/** \file * Defines the basic structure to support recognizing by either a lexer, * parser, or tree parser. * \addtogroup ANTLR3_BASE_RECOGNIZER * @{ */ #ifndef _ANTLR3_BASERECOGNIZER_H #define _ANTLR3_BASERECOGNIZER_H // [The "BSD licence"] // Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC // http://www.temporal-wave.com // http://www.linkedin.com/in/jimidle // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // 3. The name of the author may not be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. // IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT // NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include <antlr3defs.h> #include <antlr3exception.h> #include <antlr3input.h> #include <antlr3tokenstream.h> #include <antlr3commontoken.h> #include <antlr3commontreenodestream.h> #include <antlr3debugeventlistener.h> #include <antlr3recognizersharedstate.h> /** Type indicator for a lexer recognizer */ #define ANTLR3_TYPE_LEXER 0x0001 /** Type indicator for a parser recognizer */ #define ANTLR3_TYPE_PARSER 0x0002 /** Type indicator for a tree parser recognizer */ #define ANTLR3_TYPE_TREE_PARSER 0x0004 #ifdef __cplusplus extern "C" { #endif /** \brief Base tracking context structure for all types of * recognizers. */ typedef struct ANTLR3_BASE_RECOGNIZER_struct { /// Whatever super structure is providing this interface needs a pointer to itself /// so that this can be passed back to it whenever the api functions /// are called back from here. /// void * super; /// Indicates the type of recognizer that we are an instance of. /// The programmer may set this to anything of course, but the default /// implementations of the interface only really understand the built in /// types, so new error handlers etc would probably be required to as well. /// /// Valid types are: /// /// - #ANTLR3_TYPE_LEXER /// - #ANTLR3_TYPE_PARSER /// - #ANTLR3_TYPE_TREE_PARSER /// ANTLR3_UINT32 type; /// A pointer to the shared recognizer state, such that multiple /// recognizers can use the same inputs streams and so on (in /// the case of grammar inheritance for instance. /// pANTLR3_RECOGNIZER_SHARED_STATE state; /// If set to something other than NULL, then this structure is /// points to an instance of the debugger interface. In general, the /// debugger is only referenced internally in recovery/error operations /// so that it does not cause overhead by having to check this pointer /// in every function/method /// pANTLR3_DEBUG_EVENT_LISTENER debugger; /// Pointer to a function that matches the current input symbol /// against the supplied type. the function causes an error if a /// match is not found and the default implementation will also /// attempt to perform one token insertion or deletion if that is /// possible with the input stream. You can override the default /// implementation by installing a pointer to your own function /// in this interface after the recognizer has initialized. This can /// perform different recovery options or not recover at all and so on. /// To ignore recovery altogether, see the comments in the default /// implementation of this function in antlr3baserecognizer.c /// /// Note that errors are signalled by setting the error flag below /// and creating a new exception structure and installing it in the /// exception pointer below (you can chain these if you like and handle them /// in some customized way). /// void * (*match) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_UINT32 ttype, pANTLR3_BITSET_LIST follow); /// Pointer to a function that matches the next token/char in the input stream /// regardless of what it actually is. /// void (*matchAny) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); /// Pointer to a function that decides if the token ahead of the current one is the /// one we were loking for, in which case the curernt one is very likely extraneous /// and can be reported that way. /// ANTLR3_BOOLEAN (*mismatchIsUnwantedToken) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_INT_STREAM input, ANTLR3_UINT32 ttype); /// Pointer to a function that decides if the current token is one that can logically /// follow the one we were looking for, in which case the one we were looking for is /// probably missing from the input. /// ANTLR3_BOOLEAN (*mismatchIsMissingToken) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_INT_STREAM input, pANTLR3_BITSET_LIST follow); /** Pointer to a function that works out what to do when a token mismatch * occurs, so that Tree parsers can behave differently to other recognizers. */ void (*mismatch) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_UINT32 ttype, pANTLR3_BITSET_LIST follow); /** Pointer to a function to call to report a recognition problem. You may override * this function with your own function, but refer to the standard implementation * in antlr3baserecognizer.c for guidance. The function should recognize whether * error recovery is in force, so that it does not print out more than one error messages * for the same error. From the java comments in BaseRecognizer.java: * * This method sets errorRecovery to indicate the parser is recovering * not parsing. Once in recovery mode, no errors are generated. * To get out of recovery mode, the parser must successfully match * a token (after a resync). So it will go: * * 1. error occurs * 2. enter recovery mode, report error * 3. consume until token found in resynch set * 4. try to resume parsing * 5. next match() will reset errorRecovery mode */ void (*reportError) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); /** Pointer to a function that is called to display a recognition error message. You may * override this function independently of (*reportError)() above as that function calls * this one to do the actual exception printing. */ void (*displayRecognitionError) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_UINT8 * tokenNames); /// Get number of recognition errors (lexer, parser, tree parser). Each /// recognizer tracks its own number. So parser and lexer each have /// separate count. Does not count the spurious errors found between /// an error and next valid token match /// /// \see reportError() /// ANTLR3_UINT32 (*getNumberOfSyntaxErrors) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); /** Pointer to a function that recovers from an error found in the input stream. * Generally, this will be a #ANTLR3_EXCEPTION_NOVIABLE_ALT but it could also * be from a mismatched token that the (*match)() could not recover from. */ void (*recover) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); /** Pointer to a function that is a hook to listen to token consumption during error recovery. * This is mainly used by the debug parser to send events to the listener. */ void (*beginResync) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); /** Pointer to a function that is a hook to listen to token consumption during error recovery. * This is mainly used by the debug parser to send events to the listener. */ void (*endResync) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); /** Pointer to a function that is a hook to listen to token consumption during error recovery. * This is mainly used by the debug parser to send events to the listener. */ void (*beginBacktrack) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_UINT32 level); /** Pointer to a function that is a hook to listen to token consumption during error recovery. * This is mainly used by the debug parser to send events to the listener. */ void (*endBacktrack) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_UINT32 level, ANTLR3_BOOLEAN successful); /** Pointer to a function to computer the error recovery set for the current rule. * \see antlr3ComputeErrorRecoverySet() for details. */ pANTLR3_BITSET (*computeErrorRecoverySet) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); /** Pointer to a function that computes the context-sensitive FOLLOW set for the * current rule. * \see antlr3ComputeCSRuleFollow() for details. */ pANTLR3_BITSET (*computeCSRuleFollow) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); /** Pointer to a function to combine follow bitsets. * \see antlr3CombineFollows() for details. */ pANTLR3_BITSET (*combineFollows) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_BOOLEAN exact); /** Pointer to a function that recovers from a mismatched token in the input stream. * \see antlr3RecoverMismatch() for details. */ void * (*recoverFromMismatchedToken) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_UINT32 ttype, pANTLR3_BITSET_LIST follow); /** Pointer to a function that recovers from a mismatched set in the token stream, in a similar manner * to (*recoverFromMismatchedToken) */ void * (*recoverFromMismatchedSet) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_BITSET_LIST follow); /** Pointer to common routine to handle single token insertion for recovery functions. */ ANTLR3_BOOLEAN (*recoverFromMismatchedElement) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_BITSET_LIST follow); /** Pointer to function that consumes input until the next token matches * the given token. */ void (*consumeUntil) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_UINT32 tokenType); /** Pointer to function that consumes input until the next token matches * one in the given set. */ void (*consumeUntilSet) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_BITSET set); /** Pointer to function that returns an ANTLR3_LIST of the strings that identify * the rules in the parser that got you to this point. Can be overridden by installing your * own function set. * * \todo Document how to override invocation stack functions. */ pANTLR3_STACK (*getRuleInvocationStack) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); pANTLR3_STACK (*getRuleInvocationStackNamed) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_UINT8 name); /** Pointer to a function that converts an ANLR3_LIST of tokens to an ANTLR3_LIST of * string token names. As this is mostly used in string template processing it may not be useful * in the C runtime. */ pANTLR3_HASH_TABLE (*toStrings) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_HASH_TABLE); /** Pointer to a function to return whether the rule has parsed input starting at the supplied * start index before. If the rule has not parsed input starting from the supplied start index, * then it will return ANTLR3_MEMO_RULE_UNKNOWN. If it has parsed from the suppled start point * then it will return the point where it last stopped parsing after that start point. */ ANTLR3_MARKER (*getRuleMemoization) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_INTKEY ruleIndex, ANTLR3_MARKER ruleParseStart); /** Pointer to function that determines whether the rule has parsed input at the current index * in the input stream */ ANTLR3_BOOLEAN (*alreadyParsedRule) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_MARKER ruleIndex); /** Pointer to function that records whether the rule has parsed the input at a * current position successfully or not. */ void (*memoize) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_MARKER ruleIndex, ANTLR3_MARKER ruleParseStart); /// Pointer to a function that returns the current input symbol. /// The is placed into any label for the associated token ref; e.g., x=ID. Token /// and tree parsers need to return different objects. Rather than test /// for input stream type or change the IntStream interface, I use /// a simple method to ask the recognizer to tell me what the current /// input symbol is. /// /// This is ignored for lexers and the lexer implementation of this /// function should return NULL. /// void * (*getCurrentInputSymbol) ( struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_INT_STREAM istream); /// Conjure up a missing token during error recovery. /// /// The recognizer attempts to recover from single missing /// symbols. But, actions might refer to that missing symbol. /// For example, x=ID {f($x);}. The action clearly assumes /// that there has been an identifier matched previously and that /// $x points at that token. If that token is missing, but /// the next token in the stream is what we want we assume that /// this token is missing and we keep going. Because we /// have to return some token to replace the missing token, /// we have to conjure one up. This method gives the user control /// over the tokens returned for missing tokens. Mostly, /// you will want to create something special for identifier /// tokens. For literals such as '{' and ',', the default /// action in the parser or tree parser works. It simply creates /// a CommonToken of the appropriate type. The text will be the token. /// If you change what tokens must be created by the lexer, /// override this method to create the appropriate tokens. /// void * (*getMissingSymbol) ( struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_INT_STREAM istream, pANTLR3_EXCEPTION e, ANTLR3_UINT32 expectedTokenType, pANTLR3_BITSET_LIST follow); /** Pointer to a function that returns whether the supplied grammar function * will parse the current input stream or not. This is the way that syntactic * predicates are evaluated. Unlike java, C is perfectly happy to invoke code * via a pointer to a function (hence that's what all the ANTLR3 C interfaces * do. */ ANTLR3_BOOLEAN (*synpred) ( struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, void * ctx, void (*predicate)(void * ctx)); /** Pointer to a function that can construct a generic exception structure * with such information as the input stream can provide. */ void (*exConstruct) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); /** Reset the recognizer */ void (*reset) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); /** Pointer to a function that knows how to free the resources of a base recognizer. */ void (*free) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer); } ANTLR3_BASE_RECOGNIZER; #ifdef __cplusplus } #endif #include <antlr3lexer.h> #include <antlr3parser.h> #include <antlr3treeparser.h> /// @} /// #endif /* _ANTLR3_BASERECOGNIZER_H */