#include <stdio.h> #include <MagickWand/MagickWand.h> /* Simplify the exception handling * technically we should abort the program if * severity >= ErrorException */ void ThrowWandException(MagickWand *wand) { char *description; ExceptionType severity; description=MagickGetException(wand,&severity); (void) fprintf(stderr,"%s %s %lu %s\n",GetMagickModule(),description); description=(char *) MagickRelinquishMemory(description); } /* useful function especially after appending two wands together */ #define SwapWands(a,b) { MagickWand *tmp=a; a=b; b=tmp; } int main(int argc, char *argv[]) { MagickWand *wand, *input, *output; MagickBooleanType status; printf("Add 3 sets of images after setting 'last' on empty wand\n"); printf("Result shoud be: 012 345 678\n"); MagickWandGenesis(); wand = NewMagickWand(); input = NewMagickWand(); MagickSetLastIterator(wand); status = MagickReadImage(input, "font_0.gif" ) && MagickReadImage(input, "font_1.gif" ) && MagickReadImage(input, "font_2.gif" ); if (status == MagickFalse) ThrowWandException(input); status = MagickAddImage(wand, input); if (status == MagickFalse) ThrowWandException(wand); ClearMagickWand(input); status = MagickReadImage(input, "font_3.gif" ) && MagickReadImage(input, "font_4.gif" ) && MagickReadImage(input, "font_5.gif" ); if (status == MagickFalse) ThrowWandException(input); status = MagickAddImage(wand, input); if (status == MagickFalse) ThrowWandException(wand); ClearMagickWand(input); status = MagickReadImage(input, "font_6.gif" ) && MagickReadImage(input, "font_7.gif" ) && MagickReadImage(input, "font_8.gif" ); if (status == MagickFalse) ThrowWandException(input); status = MagickAddImage(wand, input); if (status == MagickFalse) ThrowWandException(wand); input=DestroyMagickWand(input); /* append all images together to create the output wand */ MagickResetIterator(wand); /* append all images */ output = MagickAppendImages(wand,MagickFalse); wand = DestroyMagickWand(wand); /* finished - could swap here */ /* Final output */ status = MagickWriteImage(output,"show:"); if (status == MagickFalse) ThrowWandException(output); output = DestroyMagickWand(output); MagickWandTerminus(); }