/*
* Copyright (C) 1999 Harri Porten (porten@kde.org)
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2008 Apple Inc. All rights reserved.
* Copyright (C) 2008 Eric Seidel <eric@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef ScriptController_h
#define ScriptController_h
#include "JSDOMWindowShell.h"
#include "ScriptInstance.h"
#include <runtime/Protect.h>
#include <wtf/RefPtr.h>
#if PLATFORM(MAC)
#include <wtf/RetainPtr.h>
#ifdef __OBJC__
@class WebScriptObject;
#else
class WebScriptObject;
#endif
#endif
struct NPObject;
namespace JSC {
class JSGlobalObject;
namespace Bindings {
class RootObject;
}
}
namespace WebCore {
class Event;
class EventListener;
class HTMLPlugInElement;
class Frame;
class Node;
class ScriptSourceCode;
class ScriptValue;
class String;
class Widget;
typedef HashMap<void*, RefPtr<JSC::Bindings::RootObject> > RootObjectMap;
class ScriptController {
public:
ScriptController(Frame*);
~ScriptController();
bool haveWindowShell() const { return m_windowShell; }
JSDOMWindowShell* windowShell()
{
initScriptIfNeeded();
return m_windowShell;
}
JSDOMWindow* globalObject()
{
initScriptIfNeeded();
return m_windowShell->window();
}
ScriptValue evaluate(const ScriptSourceCode&);
PassRefPtr<EventListener> createInlineEventListener(const String& functionName, const String& code, Node*);
#if ENABLE(SVG)
PassRefPtr<EventListener> createSVGEventHandler(const String& functionName, const String& code, Node*);
#endif
void setEventHandlerLineno(int lineno) { m_handlerLineno = lineno; }
void setProcessingTimerCallback(bool b) { m_processingTimerCallback = b; }
bool processingUserGesture() const;
bool anyPageIsProcessingUserGesture() const;
bool isEnabled();
void attachDebugger(JSC::Debugger*);
void setPaused(bool b) { m_paused = b; }
bool isPaused() const { return m_paused; }
const String* sourceURL() const { return m_sourceURL; } // 0 if we are not evaluating any script
void clearWindowShell();
void updateDocument();
// Notifies the ScriptController that the securityOrigin of the current
// document was modified. For example, this method is called when
// document.domain is set. This method is *not* called when a new document
// is attached to a frame because updateDocument() is called instead.
void updateSecurityOrigin();
void clearScriptObjects();
void cleanupScriptObjectsForPlugin(void*);
void updatePlatformScriptObjects();
PassScriptInstance createScriptInstanceForWidget(Widget*);
JSC::Bindings::RootObject* bindingRootObject();
PassRefPtr<JSC::Bindings::RootObject> createRootObject(void* nativeHandle);
#if PLATFORM(MAC)
#if ENABLE(MAC_JAVA_BRIDGE)
static void initJavaJSBindings();
#endif
WebScriptObject* windowScriptObject();
#endif
#if ENABLE(NETSCAPE_PLUGIN_API)
NPObject* createScriptObjectForPluginElement(HTMLPlugInElement*);
NPObject* windowScriptNPObject();
#endif
private:
void initScriptIfNeeded()
{
if (!m_windowShell)
initScript();
}
void initScript();
void disconnectPlatformScriptObjects();
bool processingUserGestureEvent() const;
bool isJavaScriptAnchorNavigation() const;
JSC::ProtectedPtr<JSDOMWindowShell> m_windowShell;
Frame* m_frame;
int m_handlerLineno;
const String* m_sourceURL;
bool m_processingTimerCallback;
bool m_paused;
// The root object used for objects bound outside the context of a plugin.
RefPtr<JSC::Bindings::RootObject> m_bindingRootObject;
RootObjectMap m_rootObjects;
#if ENABLE(NETSCAPE_PLUGIN_API)
NPObject* m_windowScriptNPObject;
#endif
#if PLATFORM(MAC)
RetainPtr<WebScriptObject> m_windowScriptObject;
#endif
};
} // namespace WebCore
#endif // ScriptController_h