#include "SkPictureFlat.h"
#include "SkColorFilter.h"
#include "SkDrawLooper.h"
#include "SkMaskFilter.h"
#include "SkRasterizer.h"
#include "SkShader.h"
#include "SkTypeface.h"
#include "SkXfermode.h"
SkFlatData* SkFlatData::Alloc(SkChunkAlloc* heap, int32_t size, int index) {
SkFlatData* result = (SkFlatData*) heap->allocThrow(size + sizeof(SkFlatData));
result->fIndex = index;
result->fAllocSize = size + sizeof(result->fAllocSize);
return result;
}
SkFlatBitmap* SkFlatBitmap::Flatten(SkChunkAlloc* heap, const SkBitmap& bitmap,
int index, SkRefCntRecorder* rec) {
SkFlattenableWriteBuffer buffer(1024);
buffer.setRefCntRecorder(rec);
bitmap.flatten(buffer);
size_t size = buffer.size();
SkFlatBitmap* result = (SkFlatBitmap*) INHERITED::Alloc(heap, size, index);
buffer.flatten(result->fBitmapData);
return result;
}
SkFlatMatrix* SkFlatMatrix::Flatten(SkChunkAlloc* heap, const SkMatrix& matrix, int index) {
int32_t size = sizeof(SkMatrix);
SkFlatMatrix* result = (SkFlatMatrix*) INHERITED::Alloc(heap, size, index);
memcpy(&result->fMatrixData, &matrix, sizeof(SkMatrix));
return result;
}
#ifdef SK_DEBUG_DUMP
void SkFlatMatrix::dump() const {
const SkMatrix* matrix = (const SkMatrix*) fMatrixData;
char pBuffer[DUMP_BUFFER_SIZE];
char* bufferPtr = pBuffer;
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"matrix: ");
SkScalar scaleX = matrix->getScaleX();
SkMatrix defaultMatrix;
defaultMatrix.reset();
if (scaleX != defaultMatrix.getScaleX())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"scaleX:%g ", SkScalarToFloat(scaleX));
SkScalar scaleY = matrix->getScaleY();
if (scaleY != defaultMatrix.getScaleY())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"scaleY:%g ", SkScalarToFloat(scaleY));
SkScalar skewX = matrix->getSkewX();
if (skewX != defaultMatrix.getSkewX())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"skewX:%g ", SkScalarToFloat(skewX));
SkScalar skewY = matrix->getSkewY();
if (skewY != defaultMatrix.getSkewY())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"skewY:%g ", SkScalarToFloat(skewY));
SkScalar translateX = matrix->getTranslateX();
if (translateX != defaultMatrix.getTranslateX())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"translateX:%g ", SkScalarToFloat(translateX));
SkScalar translateY = matrix->getTranslateY();
if (translateY != defaultMatrix.getTranslateY())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"translateY:%g ", SkScalarToFloat(translateY));
SkScalar perspX = matrix->getPerspX();
if (perspX != defaultMatrix.getPerspX())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"perspX:%g ", SkFractToFloat(perspX));
SkScalar perspY = matrix->getPerspY();
if (perspY != defaultMatrix.getPerspY())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"perspY:%g ", SkFractToFloat(perspY));
SkDebugf("%s\n", pBuffer);
}
#endif
///////////////////////////////////////////////////////////////////////////////
SkFlatPaint* SkFlatPaint::Flatten(SkChunkAlloc* heap, const SkPaint& paint,
int index, SkRefCntRecorder* rec,
SkRefCntRecorder* faceRecorder) {
SkFlattenableWriteBuffer buffer(2*sizeof(SkPaint));
buffer.setRefCntRecorder(rec);
buffer.setTypefaceRecorder(faceRecorder);
paint.flatten(buffer);
uint32_t size = buffer.size();
SkFlatPaint* result = (SkFlatPaint*) INHERITED::Alloc(heap, size, index);
buffer.flatten(&result->fPaintData);
return result;
}
void SkFlatPaint::Read(const void* storage, SkPaint* paint,
SkRefCntPlayback* rcp, SkTypefacePlayback* facePlayback) {
SkFlattenableReadBuffer buffer(storage);
if (rcp) {
rcp->setupBuffer(buffer);
}
if (facePlayback) {
facePlayback->setupBuffer(buffer);
}
paint->unflatten(buffer);
}
#ifdef SK_DEBUG_DUMP
void SkFlatPaint::dump() const {
SkPaint defaultPaint;
SkFlattenableReadBuffer buffer(fPaintData);
SkTypeface* typeface = (SkTypeface*) buffer.readPtr();
char pBuffer[DUMP_BUFFER_SIZE];
char* bufferPtr = pBuffer;
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"paint: ");
if (typeface != defaultPaint.getTypeface())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"typeface:%p ", typeface);
SkScalar textSize = buffer.readScalar();
if (textSize != defaultPaint.getTextSize())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"textSize:%g ", SkScalarToFloat(textSize));
SkScalar textScaleX = buffer.readScalar();
if (textScaleX != defaultPaint.getTextScaleX())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"textScaleX:%g ", SkScalarToFloat(textScaleX));
