRESS is the address at // which the area's address is stored. The default definition for // this handler function simply returns true, allowing parsing of // the entry to continue. virtual bool LanguageSpecificDataArea(uint64 address, bool indirect) { return true; } // This entry describes a signal trampoline --- this frame is the // caller of a signal handler. The default definition for this // handler function simply returns true, allowing parsing of the // entry to continue. // // The best description of the rationale for and meaning of signal // trampoline CFI entries seems to be in the GCC bug database: // http://gcc.gnu.org/bugzilla/show_bug.cgi?id=26208 virtual bool SignalHandler() { return true; } }; // The CallFrameInfo class makes calls on an instance of this class to // report errors or warn about problems in the data it is parsing. The // default definitions of these methods print a message to stderr, but // you can make a derived class that overrides them. class CallFrameInfo::Reporter { public: // Create an error reporter which attributes troubles to the section // named SECTION in FILENAME. // // Normally SECTION would be .debug_frame, but the Mac puts CFI data // in a Mach-O section named __debug_frame. If we support // Linux-style exception handling data, we could be reading an // .eh_frame section. Reporter(const string &filename, const string §ion = ".debug_frame") : filename_(filename), section_(section) { } virtual ~Reporter() { } // The CFI entry at OFFSET ends too early to be well-formed. KIND // indicates what kind of entry it is; KIND can be kUnknown if we // haven't parsed enough of the entry to tell yet. virtual void Incomplete(uint64 offset, CallFrameInfo::EntryKind kind); // The .eh_frame data has a four-byte zero at OFFSET where the next // entry's length would be; this is a terminator. However, the buffer // length as given to the CallFrameInfo constructor says there should be // more data. virtual void EarlyEHTerminator(uint64 offset); // The FDE at OFFSET refers to the CIE at CIE_OFFSET, but the // section is not that large. virtual void CIEPointerOutOfRange(uint64 offset, uint64 cie_offset); // The FDE at OFFSET refers to the CIE at CIE_OFFSET, but the entry // there is not a CIE. virtual void BadCIEId(uint64 offset, uint64 cie_offset); // The FDE at OFFSET refers to a CIE with version number VERSION, // which we don't recognize. We cannot parse DWARF CFI if it uses // a version number we don't recognize. virtual void UnrecognizedVersion(uint64 offset, int version); // The FDE at OFFSET refers to a CIE with augmentation AUGMENTATION, // which we don't recognize. We cannot parse DWARF CFI if it uses // augmentations we don't recognize. virtual void UnrecognizedAugmentation(uint64 offset, const string &augmentation); // The pointer encoding ENCODING, specified by the CIE at OFFSET, is not // a valid encoding. virtual void InvalidPointerEncoding(uint64 offset, uint8 encoding); // The pointer encoding ENCODING, specified by the CIE at OFFSET, depends // on a base address which has not been supplied. virtual void UnusablePointerEncoding(uint64 offset, uint8 encoding); // The CIE at OFFSET contains a DW_CFA_restore instruction at // INSN_OFFSET, which may not appear in a CIE. virtual void RestoreInCIE(uint64 offset, uint64 insn_offset); // The entry at OFFSET, of kind KIND, has an unrecognized // instruction at INSN_OFFSET. virtual void BadInstruction(uint64 offset, CallFrameInfo::EntryKind kind, uint64 insn_offset); // The instruction at INSN_OFFSET in the entry at OFFSET, of kind // KIND, establishes a rule that cites the CFA, but we have not // established a CFA rule yet. virtual void NoCFARule(uint64 offset, CallFrameInfo::EntryKind kind, uint64 insn_offset); // The instruction at INSN_OFFSET in the entry at OFFSET, of kind // KIND, is a DW_CFA_restore_state instruction, but the stack of // saved states is empty. virtual void EmptyStateStack(uint64 offset, CallFrameInfo::EntryKind kind, uint64 insn_offset); // The DW_CFA_remember_state instruction at INSN_OFFSET in the entry // at OFFSET, of kind KIND, would restore a state that has no CFA // rule, whereas the current state does have a CFA rule. This is // bogus input, which the CallFrameInfo::Handler interface doesn't // (and shouldn't) have any way to report. virtual void ClearingCFARule(uint64 offset, CallFrameInfo::EntryKind kind, uint64 insn_offset); protected: // The name of the file whose CFI we're reading. string filename_; // The name of the CFI section in that file. string section_; }; } // namespace dwarf2reader #endif // UTIL_DEBUGINFO_DWARF2READER_H__