dataOutIndirect.frag
WARNING: 0:3: varying deprecated in version 130; may be removed in future release

Shader version: 130
0:? Sequence
0:7  Function Definition: main( ( global void)
0:7    Function Parameters: 
0:9    Sequence
0:9      move second child to first child ( temp 4-component vector of float)
0:9        indirect index ( temp 4-component vector of float FragData)
0:9          'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
0:9          'i' ( uniform int)
0:9        'Color' ( smooth in 4-component vector of float)
0:?   Linker Objects
0:?     'Color' ( smooth in 4-component vector of float)
0:?     'i' ( uniform int)


Linked fragment stage:


Shader version: 130
0:? Sequence
0:7  Function Definition: main( ( global void)
0:7    Function Parameters: 
0:9    Sequence
0:9      move second child to first child ( temp 4-component vector of float)
0:9        indirect index ( temp 4-component vector of float FragData)
0:9          'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
0:9          'i' ( uniform int)
0:9        'Color' ( smooth in 4-component vector of float)
0:?   Linker Objects
0:?     'Color' ( smooth in 4-component vector of float)
0:?     'i' ( uniform int)