// Copyright (c) 2006, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include <unistd.h> #import "TestClass.h" struct AStruct { int x; float y; double z; }; class InternalTestClass { public: InternalTestClass(int a) : a_(a) {} ~InternalTestClass() {} void snooze(float a); void snooze(int a); int snooze(int a, float b); protected: int a_; AStruct s_; static void InternalFunction(AStruct &s); static float kStaticFloatValue; }; void InternalTestClass::snooze(float a) { InternalFunction(s_); sleep(a_ * a); } void InternalTestClass::snooze(int a) { InternalFunction(s_); sleep(a_ * a); } int InternalTestClass::snooze(int a, float b) { InternalFunction(s_); sleep(a_ * a * b); return 33; } void InternalTestClass::InternalFunction(AStruct &s) { s.x = InternalTestClass::kStaticFloatValue; } float InternalTestClass::kStaticFloatValue = 42; static float PlainOldFunction() { return 3.14145f; } @implementation TestClass - (void)wait { InternalTestClass t(10); float z = PlainOldFunction(); while (1) { t.snooze(z); } } @end