// Make sure we can throw exceptions from work items executed via // BindIoCompletionCallback. // // Clang doesn't support exceptions on Windows yet, so for the time being we // build this program in two parts: the code with exceptions is built with CL, // the rest is built with Clang. This represents the typical scenario when we // build a large project using "clang-cl -fallback -fsanitize=address". // // RUN: %clangxx_asan %s -o %t.exe // RUN: %run %t.exe 2>&1 | FileCheck %s #include <windows.h> #include <stdio.h> void ThrowAndCatch(); __declspec(noinline) void Throw() { fprintf(stderr, "Throw\n"); // CHECK: Throw throw 1; } void ThrowAndCatch() { int local; try { Throw(); } catch(...) { fprintf(stderr, "Catch\n"); // CHECK: Catch } } char buffer[65536]; HANDLE done; OVERLAPPED ov; void CALLBACK completion_callback(DWORD error, DWORD bytesRead, LPOVERLAPPED pov) { ThrowAndCatch(); SetEvent(done); } int main(int argc, char **argv) { done = CreateEvent(0, false, false, "job is done"); if (!done) return 1; HANDLE file = CreateFile( argv[0], GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_NO_BUFFERING | FILE_FLAG_OVERLAPPED, NULL); if (!file) return 2; if (!BindIoCompletionCallback(file, completion_callback, 0)) return 3; if (!ReadFile(file, buffer, sizeof(buffer), NULL, &ov) && GetLastError() != ERROR_IO_PENDING) return 4; if (WAIT_OBJECT_0 != WaitForSingleObject(done, 10 * 1000)) return 5; fprintf(stderr, "Done!\n"); // CHECK: Done! }