hlsl.clipdistance-2.vert
Shader version: 500
0:? Sequence
0:4  Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp void)
0:4    Function Parameters: 
0:4      'pos' ( out 4-component vector of float)
0:4      'clip' ( out 2-element array of 2-component vector of float)
0:4      'cull' ( out 2-element array of 2-component vector of float)
0:?     Sequence
0:5      move second child to first child ( temp 4-component vector of float)
0:5        'pos' ( out 4-component vector of float)
0:5        Constant:
0:5          1.000000
0:5          1.000000
0:5          1.000000
0:5          1.000000
0:6      move second child to first child ( temp float)
0:6        direct index ( temp float)
0:6          direct index ( temp 2-component vector of float)
0:6            'clip' ( out 2-element array of 2-component vector of float)
0:6            Constant:
0:6              0 (const int)
0:6          Constant:
0:6            0 (const int)
0:6        Constant:
0:6          0.500000
0:7      move second child to first child ( temp float)
0:7        direct index ( temp float)
0:7          direct index ( temp 2-component vector of float)
0:7            'clip' ( out 2-element array of 2-component vector of float)
0:7            Constant:
0:7              0 (const int)
0:7          Constant:
0:7            1 (const int)
0:7        Constant:
0:7          0.600000
0:8      move second child to first child ( temp float)
0:8        direct index ( temp float)
0:8          direct index ( temp 2-component vector of float)
0:8            'clip' ( out 2-element array of 2-component vector of float)
0:8            Constant:
0:8              1 (const int)
0:8          Constant:
0:8            0 (const int)
0:8        Constant:
0:8          0.700000
0:9      move second child to first child ( temp float)
0:9        direct index ( temp float)
0:9          direct index ( temp 2-component vector of float)
0:9            'clip' ( out 2-element array of 2-component vector of float)
0:9            Constant:
0:9              1 (const int)
0:9          Constant:
0:9            1 (const int)
0:9        Constant:
0:9          0.800000
0:11      move second child to first child ( temp float)
0:11        direct index ( temp float)
0:11          direct index ( temp 2-component vector of float)
0:11            'cull' ( out 2-element array of 2-component vector of float)
0:11            Constant:
0:11              0 (const int)
0:11          Constant:
0:11            0 (const int)
0:11        Constant:
0:11          0.525000
0:12      move second child to first child ( temp float)
0:12        direct index ( temp float)
0:12          direct index ( temp 2-component vector of float)
0:12            'cull' ( out 2-element array of 2-component vector of float)
0:12            Constant:
0:12              0 (const int)
0:12          Constant:
0:12            1 (const int)
0:12        Constant:
0:12          0.625000
0:13      move second child to first child ( temp float)
0:13        direct index ( temp float)
0:13          direct index ( temp 2-component vector of float)
0:13            'cull' ( out 2-element array of 2-component vector of float)
0:13            Constant:
0:13              1 (const int)
0:13          Constant:
0:13            0 (const int)
0:13        Constant:
0:13          0.725000
0:14      move second child to first child ( temp float)
0:14        direct index ( temp float)
0:14          direct index ( temp 2-component vector of float)
0:14            'cull' ( out 2-element array of 2-component vector of float)
0:14            Constant:
0:14              1 (const int)
0:14          Constant:
0:14            1 (const int)
0:14        Constant:
0:14          0.825000
0:4  Function Definition: main( ( temp void)
0:4    Function Parameters: 
0:?     Sequence
0:4      Function Call: @main(vf4;vf2[2];vf2[2]; ( temp void)
0:?         'pos' ( temp 4-component vector of float)
0:?         'clip' ( temp 2-element array of 2-component vector of float)
0:?         'cull' ( temp 2-element array of 2-component vector of float)
0:4      move second child to first child ( temp 4-component vector of float)
0:?         'pos' ( out 4-component vector of float Position)
0:?         'pos' ( temp 4-component vector of float)
0:?       Sequence
0:4        move second child to first child ( temp float)
0:4          direct index ( out float ClipDistance)
0:?             'clip' ( out 4-element array of float ClipDistance)
0:4            Constant:
0:4              0 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'clip' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                0 (const int)
0:4            Constant:
0:4              0 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float ClipDistance)
0:?             'clip' ( out 4-element array of float ClipDistance)
0:4            Constant:
0:4              1 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'clip' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                0 (const int)
0:4            Constant:
0:4              1 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float ClipDistance)
0:?             'clip' ( out 4-element array of float ClipDistance)
0:4            Constant:
0:4              2 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'clip' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                1 (const int)
0:4            Constant:
