#ifndef SkProxyCanvas_DEFINED
#define SkProxyCanvas_DEFINED
#include "SkCanvas.h"
/** This class overrides all virtual methods on SkCanvas, and redirects them
to a "proxy", another SkCanvas instance. It can be the basis for
intercepting (and possibly modifying) calls to a canvas.
There must be a proxy installed before the proxycanvas can be used (i.e.
before its virtual methods can be called).
*/
class SkProxyCanvas : public SkCanvas {
public:
SkProxyCanvas() : fProxy(NULL) {}
SkProxyCanvas(SkCanvas* proxy);
virtual ~SkProxyCanvas();
SkCanvas* getProxy() const { return fProxy; }
void setProxy(SkCanvas* proxy);
// overrides from SkCanvas
virtual bool getViewport(SkIPoint* size) const;
virtual bool setViewport(int x, int y);
virtual SkDevice* setBitmapDevice(const SkBitmap& bitmap);
virtual int save(SaveFlags flags = kMatrixClip_SaveFlag);
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags = kARGB_ClipLayer_SaveFlag);
virtual void restore();
virtual bool translate(SkScalar dx, SkScalar dy);
virtual bool scale(SkScalar sx, SkScalar sy);
virtual bool rotate(SkScalar degrees);
virtual bool skew(SkScalar sx, SkScalar sy);
virtual bool concat(const SkMatrix& matrix);
virtual void setMatrix(const SkMatrix& matrix);
virtual bool clipRect(const SkRect& rect,
SkRegion::Op op = SkRegion::kIntersect_Op);
virtual bool clipPath(const SkPath& path,
SkRegion::Op op = SkRegion::kIntersect_Op);
virtual bool clipRegion(const SkRegion& deviceRgn,
SkRegion::Op op = SkRegion::kIntersect_Op);
virtual void drawPaint(const SkPaint& paint);
virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint);
virtual void drawRect(const SkRect& rect, const SkPaint& paint);
virtual void drawPath(const SkPath& path, const SkPaint& paint);
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
const SkPaint* paint = NULL);
virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
const SkRect& dst, const SkPaint* paint = NULL);
virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
const SkPaint* paint = NULL);
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint = NULL);
virtual void drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint);
virtual void drawPosText(const void* text, size_t byteLength,
const SkPoint pos[], const SkPaint& paint);
virtual void drawPosTextH(const void* text, size_t byteLength,
const SkScalar xpos[], SkScalar constY,
const SkPaint& paint);
virtual void drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint);
virtual void drawPicture(SkPicture& picture);
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint& paint);
virtual SkBounder* setBounder(SkBounder* bounder);
virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter);
virtual SkDevice* createDevice(SkBitmap::Config, int width, int height,
bool isOpaque, bool isForLayer);
private:
SkCanvas* fProxy;
typedef SkCanvas INHERITED;
};
#endif