// RUN: echo "GPU binary would be here" > %t // RUN: %clang_cc1 -triple x86_64-linux-gnu -emit-llvm %s -fcuda-include-gpubinary %t -o - | FileCheck %s // RUN: %clang_cc1 -triple x86_64-linux-gnu -emit-llvm %s -fcuda-include-gpubinary %t -o - -DNOGLOBALS \ // RUN: | FileCheck %s -check-prefix=NOGLOBALS // RUN: %clang_cc1 -triple x86_64-linux-gnu -emit-llvm %s -o - | FileCheck %s -check-prefix=NOGPUBIN #include "Inputs/cuda.h" #ifndef NOGLOBALS // CHECK-DAG: @device_var = internal global i32 __device__ int device_var; // CHECK-DAG: @constant_var = internal global i32 __constant__ int constant_var; // CHECK-DAG: @shared_var = internal global i32 __shared__ int shared_var; // Make sure host globals don't get internalized... // CHECK-DAG: @host_var = global i32 int host_var; // ... and that extern vars remain external. // CHECK-DAG: @ext_host_var = external global i32 extern int ext_host_var; // Shadows for external device-side variables are *definitions* of // those variables. // CHECK-DAG: @ext_device_var = internal global i32 extern __device__ int ext_device_var; // CHECK-DAG: @ext_device_var = internal global i32 extern __constant__ int ext_constant_var; void use_pointers() { int *p; p = &device_var; p = &constant_var; p = &shared_var; p = &host_var; p = &ext_device_var; p = &ext_constant_var; p = &ext_host_var; } // Make sure that all parts of GPU code init/cleanup are there: // * constant unnamed string with the kernel name // CHECK: private unnamed_addr constant{{.*}}kernelfunc{{.*}}\00" // * constant unnamed string with GPU binary // CHECK: private unnamed_addr constant{{.*}}\00" // * constant struct that wraps GPU binary // CHECK: @__cuda_fatbin_wrapper = internal constant { i32, i32, i8*, i8* } // CHECK: { i32 1180844977, i32 1, {{.*}}, i8* null } // * variable to save GPU binary handle after initialization // CHECK: @__cuda_gpubin_handle = internal global i8** null // * Make sure our constructor/destructor was added to global ctor/dtor list. // CHECK: @llvm.global_ctors = appending global {{.*}}@__cuda_module_ctor // CHECK: @llvm.global_dtors = appending global {{.*}}@__cuda_module_dtor // Test that we build the correct number of calls to cudaSetupArgument followed // by a call to cudaLaunch. // CHECK: define{{.*}}kernelfunc // CHECK: call{{.*}}cudaSetupArgument // CHECK: call{{.*}}cudaSetupArgument // CHECK: call{{.*}}cudaSetupArgument // CHECK: call{{.*}}cudaLaunch __global__ void kernelfunc(int i, int j, int k) {} // Test that we've built correct kernel launch sequence. // CHECK: define{{.*}}hostfunc // CHECK: call{{.*}}cudaConfigureCall // CHECK: call{{.*}}kernelfunc void hostfunc(void) { kernelfunc<<<1, 1>>>(1, 1, 1); } #endif // Test that we've built a function to register kernels and global vars. // CHECK: define internal void @__cuda_register_globals // CHECK: call{{.*}}cudaRegisterFunction(i8** %0, {{.*}}kernelfunc // CHECK-DAG: call{{.*}}cudaRegisterVar(i8** %0, {{.*}}device_var{{.*}}i32 0, i32 4, i32 0, i32 0 // CHECK-DAG: call{{.*}}cudaRegisterVar(i8** %0, {{.*}}constant_var{{.*}}i32 0, i32 4, i32 1, i32 0 // CHECK-DAG: call{{.*}}cudaRegisterVar(i8** %0, {{.*}}ext_device_var{{.*}}i32 1, i32 4, i32 0, i32 0 // CHECK-DAG: call{{.*}}cudaRegisterVar(i8** %0, {{.*}}ext_constant_var{{.*}}i32 1, i32 4, i32 1, i32 0 // CHECK: ret void // Test that we've built contructor.. // CHECK: define internal void @__cuda_module_ctor // .. that calls __cudaRegisterFatBinary(&__cuda_fatbin_wrapper) // CHECK: call{{.*}}cudaRegisterFatBinary{{.*}}__cuda_fatbin_wrapper // .. stores return value in __cuda_gpubin_handle // CHECK-NEXT: store{{.*}}__cuda_gpubin_handle // .. and then calls __cuda_register_globals // CHECK-NEXT: call void @__cuda_register_globals // Test that we've created destructor. // CHECK: define internal void @__cuda_module_dtor // CHECK: load{{.*}}__cuda_gpubin_handle // CHECK-NEXT: call void @__cudaUnregisterFatBinary // There should be no __cuda_register_globals if we have no // device-side globals, but we still need to register GPU binary. // Skip GPU binary string first. // NOGLOBALS: @0 = private unnamed_addr constant{{.*}} // NOGLOBALS-NOT: define internal void @__cuda_register_globals // NOGLOBALS: define internal void @__cuda_module_ctor // NOGLOBALS: call{{.*}}cudaRegisterFatBinary{{.*}}__cuda_fatbin_wrapper // NOGLOBALS-NOT: call void @__cuda_register_globals // NOGLOBALS: define internal void @__cuda_module_dtor // NOGLOBALS: call void @__cudaUnregisterFatBinary // There should be no constructors/destructors if we have no GPU binary. // NOGPUBIN-NOT: define internal void @__cuda_register_globals // NOGPUBIN-NOT: define internal void @__cuda_module_ctor // NOGPUBIN-NOT: define internal void @__cuda_module_dtor