0:4              0 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float ClipDistance)
0:?             'clip' ( out 4-element array of float ClipDistance)
0:4            Constant:
0:4              3 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'clip' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                1 (const int)
0:4            Constant:
0:4              1 (const int)
0:?       Sequence
0:4        move second child to first child ( temp float)
0:4          direct index ( out float CullDistance)
0:?             'cull' ( out 4-element array of float CullDistance)
0:4            Constant:
0:4              0 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'cull' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                0 (const int)
0:4            Constant:
0:4              0 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float CullDistance)
0:?             'cull' ( out 4-element array of float CullDistance)
0:4            Constant:
0:4              1 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'cull' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                0 (const int)
0:4            Constant:
0:4              1 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float CullDistance)
0:?             'cull' ( out 4-element array of float CullDistance)
0:4            Constant:
0:4              2 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'cull' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                1 (const int)
0:4            Constant:
0:4              0 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float CullDistance)
0:?             'cull' ( out 4-element array of float CullDistance)
0:4            Constant:
0:4              3 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'cull' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                1 (const int)
0:4            Constant:
0:4              1 (const int)
0:?   Linker Objects
0:?     'pos' ( out 4-component vector of float Position)
0:?     'clip' ( out 4-element array of float ClipDistance)
0:?     'cull' ( out 4-element array of float CullDistance)


Linked vertex stage:


Shader version: 500
0:? Sequence
0:4  Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp void)
0:4    Function Parameters: 
0:4      'pos' ( out 4-component vector of float)
0:4      'clip' ( out 2-element array of 2-component vector of float)
0:4      'cull' ( out 2-element array of 2-component vector of float)
0:?     Sequence
0:5      move second child to first child ( temp 4-component vector of float)
0:5        'pos' ( out 4-component vector of float)
0:5        Constant:
0:5          1.000000
0:5          1.000000
0:5          1.000000
0:5          1.000000
0:6      move second child to first child ( temp float)
0:6        direct index ( temp float)
0:6          direct index ( temp 2-component vector of float)
0:6            'clip' ( out 2-element array of 2-component vector of float)
0:6            Constant:
0:6              0 (const int)
0:6          Constant:
0:6            0 (const int)
0:6        Constant:
0:6          0.500000
0:7      move second child to first child ( temp float)
0:7        direct index ( temp float)
0:7          direct index ( temp 2-component vector of float)
0:7            'clip' ( out 2-element array of 2-component vector of float)
0:7            Constant:
0:7              0 (const int)
0:7          Constant:
0:7            1 (const int)
0:7        Constant:
0:7          0.600000
0:8      move second child to first child ( temp float)
0:8        direct index ( temp float)
0:8          direct index ( temp 2-component vector of float)
0:8            'clip' ( out 2-element array of 2-component vector of float)
0:8            Constant:
0:8              1 (const int)
0:8          Constant:
0:8            0 (const int)
0:8        Constant:
0:8          0.700000
0:9      move second child to first child ( temp float)
0:9        direct index ( temp float)
0:9          direct index ( temp 2-component vector of float)
0:9            'clip' ( out 2-element array of 2-component vector of float)
0:9            Constant:
0:9              1 (const int)
0:9          Constant:
0:9            1 (const int)
0:9        Constant:
0:9          0.800000
0:11      move second child to first child ( temp float)
0:11        direct index ( temp float)
0:11          direct index ( temp 2-component vector of float)
0:11            'cull' ( out 2-element array of 2-component vector of float)
0:11            Constant:
0:11              0 (const int)
0:11          Constant:
0:11            0 (const int)
0:11        Constant:
0:11          0.525000
0:12      move second child to first child ( temp float)
0:12        direct index ( temp float)
0:12          direct index ( temp 2-component vector of float)
0:12            'cull' ( out 2-element array of 2-component vector of float)
0:12            Constant:
0:12              0 (const int)
0:12          Constant:
0:12            1 (const int)
0:12        Constant:
0:12          0.625000
0:13      move second child to first child ( temp float)
0:13        direct index ( temp float)
0:13          direct index ( temp 2-component vector of float)
0:13            'cull' ( out 2-element array of 2-component vector of float)
0:13            Constant:
0:13              1 (const int)
0:13          Constant:
0:13            0 (const int)
0:13        Constant:
0:13          0.725000
