C++程序  |  63行  |  2.66 KB

/*
 * Copyright (c) 2009, Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "ThreadableLoader.h"

#include "DocumentThreadableLoader.h"
#include "Document.h"
#include "Frame.h"
#include "FrameLoader.h"
#include "ScriptExecutionContext.h"

namespace WebCore {

PassRefPtr<ThreadableLoader> ThreadableLoader::create(ScriptExecutionContext* context, ThreadableLoaderClient* client, const ResourceRequest& request, LoadCallbacks callbacksSetting, ContentSniff contentSniff) 
{
    ASSERT(client);
    ASSERT(context);
    ASSERT(context->isDocument());

    return DocumentThreadableLoader::create(static_cast<Document*>(context), client, request, callbacksSetting, contentSniff);
}

unsigned long ThreadableLoader::loadResourceSynchronously(ScriptExecutionContext* context, const ResourceRequest& request, ResourceError& error, ResourceResponse& response, Vector<char>& data)
{
    ASSERT(context);
    ASSERT(context->isDocument());

    Document* document = static_cast<Document*>(context);
    if (!document->frame())
        return std::numeric_limits<unsigned long>::max();
    return document->frame()->loader()->loadResourceSynchronously(request, error, response, data);
}

} // namespace WebCore