/* libs/graphics/sgl/SkSpriteBlitter_RGB16.cpp
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include "SkSpriteBlitter.h"
#include "SkBlitRow.h"
#include "SkTemplates.h"
#include "SkUtils.h"
#include "SkColorPriv.h"
#define D16_S32A_Opaque_Pixel(dst, sc) \
do { \
if (sc) { \
*dst = SkSrcOver32To16(sc, *dst); \
} \
} while (0)
static inline void D16_S32A_Blend_Pixel_helper(uint16_t* dst, SkPMColor sc,
unsigned src_scale) {
uint16_t dc = *dst;
unsigned sa = SkGetPackedA32(sc);
unsigned dr, dg, db;
if (255 == sa) {
dr = SkAlphaBlend(SkPacked32ToR16(sc), SkGetPackedR16(dc), src_scale);
dg = SkAlphaBlend(SkPacked32ToG16(sc), SkGetPackedG16(dc), src_scale);
db = SkAlphaBlend(SkPacked32ToB16(sc), SkGetPackedB16(dc), src_scale);
} else {
unsigned dst_scale = 255 - SkAlphaMul(sa, src_scale);
dr = (SkPacked32ToR16(sc) * src_scale +
SkGetPackedR16(dc) * dst_scale) >> 8;
dg = (SkPacked32ToG16(sc) * src_scale +
SkGetPackedG16(dc) * dst_scale) >> 8;
db = (SkPacked32ToB16(sc) * src_scale +
SkGetPackedB16(dc) * dst_scale) >> 8;
}
*dst = SkPackRGB16(dr, dg, db);
}
#define D16_S32A_Blend_Pixel(dst, sc, src_scale) \
do { if (sc) D16_S32A_Blend_Pixel_helper(dst, sc, src_scale); } while (0)
///////////////////////////////////////////////////////////////////////////////
class Sprite_D16_S16_Opaque : public SkSpriteBlitter {
public:
Sprite_D16_S16_Opaque(const SkBitmap& source)
: SkSpriteBlitter(source) {}
// overrides
virtual void blitRect(int x, int y, int width, int height) {
SK_RESTRICT uint16_t* dst = fDevice->getAddr16(x, y);
const SK_RESTRICT uint16_t* src = fSource->getAddr16(x - fLeft,
y - fTop);
unsigned dstRB = fDevice->rowBytes();
unsigned srcRB = fSource->rowBytes();
while (--height >= 0) {
memcpy(dst, src, width << 1);
dst = (uint16_t*)((char*)dst + dstRB);
src = (const uint16_t*)((const char*)src + srcRB);
}
}
};
#define D16_S16_Blend_Pixel(dst, sc, scale) \
do { \
uint16_t dc = *dst; \
*dst = SkBlendRGB16(sc, dc, scale); \
} while (0)
#define SkSPRITE_CLASSNAME Sprite_D16_S16_Blend
#define SkSPRITE_ARGS , uint8_t alpha
#define SkSPRITE_FIELDS uint8_t fSrcAlpha;
#define SkSPRITE_INIT fSrcAlpha = alpha;
#define SkSPRITE_DST_TYPE uint16_t
#define SkSPRITE_SRC_TYPE uint16_t
#define SkSPRITE_DST_GETADDR getAddr16
#define SkSPRITE_SRC_GETADDR getAddr16
#define SkSPRITE_PREAMBLE(srcBM, x, y) int scale = SkAlpha255To256(fSrcAlpha);
#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S16_Blend_Pixel(dst, src, scale)
#define SkSPRITE_NEXT_ROW
#define SkSPRITE_POSTAMBLE(srcBM)
#include "SkSpriteBlitterTemplate.h"
///////////////////////////////////////////////////////////////////////////////
#define D16_S4444_Opaque(dst, sc) \
do { \
uint16_t dc = *dst; \
*dst = SkSrcOver4444To16(sc, dc); \
} while (0)
#define SkSPRITE_CLASSNAME Sprite_D16_S4444_Opaque
#define SkSPRITE_ARGS
#define SkSPRITE_FIELDS
#define SkSPRITE_INIT
#define SkSPRITE_DST_TYPE uint16_t
#define SkSPRITE_SRC_TYPE SkPMColor16
#define SkSPRITE_DST_GETADDR getAddr16
#define SkSPRITE_SRC_GETADDR getAddr16
#define SkSPRITE_PREAMBLE(srcBM, x, y)
#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S4444_Opaque(dst, src)
#define SkSPRITE_NEXT_ROW
#define SkSPRITE_POSTAMBLE(srcBM)
#include "SkSpriteBlitterTemplate.h"