0:14      move second child to first child ( temp float)
0:14        direct index ( temp float)
0:14          direct index ( temp 2-component vector of float)
0:14            'cull' ( out 2-element array of 2-component vector of float)
0:14            Constant:
0:14              1 (const int)
0:14          Constant:
0:14            1 (const int)
0:14        Constant:
0:14          0.825000
0:4  Function Definition: main( ( temp void)
0:4    Function Parameters: 
0:?     Sequence
0:4      Function Call: @main(vf4;vf2[2];vf2[2]; ( temp void)
0:?         'pos' ( temp 4-component vector of float)
0:?         'clip' ( temp 2-element array of 2-component vector of float)
0:?         'cull' ( temp 2-element array of 2-component vector of float)
0:4      move second child to first child ( temp 4-component vector of float)
0:?         'pos' ( out 4-component vector of float Position)
0:?         'pos' ( temp 4-component vector of float)
0:?       Sequence
0:4        move second child to first child ( temp float)
0:4          direct index ( out float ClipDistance)
0:?             'clip' ( out 4-element array of float ClipDistance)
0:4            Constant:
0:4              0 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'clip' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                0 (const int)
0:4            Constant:
0:4              0 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float ClipDistance)
0:?             'clip' ( out 4-element array of float ClipDistance)
0:4            Constant:
0:4              1 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'clip' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                0 (const int)
0:4            Constant:
0:4              1 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float ClipDistance)
0:?             'clip' ( out 4-element array of float ClipDistance)
0:4            Constant:
0:4              2 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'clip' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                1 (const int)
0:4            Constant:
0:4              0 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float ClipDistance)
0:?             'clip' ( out 4-element array of float ClipDistance)
0:4            Constant:
0:4              3 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'clip' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                1 (const int)
0:4            Constant:
0:4              1 (const int)
0:?       Sequence
0:4        move second child to first child ( temp float)
0:4          direct index ( out float CullDistance)
0:?             'cull' ( out 4-element array of float CullDistance)
0:4            Constant:
0:4              0 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'cull' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                0 (const int)
0:4            Constant:
0:4              0 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float CullDistance)
0:?             'cull' ( out 4-element array of float CullDistance)
0:4            Constant:
0:4              1 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'cull' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                0 (const int)
0:4            Constant:
0:4              1 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float CullDistance)
0:?             'cull' ( out 4-element array of float CullDistance)
0:4            Constant:
0:4              2 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'cull' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                1 (const int)
0:4            Constant:
0:4              0 (const int)
0:4        move second child to first child ( temp float)
0:4          direct index ( out float CullDistance)
0:?             'cull' ( out 4-element array of float CullDistance)
0:4            Constant:
0:4              3 (const int)
0:4          direct index ( temp float)
0:4            direct index ( temp 2-component vector of float)
0:?               'cull' ( temp 2-element array of 2-component vector of float)
0:4              Constant:
0:4                1 (const int)
0:4            Constant:
0:4              1 (const int)
0:?   Linker Objects
0:?     'pos' ( out 4-component vector of float Position)
0:?     'clip' ( out 4-element array of float ClipDistance)
0:?     'cull' ( out 4-element array of float CullDistance)

// Module Version 10000
// Generated by (magic number): 80007
// Id's are bound by 89

                              Capability Shader
                              Capability ClipDistance
                              Capability CullDistance
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Vertex 4  "main" 55 60 76
                              Source HLSL 500
                              Name 4  "main"
                              Name 18  "@main(vf4;vf2[2];vf2[2];"
                              Name 15  "pos"
                              Name 16  "clip"
                              Name 17  "cull"
                              Name 44  "pos"
                              Name 45  "clip"
                              Name 46  "cull"
                              Name 47  "param"
                              Name 48  "param"
                              Name 49  "param"
                              Name 55  "pos"
                              Name 60  "clip"
                              Name 76  "cull"