SkScalar textSkewX = buffer.readScalar();
if (textSkewX != defaultPaint.getTextSkewX())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"textSkewX:%g ", SkScalarToFloat(textSkewX));
const SkPathEffect* pathEffect = (const SkPathEffect*) buffer.readFlattenable();
if (pathEffect != defaultPaint.getPathEffect())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"pathEffect:%p ", pathEffect);
SkDELETE(pathEffect);
const SkShader* shader = (const SkShader*) buffer.readFlattenable();
if (shader != defaultPaint.getShader())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"shader:%p ", shader);
SkDELETE(shader);
const SkXfermode* xfermode = (const SkXfermode*) buffer.readFlattenable();
if (xfermode != defaultPaint.getXfermode())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"xfermode:%p ", xfermode);
SkDELETE(xfermode);
const SkMaskFilter* maskFilter = (const SkMaskFilter*) buffer.readFlattenable();
if (maskFilter != defaultPaint.getMaskFilter())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"maskFilter:%p ", maskFilter);
SkDELETE(maskFilter);
const SkColorFilter* colorFilter = (const SkColorFilter*) buffer.readFlattenable();
if (colorFilter != defaultPaint.getColorFilter())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"colorFilter:%p ", colorFilter);
SkDELETE(colorFilter);
const SkRasterizer* rasterizer = (const SkRasterizer*) buffer.readFlattenable();
if (rasterizer != defaultPaint.getRasterizer())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"rasterizer:%p ", rasterizer);
SkDELETE(rasterizer);
const SkDrawLooper* drawLooper = (const SkDrawLooper*) buffer.readFlattenable();
if (drawLooper != defaultPaint.getLooper())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"drawLooper:%p ", drawLooper);
SkDELETE(drawLooper);
unsigned color = buffer.readU32();
if (color != defaultPaint.getColor())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"color:0x%x ", color);
SkScalar strokeWidth = buffer.readScalar();
if (strokeWidth != defaultPaint.getStrokeWidth())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"strokeWidth:%g ", SkScalarToFloat(strokeWidth));
SkScalar strokeMiter = buffer.readScalar();
if (strokeMiter != defaultPaint.getStrokeMiter())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"strokeMiter:%g ", SkScalarToFloat(strokeMiter));
unsigned flags = buffer.readU16();
if (flags != defaultPaint.getFlags())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"flags:0x%x ", flags);
int align = buffer.readU8();
if (align != defaultPaint.getTextAlign())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"align:0x%x ", align);
int strokeCap = buffer.readU8();
if (strokeCap != defaultPaint.getStrokeCap())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"strokeCap:0x%x ", strokeCap);
int strokeJoin = buffer.readU8();
if (strokeJoin != defaultPaint.getStrokeJoin())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"align:0x%x ", strokeJoin);
int style = buffer.readU8();
if (style != defaultPaint.getStyle())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"style:0x%x ", style);
int textEncoding = buffer.readU8();
if (textEncoding != defaultPaint.getTextEncoding())
bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer),
"textEncoding:0x%x ", textEncoding);
SkDebugf("%s\n", pBuffer);
}
#endif
SkFlatRegion* SkFlatRegion::Flatten(SkChunkAlloc* heap, const SkRegion& region, int index) {
uint32_t size = region.flatten(NULL);
SkFlatRegion* result = (SkFlatRegion*) INHERITED::Alloc(heap, size, index);
region.flatten(&result->fRegionData);
return result;
}
///////////////////////////////////////////////////////////////////////////////
SkRefCntPlayback::SkRefCntPlayback() : fCount(0), fArray(NULL) {}
SkRefCntPlayback::~SkRefCntPlayback() {
this->reset(NULL);
}
void SkRefCntPlayback::reset(const SkRefCntRecorder* rec) {
for (int i = 0; i < fCount; i++) {
SkASSERT(fArray[i]);
fArray[i]->unref();
}
SkDELETE_ARRAY(fArray);
if (rec) {
fCount = rec->count();
fArray = SkNEW_ARRAY(SkRefCnt*, fCount);
rec->get(fArray);
for (int i = 0; i < fCount; i++) {
fArray[i]->ref();
}
} else {
fCount = 0;
fArray = NULL;
}
}
void SkRefCntPlayback::setCount(int count) {
this->reset(NULL);
fCount = count;
fArray = SkNEW_ARRAY(SkRefCnt*, count);
bzero(fArray, count * sizeof(SkRefCnt*));
}
SkRefCnt* SkRefCntPlayback::set(int index, SkRefCnt* obj) {
SkASSERT((unsigned)index < (unsigned)fCount);
SkRefCnt_SafeAssign(fArray[index], obj);
return obj;
}