/* * Copyright (C) 2010-2017 ARM Limited. All rights reserved. * * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <string.h> #include <errno.h> #include <fcntl.h> #include <stdlib.h> #include <sys/ioctl.h> #include <linux/fb.h> #include <log/log.h> #include <cutils/atomic.h> #include <hardware/hardware.h> #include <hardware/fb.h> #include <GLES/gl.h> #if GRALLOC_USE_GRALLOC1_API == 1 #include <hardware/gralloc1.h> #else #include <hardware/gralloc.h> #endif #include "mali_gralloc_module.h" #include "mali_gralloc_private_interface_types.h" #include "mali_gralloc_buffer.h" #include "gralloc_helper.h" #include "gralloc_vsync.h" #include "mali_gralloc_bufferaccess.h" #include "mali_gralloc_ion.h" #define STANDARD_LINUX_SCREEN // numbers of buffers for page flipping #define NUM_BUFFERS NUM_FB_BUFFERS enum { PAGE_FLIP = 0x00000001, }; static int fb_set_swap_interval(struct framebuffer_device_t *dev, int interval) { if (interval < dev->minSwapInterval) { interval = dev->minSwapInterval; } else if (interval > dev->maxSwapInterval) { interval = dev->maxSwapInterval; } private_module_t *m = reinterpret_cast<private_module_t *>(dev->common.module); m->swapInterval = interval; if (0 == interval) { gralloc_vsync_disable(dev); } else { gralloc_vsync_enable(dev); } return 0; } static int fb_post(struct framebuffer_device_t *dev, buffer_handle_t buffer) { if (private_handle_t::validate(buffer) < 0) { return -EINVAL; } private_handle_t const *hnd = reinterpret_cast<private_handle_t const *>(buffer); private_module_t *m = reinterpret_cast<private_module_t *>(dev->common.module); if (m->currentBuffer) { mali_gralloc_unlock(m, m->currentBuffer); m->currentBuffer = 0; } if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) { mali_gralloc_lock(m, buffer, private_module_t::PRIV_USAGE_LOCKED_FOR_POST, -1, -1, -1, -1, NULL); int interrupt; m->info.activate = FB_ACTIVATE_VBL; m->info.yoffset = hnd->offset / m->finfo.line_length; #ifdef STANDARD_LINUX_SCREEN if (ioctl(m->framebuffer->fd, FBIOPAN_DISPLAY, &m->info) == -1) { AERR("FBIOPAN_DISPLAY failed for fd: %d", m->framebuffer->fd); mali_gralloc_unlock(m, buffer); return -errno; } #else /*Standard Android way*/ if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) { AERR("FBIOPUT_VSCREENINFO failed for fd: %d", m->framebuffer->fd); mali_gralloc_unlock(m, buffer); return -errno; } #endif if (0 != gralloc_wait_for_vsync(dev)) { AERR("Gralloc wait for vsync failed for fd: %d", m->framebuffer->fd); mali_gralloc_unlock(m, buffer); return -errno; } m->currentBuffer = buffer; } else { void *fb_vaddr; void *buffer_vaddr; mali_gralloc_lock(m, m->framebuffer, GRALLOC_USAGE_SW_WRITE_RARELY, -1, -1, -1, -1, &fb_vaddr); mali_gralloc_lock(m, buffer, GRALLOC_USAGE_SW_READ_RARELY, -1, -1, -1, -1, &buffer_vaddr); // If buffer's alignment match framebuffer alignment we can do a direct copy. // If not we must fallback to do an aligned copy of each line. if (hnd->byte_stride == (int)m->finfo.line_length) { memcpy(fb_vaddr, buffer_vaddr, m->finfo.line_length * m->info.yres); } else { uintptr_t fb_offset = 0; uintptr_t buffer_offset = 0; unsigned int i; for (i = 0; i < m->info.yres; i++) { memcpy((void *)((uintptr_t)fb_vaddr + fb_offset), (void *)((uintptr_t)buffer_vaddr + buffer_offset), m->finfo.line_length); fb_offset += m->finfo.line_length; buffer_offset += hnd->byte_stride; } } mali_gralloc_unlock(m, buffer); mali_gralloc_unlock(m, m->framebuffer); } return 0; } static int init_frame_buffer_locked(struct private_module_t *module) { if (module->framebuffer) { return 0; // Nothing to do, already initialized } char const *const device_template[] = { "/dev/graphics/fb%u", "/dev/fb%u", NULL }; int fd = -1; int i = 0; char name[64]; while ((fd == -1) && device_template[i]) { snprintf(name, 64, device_template[i], 0); fd = open(name, O_RDWR, 0); i++; } if (fd < 0) { return -errno; } struct fb_fix_screeninfo finfo; if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1) { return -errno; } struct fb_var_screeninfo info; if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1) { return -errno; } info.reserved[0] = 0; info.reserved[1] = 0; info.reserved[2] = 