                              Decorate 55(pos) BuiltIn Position
                              Decorate 60(clip) BuiltIn ClipDistance
                              Decorate 76(cull) BuiltIn CullDistance
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypePointer Function 7(fvec4)
               9:             TypeVector 6(float) 2
              10:             TypeInt 32 0
              11:     10(int) Constant 2
              12:             TypeArray 9(fvec2) 11
              13:             TypePointer Function 12
              14:             TypeFunction 2 8(ptr) 13(ptr) 13(ptr)
              20:    6(float) Constant 1065353216
              21:    7(fvec4) ConstantComposite 20 20 20 20
              22:             TypeInt 32 1
              23:     22(int) Constant 0
              24:    6(float) Constant 1056964608
              25:     10(int) Constant 0
              26:             TypePointer Function 6(float)
              28:    6(float) Constant 1058642330
              29:     10(int) Constant 1
              31:     22(int) Constant 1
              32:    6(float) Constant 1060320051
              34:    6(float) Constant 1061997773
              36:    6(float) Constant 1057384038
              38:    6(float) Constant 1059061760
              40:    6(float) Constant 1060739482
              42:    6(float) Constant 1062417203
              54:             TypePointer Output 7(fvec4)
         55(pos):     54(ptr) Variable Output
              57:     10(int) Constant 4
              58:             TypeArray 6(float) 57
              59:             TypePointer Output 58
        60(clip):     59(ptr) Variable Output
              63:             TypePointer Output 6(float)
              68:     22(int) Constant 2
              72:     22(int) Constant 3
        76(cull):     59(ptr) Variable Output
         4(main):           2 Function None 3
               5:             Label
         44(pos):      8(ptr) Variable Function
        45(clip):     13(ptr) Variable Function
        46(cull):     13(ptr) Variable Function
       47(param):      8(ptr) Variable Function
       48(param):     13(ptr) Variable Function
       49(param):     13(ptr) Variable Function
              50:           2 FunctionCall 18(@main(vf4;vf2[2];vf2[2];) 47(param) 48(param) 49(param)
              51:    7(fvec4) Load 47(param)
                              Store 44(pos) 51
              52:          12 Load 48(param)
                              Store 45(clip) 52
              53:          12 Load 49(param)
                              Store 46(cull) 53
              56:    7(fvec4) Load 44(pos)
                              Store 55(pos) 56
              61:     26(ptr) AccessChain 45(clip) 23 25
              62:    6(float) Load 61
              64:     63(ptr) AccessChain 60(clip) 23
                              Store 64 62
              65:     26(ptr) AccessChain 45(clip) 23 29
              66:    6(float) Load 65
              67:     63(ptr) AccessChain 60(clip) 31
                              Store 67 66
              69:     26(ptr) AccessChain 45(clip) 31 25
              70:    6(float) Load 69
              71:     63(ptr) AccessChain 60(clip) 68
                              Store 71 70
              73:     26(ptr) AccessChain 45(clip) 31 29
              74:    6(float) Load 73
              75:     63(ptr) AccessChain 60(clip) 72
                              Store 75 74
              77:     26(ptr) AccessChain 46(cull) 23 25
              78:    6(float) Load 77
              79:     63(ptr) AccessChain 76(cull) 23
                              Store 79 78
              80:     26(ptr) AccessChain 46(cull) 23 29
              81:    6(float) Load 80
              82:     63(ptr) AccessChain 76(cull) 31
                              Store 82 81
              83:     26(ptr) AccessChain 46(cull) 31 25
              84:    6(float) Load 83
              85:     63(ptr) AccessChain 76(cull) 68
                              Store 85 84
              86:     26(ptr) AccessChain 46(cull) 31 29
              87:    6(float) Load 86
              88:     63(ptr) AccessChain 76(cull) 72
                              Store 88 87
                              Return
                              FunctionEnd
18(@main(vf4;vf2[2];vf2[2];):           2 Function None 14
         15(pos):      8(ptr) FunctionParameter
        16(clip):     13(ptr) FunctionParameter
        17(cull):     13(ptr) FunctionParameter
              19:             Label
                              Store 15(pos) 21
              27:     26(ptr) AccessChain 16(clip) 23 25
                              Store 27 24
              30:     26(ptr) AccessChain 16(clip) 23 29
                              Store 30 28
              33:     26(ptr) AccessChain 16(clip) 31 25
                              Store 33 32
              35:     26(ptr) AccessChain 16(clip) 31 29
                              Store 35 34
              37:     26(ptr) AccessChain 17(cull) 23 25
                              Store 37 36
              39:     26(ptr) AccessChain 17(cull) 23 29
                              Store 39 38
              41:     26(ptr) AccessChain 17(cull) 31 25
                              Store 41 40
              43:     26(ptr) AccessChain 17(cull) 31 29
                              Store 43 42
                              Return
                              FunctionEnd