Introduction: ------------- The emugen tool is a tool to generate a wire protocol implementation based on provided API. The tool generates c++ encoder code that takes API calls and encodes them into the wire and decoder code that decodes the wire stream and calls server matching API. The emugen tool includes additional functionality that enables to generate an wrapper library. The wrapper library provides entry points for the specified API, where each entry routes the call via a dispatch table. The dispatch table may be initialized as required by a specific application. The following paragraphs includes the following: * Wire Protocol Description * Input files description & format * Generated code description. Note: In this document, the caller is referred to as Encoder or Client and the callee is referred to as the Decoder or Server. These terms are used interchangeably by the context. Wire Protocol packet structure: ------------------------------- A general Encoder->Decoder packet is structured as following: struct Packet { unsigned int opcode; unsigned int packet_len; … parameter 1 … parameter 2 }; A general Decoder->Encoder reply is expected to be received in the context of the ‘call’ that triggered it, thus it includes the reply data only, with no context headers. In precise term terms, a reply packet will look like: struct { ...// reply data }; consider the following function call: int foo(int p1, short s1) will be encoded into : { 101, // foo opcode 14, // sizeof(opcode) + sizeof(packet_len) + sizeof(int) + sizeof(short) p1, // 4 bytes s1 // 2 bytes } Since ‘foo’ returns value, the caller is expected to read back the return packet from the server->client stream. The return value in this example is in thus the return packet is: { int retval; } Pointer decoding: ---------------- The wire protocol also allows exchanging of pointer data (arrays). Pointers are defined with directions: in : Data is sent from the caller to the calle out: Data is sent from the callee to the caller in_out: data is sent from the caller and return in place. ‘in’ and ‘in_out’ encoded with their len: { unsinged int pointer_data_len; unsigned char data[pointer_data_len];… // pointer data } ‘out’ pointers are encoded by data length only: { unsigned int pointer_data_len; } ‘out’ and ‘in_out’ pointer’s data is returned in the return packet. For example, consider the following call: int foo(int n, int *ptr); // assume that ‘data’ is in_out pointer which contains ‘n’ ints The caller packet will have the following form: { 101, // foo opcode xx, sizeof(opcode) + sizeof(datalen) + sizeof(int) + sizeof(unsigned int) + n * sizeof(int); n, // the n parameter n * sizeof(int), // size of the data in ptr … // n* sizeof(int) bytes } The return packet is; { …. // n * sizeof(int) bytes of data return in ptr retval // sizeof(int) - the return value of the function; } Endianess --------- The Wire protocol is designed to impose minimum overhead on the client side. Thus, the data endianness that is sent across the wire is determined by the ‘client’ side. It is up to the server side to determine the client endianess and marshal the packets as required. Emugen input files - protocol specification ------------------------------------------- The protocol generated by emugen consists of two input files: 1. basename.in - A sepcification of the protocol RPC procedures. This part of the specification is expected to be generated automatically from c/c++ header files or similar. ‘basename’ is the basename for the protocol and will be used to prefix the files that are generated for this protocol. A line in the .in file has the following format: [prefix](retvalType, FuncName, <param type> [param name],...) where retvalType - The function return value type FuncName - function name <param type> mandatory parameter type [param name] - optional parameter name Examples: GL_ENTRY(void, glVertex1f, float v) XXX(int *, foo, int n, float, short) XXX(void, glFlush, void) Note: Empty lines in the file are ignored. A line starts with # is a comment 2. basename.attrib - Attributes information of the API. This file includes additional flags, pointers datalen information and global attributes of the protocol. For uptodate format of the file, please refer to the specification file in the project source tree. The format of the .attrib file is described below. 3. basename.types - Types information This files describes the types that are described by the API. A type is defined as follows: <type name> <size in bits> <print format string> <is a pointer? true|false> where: <type name> is the name of the type as described in the API <size in bits> 0, 8, 16, 32 sizes are accepted <print format string> a string to format the value of the type, as acceted by printf(3) <is pointer?