#define D16_S4444_Blend(dst, sc, scale16) \
do { \
uint16_t dc = *dst; \
*dst = SkBlend4444To16(sc, dc, scale16); \
} while (0)
#define SkSPRITE_CLASSNAME Sprite_D16_S4444_Blend
#define SkSPRITE_ARGS , uint8_t alpha
#define SkSPRITE_FIELDS uint8_t fSrcAlpha;
#define SkSPRITE_INIT fSrcAlpha = alpha;
#define SkSPRITE_DST_TYPE uint16_t
#define SkSPRITE_SRC_TYPE uint16_t
#define SkSPRITE_DST_GETADDR getAddr16
#define SkSPRITE_SRC_GETADDR getAddr16
#define SkSPRITE_PREAMBLE(srcBM, x, y) int scale = SkAlpha15To16(fSrcAlpha);
#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S4444_Blend(dst, src, scale)
#define SkSPRITE_NEXT_ROW
#define SkSPRITE_POSTAMBLE(srcBM)
#include "SkSpriteBlitterTemplate.h"
///////////////////////////////////////////////////////////////////////////////
#define SkSPRITE_CLASSNAME Sprite_D16_SIndex8A_Opaque
#define SkSPRITE_ARGS
#define SkSPRITE_FIELDS
#define SkSPRITE_INIT
#define SkSPRITE_DST_TYPE uint16_t
#define SkSPRITE_SRC_TYPE uint8_t
#define SkSPRITE_DST_GETADDR getAddr16
#define SkSPRITE_SRC_GETADDR getAddr8
#define SkSPRITE_PREAMBLE(srcBM, x, y) const SkPMColor* ctable = srcBM.getColorTable()->lockColors()
#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32A_Opaque_Pixel(dst, ctable[src])
#define SkSPRITE_NEXT_ROW
#define SkSPRITE_POSTAMBLE(srcBM) srcBM.getColorTable()->unlockColors(false)
#include "SkSpriteBlitterTemplate.h"
#define SkSPRITE_CLASSNAME Sprite_D16_SIndex8A_Blend
#define SkSPRITE_ARGS , uint8_t alpha
#define SkSPRITE_FIELDS uint8_t fSrcAlpha;
#define SkSPRITE_INIT fSrcAlpha = alpha;
#define SkSPRITE_DST_TYPE uint16_t
#define SkSPRITE_SRC_TYPE uint8_t
#define SkSPRITE_DST_GETADDR getAddr16
#define SkSPRITE_SRC_GETADDR getAddr8
#define SkSPRITE_PREAMBLE(srcBM, x, y) const SkPMColor* ctable = srcBM.getColorTable()->lockColors(); unsigned src_scale = SkAlpha255To256(fSrcAlpha);
#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32A_Blend_Pixel(dst, ctable[src], src_scale)
#define SkSPRITE_NEXT_ROW
#define SkSPRITE_POSTAMBLE(srcBM) srcBM.getColorTable()->unlockColors(false);
#include "SkSpriteBlitterTemplate.h"
///////////////////////////////////////////////////////////////////////////////
#define SkSPRITE_CLASSNAME Sprite_D16_SIndex8_Opaque
#define SkSPRITE_ARGS
#define SkSPRITE_FIELDS
#define SkSPRITE_INIT
#define SkSPRITE_DST_TYPE uint16_t
#define SkSPRITE_SRC_TYPE uint8_t
#define SkSPRITE_DST_GETADDR getAddr16
#define SkSPRITE_SRC_GETADDR getAddr8
#define SkSPRITE_PREAMBLE(srcBM, x, y) const uint16_t* ctable = srcBM.getColorTable()->lock16BitCache()
#define SkSPRITE_BLIT_PIXEL(dst, src) *dst = ctable[src]
#define SkSPRITE_NEXT_ROW
#define SkSPRITE_POSTAMBLE(srcBM) srcBM.getColorTable()->unlock16BitCache()
#include "SkSpriteBlitterTemplate.h"
#define SkSPRITE_CLASSNAME Sprite_D16_SIndex8_Blend
#define SkSPRITE_ARGS , uint8_t alpha
#define SkSPRITE_FIELDS uint8_t fSrcAlpha;
#define SkSPRITE_INIT fSrcAlpha = alpha;
#define SkSPRITE_DST_TYPE uint16_t
#define SkSPRITE_SRC_TYPE uint8_t
#define SkSPRITE_DST_GETADDR getAddr16
#define SkSPRITE_SRC_GETADDR getAddr8
#define SkSPRITE_PREAMBLE(srcBM, x, y) const uint16_t* ctable = srcBM.getColorTable()->lock16BitCache(); unsigned src_scale = SkAlpha255To256(fSrcAlpha);
#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S16_Blend_Pixel(dst, ctable[src], src_scale)