0; info.xoffset = 0; info.yoffset = 0; info.activate = FB_ACTIVATE_NOW; #ifdef GRALLOC_16_BITS /* * Explicitly request 5/6/5 */ info.bits_per_pixel = 16; info.red.offset = 11; info.red.length = 5; info.green.offset = 5; info.green.length = 6; info.blue.offset = 0; info.blue.length = 5; info.transp.offset = 0; info.transp.length = 0; #else /* * Explicitly request 8/8/8 */ info.bits_per_pixel = 32; info.red.offset = 16; info.red.length = 8; info.green.offset = 8; info.green.length = 8; info.blue.offset = 0; info.blue.length = 8; info.transp.offset = 0; info.transp.length = 0; #endif /* * Request NUM_BUFFERS screens (at lest 2 for page flipping) */ info.yres_virtual = info.yres * NUM_BUFFERS; uint32_t flags = PAGE_FLIP; if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) { info.yres_virtual = info.yres; flags &= ~PAGE_FLIP; AWAR("FBIOPUT_VSCREENINFO failed, page flipping not supported fd: %d", fd); } if (info.yres_virtual < info.yres * 2) { // we need at least 2 for page-flipping info.yres_virtual = info.yres; flags &= ~PAGE_FLIP; AWAR("page flipping not supported (yres_virtual=%d, requested=%d)", info.yres_virtual, info.yres * 2); } if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1) { return -errno; } int refreshRate = 0; if (info.pixclock > 0) { refreshRate = 1000000000000000LLU / (uint64_t(info.upper_margin + info.lower_margin + info.yres + info.hsync_len) * (info.left_margin + info.right_margin + info.xres + info.vsync_len) * info.pixclock); } else { AWAR("fbdev pixclock is zero for fd: %d", fd); } if (refreshRate == 0) { refreshRate = 60 * 1000; // 60 Hz } if (int(info.width) <= 0 || int(info.height) <= 0) { // the driver doesn't return that information // default to 160 dpi info.width = ((info.xres * 25.4f) / 160.0f + 0.5f); info.height = ((info.yres * 25.4f) / 160.0f + 0.5f); } float xdpi = (info.xres * 25.4f) / info.width; float ydpi = (info.yres * 25.4f) / info.height; float fps = refreshRate / 1000.0f; AINF("using (fd=%d)\n" "id = %s\n" "xres = %d px\n" "yres = %d px\n" "xres_virtual = %d px\n" "yres_virtual = %d px\n" "bpp = %d\n" "r = %2u:%u\n" "g = %2u:%u\n" "b = %2u:%u\n", fd, finfo.id, info.xres, info.yres, info.xres_virtual, info.yres_virtual, info.bits_per_pixel, info.red.offset, info.red.length, info.green.offset, info.green.length, info.blue.offset, info.blue.length); AINF("width = %d mm (%f dpi)\n" "height = %d mm (%f dpi)\n" "refresh rate = %.2f Hz\n", info.width, xdpi, info.height, ydpi, fps); if (0 == strncmp(finfo.id, "CLCD FB", 7)) { module->dpy_type = MALI_DPY_TYPE_CLCD; } else if (0 == strncmp(finfo.id, "ARM Mali HDLCD", 14)) { module->dpy_type = MALI_DPY_TYPE_HDLCD; } else if (0 == strncmp(finfo.id, "ARM HDLCD Control", 16)) { module->dpy_type = MALI_DPY_TYPE_HDLCD; } else { module->dpy_type = MALI_DPY_TYPE_UNKNOWN; } if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1) { return -errno; } if (finfo.smem_len <= 0) { return -errno; } module->flags = flags; module->info = info; module->finfo = finfo; module->xdpi = xdpi; module->ydpi = ydpi; module->fps = fps; module->swapInterval = 1; /* * map the framebuffer */ size_t fbSize = round_up_to_page_size(finfo.line_length * info.yres_virtual); void *vaddr = mmap(0, fbSize, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (vaddr == MAP_FAILED) { AERR("Error mapping the framebuffer (%s)", strerror(errno)); return -errno; } memset(vaddr, 0, fbSize); // Create a "fake" buffer object for the entire frame buffer memory, and store it in the module module->framebuffer = new private_handle_t(private_handle_t::PRIV_FLAGS_FRAMEBUFFER, fbSize, vaddr, GRALLOC_USAGE_HW_FB, GRALLOC_USAGE_HW_FB, dup(fd), 0); module->numBuffers = info.yres_virtual / info.yres; module->bufferMask = 0; return 0; } static int init_frame_buffer(struct private_module_t *module) { pthread_mutex_lock(&module->lock); int err = init_frame_buffer_locked(module); pthread_mutex_unlock(&module->lock); return err; } static int fb_close(struct hw_device_t *device) { framebuffer_device_t *dev = reinterpret_cast<framebuffer_device_t *>(device); if (dev) { free(dev); } return 0; } static int fb_alloc_framebuffer_dmabuf(private_module_t *m, private_handle_t *hnd) { struct fb_dmabuf_export fb_dma_buf; int res; res = ioctl(m->framebuffer->fd, FBIOGET_DMABUF, &fb_dma_buf); if (res == 0) { hnd->share_fd = fb_dma_buf.fd; return 0; } else { AINF("FBIOGET_DMABUF ioctl failed(%d). See gralloc_priv.h and the integration manual for vendor framebuffer " "integration", res); return -1; } } static int fb_alloc_from_ion_module(mali_gralloc_module *m, size_t buffer_size, uint64_t consumer_usage, uint64_t producer_usage, buffer_handle_t *pHandle) { buffer_descriptor_t fb_buffer_descriptor; gralloc_buffer_descriptor_t gralloc_buffer_descriptor[1]; bool shared = false; int err = 0; fb_buffer_descriptor.size = buffer_size; fb_buffer_descriptor.consumer_usage = consumer_usage; fb_buffer_descriptor.producer_usage = producer_usage; gralloc_buffer_descriptor[0] = (gralloc_buffer_descriptor_t)(&fb_buffer_descriptor); err = mali_gralloc_ion_allocate(m, gralloc_buffer_descriptor, 1, pHandle, &shared); return err; } static int fb_alloc_framebuffer_locked(mali_gralloc_module *m, uint64_t consumer_usage, uint64_t producer_usage, buffer_handle_t *pHandle, int *stride, int *byte_stride) { // allocate the framebuffer if (m->framebuffer == NULL) { // initialize the framebuffer, the framebuffer is mapped once and forever. int err = init_frame_buffer_locked(m); if (err < 0) { return err; } } uint32_t bufferMask = m->bufferMask; const uint32_t numBuffers = m->numBuffers; /* framebufferSize is used for allocating the handle to the framebuffer and refers * to the size of the actual framebuffer. * alignedFramebufferSize is used for allocating a possible internal buffer and * thus need to consider internal alignment requirements. */ const size_t framebufferSize = m->finfo.line_length * m->info.yres; const size_t alignedFramebufferSize = GRALLOC_ALIGN(m->finfo.line_length, 64) * m->info.yres; *stride = m->info.xres; if (numBuffers == 1) { // If we have only one buffer, we never use page-flipping. Instead, // we return a regular buffer which will be memcpy'ed to the main // screen when post is called. uint64_t newConsumerUsage = (consumer_usage & ~GRALLOC_USAGE_HW_FB); uint64_t newProducerUsage = (producer_usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D; AWAR("fallback to single buffering. Virtual Y-res too small %d", m->info.yres); *byte_stride = GRALLOC_ALIGN(m->finfo.line_length, 64); return fb_alloc_from_ion_module(m, alignedFramebufferSize, newConsumerUsage, newProducerUsage, pHandle); } if (bufferMask >= ((1LU << numBuffers) - 1)) { // We ran out of buffers, reset bufferMask bufferMask = 0; m->bufferMask = 0; } uintptr_t framebufferVaddr = (uintptr_t)m->framebuffer->base; // find a free slot for (uint32_t i = 0; i < numBuffers; i++) { if ((bufferMask & (1LU << i)) == 0) { m->bufferMask |= (1LU << i); break; } framebufferVaddr += framebufferSize; } // The entire framebuffer memory is already mapped, now create a buffer object for parts of this memory private_handle_t *hnd = new private_handle_t( private_handle_t::PRIV_FLAGS_FRAMEBUFFER, framebufferSize, (void *)framebufferVaddr, consumer_usage, producer_usage, dup(m->framebuffer->fd), (framebufferVaddr - (uintptr_t)m->framebuffer->base)); /* * Perform allocator specific actions. If these fail we fall back to a regular buffer * which will be memcpy'ed to the main screen when fb_post is called. */ if (fb_alloc_framebuffer_dmabuf(m, hnd) == -1) { delete hnd; uint64_t newConsumerUsage = (consumer_usage & ~GRALLOC_USAGE_HW_FB); uint64_t newProducerUsage = (producer_usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D; AERR("Fallback to single buffering. Unable to map framebuffer memory to handle:%p", hnd); *byte_stride = GRALLOC_ALIGN(m->finfo.line_length, 64); return fb_alloc_from_ion_module(m, alignedFramebufferSize, newConsumerUsage, newProducerUsage, pHandle); } *pHandle = hnd; *byte_stride = m->finfo.line_length; return 0; } int fb_alloc_framebuffer(mali_gralloc_module *m, uint64_t consumer_usage, uint64_t producer_usage, buffer_handle_t *pHandle, int *stride, int *byte_stride) { pthread_mutex_lock(&m->lock); int err = fb_alloc_framebuffer_locked(m, consumer_usage, producer_usage, pHandle, stride, byte_stride); pthread_mutex_unlock(&m->lock); return err; } int compositionComplete(struct framebuffer_device_t *dev) { GRALLOC_UNUSED(dev); /* By doing a finish here we force the GL driver to start rendering all the drawcalls up to this point, and to wait for the rendering to be complete.