/*
* Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SVGPaintServerPattern_h
#define SVGPaintServerPattern_h
#if ENABLE(SVG)
#include "TransformationMatrix.h"
#include "FloatRect.h"
#include "Pattern.h"
#include "SVGPaintServer.h"
#include <memory>
#include <wtf/OwnPtr.h>
namespace WebCore {
class GraphicsContext;
class ImageBuffer;
class SVGPatternElement;
class SVGPaintServerPattern : public SVGPaintServer {
public:
static PassRefPtr<SVGPaintServerPattern> create(const SVGPatternElement* owner) { return adoptRef(new SVGPaintServerPattern(owner)); }
virtual ~SVGPaintServerPattern();
virtual SVGPaintServerType type() const { return PatternPaintServer; }
// Pattern boundaries
void setPatternBoundaries(const FloatRect&);
FloatRect patternBoundaries() const;
ImageBuffer* tile() const;
void setTile(std::auto_ptr<ImageBuffer>);
TransformationMatrix patternTransform() const;
void setPatternTransform(const TransformationMatrix&);
virtual TextStream& externalRepresentation(TextStream&) const;
virtual bool setup(GraphicsContext*&, const RenderObject*, SVGPaintTargetType, bool isPaintingText) const;
virtual void teardown(GraphicsContext*&, const RenderObject*, SVGPaintTargetType, bool isPaintingText) const;
private:
SVGPaintServerPattern(const SVGPatternElement*);
OwnPtr<ImageBuffer> m_tile;
const SVGPatternElement* m_ownerElement;
TransformationMatrix m_patternTransform;
FloatRect m_patternBoundaries;
mutable RefPtr<Pattern> m_pattern;
};
} // namespace WebCore
#endif
#endif // SVGPaintServerPattern_h