#define SkSPRITE_NEXT_ROW
#define SkSPRITE_POSTAMBLE(srcBM) srcBM.getColorTable()->unlock16BitCache();
#include "SkSpriteBlitterTemplate.h"
///////////////////////////////////////////////////////////////////////////////
class Sprite_D16_S32_BlitRowProc : public SkSpriteBlitter {
public:
Sprite_D16_S32_BlitRowProc(const SkBitmap& source)
: SkSpriteBlitter(source) {}
// overrides
virtual void setup(const SkBitmap& device, int left, int top,
const SkPaint& paint) {
this->INHERITED::setup(device, left, top, paint);
unsigned flags = 0;
if (paint.getAlpha() < 0xFF) {
flags |= SkBlitRow::kGlobalAlpha_Flag;
}
if (!fSource->isOpaque()) {
flags |= SkBlitRow::kSrcPixelAlpha_Flag;
}
if (paint.isDither()) {
flags |= SkBlitRow::kDither_Flag;
}
fProc = SkBlitRow::Factory(flags, SkBitmap::kRGB_565_Config);
}
virtual void blitRect(int x, int y, int width, int height) {
SK_RESTRICT uint16_t* dst = fDevice->getAddr16(x, y);
const SK_RESTRICT SkPMColor* src = fSource->getAddr32(x - fLeft,
y - fTop);
unsigned dstRB = fDevice->rowBytes();
unsigned srcRB = fSource->rowBytes();
SkBlitRow::Proc proc = fProc;
U8CPU alpha = fPaint->getAlpha();
while (--height >= 0) {
proc(dst, src, width, alpha, x, y);
y += 1;
dst = (SK_RESTRICT uint16_t*)((char*)dst + dstRB);
src = (const SK_RESTRICT SkPMColor*)((const char*)src + srcRB);
}
}
private:
SkBlitRow::Proc fProc;
typedef SkSpriteBlitter INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
#include "SkTemplatesPriv.h"
SkSpriteBlitter* SkSpriteBlitter::ChooseD16(const SkBitmap& source,
const SkPaint& paint,
void* storage, size_t storageSize) {
if (paint.getMaskFilter() != NULL) { // may add cases for this
return NULL;
}
if (paint.getXfermode() != NULL) { // may add cases for this
return NULL;
}
if (paint.getColorFilter() != NULL) { // may add cases for this
return NULL;
}
SkSpriteBlitter* blitter = NULL;
unsigned alpha = paint.getAlpha();
switch (source.getConfig()) {
case SkBitmap::kARGB_8888_Config:
SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S32_BlitRowProc,
storage, storageSize, (source));
break;
case SkBitmap::kARGB_4444_Config:
if (255 == alpha) {
SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S4444_Opaque,
storage, storageSize, (source));
} else {
SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S4444_Blend,
storage, storageSize, (source, alpha >> 4));
}
break;
case SkBitmap::kRGB_565_Config:
if (255 == alpha) {
SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S16_Opaque,
storage, storageSize, (source));
} else {
SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S16_Blend,
storage, storageSize, (source, alpha));
}
break;
case SkBitmap::kIndex8_Config:
if (source.isOpaque()) {
if (255 == alpha) {
SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8_Opaque,
storage, storageSize, (source));
} else {
SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8_Blend,
storage, storageSize, (source, alpha));
}
} else {
if (255 == alpha) {
SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8A_Opaque,
storage, storageSize, (source));
} else {
SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8A_Blend,
storage, storageSize, (source, alpha));
}
}
break;
default:
break;
}
return blitter;
}