> true or false string species whether the type should be treated as a pointer. example: GLint 32 %d false GLint* 32 %p true GLptr 32 %p true Encoder generated code files ---------------------------- In order to generate the encoder files, one should run the ‘emugen’ tool as follows: emugen -i <input directory> -E <encoder files output directory> <basename> where: <input directory> containes the api specification files (basename.in + basename.attrib) <encoder directory> - a directory name to generate the encoder output files basename - The basename for the api. Assuming the basename is ‘api’, The following files are generated: api_opcodes.h - defines the protocol opcodes. The first opcode value is 0, unless defined otherwise in the .attrib file api_entry.cpp - defines entry points for the functions that are defined by the protocol. this File also includes a function call ‘setContextAccessor(void *(*f)()). This function should be used to provide a callback function that is used by the functions to access the encoder context. For example, such callback could fetch the context from a Thread Local Storage (TLS) location. api_client_proc.h - type defintions for the protocol procedures. api_client_context.h - defines the client side dispatch table data structure that stores the encoding functions. This data structure also includes ‘accessors’ methods such that library user can override default entries for special case handling. api_client_context.cpp - defines an initialization function for dispatch table api_enc.h - This header file defines the encoder data strcuture. The encoder data structure inherits its functionality from the ‘client_context’ class above and adds encoding and streaming functionality. api_enc.cpp - Encoder implementation. Decoder generated files ----------------------- In order to generate the decoder files, one should run the ‘emugen’ tool as follows: emugen -i <input directory> -D <decoder files output directory> basename where: <input directory> containes the api specification files (basename.in + basename.attrib) <decoder directory> - a directory name to generate the decoder output files basename - The basename for the api. With resepct to the example above, Emugen will generate the following files: api_opcodes.h - Protocol opcodes api_server_proc.h - type definitions for the server side procedures api_server_context.h - dispatch table the decoder functions api_server_context.cpp - dispatch table initialization function api_dec.h - Decoder header file api_dec.cpp - Decoder implementation. In addtion, this file includes an intiailization function that uses a user provided callback to initialize the API server implementation. An example for such initialization is loading a set of functions from a shared library module. Wrapper generated files ----------------------- In order to generate a wrapper library files, one should run the 'emugen' tool as follows: emugen -i <input directory> -W <wrapper files output directory> basename where: <input directory> containes the api specification files (basename.in + basename.attrib) <wrapper directory> - a directory name to generate the wrapper output files basename - The basename for the api. With resepct to the example above, Emugen will generate the following files: api_wrapper_proc.h - type definitions for the wrapper procedures api_wrapper_context.h - dispatch table the wrapper functions api_wrapper_context.cpp - dispatch table initialization function api_wrapper_entry.cpp - entry points for the API .attrib file format description: ------------------------------- The .attrib file is an input file to emugen and is used to provide additional information that is required for the code generation. The file format is as follows: a line that starts with # is ignored (comment) a empty line just whitespace of (" " "\t" "\n") is ignored. The file is divided into 'sections', each describes a specific API function call. A section starts with the name of the function in column 0. A section that starts with the reserved word 'GLOBAL' provides global attributes. below are few sections examples: GLOBAL encoder_headers string.h kuku.h glVertex3fv len data (size) glTexImage2D len pixels (pixels == NULL? 0 : (format_pixel_size(internalformat) * width * height * type_size(type))) Global section flags description: base_opcode set the base opcode value for this api format: base_opcode 100 encoder_headers a list of headers that will be included in the encoder header file format: encoder_headers <stdio.h> "kuku.h" client_context_headers a list of headers that will be included in the client context header file format: client_context_headers <stdio.h> "kuku.h" decoder_headers a list of headers that will be included in the decoder header file format: decoder_headers <stdio.h> "kuku.h" server_context_headers a list of headers that will be included in the server context header file format: server_context_headers <stdio.h> "kuku.h" Entry point flags description: len desciption : provide an expression to calcualte an expression data len format: len <var name> <c expression that calcluates the data len> custom_pack description: provide an expression to pack data into the stream. format: custom_pack <var name> <c++ expression that pack data from var into the stream> The stream is represented by a (unsigned char *)ptr. The expression may also refer to other function parameters. In addition, the expression may refer to 'void *self' which is the encoding context as provided by the caller. dir description : set a pointer direction (in - for data that goes to the codec, out from data that returns from the codec. format: dir <varname> <[in | out | inout]> var_flag description : set variable flags format: var_flag <varname> < nullAllowed | isLarge | ... > nullAllowed -> for pointer variables, indicates that NULL is a valid value isLarge -> for pointer variables, indicates that the data should be sent without an intermediate copy flag description: set entry point flag; format: flag < unsupported | ... > supported flags are: unsupported - The encoder side implementation is pointed to "unsuppored reporting function". custom_decoder - The decoder is expected to be provided with custom implementation. The call to the deocder function includes a pointer to the context not_api - the function is not native gl api