/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_LAYER_BLUR_H #define ANDROID_LAYER_BLUR_H #include <stdint.h> #include <sys/types.h> #include <private/ui/LayerState.h> #include <ui/Region.h> #include "LayerBase.h" namespace android { // --------------------------------------------------------------------------- class LayerBlur : public LayerBaseClient { public: static const uint32_t typeInfo; static const char* const typeID; virtual char const* getTypeID() const { return typeID; } virtual uint32_t getTypeInfo() const { return typeInfo; } LayerBlur(SurfaceFlinger* flinger, DisplayID display, Client* client, int32_t i); virtual ~LayerBlur(); virtual void onDraw(const Region& clip) const; virtual bool needsBlending() const { return true; } virtual bool isSecure() const { return false; } virtual uint32_t doTransaction(uint32_t flags); virtual void setVisibleRegion(const Region& visibleRegion); virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion); private: bool mCacheDirty; mutable bool mRefreshCache; mutable bool mAutoRefreshPending; nsecs_t mCacheAge; mutable GLuint mTextureName; }; // --------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_LAYER_BLUR_H