#ifndef _ES31FSHADERUNIFORMINTEGERFUNCTIONTESTS_HPP
#define _ES31FSHADERUNIFORMINTEGERFUNCTIONTESTS_HPP
/*-------------------------------------------------------------------------
 * drawElements Quality Program OpenGL ES 3.1 Module
 * -------------------------------------------------
 *
 * Copyright 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief Built-in function tests for uniform constants.
 *//*--------------------------------------------------------------------*/

#include <gluShaderProgram.hpp>
#include "tes31TestCase.hpp"

namespace deqp
{
namespace gles31
{
namespace Functional
{

class ShaderUniformIntegerFunctionTests : public TestCaseGroup
{
public:
											ShaderUniformIntegerFunctionTests				(Context& context);
	virtual									~ShaderUniformIntegerFunctionTests				(void);

	virtual void							init											(void);

private:
	ShaderUniformIntegerFunctionTests		(const ShaderUniformIntegerFunctionTests&);		// not allowed!
	ShaderUniformIntegerFunctionTests&		operator=										(const ShaderUniformIntegerFunctionTests&);		// not allowed!
};

} // Functional
} // gles31
} // deqp

#endif // _ES31FSHADERUNIFORMINTEGERFUNCTIONTESTS_HPP