/* * Copyright (C) 2014 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.wearable.jumpingjack; import com.example.android.wearable.jumpingjack.fragments.CounterFragment; import com.example.android.wearable.jumpingjack.fragments.SettingsFragment; import android.app.Activity; import android.content.Context; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.os.Bundle; import android.os.Handler; import android.support.v4.view.ViewPager; import android.util.Log; import android.view.WindowManager; import android.widget.ImageView; import java.util.Timer; import java.util.TimerTask; /** * The main activity for the Jumping Jack application. This activity registers itself to receive * sensor values. Since on wearable devices a full screen activity is very short-lived, we set the * FLAG_KEEP_SCREEN_ON to give user adequate time for taking actions but since we don't want to * keep screen on for an extended period of time, there is a SCREEN_ON_TIMEOUT_MS that is enforced * if no interaction is discovered. * * This activity includes a {@link android.support.v4.view.ViewPager} with two pages, one that * shows the current count and one that allows user to reset the counter. the current value of the * counter is persisted so that upon re-launch, the counter picks up from the last value. At any * stage, user can set this counter to 0. */ public class MainActivity extends Activity implements SensorEventListener { private static final String TAG = "JJMainActivity"; /** How long to keep the screen on when no activity is happening **/ private static final long SCREEN_ON_TIMEOUT_MS = 20000; // in milliseconds /** an up-down movement that takes more than this will not be registered as such **/ private static final long TIME_THRESHOLD_NS = 2000000000; // in nanoseconds (= 2sec) /** * Earth gravity is around 9.8 m/s^2 but user may not completely direct his/her hand vertical * during the exercise so we leave some room. Basically if the x-component of gravity, as * measured by the Gravity sensor, changes with a variation (delta) > GRAVITY_THRESHOLD, * we consider that a successful count. */ private static final float GRAVITY_THRESHOLD = 7.0f; private SensorManager mSensorManager; private Sensor mSensor; private long mLastTime = 0; private boolean mUp = false; private int mJumpCounter = 0; private ViewPager mPager; private CounterFragment mCounterPage; private SettingsFragment mSettingPage; private ImageView mSecondIndicator; private ImageView mFirstIndicator; private Timer mTimer; private TimerTask mTimerTask; private Handler mHandler; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.jj_layout); setupViews(); mHandler = new Handler(); mJumpCounter = Utils.getCounterFromPreference(this); getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); renewTimer(); mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE); mSensor = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY); } private void setupViews() { mPager = (ViewPager) findViewById(R.id.pager); mFirstIndicator = (ImageView) findViewById(R.id.indicator_0); mSecondIndicator = (ImageView) findViewById(R.id.indicator_1); final PagerAdapter adapter = new PagerAdapter(getFragmentManager()); mCounterPage = new CounterFragment(); mSettingPage = new SettingsFragment(); adapter.addFragment(mCounterPage); adapter.addFragment(mSettingPage); setIndicator(0); mPager.setOnPageChangeListener(new ViewPager.OnPageChangeListener() { @Override public void onPageScrolled(int i, float v, int i2) { } @Override public void onPageSelected(int i) { setIndicator(i); renewTimer(); } @Override public void onPageScrollStateChanged(int i) { } }); mPager.setAdapter(adapter); } @Override protected void onResume() { super.onResume(); if (mSensorManager.registerListener(this, mSensor, SensorManager.SENSOR_DELAY_NORMAL)) { if (Log.isLoggable(TAG, Log.DEBUG)) { Log.d(TAG, "Successfully registered for the sensor updates"); } } } @Override protected void onPause() { super.onPause(); mSensorManager.unregisterListener(this); if (Log.isLoggable(TAG, Log.DEBUG)) { Log.d(TAG, "Unregistered for sensor events"); } } @Override public void onSensorChanged(SensorEvent event) { detectJump(event.values[0], event.timestamp); } @Override public void onAccuracyChanged(Sensor sensor, int accuracy) { } /** * A simple algorithm to detect a successful up-down movement of hand(s). The algorithm is * based on the assumption that when a person is wearing the watch, the x-component of gravity * as measured by the Gravity Sensor is +9.8 when the hand is downward and -9.8 when the hand * is upward (signs are reversed if the watch is worn on the right hand). Since the upward or * downward may not be completely accurate, we leave some room and instead of 9.8, we use * GRAVITY_THRESHOLD. We also consider the up <-> down movement successful if it takes less than * TIME_THRESHOLD_NS. */ private void detectJump(float xValue, long timestamp) { if ((Math.abs(xValue) > GRAVITY_THRESHOLD)) { if(timestamp - mLastTime < TIME_THRESHOLD_NS && mUp != (xValue > 0)) { onJumpDetected(!mUp); } mUp = xValue > 0; mLastTime = timestamp; } } /** * Called on detection of a successful down -> up or up -> down movement of hand. */ private void onJumpDetected(boolean up) { // we only count a pair of up and down as one successful movement if (up) { return; } mJumpCounter++; setCounter(mJumpCounter); renewTimer(); } /** * Updates the counter on UI, saves it to preferences and vibrates the watch when counter * reaches a multiple of 10. */ private void setCounter(int i) { mCounterPage.setCounter(i); Utils.saveCounterToPreference(this, i); if (i > 0 && i % 10 == 0) { Utils.vibrate(this, 0); } } public void resetCounter() { setCounter(0); renewTimer(); } /** * Starts a timer to clear the flag FLAG_KEEP_SCREEN_ON. */ private void renewTimer() { if (null != mTimer) { mTimer.cancel(); } mTimerTask = new TimerTask() { @Override public void run() { if (Log.isLoggable(TAG, Log.DEBUG)) { Log.d(TAG, "Removing the FLAG_KEEP_SCREEN_ON flag to allow going to background"); } resetFlag(); } }; mTimer = new Timer(); mTimer.schedule(mTimerTask, SCREEN_ON_TIMEOUT_MS); } /** * Resets the FLAG_KEEP_SCREEN_ON flag so activity can go into background. */ private void resetFlag() { mHandler.post(new Runnable() { @Override public void run() { if (Log.isLoggable(TAG, Log.DEBUG)) { Log.d(TAG, "Resetting FLAG_KEEP_SCREEN_ON flag to allow going to background"); } getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); finish(); } }); } /** * Sets the page indicator for the ViewPager. */ private void setIndicator(int i) { switch (i) { case 0: mFirstIndicator.setImageResource(R.drawable.full_10); mSecondIndicator.setImageResource(R.drawable.empty_10); break; case 1: mFirstIndicator.setImageResource(R.drawable.empty_10); mSecondIndicator.setImageResource(R.drawable.full_10); break; } } }