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#include <algorithm>

#include <gtest/gtest.h>

#include "StandAlone/ResourceLimits.h"
#include "TestFixture.h"

namespace glslangtest {
namespace {

using DefaultResourceTest = GlslangTest<::testing::Test>;

TEST_F(DefaultResourceTest, FromFile)
{
    const std::string path = GlobalTestSettings.testRoot + "/baseResults/test.conf";
    std::string expectedConfig;
    tryLoadFile(path, "expected resource limit", &expectedConfig);
    const std::string realConfig = glslang::GetDefaultTBuiltInResourceString();
    ASSERT_EQ(expectedConfig, realConfig);
}

}  // anonymous namespace
}  // namespace glslangtest