*/ glFinish(); /* The rendering of the backbuffer is now completed. When SurfaceFlinger later does a call to eglSwapBuffer(), the swap will be done synchronously in the same thread, and not asynchronoulsy in a background thread later. The SurfaceFlinger requires this behaviour since it releases the lock on all the SourceBuffers (Layers) after the compositionComplete() function returns. However this "bad" behaviour by SurfaceFlinger should not affect performance, since the Applications that render the SourceBuffers (Layers) still get the full renderpipeline using asynchronous rendering. So they perform at maximum speed, and because of their complexity compared to the Surface flinger jobs, the Surface flinger is normally faster even if it does everyhing synchronous and serial. */ return 0; } int framebuffer_device_open(hw_module_t const *module, const char *name, hw_device_t **device) { int status = -EINVAL; GRALLOC_UNUSED(name); #if GRALLOC_USE_GRALLOC1_API == 1 gralloc1_device_t *gralloc_device; #else alloc_device_t *gralloc_device; #endif #if DISABLE_FRAMEBUFFER_HAL == 1 AERR("Framebuffer HAL not support/disabled %s", #ifdef MALI_DISPLAY_VERSION "with MALI display enable"); #else ""); #endif return -ENODEV; #endif #if GRALLOC_USE_GRALLOC1_API == 1 status = gralloc1_open(module, &gralloc_device); #else status = gralloc_open(module, &gralloc_device); #endif if (status < 0) { return status; } private_module_t *m = (private_module_t *)module; status = init_frame_buffer(m); /* malloc is used instead of 'new' to instantiate the struct framebuffer_device_t * C++11 spec specifies that if a class/struct has a const member,default constructor * is deleted. So, if 'new' is used to instantiate the class/struct, it will throw * error complaining about deleted constructor. Even if the struct is wrapped in a class * it will still try to use the base class constructor to initialize the members, resulting * in error 'deleted constructor'. * This leaves two options * Option 1: initialize the const members at the instantiation time. With {value1, value2 ..} * Which relies on the order of the members, and if members are reordered or a new member is introduced * it will end up assiging wrong value to members. Designated assignment as well has been removed in C++11 * Option 2: use malloc instead of 'new' to allocate the class/struct and initialize the members in code. * This is the only maintainable option available. */ framebuffer_device_t *dev = reinterpret_cast<framebuffer_device_t *>(malloc(sizeof(framebuffer_device_t))); /* if either or both of init_frame_buffer() and malloc failed */ if ((status < 0) || (!dev)) { #if GRALLOC_USE_GRALLOC1_API == 1 gralloc1_close(gralloc_device); #else gralloc_close(gralloc_device); #endif (!dev) ? (void)(status = -ENOMEM) : free(dev); return status; } memset(dev, 0, sizeof(*dev)); /* initialize the procs */ dev->common.tag = HARDWARE_DEVICE_TAG; dev->common.version = 0; dev->common.module = const_cast<hw_module_t *>(module); dev->common.close = fb_close; dev->setSwapInterval = fb_set_swap_interval; dev->post = fb_post; dev->setUpdateRect = 0; dev->compositionComplete = &compositionComplete; int stride = m->finfo.line_length / (m->info.bits_per_pixel >> 3); const_cast<uint32_t &>(dev->flags) = 0; const_cast<uint32_t &>(dev->width) = m->info.xres; const_cast<uint32_t &>(dev->height) = m->info.yres; const_cast<int &>(dev->stride) = stride; #ifdef GRALLOC_16_BITS const_cast<int &>(dev->format) = HAL_PIXEL_FORMAT_RGB_565; #else const_cast<int &>(dev->format) = HAL_PIXEL_FORMAT_BGRA_8888; #endif const_cast<float &>(dev->xdpi) = m->xdpi; const_cast<float &>(dev->ydpi) = m->ydpi; const_cast<float &>(dev->fps) = m->fps; const_cast<int &>(dev->minSwapInterval) = 0; const_cast<int &>(dev->maxSwapInterval) = 1; *device = &dev->common; gralloc_vsync_enable(dev); return status; }