/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ #ifndef CTSAUDIO_AUDIOSIGNALFACTORY_H #define CTSAUDIO_AUDIOSIGNALFACTORY_H #include <utils/StrongPointer.h> #include "AudioHardware.h" #include "Buffer.h" /** * factory for creating various audio signals */ class AudioSignalFactory { public: static android::sp<Buffer> generateSineWave(AudioHardware::BytesPerSample BPS, int maxPositive, AudioHardware::SamplingRate samplingRate, int signalFreq, int samples, bool stereo = true); static android::sp<Buffer> generateWhiteNoise(AudioHardware::BytesPerSample BPS, int maxPositive, int samples, bool stereo = true); static android::sp<Buffer> generateZeroSound(AudioHardware::BytesPerSample BPS, int samples, bool stereo = true); }; #endif // CTSAUDIO_AUDIOSIGNALFACTORY_H